4J Studios: Różnice pomiędzy wersjami

Z Minecraft Wiki Polska
Przejdź do nawigacji Przejdź do wyszukiwania
[wersja nieprzejrzana][wersja nieprzejrzana]
Tekst Do Przetłumaczenia
Wycofano ostatnią zmianę treści (wprowadzoną przez MrSweetAnanasek10) i przywrócono wersję 126111 autorstwa Rostiger Bot: nonsens
Linia 1: Linia 1:
{{Company
{{Rozszerz}}
| title=
[[Plik:4J_Studios_Logo.png|center|200px]]
| image= 4J.png
| imagesize=
| type= Private
| founders= Paddy Burns, Chris van der Kuyl, and Frank Arnot
| founded= {{Start date and age|df=yes|2005|04|19}}
| headquarters= [[wikipedia:Dundee|Dundee]] and [[wikipedia:East Linton|East Linton]], [[wikipedia:Scotland|Scotland]]
| keypeople=
| products= [[Legacy Console Edition|Minecraft: Console Edition]], [[wikipedia:Banjo-Kazooie|Banjo-Kazooie]]'' ([[wikipedia:Xbox Live Arcade|Xbox Live Arcade Port]]), [[wikipedia:Banjo-Tooie|Banjo-Tooie]]'' (Xbox Live Arcade Port), and others
| parent=
| website= http://www.4jstudios.com
| notes=
}}


'''4J Studios''' which stands for Jute, Jam, Journalism (the 3J's of Dundee), and  Joysticks,<ref>https://twitter.com/thevalkyrur/status/629654079590006785</ref> is an independent game development studio based in [[wikipedia:Scotland|Scotland]], with offices in [[wikipedia:Dundee|Dundee]] and [[wikipedia:East Linton|East Linton]]. The staff includes many former key personnel from defunct studio [[wikipedia:VIS Entertainment|VIS Entertainment]]. It was founded by Paddy Burns and Chris van der Kuyl.<ref>http://www.4jstudios.com</ref> They are best known for developing Minecraft for the [[Xbox 360 Edition|Xbox 360]], [[PlayStation 3 Edition|PlayStation 3]], [[PlayStation Vita Edition|PlayStation Vita]], [[Wii U Edition|Wii U]], [[Xbox One Edition|Xbox One]], [[PlayStation 4 Edition|PlayStation 4]], and [[Nintendo Switch Edition|Nintendo Switch]].
'''[http://www.4jstudios.com/ 4J Studios]''' to producent gier komputerowych, który współtworzył Minecrafta - ''[[Console Edition]] ''- wspólnie z [[Mojang AB]]. Firma ta ma siedzibę w Szkocji, w miastach Dundee i East Linton. W 4J Studios pracuje wielu byłych kluczowych pracowników studia VIS Entertaiment. Została założona przez Paddy Burns i Chris van der Kuyl.<br>Firma specjalizuje się w przenoszeniu gier komputerowych na platformę Xbox 360, jednak pracuje także nad ''Minecraftem ''na konsolach Xbox One, PS3, PS4, PSVita, Wii U oraz Nintendo Switch.


The studio is also partially working on the {{el|be}} of ''[[Minecraft]]''.<ref>[{{fullurl:MCT:Projects/Renaming|diff=1155092}} Talk page edit] by [[HelenAngel]]</ref>
== Gry ==
'''4J Studios''' opracowało następujące gry:
* ''Breeders' Cup World Thoroughbred Championships'' (PS2, Xbox) (2005)


==Employees ==
* ''Star Trek: Encounters'' (PS2) (2006)
* ''Star Trek: Conquest'' (Wii, PS2) (2007)
* ''AMF Bowling Pinbusters!'' (NDS) (2008)
* ''Ducati Moto'' (NDS) (2008)
* ''Wuggle'' (iPhone) (2009)
Gry komputerowe przeniesione na inne platformy:
* ''The Elder Scrolls IV: Oblivion'' (PS3) (2007)
* ''Overlord: Raising Hell (PS3)'' (2008)
* ''Banjo-Kazooie'' (XBLA) (2008)
* ''Banjo-Tooie'' (XBLA) (2009)
* ''Perfect Dark'' (XBLA) (2010)
* ''Minecraft'' (XBLA) (2012)
*''Minecraft'' (PS3) (2013)
*''Minecraft'' (XBO) (2014)
*''Minecraft'' (PS4) (2014)
*''Minecraft'' (PSVITA) (2014)
*''Minecraft'' (WIIU) (2015)
*''Minecraft'' (NS) (2017)


