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Reloads data packs in Java Edition and functions in behavior packs in Bedrock Edition.
Syntax[]
reload
Result[]
Always success, reloads the current data packs in Java Edition or behavior pack functions in Bedrock Edition.
If a data pack or behavior pack has invalid data (such as an invalid recipe format), changes are not applied and the game continues using the previous data.[needs testing in Bedrock Edition]
Output[]
| Command | Edition | Situation | Success Count | /execute store success ... | /execute store result ... |
|---|---|---|---|---|---|
| any | Java Edition | On success | 1 | 1 | 0 |
History[]
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.12 | 17w18a | Added /reload. | |||
| 1.14.4 | pre4 | /reload is now available up to permission level 2. | |||
| 1.16 | 20w22a | If a data pack has invalid data (such as an invalid recipe format), changes are not applied now. | |||
| Bedrock Edition | |||||
| 1.8.0 | beta 1.8.0.8 | Added /reload. | |||
Trivia[]
- The
/datapack enableand/datapack disablecommands can also be used to reload data packs.[Java Edition only]