Moduł:Dźwięki/Dane/big dripleaf: Różnice pomiędzy wersjami
< Moduł:Dźwięki | Dane
| [wersja przejrzana] | [wersja przejrzana] |
Utworzono nową stronę "return { ikona = "Wielka mimoza.png", java = { { pliki = { "big_dripleaf break1.ogg", "big_dripleaf break2.ogg", "big_dripleaf break3.ogg", "big_dripleaf break4.ogg", "big_dripleaf break5.ogg", "big_dripleaf break6.ogg" }, zdarzenia = { { captions = "Zniszczono blok", source = "Blocks", desc = "Gra, gdy zniszczono blok", id…" |
Napisy Bedrock |
||
| Linia 99: | Linia 99: | ||
zdarzenia = { | zdarzenia = { | ||
{ | { | ||
captions = " | captions = "Blok rozbity", | ||
source = "Blocks", | source = "Blocks", | ||
desc = "Gra, gdy zniszczono blok", | desc = "Gra, gdy zniszczono blok", | ||
| Linia 108: | Linia 108: | ||
}, | }, | ||
{ | { | ||
captions = " | captions = "Umieszczono blok", | ||
source = "Blocks", | source = "Blocks", | ||
desc = "Gra, gdy umieszczono blok", | desc = "Gra, gdy umieszczono blok", | ||
| Linia 122: | Linia 122: | ||
zdarzenia = { | zdarzenia = { | ||
{ | { | ||
captions = " | captions = "Blok jest rozbijany", | ||
source = "Blocks", | source = "Blocks", | ||
desc = "Gra, gdy blok jest w trakcie niszczenia", | desc = "Gra, gdy blok jest w trakcie niszczenia", | ||
| Linia 131: | Linia 131: | ||
}, | }, | ||
{ | { | ||
captions = " | captions = "Kroki", | ||
source = "Players", | source = "Players", | ||
desc = "Gra, gdy byt spada na blok i otrzymuje od tego obrażenia", | desc = "Gra, gdy byt spada na blok i otrzymuje od tego obrażenia", | ||
| Linia 140: | Linia 140: | ||
}, | }, | ||
{ | { | ||
captions = " | captions = "Kroki", | ||
source = "Players", | source = "Players", | ||
desc = "Gra, gdy byt chodzi po bloku", | desc = "Gra, gdy byt chodzi po bloku", | ||
| Linia 149: | Linia 149: | ||
}, | }, | ||
{ | { | ||
captions = " | captions = "Kroki", | ||
source = "Players", | source = "Players", | ||
desc = "Gra, gdy byt zeskakuje z bloku", | desc = "Gra, gdy byt zeskakuje z bloku", | ||
| Linia 158: | Linia 158: | ||
}, | }, | ||
{ | { | ||
captions = " | captions = "Kroki", | ||
source = "Players", | source = "Players", | ||
desc = "Gra, gdy byt spada na blok, ale nie otrzymuje od tego obrażeń", | desc = "Gra, gdy byt spada na blok, ale nie otrzymuje od tego obrażeń", | ||
| Linia 172: | Linia 172: | ||
zdarzenia = { | zdarzenia = { | ||
{ | { | ||
captions = " | captions = "Spadkoliść opada", | ||
source = "Blocks", | source = "Blocks", | ||
desc = "Gra, gdy spadkoliść opada", | desc = "Gra, gdy spadkoliść opada", | ||
| Linia 186: | Linia 186: | ||
zdarzenia = { | zdarzenia = { | ||
{ | { | ||
captions = " | captions = "Spadkoliść wznosi się", | ||
source = "Blocks", | source = "Blocks", | ||
desc = "Gra, gdy spadkoliść się podnosi", | desc = "Gra, gdy spadkoliść się podnosi", | ||
Aktualna wersja na dzień 00:47, 26 sie 2026
W tym module nie ma dokumentacji. Jeśli wiesz jak używać tego modułu, proszę, podaj odpowiednie informacje.
