Sounds.json/Bedrock Edition values - minecraft.fandom.com
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Treść tej podstrony pochodzi z artykułu „Sounds.json/Bedrock Edition values” w domenie minecraft.fandom.com na licencji CC BY-NC-SA 3.0
1.20.30[]
| vanilla | ||
|---|---|---|
| Sound Event | Sound File Used | Category |
| ambient.weather.thunder (min_distance = 100.0) |
sounds/ambient/weather/thunder1, load_on_low_memory = true sounds/ambient/weather/thunder2 sounds/ambient/weather/thunder3 |
weather |
| ambient.weather.lightning.impact (min_distance = 100.0) |
sounds/random/explode1 sounds/random/explode2 sounds/random/explode3 sounds/random/explode4 |
weather |
| ambient.weather.rain (min_distance = 100.0) |
sounds/ambient/weather/rain1, volume = 0.02, load_on_low_memory = true sounds/ambient/weather/rain2, volume = 0.02 sounds/ambient/weather/rain3, volume = 0.02 sounds/ambient/weather/rain4, volume = 0.02 |
weather |
| beacon.activate | sounds/block/beacon/activate | block |
| beacon.ambient | sounds/block/beacon/ambient | block |
| beacon.deactivate | sounds/block/beacon/deactivate | block |
| beacon.power | sounds/block/beacon/power1 sounds/block/beacon/power2 sounds/block/beacon/power3 |
block |
| block.lantern.break | sounds/block/lantern/break1, load_on_low_memory = true sounds/block/lantern/break2 sounds/block/lantern/break3 sounds/block/lantern/break4 sounds/block/lantern/break5 sounds/block/lantern/break6 |
block |
| block.lantern.fall | sounds/block/lantern/break1, load_on_low_memory = true sounds/block/lantern/break2 sounds/block/lantern/break3 sounds/block/lantern/break4 sounds/block/lantern/break5 sounds/block/lantern/break6 |
block |
| block.lantern.hit | sounds/block/lantern/place1, load_on_low_memory = true sounds/block/lantern/place2 sounds/block/lantern/place3 sounds/block/lantern/place4 sounds/block/lantern/place5 sounds/block/lantern/place6 |
block |
| block.lantern.place | sounds/block/lantern/place1, pitch = 1.1, load_on_low_memory = true sounds/block/lantern/place2, pitch = 1.1 sounds/block/lantern/place3, pitch = 1.1 sounds/block/lantern/place4, pitch = 1.1 sounds/block/lantern/place5, pitch = 1.1 sounds/block/lantern/place6, pitch = 1.1 |
block |
| block.lantern.step | sounds/block/lantern/break1, load_on_low_memory = true sounds/block/lantern/break2 sounds/block/lantern/break3 sounds/block/lantern/break4 sounds/block/lantern/break5 sounds/block/lantern/break6 |
block |
| block.bamboo.break | sounds/block/bamboo/place1, volume = 0.8 sounds/block/bamboo/place2, volume = 0.8 sounds/block/bamboo/place3, volume = 0.8 sounds/block/bamboo/place4, volume = 0.8 sounds/block/bamboo/place5, volume = 0.8 sounds/block/bamboo/place6, volume = 0.8 |
block |
| block.bamboo.fall | sounds/block/bamboo/step1, volume = 1 sounds/block/bamboo/step2, volume = 1 sounds/block/bamboo/step3, volume = 1 sounds/block/bamboo/step4, volume = 1 sounds/block/bamboo/step5, volume = 1 sounds/block/bamboo/step6, volume = 1 |
block |
| block.bamboo.hit | sounds/block/bamboo/step1, volume = 1 sounds/block/bamboo/step2, volume = 1 sounds/block/bamboo/step3, volume = 1 sounds/block/bamboo/step4, volume = 1 sounds/block/bamboo/step5, volume = 1 sounds/block/bamboo/step6, volume = 1 |
block |
| block.bamboo.place | sounds/block/bamboo/place1, volume = 0.8 sounds/block/bamboo/place2, volume = 0.8 sounds/block/bamboo/place3, volume = 0.8 sounds/block/bamboo/place4, volume = 0.8 sounds/block/bamboo/place5, volume = 0.8 sounds/block/bamboo/place6, volume = 0.8 |
block |
| block.bamboo.step | sounds/block/bamboo/step1, volume = 1 sounds/block/bamboo/step2, volume = 1, pitch = 0.7 sounds/block/bamboo/step3, volume = 1 sounds/block/bamboo/step4, volume = 1, pitch = 0.7 sounds/block/bamboo/step5, volume = 1 sounds/block/bamboo/step6, volume = 1 |
block |
| block.bamboo_sapling.place | sounds/block/bamboo/sapling_place1, volume = 0.85 sounds/block/bamboo/sapling_place2, volume = 0.85 sounds/block/bamboo/sapling_place3, volume = 0.85 sounds/block/bamboo/sapling_place4, volume = 0.85 sounds/block/bamboo/sapling_place5, volume = 0.85 sounds/block/bamboo/sapling_place6, volume = 0.85 |
block |
| block.bamboo_sapling.break | sounds/block/bamboo/sapling_place1, volume = 0.9 sounds/block/bamboo/sapling_place2, volume = 0.9 sounds/block/bamboo/sapling_place3, volume = 0.9 sounds/block/bamboo/sapling_place4, volume = 0.9 sounds/block/bamboo/sapling_place5, volume = 0.9 sounds/block/bamboo/sapling_place6, volume = 0.9 |
block |
| block.campfire.crackle (max_distance = 24.0) |
sounds/block/campfire/crackle1 sounds/block/campfire/crackle2 sounds/block/campfire/crackle3 sounds/block/campfire/crackle4 sounds/block/campfire/crackle5 sounds/block/campfire/crackle6 |
block |
| block.barrel.close | sounds/block/barrel/close, volume = 1 | block |
| block.barrel.open | sounds/block/barrel/open1, volume = 1, pitch = 1 sounds/block/barrel/open2, volume = 1, pitch = 1 |
block |
| block.false_permissions | sounds/block/permissions/shimmer/shimmerblock | block |
| block.end_portal.spawn | sounds/block/end_portal/endportal | block |
