Użytkownik:Vatharannen/brudnopis: Różnice pomiędzy wersjami

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d Sekcja z kodami klawiszy (dokończę jutro)
 
(Nie pokazano 25 wersji utworzonych przez 4 użytkowników)
Linia 1: Linia 1:
{{Budowa}}
<noinclude>{{Budowa}}</noinclude>
 
{{#invoke: Sprite | link
Jesteś teraz na stronie brudnopisu użytkownika [[Użytkownik:VaderVCD|VaderVCD]]. Możesz przejrzeć moje zapiski.
| data = BiomeSprite
 
}}
Jeśli ta strona jest pusta, to znaczy, że aktualnie nie pracuję nad większą edycją/nową stroną.
 
= Kody klawiszy =
Na tej stronie znajduje się lista '''kodów klawiszy''' używanych przez LWJGL oraz grę [[Minecraft]]. Kody klawiszy są używane w plikach gry znajdujących się w folderze [[.minecraft]].
 
[https://minecraft.gamepedia.com/index.php?title=Key_Codes/Keyboard1&action=render Tu] znajduje się pełny wygląd klawiatury QWERTY wraz z kodami klawiszy.
== Kody klawiatury ==
{|width="100%" data-description="Kody klawiszy LWJGL"
| align="center" valign="top" width="50%"|
{|class="wikitable" width="80%"
! width="33%" | Wartość !! width="33%" | Nazwa !! width="34%" | Opis
|-
|0 || NONE<ref name="nonekey">LWJGL automatycznie nadaje klawiszowi wartość 0 jeśli klawisz jest nieznany.</ref> || Brak kodu
|-
|1 || ESCAPE || Escape
|-
|2 || colspan="2" | 1
|-
|3 || colspan="2" | 2
|-
|4 || colspan="2" | 3
|-
|5 || colspan="2" | 4
|-
|6 || colspan="2" | 5
|-
|7 || colspan="2" | 6
|-
|8 || colspan="2" | 7
|-
|9 || colspan="2" | 8
|-
|10 || colspan="2" | 9
|-
|11 || colspan="2" | 0
|-
|12 || MINUS || -
|-
|13 || EQUALS || =
|-
|14 || BACK || Backspace
|-
|15 || TAB || Tabulator
|-
|16 || colspan="2" | Q
|-
|17 || colspan="2" | W
|-
|18 || colspan="2" | E
|-
|19 || colspan="2" | R
|-
|20 || colspan="2" | T
|-
|21 || colspan="2" | Y
|-
|22 || colspan="2" | U
|-
|23 || colspan="2" | I
|-
|24 || colspan="2" | O
|-
|25 || colspan="2" | P
|-
|26 || LBRACKET || [
|-
|27 || RBRACKET || ]
|-
|28 || RETURN || Enter
|-
|29 || LCONTROL || Lewy Ctrl
|-
|30 || colspan="2" | A
|-
|31 || colspan="2" | S
|-
|32 || colspan="2" | D
|-
|33 || colspan="2" | F
|-
|34 || colspan="2" | G
|-
|35 || colspan="2" | H
|-
|36 || colspan="2" | J
|-
|37 || colspan="2" | K
|-
|38 || colspan="2" | L
|-
|39 || SEMICOLON || ;
|-
|40 || APOSTROPHE || '
|-
|41 || GRAVE || `
|-
|42 || LSHIFT || Lewy Shift
|-
|43 || BACKSLASH || \
|-
|44 || colspan="2" | Z
|-
|45 || colspan="2" | X
|-
|46 || colspan="2" | C
|-
|47 || colspan="2" | V
|-
|48 || colspan="2" | B
|-
|49 || colspan="2" | N
|-
|50 || colspan="2" | M
|-
|51 || COMMA || ,
|-
|52 || PERIOD || .
|-
|53 || SLASH || /
|-
|54 || RSHIFT || Prawy Shift
|-
|55 || MULTIPLY || ×
|-
|56 || LMENU <ref name="menualt">LWJGL maps the menu key and the alt key to the same value.</ref> || Left Menu/Alt
|-
|57 || colspan="2" | SPACE || Spacja
|-
|58 || CAPITAL || Caps Lock
|-
|59 || colspan="2" | F1
|-
|60 || colspan="2" | F2
|-
|61 || colspan="2" | F3
|-
|62 || colspan="2" | F4
|-
|63 || colspan="2" | F5
|-
|64 || colspan="2" | F6
|-
|65 || colspan="2" | F7
|}
| align="center" valign="top" width="50%"|
{|class="wikitable" width="80%"
! width="33%" | Value !! width="33%" | Name !! width="34%" | Description
|-
|66 || colspan="2" | F8
|-
|67 || colspan="2" | F9
|-
|68 || colspan="2" | F10
|-
|69 || NUMLOCK || Number Lock
|-
|70 || SCROLL || Scroll Lock
|-
|71 || NUMPAD7 || 7
|-
|72 || NUMPAD8 || 8
|-
|73 || NUMPAD9 || 9
|-
|74 || SUBTRACT || -
|-
|75 || NUMPAD4 || 4
|-
|76 || NUMPAD5 || 5
|-
|77 || NUMPAD6 || 6
|-
|78 || ADD || +
|-
|79 || NUMPAD1 || 1
|-
|80 || NUMPAD2 || 2
|-
|81 || NUMPAD3 || 3
|-
|82 || NUMPAD0 || 0
|-
|83 || DECIMAL || .
|-
|87 || colspan="2" | F11
|-
|88 || colspan="2" | F12
|-
|100 || colspan="2" | F13
|-
|101 || colspan="2" | F14
|-
|102 || colspan="2" | F15
|-
|103 || colspan="2" | F16
|-
|104 || colspan="2" | F17
|-
|105 || colspan="2" | F18
|-
|112 || KANA ||
|-
|113 || colspan="2" | F19
|-
|121 || CONVERT ||
|-
|123 || NOCONVERT ||
|-
|125 || YEN || ¥
|-
|141 || NUMPADEQUALS ||
|-
|144 || CIRCUMFLEX || ^
|-
|145 || AT || @
|-
|146 || COLON || :
|-
|147 || UNDERLINE || _
|-
|148 || KANJI ||
|-
|149 || STOP ||
|-
|150 || AX ||
|-
|151 || UNLABLED ||
|-
|156 || NUMPADENTER ||
|-
|157 || RCONTROL || Right Control
|-
|157 || SECTION ||
|-
|179 || NUMPADCOMMA ||
|-
|181 || DIVIDE ||
|-
|183 || SYSRQ ||
|-
|184 || RMENU  <ref name="menualt"/> || Right Menu/Alt
|-
|196 || FUNCTION ||
|-
|197 || PAUSE ||
|-
|199 || HOME ||
|-
|200 || UP || Up Arrow
|-
|201 || PRIOR || Page Up
|-
|203 || LEFT || Left Arrow
|-
|205 || RIGHT || Right Arrow
|-
|207 || END ||
|-
|208 || DOWN || Down Arrow
|-
|209 || NEXT || Page Down
|-
|210 || INSERT ||
|-
|211 || DELETE ||
|-
|rowspan="2"| 219 || LMETA || rowspan="2" | Left Meta/Super
|-
|LWIN<ref name="winkeys">The use of the names "LWIN" and "RWIN" are officially deprecated and the names "LMETA" and "RMETA" should be used instead.</ref>
|-
|rowspan="2"| 220 || RMETA || rowspan="2" | Right Meta/Super
|-
|RWIN<ref name="winkeys" />
|-
|221 || APPS ||
|-
|222 || POWER ||
|-
|223 || SLEEP ||
|}
|}
 
