Użytkownik:Vatharannen/brudnopis: Różnice pomiędzy wersjami

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{{Budowa}}.
<noinclude>{{Budowa}}</noinclude>
 
{{#invoke: Sprite | link
=='''Opcje'''==
| data = BiomeSprite
 
}}
'''Opcje''' pozwalają dostosować [[Minecraft]]a do potrzeb [[gracz]]a.
[[Plik:Opcje.png|mały|Wygląd opcji]]
==Komputer==
===Ustawienia ogólne===
{| class="wikitable" border="1" width="100%"
|-
! width="125" | Opcja
! Opis
|-
| style="font-size: large; text-align: left;" | FOV
| Opcja ta, znana również jako "pole widzenia", pozwala określić, jak duża część okolicy jest widoczna na ekranie. Możliwe jest ustawienie od 30° do 110° (Quake Pro).
|-
| style="font-size: large; text-align: left;" | Poziom trudności
| Pozwala zmienić poziom trudności i (od wersji [[Historia wersji|1.8]]) ewentualnie zablokować, by nie można było go zmienić.
|}
 
===Dostosowywanie skórki===
{| class="wikitable" border="1" width="100%"
|-
! width="125" | Opcja dostosowywania postaci
! Opis
|-
| style="font-size: large; text-align: left;" | Peleryna
| Pozwala włączyć/wyłączyć pelerynę.
|-
| style="font-size: large; text-align: left;" | Kurtka
| Pozwala włączyć i wyłączyć drugą warstwę tułowia.
|-
| style="font-size: large; text-align: left;" | Prawy i lewy rękaw
| Pozwala włączyć albo wyłączyć drugą warstwę rąk.
|-
| style="font-size: large; text-align: left;" | Prawa i lewa nogawka
| Pozwala włączyć lub wyłączyć drugą warstwę nóg.
|-
| style="font-size: large; text-align: left;" | Kapelusz
| Pozwala włączyć/wyłączyć drugą warstwę głowy.
|-
| style="font-size: large; text-align: left;" | Główna ręka
| Opcja dodana w [[Historia wersji/Nieoficjalne wersje|15w31a]]. Pozwala ustawić główną rękę gracza - domyślnie jest to prawa ręka.
|}
===Super Secret Settings===
{{Main|Shadery}}
Naciśnięcie przycisku "Super Secret Settings" (pl. ''Super Tajne Ustawienia'') spowoduje zmianę wyglądu otoczenia. W wersji [[Historia wersji/Nieoficjalne wersje|15w31a]] zostały usunięte.
===Muzyka i dźwięk===
{| class="wikitable" border="1" width="100%"
|-
! width="125" | Ustawienia dźwięku
! Opis
|-
| style="font-size: large; text-align: left;" | Głośność ogólna
| Ustawia głośność wszystkich dźwięków.
|-
| style="font-size: large; text-align: left;" | Muzyka
| Opcja umożliwiająca ustawienie głośności muzyki podczas rozgrywki.
|-
| style="font-size: large; text-align: left;" | Głośność pogody
| Umożliwia ustawienie poziomu głośności burzy i deszczu.
|-
| style="font-size: large; text-align: left;" | Wrogie moby
| Ustawienia głośności dźwięków wydawanych przez wrogie i neutralne moby.
|-
| style="font-size: large; text-align: left;" | Gracze
| Głośność dźwięków, które wydają gracze.
|-
| style="font-size: large; text-align: left;" | Bloki dźwiękowe
| Ustawienia dźwięków bloków dźwiękowych i szaf grających.
|-
| style="font-size: large; text-align: left;" | Bloki
| Opcja umożliwia ustawienia głośności różnych bloków.
|-
| style="font-size: large; text-align: left;" | Pasywne moby
| Ustawienia odgłosów mobów pasywnych i oswojonych.
|-
| style="font-size: large; text-align: left;" | Otoczenie/Środowisko
| Dźwięki jaskiń i fajerwerków.
|}
===Ustawienia graficzne===
{| class="wikitable" border="1" width="100%"
|-
! width="125" | Ustawienia graficzne
! Opis
|-
| style="font-size: large; text-align: left;" | Grafika
| Opcja '''Dokładna''' włącza efekty graficzne wyższej jakości. '''Szybka''' opcja grafiki wyłącza te efekty.
|-
| style="font-size: large; text-align: left;" | Odległość renderowania
| The render distance controls how many [[chunk]]s of the world are visible at once. The fewer chunks that are included, the faster each frame can be rendered, resulting in a higher FPS.
 
The most distant terrain is faded into the sky color as if by fog, to avoid a sharp edge to the visible world; so this option is also known as "fog".
 