| block.end_portal_frame.fill | sounds/block/end_portal/eyeplace1, volume = 1, pitch = 1 sounds/block/end_portal/eyeplace2, volume = 1, pitch = 1 sounds/block/end_portal/eyeplace3, volume = 1, pitch = 1 sounds/block/end_portal/eyeplace1, volume = 1, pitch = 0.9 sounds/block/end_portal/eyeplace2, volume = 1, pitch = 0.9 sounds/block/end_portal/eyeplace3, volume = 1, pitch = 0.9 sounds/block/end_portal/eyeplace1, volume = 1, pitch = 1.1 sounds/block/end_portal/eyeplace2, volume = 1, pitch = 1.1 sounds/block/end_portal/eyeplace3, volume = 1, pitch = 1.1 |
block |
| block.itemframe.add_item | sounds/block/itemframe/add_item1 sounds/block/itemframe/add_item2 sounds/block/itemframe/add_item3 sounds/block/itemframe/add_item4 |
block |
| block.itemframe.break | sounds/block/itemframe/break1 sounds/block/itemframe/break2 sounds/block/itemframe/break3 |
block |
| block.itemframe.place | sounds/block/itemframe/place1 sounds/block/itemframe/place2 sounds/block/itemframe/place3 sounds/block/itemframe/place4 |
block |
| block.itemframe.remove_item | sounds/block/itemframe/remove_item1 sounds/block/itemframe/remove_item2 sounds/block/itemframe/remove_item3 sounds/block/itemframe/remove_item4 |
block |
| block.itemframe.rotate_item | sounds/block/itemframe/rotate_item1 sounds/block/itemframe/rotate_item2 sounds/block/itemframe/rotate_item3 sounds/block/itemframe/rotate_item4 |
block |
| block.chorusflower.death | sounds/block/chorusflower/death1 sounds/block/chorusflower/death2 sounds/block/chorusflower/death3 |
block |
| block.chorusflower.grow | sounds/block/chorusflower/grow1 sounds/block/chorusflower/grow2 sounds/block/chorusflower/grow3 sounds/block/chorusflower/grow4 |
block |
| block.composter.fill | sounds/block/composter/fill1, volume = 1.3, pitch = 0.8 sounds/block/composter/fill2, volume = 1.3, pitch = 0.8 sounds/block/composter/fill3, volume = 1.3, pitch = 0.8 sounds/block/composter/fill4, volume = 1.3, pitch = 0.8 |
block |
| block.composter.fill_success | sounds/block/composter/fill_success1, volume = 1.3 sounds/block/composter/fill_success2, volume = 1.3 sounds/block/composter/fill_success3, volume = 1.3 sounds/block/composter/fill_success4, volume = 1.3 |
block |
| block.composter.empty | sounds/block/composter/empty1, volume = 1 sounds/block/composter/empty2, volume = 1 sounds/block/composter/empty3, volume = 1 |
block |
| block.composter.ready | sounds/block/composter/ready1, volume = 1 sounds/block/composter/ready2, volume = 1 sounds/block/composter/ready3, volume = 1 sounds/block/composter/ready4, volume = 1 |
block |
| block.loom.use | sounds/block/loom/take_result1, volume = 1 sounds/block/loom/take_result2, volume = 1 |
block |
| ui.loom.take_result | sounds/ui/loom/take_result1, volume = 1 sounds/ui/loom/take_result2, volume = 1 |
block |
| ui.cartography_table.take_result | sounds/ui/cartography_table/drawmap1, volume = 1 sounds/ui/cartography_table/drawmap2, volume = 1 sounds/ui/cartography_table/drawmap3, volume = 1 |
block |
| ui.loom.select_pattern | sounds/ui/loom/select_pattern1, volume = 1 sounds/ui/loom/select_pattern2, volume = 1 sounds/ui/loom/select_pattern3, volume = 1 sounds/ui/loom/select_pattern4, volume = 1 sounds/ui/loom/select_pattern5, volume = 1 |
block |
| block.stonecutter.use | sounds/block/stonecutter/cut1, volume = 1 sounds/block/stonecutter/cut1, volume = 1, pitch = 0.92 sounds/block/stonecutter/cut2, volume = 1 sounds/block/stonecutter/cut2, volume = 1, pitch = 0.92 |
block |
| ui.stonecutter.take_result | sounds/ui/stonecutter/cut1, volume = 1 sounds/ui/stonecutter/cut1, volume = 1, pitch = 0.92 sounds/ui/stonecutter/cut2, volume = 1 sounds/ui/stonecutter/cut2, volume = 1, pitch = 0.92 |
block |
| block.cartography_table.use | sounds/block/cartography_table/drawmap1, volume = 1 sounds/block/cartography_table/drawmap2, volume = 1 sounds/block/cartography_table/drawmap3, volume = 1 |
block |
| block.grindstone.use | sounds/block/grindstone/grindstone1, volume = 0.5 sounds/block/grindstone/grindstone2, volume = 0.5 sounds/block/grindstone/grindstone3, volume = 0.5 |
block |
| block.turtle_egg.drop | sounds/block/turtle_egg/drop_egg1 sounds/block/turtle_egg/drop_egg2 |
block |
| block.turtle_egg.break | sounds/block/turtle_egg/egg_break1 sounds/block/turtle_egg/egg_break2 |
block |
| block.turtle_egg.crack | sounds/block/turtle_egg/egg_crack1 sounds/block/turtle_egg/egg_crack2 sounds/block/turtle_egg/egg_crack3 sounds/block/turtle_egg/egg_crack4 sounds/block/turtle_egg/egg_crack5 |
block |
| block.scaffolding.break | sounds/block/scaffold/place1, load_on_low_memory = true, volume = 0.8, pitch = 1.4 sounds/block/scaffold/place2, volume = 0.8, pitch = 1.4 sounds/block/scaffold/place3, volume = 0.8, pitch = 1.4 sounds/block/scaffold/place4, volume = 0.8, pitch = 1.4 |
block |
| block.scaffolding.fall | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7 |
block |
| block.scaffolding.hit | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7 |
block |
| block.scaffolding.place | sounds/block/scaffold/place1, load_on_low_memory = true, volume = 0.9 sounds/block/scaffold/place2, volume = 0.9 sounds/block/scaffold/place3, volume = 0.9 sounds/block/scaffold/place4, volume = 0.9 |
