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A projectile is a type of entity. They can be thrown like ender pearls or shot from tools like the bow and Arrow.
They serve different purposes. An example is Splash potions are used to heal allies or kill enemy players and Mobs.
Types of Projectiles[]
Throwable[]
This article is missing information about Projectile types.
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| Name | Damage | Range | Notes |
|---|---|---|---|
| Bottle o' Enchanting | 0 | 50 blocks | Spawns XP orbs. |
| Egg | 0 | 50 blocks | Spawns baby chicken. |
| Ender Pearl | 0(5 to the player that threw it) | 50 blocks | Teleports player when it hits the ground. |
| Eye of Ender | 0 | Varies | Shows the way towards Stronghold. |
| Snowball | 0(3 to Blaze) | 50 blocks | Damages some mobs. |
| Splash Potion | Varies | Less than 5 blocks | Explodes in an area effect cloud on impact, applying an Effect. |
| Trident | 8 | 86 | Can propel player with Riptide. |
Bow/Crossbow required[]
| Name | Damage | Range | Notes | Shot using |
|---|---|---|---|---|
| Arrow | Depends on speed | Varies | Bow/Crossbow | |
| Tipped Arrow | Varies | Varies | Applies a corresponding effect to a mob it hits. | Bow/Crossbow |
| Firework Rockets | Depends on charges | Depends on rocket used | Deals splash damage. | Crossbow |
Shot by entities[]
| Name | Damage | Range | Notes | Shot by |
|---|---|---|---|---|
| Fireball | 6 or damage of an explosion caused by it which ever is higher(due to damage immunity) | Theoretically infinite | Explodes on impact with a block with power of 1. | Ghast |
| Small fireball | 4 + 5 fire damage caused by fire(9 in total) | Theoretically infinite | Sets target on fire. | Blaze |
| Dragon fireball | 3 per secound | Theoretically infinite | Lasts as long as player is within effect cloud's hitbox. | Ender dragon |
| Black/Blue Wither Skull | Varies | Theoretically infinite | Explodes on impact with a block with power of 1. | Wither |
History[]
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