return {
ikona = "Wielka mimoza.png",
java = {
{
pliki = { "big_dripleaf break1.ogg", "big_dripleaf break2.ogg", "big_dripleaf break3.ogg", "big_dripleaf break4.ogg", "big_dripleaf break5.ogg", "big_dripleaf break6.ogg" },
zdarzenia = {
{
captions = "Zniszczono blok",
source = "Blocks",
desc = "Gra, gdy zniszczono blok",
id = "block.big_dripleaf.break",
key = "subtitles.block.generic.break",
vol = "1,0",
pitch = "0,8",
dist = "16",
},
{
captions = "Umieszczono blok",
source = "Blocks",
desc = "Gra, gdy umieszczono blok",
id = "block.big_dripleaf.place",
key = "subtitles.block.generic.place",
vol = "1,0",
pitch = "0,8",
dist = "16",
}
}
},
{
pliki = { "big_dripleaf step1.ogg", "big_dripleaf step2.ogg", "big_dripleaf step3.ogg", "big_dripleaf step4.ogg", "big_dripleaf step5.ogg", "big_dripleaf step6.ogg" },
zdarzenia = {
{
captions = "Niszczenie bloku",
source = "Blocks",
desc = "Gra, gdy blok jest w trakcie niszczenia",
id = "block.big_dripleaf.hit",
key = "subtitles.block.generic.hit",
vol = "0,25",
pitch = "0,5",
dist = "16",
},
{
captions = "Coś spadło na blok",
source = "Entity-Dependen",
desc = "Gra, gdy byt spada na blok i otrzymuje od tego obrażenia",
id = "block.big_dripleaf.fall",
key = "subtitles.block.generic.fall",
vol = "0,5",
pitch = "0,75",
dist = "16",
},
{
captions = "Kroki",
source = "Entity-Dependen",
desc = "Gra, gdy byt chodzi po bloku",
id = "block.big_dripleaf.step",
key = "subtitles.block.generic.footsteps",
vol = "0,15",
pitch = "1,0",
dist = "16",
}
}
},
{
pliki = { "Big_dripleaf tilt_down1.ogg", "Big_dripleaf tilt_down2.ogg", "Big_dripleaf tilt_down3.ogg", "Big_dripleaf tilt_down4.ogg", "Big_dripleaf tilt_down5.ogg" },
zdarzenia = {
{
captions = "Spadkoliść opada",
source = "Blocks",
desc = "Gra, gdy spadkoliść opada",
id = "block.big_dripleaf.tilt_down",
key = "subtitles.block.big_dripleaf.tilt_down",
vol = "1,0",
pitch = "0,8-1,2",
dist = "16",
},
}
},
{
pliki = { "Big_dripleaf tilt_up1.ogg", "Big_dripleaf tilt_up2.ogg", "Big_dripleaf tilt_up3.ogg", "Big_dripleaf tilt_up4.ogg" },
zdarzenia = {
{
captions = "Spadkoliść się unosi",
source = "Blocks",
desc = "Gra, gdy spadkoliść unosi się",
id = "block.big_dripleaf.tilt_up",
key = "subtitles.block.big_dripleaf.tilt_up",
vol = "1,0",
pitch = "0,8-1,2",
dist = "16",
},
}
}
},
bedrock = {
{
pliki = { "big_dripleaf break1.ogg", "big_dripleaf break2.ogg", "big_dripleaf break3.ogg", "big_dripleaf break4.ogg", "big_dripleaf break5.ogg", "big_dripleaf break6.ogg" },
zdarzenia = {
{
captions = "Blok rozbity",
source = "Blocks",
desc = "Gra, gdy zniszczono blok",
id = "break.big_dripleaf",
key = "?",
vol = "1,0",
pitch = "0,8-1,0"
},
{
captions = "Umieszczono blok",
source = "Blocks",
desc = "Gra, gdy umieszczono blok",
id = "place.big_dripleaf",
key = "?",
vol = "1,0",
pitch = "0,8-1,0"
}
}
},
{
pliki = { "big_dripleaf step1.ogg", "big_dripleaf step2.ogg", "big_dripleaf step3.ogg", "big_dripleaf step4.ogg", "big_dripleaf step5.ogg", "big_dripleaf step6.ogg" },
zdarzenia = {
{
captions = "Blok jest rozbijany",
source = "Blocks",
desc = "Gra, gdy blok jest w trakcie niszczenia",
id = "hit.big_dripleaf",
key = "?",
vol = "0,35",
pitch = "0,5"
},
{
captions = "Kroki",
source = "Players",
desc = "Gra, gdy byt spada na blok i otrzymuje od tego obrażenia",
id = "fall.big_dripleaf",
key = "?",
vol = "0,4",
pitch = "1,0"
},
{
captions = "Kroki",
source = "Players",
desc = "Gra, gdy byt chodzi po bloku",
id = "step.big_dripleaf",
key = "?",
vol = "0,17",
pitch = "1,0"
},
{
captions = "Kroki",
source = "Players",
desc = "Gra, gdy byt zeskakuje z bloku",
id = "jump.big_dripleaf",
key = "?",
vol = "0,12",
pitch = "1,0"
},
{
captions = "Kroki",
source = "Players",
desc = "Gra, gdy byt spada na blok, ale nie otrzymuje od tego obrażeń",
id = "land.big_dripleaf",
key = "?",
vol = "0,14",
pitch = "1,0"
}
}
},
{
pliki = { "Big_dripleaf tilt_down1.ogg", "Big_dripleaf tilt_down2.ogg", "Big_dripleaf tilt_down3.ogg", "Big_dripleaf tilt_down4.ogg", "Big_dripleaf tilt_down5.ogg" },
zdarzenia = {
{
captions = "Spadkoliść opada",
source = "Blocks",
desc = "Gra, gdy spadkoliść opada",
id = "tilt_down.big_dripleaf",
key = "?",
vol = "1,0",
pitch = "0,8-1,2"
}
}
},
{
pliki = { "Big_dripleaf tilt_up1.ogg", "Big_dripleaf tilt_up2.ogg", "Big_dripleaf tilt_up3.ogg", "Big_dripleaf tilt_up4.ogg" },
zdarzenia = {
{
captions = "Spadkoliść wznosi się",
source = "Blocks",
desc = "Gra, gdy spadkoliść się podnosi",
id = "tilt_up.big_dripleaf",
key = "?",
vol = "1,0",
pitch = "0,8-1,2"
}
}
}
}
}