block |
| block.scaffolding.step | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7 |
block |
| block.scaffolding.climb | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7 |
block |
| block.sweet_berry_bush.break | sounds/block/sweet_berry_bush/break1 sounds/block/sweet_berry_bush/break2 sounds/block/sweet_berry_bush/break3 sounds/block/sweet_berry_bush/break4 |
block |
| block.sweet_berry_bush.place | sounds/block/sweet_berry_bush/place1 sounds/block/sweet_berry_bush/place2 sounds/block/sweet_berry_bush/place3 sounds/block/sweet_berry_bush/place4 sounds/block/sweet_berry_bush/place5 sounds/block/sweet_berry_bush/place6 |
block |
| block.sweet_berry_bush.hurt | sounds/block/sweet_berry_bush/berrybush_hurt1 sounds/block/sweet_berry_bush/berrybush_hurt2 |
block |
| block.sweet_berry_bush.pick | sounds/block/sweet_berry_bush/pick_from_bush1 sounds/block/sweet_berry_bush/pick_from_bush2 |
block |
| bucket.empty_lava | sounds/bucket/empty_lava1, load_on_low_memory = true sounds/bucket/empty_lava2 sounds/bucket/empty_lava3 |
block |
| bucket.empty_water | sounds/bucket/empty1 sounds/bucket/empty2 sounds/bucket/empty3, load_on_low_memory = true |
block |
| bucket.fill_lava | sounds/bucket/fill_lava1, load_on_low_memory = true sounds/bucket/fill_lava2 sounds/bucket/fill_lava3 |
block |
| bucket.fill_water | sounds/bucket/fill1 sounds/bucket/fill2, load_on_low_memory = true sounds/bucket/fill3 |
block |
| bucket.fill_fish | sounds/bucket/fill_fish1, load_on_low_memory = true sounds/bucket/fill_fish2 sounds/bucket/fill_fish3 |
block |
| bucket.empty_fish | sounds/bucket/empty_fish1, load_on_low_memory = true sounds/bucket/empty_fish2 sounds/bucket/empty_fish3 |
block |
| bottle.dragonbreath | sounds/bottle/fill_dragonbreath1 sounds/bottle/fill_dragonbreath2 |
– ("bottle") |
| cauldron.explode | sounds/random/explode1, volume = 0.3 sounds/random/explode2, volume = 0.3 sounds/random/explode3, volume = 0.3 sounds/random/explode4, volume = 0.3 |
block |
| cauldron.dyearmor | sounds/random/splash, volume = 0.1 | block |
| cauldron.cleanarmor | sounds/random/splash, volume = 0.1 | block |
| cauldron.cleanbanner | sounds/random/splash, volume = 0.1 | block |
| cauldron.fillpotion | sounds/random/splash, volume = 0.1 | block |
| cauldron.takepotion | sounds/random/splash, volume = 0.1 | block |
| cauldron.fillwater | sounds/random/splash, volume = 0.1 | block |
| cauldron.takewater | sounds/random/splash, volume = 0.1 | block |
| cauldron.adddye | sounds/random/splash, volume = 0.1 | block |
| conduit.activate | sounds/block/conduit/activate | block |
| conduit.ambient | sounds/block/conduit/ambient | block |
| conduit.attack | sounds/block/conduit/attack1 sounds/block/conduit/attack2 sounds/block/conduit/attack3 |
block |
| conduit.deactivate | sounds/block/conduit/deactivate | block |
| conduit.short | sounds/block/conduit/short1 sounds/block/conduit/short2 sounds/block/conduit/short3 sounds/block/conduit/short4 sounds/block/conduit/short5 sounds/block/conduit/short6 sounds/block/conduit/short7 sounds/block/conduit/short8 sounds/block/conduit/short9 |
block |
| crossbow.loading.start | sounds/crossbow/loading_start | player |
| crossbow.loading.middle | sounds/crossbow/loading_middle1 sounds/crossbow/loading_middle2 sounds/crossbow/loading_middle3 sounds/crossbow/loading_middle4 |
player |
| crossbow.loading.end | sounds/crossbow/loading_end, load_on_low_memory = true | player |
| crossbow.shoot | sounds/crossbow/shoot1 sounds/crossbow/shoot2 sounds/crossbow/shoot3 |
player |
| crossbow.quick_charge.start | sounds/crossbow/quick_charge/quick1_1 sounds/crossbow/quick_charge/quick2_1 sounds/crossbow/quick_charge/quick3_1 |
player |
| crossbow.quick_charge.middle | sounds/crossbow/quick_charge/quick1_2 sounds/crossbow/quick_charge/quick2_2 sounds/crossbow/quick_charge/quick3_2 |
player |
| crossbow.quick_charge.end | sounds/crossbow/quick_charge/quick1_3, load_on_low_memory = true sounds/crossbow/quick_charge/quick2_3 sounds/crossbow/quick_charge/quick3_3 |
player |
| damage.fallbig | sounds/damage/fallbig, load_on_low_memory = true | player |
| damage.fallsmall | sounds/damage/fallsmall, load_on_low_memory = true | player |
| elytra.loop (min_distance = 5.0) |
sounds/elytra/elytra_loop | player |
| game.player.attack.nodamage | sounds/mob/player/attack/weak1, volume = 0.2 sounds/mob/player/attack/weak2, volume = 0.2, load_on_low_memory = true sounds/mob/player/attack/weak3, volume = 0.2 sounds/mob/player/attack/weak4, volume = 0.2 |
player |
| game.player.attack.strong | sounds/mob/player/attack/strong1, volume = 0.2, load_on_low_memory = true sounds/mob/player/attack/strong2, volume = 0.2 sounds/mob/player/attack/strong3, volume = 0.2 sounds/mob/player/attack/strong4, volume = 0.2 sounds/mob/player/attack/strong5, volume = 0.2 sounds/mob/player/attack/strong6, volume = 0.2 |
player |
| game.player.hurt | sounds/damage/hit1 sounds/damage/hit2, load_on_low_memory = true sounds/damage/hit3 |
player |
| game.player.die | sounds/damage/hit1 sounds/damage/hit2, load_on_low_memory = true sounds/damage/hit3 |
player |
