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This article describes a feature planned for Minecraft.
It has not appeared in any development versions yet, but is planned to be included in a future update.
The keep is an underground biome filled with sculk-related blocks. Wardens can spawn here.
Description[]
On the surface, this biome is indistinguishable from a plains biome, except from cold looking grass[Bedrock Edition only].
Underground, the keep generates as a cave biome but with sculk blocks surrounding sculk chutes, which generate randomly in this cave biome.
The keep currently cannot generate naturally in normal worlds, but can be generated with a buffet or custom world type[Java Edition only]. In Bedrock Edition, it generates randomly underground.
Data values[]
ID[]
| Name | Identifier | Translation key |
|---|---|---|
| The Keep | the_keep | biome.minecraft.the_keep |
| Name | Identifier | Numeric ID |
|---|---|---|
| [No displayed name] | the_keep | ? |
History[]
| October 3, 2020 | The keep biome is shown at Minecraft Live 2020 as the 'Deep Dark'. | |
|---|---|---|
| Upcoming Java Edition | ||
| 1.17 | 21w27a | Added the keep. Wardens can spawn here. |
| 1.18 | 21w41a | The keep along with other cave biomes now spawn in naturally. |
| Upcoming Bedrock Edition | ||
| 1.17.0 | beta 1.17.0.58 | The keep now generates throughout the Overworld behind experimental gameplay toggle. |
Gallery[]
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A player fighting the warden inside of the keep.
References[]
