Cooked Salmon - minecraft.fandom.com
Cooked salmon is a food item obtained by cooking raw salmon.
Obtaining[]
Mob loot[]
Salmon[]
Salmon always drops 1 raw salmon when killed, unaffected by Looting.[1] If it is killed while on fire, it drops 1 cooked salmon instead.
Guardians and elder guardians[]
Guardians and elder guardians have a 2.5% chance to drop a random fish, with 25% of them being raw salmon, which drops as cooked if the guardian was on fire. The chance of getting the fish drop is increased by 1% per level with Looting (for a maximum of 5.5% with Looting III), but the type of fish is not affected.
Polar bears[]
Polar bears have a 25% chance of dropping 0–2 raw salmon when killed. The maximum amount can be increased by 1 per level of Looting, for a maximum of 0-5 with Looting III. If killed while on fire, they drop cooked salmon instead.
Cooking[]
Cooked salmon can be obtained by cooking raw salmon in a furnace, smoker, or on a campfire. Each piece of cooked salmon removed from a furnace output slot gives 0.35 experience (22.4 experience per stack).
| Ingredients | Smelting recipe |
|---|---|
| Raw Salmon + Any fuel |
Chest loot[]
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Cooked Salmon | Buried Treasure | Chest | 2–4 | 75% |
Trading[]
Apprentice-level fishermen villagers have a 50%[Bedrock Edition only] or 2⁄3[Java Edition only] chance to sell 6 cooked salmon for 6 raw salmon and an emerald.
Usage[]
Food[]
To eat cooked salmon, press and hold use while it is selected in the hotbar. Eating one restores 6 (![]()
![]()
) and 9.6 saturation, the same as cooked mutton.
Wolves[]
In Bedrock Edition, cooked salmon can be fed to wolves only if they are not at full health, healing them by 6![]()
![]()
. Cooked salmon does not accelerate the growth of baby wolves and cannot be used to breed them.
Sounds[]
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| Eating | Players | While a player is eating something | entity | subtitles | varies [sound 1] | 0.8-1.2 | 16 | |
| Eating | Friendly Creatures | When a player finishes eating something | entity | subtitles | 1.0 | 0.6-1.4 | 16 | |
| Burp | Players | When a player finishes eating something | entity | subtitles | 0.5 | 0.9-1.0 | 16 |
- ↑ Can be 0.5, 1.0, or 1.5
| Sound | Source | Description | Resource location | Volume | Pitch |
|---|---|---|---|---|---|
| Players | While a player is eating something | random | 0.5-1.1 | 0.8-1.2 | |
| Players | When a player finishes eating something | random | 0.5 | 0.9-1.0 |
Data values[]
ID[]
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
| Cooked Salmon | cooked_salmon | Item | fishes | item.minecraft.cooked_salmon |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| Cooked Salmon | cooked_salmon | 269 | Item | item.cooked_salmon.name |
Achievements[]
|
|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
|
|
Lion Hunter | Gain the trust of an Ocelot. | — | 15G | Bronze | ||
Advancements[]
|
|
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
|---|---|---|---|---|---|---|
|
|
![]() | Husbandry | The world is full of friends and food | — | Consume anything that can be consumed. | husbandry/root
|
|
|
![]() | Fishy Business | Catch a fish | Husbandry | Use a fishing rod to catch any of these fishes: | husbandry/fishy_business
|
|
|
![]() | A Balanced Diet | Eat everything that is edible, even if it's not good for you | A Seedy Place | Eat each of these 40 foods:
| husbandry/balanced_diet
|
Video[]
History[]
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.7.2 | 13w36a | ||||
| 1.8 | 14w02a | Cooked salmon can no longer be traded by villagers. | |||
| 1.13 | 17w47a | The different data values for the cooked_fish IDs have been split up into their own IDs.
| |||
| Prior to The Flattening, these items' numeral IDs were 349 and 250. | |||||
| 18w08b | Salmon has been added as a mob, which drops raw salmon when killed (cooked while on fire). | ||||
| 18w10a | Cooked salmon now generates in buried treasure chests. | ||||
| 19w11a | Fisherman villagers can now convert raw salmon to cooked salmon, if paid with emeralds. | ||||
| Pocket Edition Alpha | |||||
| v0.11.0 | build 1 | ||||
| v0.12.1 | build 1 | Salmon now restores hunger instead of health. | |||
| v0.16.0 | build 1 | Salmon is now dropped by guardians and elder guardians. | |||
| Bedrock Edition | |||||
| 1.4.0 | beta 1.2.14.2 | Salmon has been added as a mob, which drops raw salmon when killed (cooked while on fire). | |||
| 1.11.0 | beta 1.11.0.4 | Cooked salmon can now be obtained from trading with fishermen villagers. | |||
| 1.16.100 | beta 1.16.100.52 | Salmon now drops cooked salmon when killed on fire. | |||
| Legacy Console Edition | |||||
| TU31 | CU19 | 1.22 | Patch 3 | ||
| TU69 | 1.76 | Patch 38 | |||
| New Nintendo 3DS Edition | |||||
| 0.1.0 | |||||
Issues[]
Issues relating to "Cooked Salmon" are maintained on the bug tracker. Report issues there.