| dig.cloth | sounds/dig/cloth1, load_on_low_memory = true sounds/dig/cloth2 sounds/dig/cloth3 sounds/dig/cloth4 |
block |
| dig.grass | sounds/dig/grass1, load_on_low_memory = true sounds/dig/grass2 sounds/dig/grass3 sounds/dig/grass4 |
block |
| dig.gravel | sounds/dig/gravel1, load_on_low_memory = true sounds/dig/gravel2 sounds/dig/gravel3 sounds/dig/gravel4 |
block |
| dig.sand | sounds/dig/sand1, load_on_low_memory = true sounds/dig/sand2 sounds/dig/sand3 sounds/dig/sand4 |
block |
| dig.snow | sounds/dig/snow1, load_on_low_memory = true sounds/dig/snow2 sounds/dig/snow3 sounds/dig/snow4 |
block |
| dig.stone | sounds/dig/stone1, load_on_low_memory = true sounds/dig/stone2 sounds/dig/stone3 sounds/dig/stone4 |
block |
| dig.wood | sounds/dig/wood1, load_on_low_memory = true sounds/dig/wood2 sounds/dig/wood3 sounds/dig/wood4 |
block |
| tile.piston.in | sounds/tile/piston/in | block |
| tile.piston.out | sounds/tile/piston/out | block |
| fire.fire | sounds/fire/fire, load_on_low_memory = true | block |
| fire.ignite | sounds/fire/ignite | block |
| leashknot.break | sounds/leashknot/break1 sounds/leashknot/break2 sounds/leashknot/break3 |
neutral |
| leashknot.place | sounds/leashknot/place1 sounds/leashknot/place2 sounds/leashknot/place3 |
neutral |
| firework.blast | sounds/fireworks/blast1 | ambient |
| firework.large_blast | sounds/fireworks/largeBlast1 | ambient |
| firework.launch | sounds/fireworks/launch1 | ambient |
| firework.shoot | sounds/random/bow | ambient |
| firework.twinkle | sounds/fireworks/twinkle1 | ambient |
| armor.equip_chain | sounds/armor/equip_chain1 sounds/armor/equip_chain2 sounds/armor/equip_chain3 sounds/armor/equip_chain4 sounds/armor/equip_chain5 sounds/armor/equip_chain6 |
player |
| armor.equip_diamond | sounds/armor/equip_diamond1 sounds/armor/equip_diamond2 sounds/armor/equip_diamond3 sounds/armor/equip_diamond4 sounds/armor/equip_diamond5 sounds/armor/equip_diamond6 |
player |
| armor.equip_generic | sounds/armor/equip_generic1 sounds/armor/equip_generic2 sounds/armor/equip_generic3 sounds/armor/equip_generic4 sounds/armor/equip_generic5 sounds/armor/equip_generic6 |
player |
| armor.equip_gold | sounds/armor/equip_gold1 sounds/armor/equip_gold2 sounds/armor/equip_gold3 sounds/armor/equip_gold4 sounds/armor/equip_gold5 sounds/armor/equip_gold6 |
player |
| armor.equip_iron | sounds/armor/equip_iron1 sounds/armor/equip_iron2 sounds/armor/equip_iron3 sounds/armor/equip_iron4 sounds/armor/equip_iron5 sounds/armor/equip_iron6 |
player |
| armor.equip_leather | sounds/armor/equip_leather1 sounds/armor/equip_leather2 sounds/armor/equip_leather3 sounds/armor/equip_leather4 sounds/armor/equip_leather5 sounds/armor/equip_leather6 |
player |
| liquid.lava | sounds/liquid/lava, load_on_low_memory = true | block |
| liquid.lavapop | sounds/liquid/lavapop | block |
| liquid.water | sounds/liquid/water | block |
| bubble.pop | sounds/bubbles/bubble1 sounds/bubbles/bubble2 sounds/bubbles/bubble3 |
block |
| bubble.up | sounds/bubbles/upwards_ambient1 sounds/bubbles/upwards_ambient2 sounds/bubbles/upwards_ambient3 sounds/bubbles/upwards_ambient4 sounds/bubbles/upwards_ambient5 |
block |
| bubble.upinside | sounds/bubbles/upwards_inside | block |
| bubble.down | sounds/bubbles/whirlpool_ambient1 sounds/bubbles/whirlpool_ambient2 sounds/bubbles/whirlpool_ambient3 sounds/bubbles/whirlpool_ambient4 sounds/bubbles/whirlpool_ambient5 |
block |
| bubble.downinside | sounds/bubbles/whirlpool_inside | block |
| minecart.base | sounds/minecart/base | neutral |
| minecart.inside | sounds/minecart/inside | neutral |
| block.furnace.lit | sounds/block/furnace/fire_crackle1 sounds/block/furnace/fire_crackle2 sounds/block/furnace/fire_crackle3 sounds/block/furnace/fire_crackle4 sounds/block/furnace/fire_crackle5 |
block |
| block.blastfurnace.fire_crackle | sounds/block/furnace/fire_crackle1 sounds/block/furnace/fire_crackle2 sounds/block/furnace/fire_crackle3 sounds/block/furnace/fire_crackle4 sounds/block/furnace/fire_crackle5 |
block |
| block.smoker.smoke | sounds/block/smoker/smoke1 sounds/block/smoker/smoke2 sounds/block/furnace/fire_crackle4, pitch = 0.8 |
block |
| mob.agent.spawn | sounds/random/anvil_land | neutral |
| mob.armor_stand.break | sounds/mob/armor_stand/break1 sounds/mob/armor_stand/break2 sounds/mob/armor_stand/break3 sounds/mob/armor_stand/break4 |
neutral |
| mob.armor_stand.hit | sounds/mob/armor_stand/hit1 sounds/mob/armor_stand/hit2 sounds/mob/armor_stand/hit3 sounds/mob/armor_stand/hit4 |
neutral |
| mob.armor_stand.land | sounds/dig/wood1 sounds/dig/wood2 sounds/dig/wood3 sounds/dig/wood4 |
neutral |
| mob.armor_stand.place | sounds/dig/stone1 sounds/dig/stone2 sounds/dig/stone3 sounds/dig/stone4 |
neutral |
| mob.bat.death | sounds/mob/bat/death | neutral |
| mob.bat.hurt | sounds/mob/bat/hurt1 sounds/mob/bat/hurt2 sounds/mob/bat/hurt3 sounds/mob/bat/hurt4 |
neutral |
| mob.bat.idle | sounds/mob/bat/idle1 sounds/mob/bat/idle2 sounds/mob/bat/idle3 sounds/mob/bat/idle4 |
neutral |
| mob.bat.takeoff | sounds/mob/bat/takeoff | neutral |
| mob.blaze.breathe | sounds/mob/blaze/breathe1 sounds/mob/blaze/breathe2 sounds/mob/blaze/breathe3 sounds/mob/blaze/breathe4 |