'''Note: ''diameter'' = ''radius × 2 + 1''
{| class="wikitable collapsible collapsed" style="text-align:center"
! rowspan="2"|Name
! View distance (radius)
! colspan="2" |Total count
|- style="font-weight:bold;"
|Blocks||Chunks||Sections
 
|-
| 32 chunks ("Extreme")
| 512
| 4225 || 67,600
 
|-
| 31 chunks
| 496
| 3969 || 63,504
 
|-
| 30 chunks
| 480
| 3721 || 59,536
 
|-
| 29 chunks
| 464
| 3481 || 55,696
 
|-
| 28 chunks
| 448
| 3249 || 51,984
 
|-
| 27 chunks
| 432
| 3025 || 48,400
 
|-
| 26 chunks
| 416
| 2809 || 44,944
 
|-
| 25 chunks
| 400
| 2601 || 41,616
 
|-
| 24 chunks
| 384
| 2401 || 38,416
 
|-
| 23 chunks
| 368
| 2209 || 35,344
 
|-
| 22 chunks
| 352
| 2025 || 32,400
 
|-
| 21 chunks
| 336
| 1849 || 29,584
 
|-
| 20 chunks
| 320
| 1681 || 26,896
 
|-
| 19 chunks
| 304
| 1521 || 24,336
 
|-
| 18 chunks
| 288
| 1369 || 21,904
 
|-
| 17 chunks
| 272
| 1225 || 19,600
 
|-
| 16 chunks ("Far")
| 256
| 1089 || 17,424
 
|-
| 15 chunks
| 240
| 961 || 15,376
 
|-
| 14 chunks
| 224
| 841 || 13,456
 
|-
| 13 chunks
| 208
| 729 || 11,664
 
|-
| 12 chunks<br>(default)
| 192
| 625 || 10,000
 
|-
| 11 chunks
| 176
| 529 || 8464
 
|-
| 10 chunks
| 160
| 441 || 7056
 
|-
| 9 chunks
| 144
| 361 || 5776
 
|-
| 8 chunks ("Normal")
| 128
| 289 || 4624
 
|-
| 7 chunks
| 112
| 225 || 3600
 
|-
| 6 chunks
| 96
| 169 || 2704
 
|-
| 5 chunks
| 80
| 121 || 1936
 
|-
| 4 chunks ("Short")
| 64
| 81 || 1296
 
|-
| 3 chunks
| 48
| 49 || 784
 
|-
| 2 chunks ("Tiny")
| 32
| 25 || 400
 
|}
|-
| style="font-size: large; text-align: left;" | Smooth Lighting
| [[Light]]ing is smoothed across the blocks (ambient occlusion), or each block has a distinctive [[light]] level. This setting does ''not'' change the gameplay in any way, but it has a slight effect on performance.
|-
| style="font-size: large; text-align: left;" | Max Framerate
| Limits the FPS. Normally limiting it to 60&nbsp;Hz (60 FPS) is the best option, as setting it higher results in frames being drawn that you will not see, overworking the GPU, and slowing the loading of chunks.
|-
| style="font-size: large; text-align: left;" | 3D Anaglyph
| Enables the player to use [[Frequently Asked Questions#Q: How does "Anaglyph 3D" work?|3D glasses]].
|-
| style="font-size: large; text-align: left;" | View Bobbing
| Toggles the "bobbing" motion of the camera as the player is walking. Disabling it may increase performance.
|-
| style="font-size: large; text-align: left;" | GUI Scale
| Controls the GUI (Graphical User Interface) scale. This also controls the HUD ([[Heads-up display|Heads Up Display]]) size. Using the "Auto" GUI scale can set the normally un-obtainable "Larger" GUI scale, if playing with a large resolution.
|-
| style="font-size: large; text-align: left;" | Clouds
|
* '''Fancy''' causes the clouds to be rendered in 3D.
* '''Fast''' causes the clouds to be rendered flat.
* '''OFF''' causes no clouds to be rendered.
|-
| style="font-size: large; text-align: left;" | Brightness
| Dims down or [[light]]s up the game's surfaces, even if fully dark. It has no effect on gameplay, it is only a visual effect. Works in any dimension and affects the [[Night Vision]] status effect.
|-
| style="font-size: large; text-align: left;" | Particles
| Allows particles effects such as sprinting particles, falling particles and particles from lava and water drips. Block breaking particles are not affected. In "Minimal" particle setting, rain is silent and hearts appearing around mobs in Love Mode do not appear.
|-
| style="font-size: large; text-align: left;" | Fullscreen
| Puts Minecraft into Fullscreen mode, keeping it off keeps it in a window. Can also be changed with {{key|F11}}.
|-
| style="font-size: large; text-align: left;" | Use VSync
| Limits your frames per second to the screen's refresh rate, which is usually 60&nbsp;Hz, 75&nbsp;Hz on some CRT screens, or 120 to 144&nbsp;Hz on some gaming-targeted screens. Enabling VSync fixes tearing, but increases input latency and causes stuttering if one's computer cannot draw enough frames per second.
|-
| style="font-size: large; text-align: left;" | Mipmap Levels
| The higher the level, the more the textures look "smooth".
|-
| style="font-size: large; text-align: left;" | Alternate Blocks
| Toggles alternate block models. When turned off, the least complex highest priority model will always be used. As of [[15w31a]]{{upcoming}}, this is no longer an option.
|-
| style="font-size: large; text-align: left;" | Use VBOs
| Toggles vertex buffer objects.
|-
| style="font-size: large; text-align: left;" | Entity Shadows
| Determines whether entities will display simple shadows.
|-
| style="font-size: large; text-align: left;" | Attack Indicator {{upcoming}}
|
* '''OFF''' No attack indicator renders.
* '''Crosshair''' A little grey translucent bar appears below the crosshair displaying attack power
* '''Hotbar''' A little grey sword bar appears on the side of the hotbar (on the same side as the player's main hand) displaying attack power
|-
|}
 
