Minecraft Dungeons:Anima Conduit - minecraft.fandom.com
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| — In-game description |
Anima Conduit is an enchantment that can be found within the various weapons of Minecraft Dungeons.
Tiers[]
| Tier | Effect (Melee) | Effect (Range) | Cost |
|---|---|---|---|
| I | 2% of max health per soul | 4% of max health per soul | 1 Enchantment point |
| II | 4% of max health per soul | 6% of max health per soul | 2 Enchantment points |
| III | 6% of max health per soul | 8% of max health per soul | 3 Enchantment points |
Usage[]
A ranged weapon with Anima Conduit can be used for passive healing if the hero mainly uses melee weapons or artifacts to damage mobs. It heals the hero a small percent of their max health upon absorbing a soul. The amount of health granted increases with each tier. Anima Conduit can appear exclusively on weapons that have soul gathering as one of their properties.
History[]
| Minecraft Dungeons | |||||
|---|---|---|---|---|---|
| Dungeons Beta | |||||
| 1.3.2.0 | Removed soul amount multiplier on soul collection. | ||||
| Increased effect from 1/2/3% to 2/4/6% per visual soul collected. | |||||
| Now triggers on any kill source. | |||||
| 1.10.2.0 | Now compatible with ranged weapons. | ||||
| 1.16.2.0 | Increased effect on range weapons from 2/4/6% to 4/6/8% per visual soul collected | ||||
Gallery[]
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Anima Conduit's enchantment icon.
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Screenshot of anima conduit.
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Anima Conduit's shine pattern.