hostile |
| mob.blaze.death | sounds/mob/blaze/death | hostile |
| mob.blaze.hit | sounds/mob/blaze/hit1 sounds/mob/blaze/hit2 sounds/mob/blaze/hit3 sounds/mob/blaze/hit4 |
hostile |
| mob.blaze.shoot (subtitle = subtitles.entity.blaze.shoot) |
sounds/mob/ghast/fireball4, volume = 3 | hostile |
| mob.chicken.hurt | sounds/mob/chicken/hurt1 sounds/mob/chicken/hurt2 |
neutral |
| mob.chicken.plop | sounds/mob/chicken/plop | neutral |
| mob.chicken.say | sounds/mob/chicken/say1 sounds/mob/chicken/say2 sounds/mob/chicken/say3, load_on_low_memory = true |
neutral |
| mob.chicken.step | sounds/mob/chicken/step1 sounds/mob/chicken/step2 |
neutral |
| mob.cow.hurt | sounds/mob/cow/hurt1 sounds/mob/cow/hurt2 sounds/mob/cow/hurt3 |
neutral |
| mob.cow.say | sounds/mob/cow/say1, load_on_low_memory = true sounds/mob/cow/say2 sounds/mob/cow/say3 sounds/mob/cow/say4 |
neutral |
| mob.cow.step | sounds/mob/cow/step1 sounds/mob/cow/step2 sounds/mob/cow/step3 sounds/mob/cow/step4 |
neutral |
| mob.cow.milk | sounds/mob/cow/milk1 sounds/mob/cow/milk2 sounds/mob/cow/milk3 |
neutral |
| mob.creeper.death | sounds/mob/creeper/death | hostile |
| mob.creeper.say | sounds/mob/creeper/say1, load_on_low_memory = true sounds/mob/creeper/say2 sounds/mob/creeper/say3 sounds/mob/creeper/say4 |
hostile |
| mob.dolphin.idle_water | sounds/mob/dolphin/water/idle1, load_on_low_memory = true sounds/mob/dolphin/water/idle2 sounds/mob/dolphin/water/idle3 sounds/mob/dolphin/water/idle4 sounds/mob/dolphin/water/idle5 sounds/mob/dolphin/water/idle6 sounds/mob/dolphin/water/idle7 sounds/mob/dolphin/water/idle8 sounds/mob/dolphin/water/idle9 sounds/mob/dolphin/water/idle10 |
neutral |
| mob.dolphin.attack | sounds/mob/dolphin/attack1 sounds/mob/dolphin/attack2 sounds/mob/dolphin/attack3 |
neutral |
| mob.dolphin.blowhole | sounds/mob/dolphin/blowhole1 sounds/mob/dolphin/blowhole2 |
neutral |
| mob.dolphin.death | sounds/mob/dolphin/death1 sounds/mob/dolphin/death2 |
neutral |
| mob.dolphin.eat | sounds/mob/dolphin/eat1 sounds/mob/dolphin/eat2 sounds/mob/dolphin/eat3 |
neutral |
| mob.dolphin.hurt | sounds/mob/dolphin/hurt1 sounds/mob/dolphin/hurt2 sounds/mob/dolphin/hurt3 |
neutral |
| mob.dolphin.idle | sounds/mob/dolphin/water/idle1, load_on_low_memory = true sounds/mob/dolphin/idle2 sounds/mob/dolphin/idle3 sounds/mob/dolphin/idle4 sounds/mob/dolphin/idle5 sounds/mob/dolphin/idle6 |
neutral |
| mob.dolphin.jump | sounds/mob/dolphin/jump1 sounds/mob/dolphin/jump2 sounds/mob/dolphin/jump3 |
neutral |
| mob.dolphin.play | sounds/mob/dolphin/play1 sounds/mob/dolphin/play2 |
neutral |
| mob.dolphin.splash | sounds/mob/dolphin/splash1 sounds/mob/dolphin/splash2 sounds/mob/dolphin/splash3 |
neutral |
| mob.dolphin.swim | sounds/mob/dolphin/swim1 sounds/mob/dolphin/swim2 sounds/mob/dolphin/swim3 sounds/mob/dolphin/swim4 |
neutral |
| mob.drowned.say_water | sounds/mob/drowned/water/idle1 sounds/mob/drowned/water/idle2, load_on_low_memory = true sounds/mob/drowned/water/idle3 sounds/mob/drowned/water/idle4 |
hostile |
| mob.drowned.death_water | sounds/mob/drowned/water/death1 sounds/mob/drowned/water/death2 |
hostile |
| mob.drowned.hurt_water | sounds/mob/drowned/water/hurt1 sounds/mob/drowned/water/hurt2 sounds/mob/drowned/water/hurt3 |
hostile |
| mob.drowned.say | sounds/mob/drowned/idle1 sounds/mob/drowned/idle2, load_on_low_memory = true sounds/mob/drowned/idle3 sounds/mob/drowned/idle4 sounds/mob/drowned/idle5 |
hostile |
| mob.drowned.death | sounds/mob/drowned/death1 sounds/mob/drowned/death2 |
hostile |
| mob.drowned.hurt | sounds/mob/drowned/hurt1 sounds/mob/drowned/hurt2 sounds/mob/drowned/hurt3 |
hostile |
| mob.drowned.shoot | sounds/item/trident/throw1 sounds/item/trident/throw2 |
hostile |
| mob.drowned.step | sounds/mob/drowned/step1 sounds/mob/drowned/step2 sounds/mob/drowned/step3 sounds/mob/drowned/step4 sounds/mob/drowned/step5 |
hostile |
| mob.drowned.swim | sounds/random/swim1 sounds/random/swim2 sounds/random/swim3 sounds/random/swim4 |
hostile |
| entity.zombie.converted_to_drowned | sounds/mob/drowned/convert1 sounds/mob/drowned/convert2 sounds/mob/drowned/convert3 |
hostile |
| mob.endermen.death | sounds/mob/endermen/death | hostile |
| mob.endermen.hit | sounds/mob/endermen/hit1 sounds/mob/endermen/hit2 sounds/mob/endermen/hit3 sounds/mob/endermen/hit4 |
hostile |
| mob.endermen.idle | sounds/mob/endermen/idle1, load_on_low_memory = true sounds/mob/endermen/idle2 sounds/mob/endermen/idle3 sounds/mob/endermen/idle4 sounds/mob/endermen/idle5 |
hostile |
| mob.endermen.portal | sounds/mob/endermen/portal, load_on_low_memory = true sounds/mob/endermen/portal2 |
hostile |
| mob.endermen.scream | sounds/mob/endermen/scream1 sounds/mob/endermen/scream2 sounds/mob/endermen/scream3, load_on_low_memory = true sounds/mob/endermen/scream4 |
hostile |
| mob.endermen.stare | sounds/mob/endermen/stare | hostile |
| mob.enderdragon.death | sounds/mob/enderdragon/end, volume = 8 | hostile |
| mob.enderdragon.hit | sounds/mob/enderdragon/hit1, volume = 7 sounds/mob/enderdragon/hit2, volume = 7 sounds/mob/enderdragon/hit3, volume = 7 sounds/mob/enderdragon/hit4, volume = 7 |
hostile |