==== Controls ====
{{Main|Controls}}
 
From the main Options page, one can click down to Controls for configuring keyboard controls.
 
==== Language ====
[[File:LanguageSettings.PNG|300px|thumbnail|right|Settings]]
Allows you to change the language that is viewed by your client.
{| class="wikitable" border="1" width="100%"
| width="125" | Option
| Description
|-
| style="font-size: large; text-align: left;" | Force Unicode font
| '''ON''' Unicode Font.<br>'''OFF''' Ascii font
 
|}
 
==== Chat Settings ====
 
{| class="wikitable" border="1" width="100%"
|-
| width="125" | Option
| Description
|-
| style="font-size: large; text-align: left;" | Chat
| '''Shown''' enables your ability to see the chat on a server.<br>'''Commands Only''' allows you to only see the output of commands in the chat.<br>'''Hidden''' hides the chat on all servers.
|-
| style="font-size: large; text-align: left;" | Colors
| '''ON''' allows you to see the chat in many different colors.<br>'''OFF''' disables this function and only allows you to see the chat in a light gray color.
|-
| style="font-size: large; text-align: left;" | Web Links
| '''ON''' allows you to see URLs and other links in the chat.<br>'''OFF''' disables this function and blocks all URLs and other links.
|-
| style="font-size: large; text-align: left;" | Opacity
| The opacity of the chat.
|-
| style="font-size: large; text-align: left;" | Prompt on Links
| '''ON''' forces a prompt to appear on your screen whenever you click on a URL to makes sure that you wish to exit Minecraft and head to the website.<br>'''OFF''' turns the prompt off.
|-
| style="font-size: large; text-align: left;" | Scale
| How large the chat is shown.
|-
| style="font-size: large; text-align: left;" | Focused Height
| The max height that the chat is allowed to appear when in focus (chat input and history open).
|-
| style="font-size: large; text-align: left;" | Unfocused Height
| The max height that the chat is allowed to appear normally (chat input and history closed).
|-
| style="font-size: large; text-align: left;" | Width
| The max width that the chat may appear.
|-
| style="font-size: large; text-align: left;" | Reduced Debug Info
| Toggles reduced information on the [[debug screen]].
|}
 
==== Server options ====
 
{| class="wikitable" border="1" width="100%"
|-
! width="125" | Option
! Description
|-
| style="font-size: large; text-align: left;" | Server Resource Packs
| Allows Minecraft to download resource packs from the server.
|}
 
==== Resource Packs ====
 
Allows you to change your [[Resource pack]] settings.
 
==== Snooper Settings ====
 
Snooper allows Mojang to collect information about your machine to help improve Minecraft by knowing what they can support and where the biggest problems are. All of this information is completely anonymous and able to be viewed within the settings page. They promise they won't do anything bad with this data, but if you want to opt out then feel free to toggle it off!
 
{| class="wikitable" border="1" width="100%"
|-
! width="125" | Option
! Description
|-
| style="font-size: large; text-align: left;" | Allow Snooper
| '''ON''' enables snooper.<br>'''OFF''' disables snooper.
|-
|}

Aktualna wersja na dzień 14:22, 25 lip 2020

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Błąd Lua w module „Moduł:Sprite”, w linii 126: attempt to concatenate local 'name' (a nil value).