=== Developers ===
== Pracownicy ==
{{-}}
{{-}}
{| class="wikitable" style="width:75%" data-description="Employees"
=== Deweloperzy ===
! Name<br><ref name="Employees">https://twitter.com/4JStudios/followings</ref><!-- People that 4J Studios follows on Twitter, which says on their profile that that are 4J employees. -->
{| class="wikitable" style="width:100%" data-description="Pracownicy"
! Avatar<br><ref name="Employees"/>
! Imię<br><ref name="Pracownicy">https://twitter.com/4JStudios/followings</ref><!-- People that 4J Studios follows on Twitter, which says on their profile that that are 4J employees. -->
! Position<br><ref name="Employees"/>
! Awatar<br><ref name="Pracownicy"/>
! Twitter<br><ref name="Employees"/>
! Pozycja<br><ref name="Pracownicy"/>
! Bug Tracker<br><ref name="Bugtracker">https://bugs.mojang.com/browse/MCCE#selectedTab=com.atlassian.jira.plugin.system.project%3Aissues-panel</ref>
! Twitter<br><ref name="Pracownicy"/>
 
! Bugtracker<br><ref>https://bugs.mojang.com/browse/MCCE#selectedTab=com.atlassian.jira.plugin.system.project%3Aissues-panel</ref>
|-
|-
! scope="row" | Stuart Ross
! scope="row" | Stuart Ross
| [[File:Stuart-Ross.jpg|100px]]
|[[Plik:Stuart Ross.jpg|400x400px|mały]]
| Lead developer (''Minecraft'' [[Legacy Console Edition]])
| Główny programista (''Minecraft'' [[Console Edition]])
| {{tweet|4JStu}}
| {{tweet|4JStu}}
| [https://bugs.mojang.com/secure/ViewProfile.jspa?name=4jstu 4jstu]
| [https://bugs.mojang.com/secure/ViewProfile.jspa?name=4jstu 4jstu]


|-
|-
! scope="row" | Steven Woodward
! scope="row" | Vince Finlayson
| [[File:Steve.jpg|100px]]
| QA Bug Tester (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|4JSteve}}
| [https://bugs.mojang.com/secure/ViewProfile.jspa?name=4jsteve 4jsteve]
 
|-
! scope="row" | Mark Hughes
| [[File:MarkHughes.png|100px]]
| Developer (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|mg_hughes}}
|
|
 
| Programista (''Minecraft'' [[Console Edition]])
|-
! scope="row" | Vince Finlayson
| [[File:VinceFinlayson.png|100px]]
| Developer (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|TheValkyrur}}
| {{tweet|TheValkyrur}}
| [https://bugs.mojang.com/secure/ViewProfile.jspa?name=4J-Vince 4J-Vince]
| [https://bugs.mojang.com/secure/ViewProfile.jspa?name=4J-Vince 4J-Vince]
|}
=== Artists ===
{| class="wikitable" style="width:75%" data-description="Employees"
! Name<br><ref name="Employees"/>
! Avatar<br><ref name="Employees"/>
! Position<br><ref name="Employees"/>
! Twitter<br><ref name="Employees"/>


|-
|-
! scope="row" | Brian Lindsay
! scope="row" | Mark Hughes
| [[File:Brian-Lindsay.jpg|100px]]
| Artist (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|4J_BKL_1}}
 
|-
! scope="row" | Tom Naylor
| [[File:Tom-Naylor.jpg|100px]]
| UI Artist (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|Tom_2Monocle}}
 
|-
! scope="row" | Michael Hansen
| [[File:Michael-Hansen.jpg|100px]]
| Lead Artist (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|MRH_4J}}
 
|-
! scope="row" | David Keningale
| [[File:David.jpg|100px]]
| Art Director (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|4JDavid}}
 
|-
! scope="row" | Ryan Mitchell
| [[File:Ryumitch.jpg|100px]]
| Junior Level Designer (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|Ryumitch}}
 
|-
! scope="row" | Scott Jarron
| [[File:ScottJaron.png|100px]]
| Junior Level Designer (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|4JScott}}
 
|-
! scope="row" | Julie D Kennedy
| [[File:JulieDKennedy.png|100px]]
| Junior UI Artist (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|4JDangerKennedy}}
 
|-
! scope="row" | Thomas Fyfe
|  
|  
| Junior Level Designer (''Minecraft'' [[Legacy Console Edition]])
| Programista (''Minecraft'' [[Console Edition]])
| {{tweet|thomasfyfe}}
| {{tweet|mg_hughes}}
|}
 