| mob.enderdragon.flap | sounds/mob/enderdragon/wings1, volume = 5 sounds/mob/enderdragon/wings2, volume = 5 sounds/mob/enderdragon/wings3, volume = 5 sounds/mob/enderdragon/wings4, volume = 5 sounds/mob/enderdragon/wings5, volume = 5 sounds/mob/enderdragon/wings6, volume = 5 |
hostile |
| mob.enderdragon.growl | sounds/mob/enderdragon/growl1, volume = 8 sounds/mob/enderdragon/growl2, volume = 8 sounds/mob/enderdragon/growl3, volume = 8 sounds/mob/enderdragon/growl4, volume = 8 |
hostile |
| mob.fox.ambient | sounds/mob/fox/idle1, volume = 0.8, load_on_low_memory = true sounds/mob/fox/idle2, volume = 1 sounds/mob/fox/idle3, volume = 1 sounds/mob/fox/idle4, volume = 1 sounds/mob/fox/idle5, volume = 1 sounds/mob/fox/idle6, volume = 1 |
neutral |
| mob.fox.hurt | sounds/mob/fox/hurt1, volume = 0.75 sounds/mob/fox/hurt2, volume = 0.75 sounds/mob/fox/hurt3, volume = 0.75 sounds/mob/fox/hurt4, volume = 0.75 |
neutral |
| mob.fox.death | sounds/mob/fox/death1, volume = 0.9 sounds/mob/fox/death2, volume = 0.9 |
neutral |
| mob.fox.aggro | sounds/mob/fox/aggro1, volume = 0.65 sounds/mob/fox/aggro2, volume = 0.65 sounds/mob/fox/aggro3, volume = 0.65 sounds/mob/fox/aggro4, volume = 0.65 sounds/mob/fox/aggro5, volume = 0.65 sounds/mob/fox/aggro6, volume = 0.65 sounds/mob/fox/aggro7, volume = 0.65 |
hostile |
| mob.fox.sniff | sounds/mob/fox/sniff1, volume = 0.6 sounds/mob/fox/sniff2, volume = 0.6 sounds/mob/fox/sniff3, volume = 0.6 sounds/mob/fox/sniff4, volume = 0.6 |
neutral |
| mob.fox.bite | sounds/mob/fox/bite1, volume = 0.6, pitch = 1.1 sounds/mob/fox/bite2, volume = 0.6, pitch = 1.1 sounds/mob/fox/bite3, volume = 0.6, pitch = 1.1 |
hostile |
| mob.fox.eat | sounds/mob/fox/eat1, volume = 0.65 sounds/mob/fox/eat2, volume = 0.65 sounds/mob/fox/eat3, volume = 0.65 |
neutral |
| mob.fox.screech | sounds/mob/fox/screech1, volume = 0.9 sounds/mob/fox/screech2, volume = 0.9 sounds/mob/fox/screech3, volume = 0.9 sounds/mob/fox/screech4, volume = 0.8 |
neutral |
| mob.fox.sleep | sounds/mob/fox/sleep1, volume = 0.8 sounds/mob/fox/sleep2, volume = 0.8 sounds/mob/fox/sleep3, volume = 0.8 sounds/mob/fox/sleep4, volume = 0.8 sounds/mob/fox/sleep5, volume = 0.8 |
neutral |
| mob.fox.spit | sounds/mob/fox/spit1, volume = 0.7 sounds/mob/fox/spit2, volume = 0.7 sounds/mob/fox/spit3, volume = 0.7 |
neutral |
| mob.ghast.affectionate_scream (min_distance = 0.0, max_distance = 80.0) |
sounds/mob/ghast/affectionate_scream, volume = 0.5 | hostile |
| mob.ghast.charge (min_distance = 0.0, max_distance = 80.0) |
sounds/mob/ghast/charge, volume = 0.5, load_on_low_memory = true | hostile |
| mob.ghast.death (min_distance = 0.0, max_distance = 80.0) |
sounds/mob/ghast/death, volume = 0.5 | hostile |
| mob.ghast.fireball | sounds/mob/ghast/fireball4 | hostile |
| mob.ghast.moan (min_distance = 0.0, max_distance = 80.0) |
sounds/mob/ghast/moan1, volume = 0.5, load_on_low_memory = true sounds/mob/ghast/moan2, volume = 0.5 sounds/mob/ghast/moan3, volume = 0.5 sounds/mob/ghast/moan4, volume = 0.5 sounds/mob/ghast/moan5, volume = 0.5 sounds/mob/ghast/moan6, volume = 0.5 sounds/mob/ghast/moan7, volume = 0.5 |
hostile |
| mob.ghast.scream (min_distance = 0.0, max_distance = 80.0) |
sounds/mob/ghast/scream1, volume = 0.5 sounds/mob/ghast/scream2, volume = 0.5 sounds/mob/ghast/scream3, volume = 0.5, load_on_low_memory = true sounds/mob/ghast/scream4, volume = 0.5 sounds/mob/ghast/scream5, volume = 0.5 |
hostile |
| mob.guardian.ambient | sounds/mob/guardian/ambient1 sounds/mob/guardian/ambient2 sounds/mob/guardian/ambient3 sounds/mob/guardian/ambient4 |
hostile |
| mob.guardian.attack_loop | sounds/mob/guardian/attack_loop, load_on_low_memory = true | hostile |
| mob.elderguardian.curse | sounds/mob/guardian/curse | hostile |
| mob.elderguardian.death | sounds/mob/guardian/elder_death | hostile |
| mob.elderguardian.hit | sounds/mob/guardian/elder_hit1 sounds/mob/guardian/elder_hit2 sounds/mob/guardian/elder_hit3 sounds/mob/guardian/elder_hit4 |
hostile |
| mob.elderguardian.idle | sounds/mob/guardian/elder_idle1 sounds/mob/guardian/elder_idle2 sounds/mob/guardian/elder_idle3 sounds/mob/guardian/elder_idle4 |
hostile |
| mob.guardian.flop | sounds/mob/guardian/flop1 sounds/mob/guardian/flop2 sounds/mob/guardian/flop3 sounds/mob/guardian/flop4 |
hostile |
| mob.guardian.death | sounds/mob/guardian/guardian_death | hostile |
| mob.guardian.hit | sounds/mob/guardian/guardian_hit1 sounds/mob/guardian/guardian_hit2 sounds/mob/guardian/guardian_hit3 sounds/mob/guardian/guardian_hit4 |
hostile |
| mob.guardian.land_death | sounds/mob/guardian/land_death | hostile |
| mob.guardian.land_hit | sounds/mob/guardian/land_hit1 sounds/mob/guardian/land_hit2 sounds/mob/guardian/land_hit3 sounds/mob/guardian/land_hit4 |
hostile |
| mob.guardian.land_idle | sounds/mob/guardian/land_idle1 sounds/mob/guardian/land_idle2 sounds/mob/guardian/land_idle3 sounds/mob/guardian/land_idle4 |
hostile |
| mob.fish.flop | sounds/mob/fish/flop1 sounds/mob/fish/flop2 sounds/mob/fish/flop3 sounds/mob/fish/flop4 |
neutral |
| mob.fish.hurt | sounds/mob/fish/hurt1 sounds/mob/fish/hurt2 sounds/mob/fish/hurt3 sounds/mob/fish/hurt4 |