== Mouse codes ==
 
LWJGL supports a maximum of 16 mouse buttons. The Minecraft game settings screen translates button 0 to "Button 1", button 1 to "Button 2", etc.
{|width="100%" data-description="LWJGL mouse buttons"
| align="center" valign="top" width="50%"|
 
{|class="wikitable" width="80%"
! colspan="2" | Value !! rowspan="2" width="25%" | LWJGL <br> Name !! rowspan="2" width="25%" | Description
|-
! width="25%" | LWJGL !! width="25%" | Minecraft
|-
| 0 || -100 || BUTTON0 || Left Click
|-
| 1 || -99 || BUTTON1 || Right Click
|-
| 2 || -98 || BUTTON2 || Middle Click
|-
| 3 || -97 || BUTTON3 || rowspan=5 |
|-
| 4 || -96 || BUTTON4
|-
| 5 || -95 || BUTTON5
|-
| 6 || -94 || BUTTON6
|-
| 7 || -93 || BUTTON7
|}
 
| align="center" valign="top" width="50%"|
 
{|class="wikitable" width="80%"
! colspan="2" | Value !! rowspan="2" width="25%" | LWJGL <br> Name !! rowspan="2" width="25%" | Description
|-
! width="25%" | LWJGL !! width="25%" | Minecraft
|-
| 8 || -92 || BUTTON8 || rowspan=8 |
|-
| 9 || -91 || BUTTON9
|-
| 10 || -90 || BUTTON10
|-
| 11 || -89 || BUTTON11
|-
| 12 || -88 || BUTTON12
|-
| 13 || -87 || BUTTON13
|-
| 14 || -86 || BUTTON14
|-
| 15 || -85 || BUTTON15
|}
|}
 
{{Przypisy}}
{{Minecraft}}
 
 
[[de:Tastaturcodes]]
[[en:Key codes]]
[[es:Códigos del teclado]]
[[hu:Billentyűkódok]]
[[nl:Toetscodes]]
[[ru:Коды клавиш]]
[[zh:键控代码]]

Aktualna wersja na dzień 14:22, 25 lip 2020

Artykuł w budowie!
Trwa budowa strony Vatharannen/brudnopis. Jeśli chcesz, możesz pomóc przy jej tworzeniu.


Błąd Lua w module „Moduł:Sprite”, w linii 126: attempt to concatenate local 'name' (a nil value).