=== Business ===
 
{| class="wikitable" style="width:75%" data-description="Employees"
! Name<br><ref name="Employees"/>
! Avatar<br><ref name="Employees"/>
! Position<br><ref name="Employees"/>
! Twitter<br><ref name="Employees"/>
! Bug Tracker<br><ref name="Bugtracker"/>
 
|-
! scope="row" | Paddy Burns
| [[File:Paddy-Burns.jpg|100px]]
| Chief Executive Officer (''4J Studios'')
| {{tweet|padware}}
|
|


|-
|-
! scope="row" | Chris van der Kuyl
! scope="row" | Steven Woodward
| [[File:Chris-van-der-Kuyl.jpg|100px]]
| [[Plik:Steven Woodward.jpg|125x125px|mały]]
| Chairman (''4J Studios'')
| QA tester błędów (''Minecraft'' [[Console Edition]])
| {{tweet|chrisvdk}}
| {{tweet|4JSteve}}
|
| [https://bugs.mojang.com/secure/ViewProfile.jspa?name=4jsteve 4jsteve]
 
|-
! scope="row" | Richard Reavy
| [[File:RichardReavy.png|100px]]
| Chief Technology Officer (''4J Studios'')
| {{tweet|rreavy}}
| [https://bugs.mojang.com/secure/ViewProfile.jspa?name=4jpaddy 4jpaddy]
 
|}
 
=== Alumni ===
 
{| class="wikitable" style="width:75%" data-description="Employees"
! Name<br><ref name="Employees"/>
! Avatar<br><ref name="Employees"/>
! Position<br><ref name="Employees"/>
! Twitter<br><ref name="Employees"/>
 
|-
! scope="row" | Rebecca O'Neil
| [[File:Rebecca-O'Neil.jpg|100px]]
| Art Intern (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|beccenstein_}}
 
|-
! scope="row" | James Vaughan
| [[File:James-Vaughan.png|100px]]
|
|
 
 
|-
! scope="row" | Harry Gordon
| [[File:Harry-Gordon.jpg|100px]]
| Developer (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|hejgordon}}
 
|-
! scope="row" | Jamie Keddie
|
| Contractor (''Minecraft'' [[Legacy Console Edition]])
| {{tweet|JoyrideGames}}
 
|-
! scope="row" | George Vaughan
|
|
|
 
|}


== Contractors ==
{| class="wikitable" style="width: 100%;" data-description="Employees"
! Name
! Task
! Twitter
! Notes
|-
! scope="row" | Gareth Coker
| Made the music for the Greek Mythology [[Mash-up pack]]<ref>https://twitter.com/4jstudios/status/624564359000403968</ref>
| {{tweet|garethcoker}}
| Made the music for Moon Studios, Ori and the Blind Forest, and ARK Survival Evolved
|-
! scope="row" | Aeralie Brighton
| Vocals for the Greek Mythology [[Mash-up pack]]<ref>https://twitter.com/garethcoker/status/624626954197532673</ref>
| {{tweet|AeralieBrighton}}
|Did vocals for Ori and the Blind Forest
|}
|}


== Games ==
{{Przypisy}}
4J Studios has developed the following games:
*''[[Xbox 360 Edition|Minecraft: Xbox 360 Edition]]'' (Xbox Live Arcade) (2012)
*''[[PlayStation 3 Edition|Minecraft: PlayStation 3 Edition]]'' (PS3) (2013)
*''[[PlayStation Vita Edition|Minecraft: PlayStation Vita Edition]]'' (PSVita) (2014)
*''[[Xbox One Edition|Minecraft: Xbox One Edition]]'' (XBO) (2014)
*''[[PlayStation 4 Edition|Minecraft: PlayStation 4 Edition]]'' (PS4) (2014)
*''[[Wii U Edition|Minecraft: Wii U Edition]]'' (Wii U) (2015)
*''[[Nintendo Switch Edition|Minecraft: Nintendo Switch Edition]]'' (Switch) (2017)
 
They have ported/remade the following games to other consoles:
*''[[wikipedia:The Elder Scrolls IV: Oblivion|The Elder Scrolls IV: Oblivion]]'' (PS3) (2007)
*''[[wikipedia:Overlord: Raising Hell|Overlord: Raising Hell]]'' (PS3) (2008)
*''[[wikipedia:Banjo-Kazooie|Banjo-Kazooie]]'' (Xbox Live Arcade) (2008)
*''[[wikipedia:Banjo-Tooie|Banjo-Tooie]]'' (Xbox Live Arcade) (2009)
*''[[wikipedia:Perfect Dark (Xbox Live Arcade)|Perfect Dark]]'' (Xbox Live Arcade) (2010)
 