neutral |
| mob.fish.step | sounds/mob/fish/swim1 sounds/mob/fish/swim2 sounds/mob/fish/swim3 sounds/mob/fish/swim4 sounds/mob/fish/swim5 sounds/mob/fish/swim6 sounds/mob/fish/swim7 |
neutral |
| mob.llama.angry | sounds/mob/llama/angry1 | neutral |
| mob.llama.death | sounds/mob/llama/death1 sounds/mob/llama/death2 |
neutral |
| mob.llama.idle | sounds/mob/llama/idle1 sounds/mob/llama/idle2 sounds/mob/llama/idle3 sounds/mob/llama/idle4 sounds/mob/llama/idle5 |
neutral |
| mob.llama.spit | sounds/mob/llama/spit1 sounds/mob/llama/spit2 |
neutral |
| mob.llama.hurt | sounds/mob/llama/hurt1 sounds/mob/llama/hurt2 sounds/mob/llama/hurt3 |
neutral |
| mob.llama.eat | sounds/mob/llama/eat1 sounds/mob/llama/eat2 sounds/mob/llama/eat3 |
neutral |
| mob.llama.step | sounds/mob/llama/step1 sounds/mob/llama/step2 sounds/mob/llama/step3 sounds/mob/llama/step4 sounds/mob/llama/step5 |
neutral |
| mob.llama.swag | sounds/mob/llama/swag | neutral |
| mob.horse.angry | sounds/mob/horse/angry1 | neutral |
| mob.horse.armor | sounds/mob/horse/armor | neutral |
| mob.horse.breathe | sounds/mob/horse/breathe1 sounds/mob/horse/breathe2 sounds/mob/horse/breathe3 |
neutral |
| mob.horse.death | sounds/mob/horse/death | neutral |
| mob.horse.donkey.angry | sounds/mob/horse/donkey/angry1 sounds/mob/horse/donkey/angry2 |
neutral |
| mob.horse.donkey.death | sounds/mob/horse/donkey/death | neutral |
| mob.horse.donkey.hit | sounds/mob/horse/donkey/hit1 sounds/mob/horse/donkey/hit2 sounds/mob/horse/donkey/hit3 |
neutral |
| mob.horse.donkey.idle | sounds/mob/horse/donkey/idle1 sounds/mob/horse/donkey/idle2 sounds/mob/horse/donkey/idle3 |
neutral |
| mob.horse.eat | sounds/mob/horse/eat1 sounds/mob/horse/eat2 sounds/mob/horse/eat3 sounds/mob/horse/eat4 sounds/mob/horse/eat5 |
neutral |
| mob.horse.gallop | sounds/mob/horse/gallop1 sounds/mob/horse/gallop2 sounds/mob/horse/gallop3 sounds/mob/horse/gallop4 |
neutral |
| mob.horse.hit | sounds/mob/horse/hit1 sounds/mob/horse/hit2 sounds/mob/horse/hit3 sounds/mob/horse/hit4 |
neutral |
| mob.horse.idle | sounds/mob/horse/idle1 sounds/mob/horse/idle2 sounds/mob/horse/idle3 |
neutral |
| mob.horse.jump | sounds/mob/horse/jump | neutral |
| mob.horse.land | sounds/mob/horse/land | neutral |
| mob.horse.leather | sounds/mob/horse/leather | neutral |
| mob.horse.skeleton.death | sounds/mob/horse/skeleton/death | neutral |
| mob.horse.skeleton.hit | sounds/mob/horse/skeleton/hit1 sounds/mob/horse/skeleton/hit2 sounds/mob/horse/skeleton/hit3 sounds/mob/horse/skeleton/hit4 |
neutral |
| mob.horse.skeleton.idle | sounds/mob/horse/skeleton/idle1 sounds/mob/horse/skeleton/idle2 sounds/mob/horse/skeleton/idle3 |
neutral |
| mob.horse.soft | sounds/mob/horse/soft1 sounds/mob/horse/soft2 sounds/mob/horse/soft3 sounds/mob/horse/soft4 sounds/mob/horse/soft5 sounds/mob/horse/soft6 |
neutral |
| mob.horse.wood | sounds/mob/horse/wood1 sounds/mob/horse/wood2 sounds/mob/horse/wood3 sounds/mob/horse/wood4 sounds/mob/horse/wood5 sounds/mob/horse/wood6 |
neutral |
| mob.horse.zombie.death | sounds/mob/horse/zombie/death | neutral |
| mob.horse.zombie.hit | sounds/mob/horse/zombie/hit1 sounds/mob/horse/zombie/hit2 sounds/mob/horse/zombie/hit3 sounds/mob/horse/zombie/hit4 |
neutral |
| mob.horse.zombie.idle | sounds/mob/horse/zombie/idle1 sounds/mob/horse/zombie/idle2 sounds/mob/horse/zombie/idle3 |
neutral |
| mob.husk.ambient | sounds/mob/husk/idle1 sounds/mob/husk/idle2 sounds/mob/husk/idle3 |
hostile |
| mob.husk.death | sounds/mob/husk/death1 sounds/mob/husk/death2 |
hostile |
| mob.husk.hurt | sounds/mob/husk/hurt1 sounds/mob/husk/hurt2 |
hostile |
| mob.husk.step | sounds/mob/husk/step1 sounds/mob/husk/step2 sounds/mob/husk/step3 sounds/mob/husk/step4 sounds/mob/husk/step5 |
hostile |
| mob.ravager.ambient | sounds/mob/ravager/idle1 sounds/mob/ravager/idle2 sounds/mob/ravager/idle3 sounds/mob/ravager/idle4 sounds/mob/ravager/idle5 sounds/mob/ravager/idle6 sounds/mob/ravager/idle7 sounds/mob/ravager/idle8 |
hostile |
| mob.ravager.bite | sounds/mob/ravager/bite1 sounds/mob/ravager/bite2 sounds/mob/ravager/bite3, load_on_low_memory = true |
hostile |
| mob.ravager.celebrate | sounds/mob/ravager/celebrate1 sounds/mob/ravager/celebrate2 |
hostile |
| mob.ravager.death | sounds/mob/ravager/death1 sounds/mob/ravager/death2 sounds/mob/ravager/death3 |
hostile |
| mob.ravager.hurt | sounds/mob/ravager/hurt1 sounds/mob/ravager/hurt2 sounds/mob/ravager/hurt3 sounds/mob/ravager/hurt4 |
hostile |
| mob.ravager.roar | sounds/mob/ravager/roar1, load_on_low_memory = true sounds/mob/ravager/roar2 sounds/mob/ravager/roar3 sounds/mob/ravager/roar4 |
hostile |
| mob.ravager.step | sounds/mob/ravager/step1 sounds/mob/ravager/step2 sounds/mob/ravager/step3 sounds/mob/ravager/step4 sounds/mob/ravager/step5 |
hostile |
| mob.ravager.stun | sounds/mob/ravager/stun1, load_on_low_memory = true sounds/mob/ravager/stun2 sounds/mob/ravager/stun3 |
hostile |
| mob.irongolem.throw | sounds/mob/irongolem/throw | hostile |
| mob.irongolem.death | sounds/mob/irongolem/death | hostile |
| mob.irongolem.hit | sounds/mob/irongolem/hit1 sounds/mob/irongolem/hit2 sounds/mob/irongolem/hit3 sounds/mob/irongolem/hit4 |
