Sweeping Edge - minecraft.fandom.com
Sweeping Edge is a sword enchantment that increases sweep attack damage.
Usage[]
Sweeping Edge increases the damage dealt to mobs by each hit from a sweep attack to 50%/67%/75% of the sword's attack damage for levels I/II/III.
Mechanics[]
If the attack recharge meter is 84.8% or above and the player is on the ground standing or moving slower than the sprinting speed in a straight line, the sword performs a sweeping attack indicated by a gale particle that reaches nearby enemies for 1
and knocks them back; the amount of knockback is 80% that of the basal knockback and does not benefit from the knockback enchantment. As result, the player can perform a sweep attack while they are sprinting diagonally but it is impossible to perform a sweep attack at the same time as a critical hit or while riding some entity. All enemies within a 1 by 0.25 by 1 block area of any part of the attacked mob, whose feet are at most 3 blocks away from the player's feet, are affected.
Damage[]
The formula for sweep attack damage is: 1 + Attack_Damage × (Sweeping_Edge_Level / (Sweeping_Edge_Level + 1)), rounded to the nearest integer. Here, the Attack_Damage is the sword's damage after applying Sharpness, Smite, and Bane of Arthropods. For example, an iron sword enchanted only with Sweeping Edge I deals 1 + 6 × (1 / (1 + 1)) = 4 damage to each mob hit with a sweep attack. A diamond sword enchanted with Sharpness V and Sweeping Edge III deals ![]()
![]()
1 + 10 × (3 / (3 + 1)) = 8.5 sweep damage. Any sword without Sweeping Edge deals
× 4.251 + Attack_Damage × (0 / (0 + 1)) = 1 sweep damage. Extra damage from Smite and Bane of Arthropods is applied against undead mobs and arthropod mobs, respectively.
![]()
Higher levels than Sweeping Edge III (obtainable via the use of commands or third party editors) is processed following the formula above and the sweep damage caps beneath 100% of sword's attack damage.
Enemies damaged through Sweeping Edge that are not directly hit by the sword are not affected by Fire Aspect.[1] For example, if multiple enemies are damaged by sweeping edge, only the first enemy struck will be affected by Fire Aspect.
Data values[]
ID[]
| Name | Identifier | Translation key |
|---|---|---|
| Sweeping Edge | sweeping_edge | enchantment.minecraft.sweeping_edge |
History[]
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.11.1 | 16w50a | Added Sweeping Edge. | |||
| Upcoming Java Edition | |||||
| Combat Tests | Combat Test 3 | Sweeping Edge can now be applied to axes. | |||
| Applying Sweeping Edge to other tools/weapons with commands now make the tools/weapons sweep. | |||||
Issues[]
Issues relating to "Sweeping Edge" are maintained on the bug tracker. Report issues there.