4J Studios has published the following original games:
*''[[wikipedia:Breeders' Cup|Breeders' Cup]] World Thoroughbred Championships'' (PS2, Xbox) (2005)
*''[[wikipedia:Star Trek: Encounters|Star Trek: Encounters]]'' (PS2) (2006)
*''[[wikipedia:Star Trek: Conquest|Star Trek: Conquest]]'' (Wii, PS2) (2007)
*''[[wikipedia:AMF Bowling Pinbusters!|AMF Bowling Pinbusters!]]'' (DS) (2008)
*''[[wikipedia:Ducati Moto|Ducati Moto]]'' (DS) (2008)
*''Wuggle'' (iPhone) (2009)
 
== External links ==
* [http://www.4jstudios.com/ 4J Studios' website]
* [https://twitter.com/4JStudios/ 4J Studios' Twitter account]


== References ==
{{Xbox 360}}
{{reflist}}
{{Minecraft}}
{{Mojang}}


{{mojang}}
[[Kategoria:Mojang AB]]
{{minecraft}}


[[cs:4J Studios]]
[[cs:4J Studios]]
[[de:4J Studios]]
[[de:4J Studios]]
[[en:4J Studios]]
[[es:4J Studios]]
[[es:4J Studios]]
[[fr:4J Studios]]
[[fr:4J Studios]]
[[ja:4J Studios]]
[[ja:4J Studios]]
[[pl:4J Studios]]
[[pt:4J Studios]]
[[pt:4J Studios]]
[[ru:4J Studios]]
[[ru:4J Studios]]
[[uk:4J Studios]]
[[uk:4J Studios]]
[[zh:4J Studios]]
[[zh:4J Studios]]

Wersja z 14:17, 29 sie 2020

Artykuł 4J Studios jest krótki.
Możesz pomóc, poszerzając go.

4J Studios to producent gier komputerowych, który współtworzył Minecrafta - Console Edition - wspólnie z Mojang AB. Firma ta ma siedzibę w Szkocji, w miastach Dundee i East Linton. W 4J Studios pracuje wielu byłych kluczowych pracowników studia VIS Entertaiment. Została założona przez Paddy Burns i Chris van der Kuyl.
Firma specjalizuje się w przenoszeniu gier komputerowych na platformę Xbox 360, jednak pracuje także nad Minecraftem na konsolach Xbox One, PS3, PS4, PSVita, Wii U oraz Nintendo Switch.

Gry

4J Studios opracowało następujące gry:

  • Breeders' Cup World Thoroughbred Championships (PS2, Xbox) (2005)
  • Star Trek: Encounters (PS2) (2006)
  • Star Trek: Conquest (Wii, PS2) (2007)
  • AMF Bowling Pinbusters! (NDS) (2008)
  • Ducati Moto (NDS) (2008)
  • Wuggle (iPhone) (2009)

Gry komputerowe przeniesione na inne platformy:

  • The Elder Scrolls IV: Oblivion (PS3) (2007)
  • Overlord: Raising Hell (PS3) (2008)
  • Banjo-Kazooie (XBLA) (2008)
  • Banjo-Tooie (XBLA) (2009)
  • Perfect Dark (XBLA) (2010)
  • Minecraft (XBLA) (2012)
  • Minecraft (PS3) (2013)
  • Minecraft (XBO) (2014)
  • Minecraft (PS4) (2014)
  • Minecraft (PSVITA) (2014)
  • Minecraft (WIIU) (2015)
  • Minecraft (NS) (2017)

Pracownicy

Deweloperzy

Imię
[1]
Awatar
[1]
Pozycja
[1]
Twitter
[1]
Bugtracker
[2]
Stuart Ross
Plik:Stuart Ross.jpg
Główny programista (Minecraft Console Edition) @4JStu 4jstu
Vince Finlayson Programista (Minecraft Console Edition) @TheValkyrur 4J-Vince
Mark Hughes Programista (Minecraft Console Edition) @mg_hughes
Steven Woodward
Plik:Steven Woodward.jpg
QA tester błędów (Minecraft Console Edition) @4JSteve 4jsteve


Przypisy

Poniżej znajduje się lista przypisów na tej stronie.