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Gear (item)
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A projectile is a type of entity. They can be thrown like ender pearls or shot from tools like the bow and Arrow.

They serve different purposes. An example is Splash potions are used to heal allies or kill enemy players and Mobs.

Types of Projectiles[]

Throwable[]

This article is missing information about Projectile types. 
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Name Damage Range Notes
Bottle o' Enchanting 0 50 blocks Spawns XP orbs.
Egg 0 50 blocks Spawns baby chicken.
Ender Pearl 0(5 to the player that threw it) 50 blocks Teleports player when it hits the ground.
Eye of Ender 0 Varies Shows the way towards Stronghold.
Snowball 0(3 to Blaze) 50 blocks Damages some mobs.
Splash Potion Varies Less than 5 blocks Explodes in an area effect cloud on impact, applying an Effect.
Trident 8 86 Can propel player with Riptide.

Bow/Crossbow required[]

Name Damage Range Notes Shot using
Arrow Depends on speed Varies Bow/Crossbow
Tipped Arrow Varies Varies Applies a corresponding effect to a mob it hits. Bow/Crossbow
Firework Rockets Depends on charges Depends on rocket used Deals splash damage. Crossbow

Shot by entities[]

Name Damage Range Notes Shot by
Fireball 6 or damage of an explosion caused by it which ever is higher(due to damage immunity) Theoretically infinite Explodes on impact with a block with power of 1. Ghast
Small fireball 4 + 5 fire damage caused by fire(9 in total) Theoretically infinite Sets target on fire. Blaze
Dragon fireball 3 per secound Theoretically infinite Lasts as long as player is within effect cloud's hitbox. Ender dragon
Black/Blue Wither Skull Varies Theoretically infinite Explodes on impact with a block with power of 1. Wither

History[]

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