hostile |
| mob.irongolem.walk | sounds/mob/irongolem/walk1 sounds/mob/irongolem/walk2 sounds/mob/irongolem/walk3 sounds/mob/irongolem/walk4 |
hostile |
| mob.shulker.ambient | sounds/mob/shulker/ambient1 sounds/mob/shulker/ambient2 sounds/mob/shulker/ambient3 sounds/mob/shulker/ambient4 sounds/mob/shulker/ambient5 sounds/mob/shulker/ambient6 sounds/mob/shulker/ambient7 |
hostile |
| mob.shulker.close | sounds/mob/shulker/close1 sounds/mob/shulker/close2 sounds/mob/shulker/close3 sounds/mob/shulker/close4 sounds/mob/shulker/close5 |
hostile |
| mob.shulker.death | sounds/mob/shulker/death1 sounds/mob/shulker/death2 sounds/mob/shulker/death3 sounds/mob/shulker/death4 |
hostile |
| mob.shulker.close.hurt | sounds/mob/shulker/hurt_close1 sounds/mob/shulker/hurt_close2 sounds/mob/shulker/hurt_close3 sounds/mob/shulker/hurt_close4 sounds/mob/shulker/hurt_close5 |
hostile |
| mob.shulker.hurt | sounds/mob/shulker/hurt1 sounds/mob/shulker/hurt2 sounds/mob/shulker/hurt3 sounds/mob/shulker/hurt4 |
hostile |
| mob.shulker.open | sounds/mob/shulker/open1 sounds/mob/shulker/open2 sounds/mob/shulker/open3 sounds/mob/shulker/open4, load_on_low_memory = true sounds/mob/shulker/open5 |
hostile |
| mob.shulker.shoot | sounds/mob/shulker/shoot1, volume = 2.0 sounds/mob/shulker/shoot2, volume = 2.0 sounds/mob/shulker/shoot3, volume = 2.0 sounds/mob/shulker/shoot4, volume = 2.0 |
hostile |
| mob.shulker.teleport | sounds/mob/endermen/portal sounds/mob/endermen/portal2 |
hostile |
| mob.shulker.bullet.hit | sounds/mob/shulker/shulker_bullet/hit1 sounds/mob/shulker/shulker_bullet/hit2 sounds/mob/shulker/shulker_bullet/hit3 sounds/mob/shulker/shulker_bullet/hit4 |
hostile |
| mob.magmacube.big | sounds/mob/magmacube/big1 sounds/mob/magmacube/big2, load_on_low_memory = true sounds/mob/magmacube/big3 sounds/mob/magmacube/big4 |
hostile |
| mob.magmacube.jump | sounds/mob/magmacube/jump1 sounds/mob/magmacube/jump2 sounds/mob/magmacube/jump3 sounds/mob/magmacube/jump4 |
hostile |
| mob.magmacube.small | sounds/mob/magmacube/small1 sounds/mob/magmacube/small2, load_on_low_memory = true sounds/mob/magmacube/small3 sounds/mob/magmacube/small4 sounds/mob/magmacube/small5 |
hostile |
| mob.mooshroom.convert | sounds/mob/mooshroom/convert1, volume = 0.75 sounds/mob/mooshroom/convert2, volume = 0.75 |
neutral |
| mob.mooshroom.eat | sounds/mob/mooshroom/eat1, volume = 1 sounds/mob/mooshroom/eat2, volume = 1 sounds/mob/mooshroom/eat3, volume = 1 sounds/mob/mooshroom/eat4, volume = 1 sounds/mob/mooshroom/eat1, pitch = 0.95 sounds/mob/mooshroom/eat2, pitch = 0.95 sounds/mob/mooshroom/eat3, pitch = 0.95 sounds/mob/mooshroom/eat4, pitch = 0.95 sounds/mob/mooshroom/eat1, pitch = 1.05 sounds/mob/mooshroom/eat2, pitch = 1.05 sounds/mob/mooshroom/eat3, pitch = 1.05 sounds/mob/mooshroom/eat4, pitch = 1.05 |
neutral |
| mob.mooshroom.suspicious_milk | sounds/mob/mooshroom/milk1, volume = 1 sounds/mob/mooshroom/milk2, volume = 1 sounds/mob/mooshroom/milk3, volume = 1 sounds/mob/mooshroom/milk1, pitch = 0.9 sounds/mob/mooshroom/milk2, pitch = 0.9 sounds/mob/mooshroom/milk3, pitch = 0.9 sounds/mob/mooshroom/milk1, pitch = 1.1 sounds/mob/mooshroom/milk2, pitch = 1.1 sounds/mob/mooshroom/milk3, pitch = 1.1 |
neutral |
| mob.parrot.idle | sounds/mob/parrot/idle1 sounds/mob/parrot/idle2 sounds/mob/parrot/idle3 sounds/mob/parrot/idle4 sounds/mob/parrot/idle5 sounds/mob/parrot/idle6 |
neutral |
| mob.parrot.hurt | sounds/mob/parrot/hurt1 sounds/mob/parrot/hurt2 |
neutral |
| mob.parrot.death | sounds/mob/parrot/death1 sounds/mob/parrot/death2 sounds/mob/parrot/death3 sounds/mob/parrot/death4 |
neutral |
| mob.parrot.step | sounds/mob/parrot/step1 sounds/mob/parrot/step2 sounds/mob/parrot/step3 sounds/mob/parrot/step4 sounds/mob/parrot/step5 |
neutral |
| mob.parrot.eat | sounds/mob/parrot/eat1 sounds/mob/parrot/eat2 sounds/mob/parrot/eat3 |
neutral |
| mob.parrot.fly | sounds/mob/parrot/fly1 sounds/mob/parrot/fly2 sounds/mob/parrot/fly3 sounds/mob/parrot/fly4 sounds/mob/parrot/fly5 sounds/mob/parrot/fly6 sounds/mob/parrot/fly7 sounds/mob/parrot/fly8 |
neutral |
| mob.phantom.bite | sounds/mob/phantom/bite1 sounds/mob/phantom/bite2 |
hostile |
| mob.phantom.death | sounds/mob/phantom/death1 sounds/mob/phantom/death2 sounds/mob/phantom/death3 |
hostile |
| mob.phantom.hurt | sounds/mob/phantom/hurt1 sounds/mob/phantom/hurt2 sounds/mob/phantom/hurt3 |
hostile |
| mob.phantom.idle | sounds/mob/phantom/idle1 sounds/mob/phantom/idle2 sounds/mob/phantom/idle3 sounds/mob/phantom/idle4 sounds/mob/phantom/idle5 |
hostile |
| mob.phantom.swoop | sounds/mob/phantom/swoop1 sounds/mob/phantom/swoop2 sounds/mob/phantom/swoop3 sounds/mob/phantom/swoop4 |
hostile |
| mob.pig.death | sounds/mob/pig/death | neutral |
| mob.pig.boost | sounds/mob/pig/boost1 sounds/mob/pig/boost2 sounds/mob/pig/boost3 sounds/mob/pig/boost4long sounds/mob/pig/boost5long |
neutral |
| mob.pig.say | sounds/mob/pig/say1, load_on_low_memory = true sounds/mob/pig/say2 sounds/mob/pig/say3 |
neutral |
| mob.pig.step | sounds/mob/pig/step1 sounds/mob/pig/step2 sounds/mob/pig/step3 sounds/mob/pig/step4 sounds/mob/pig/step5 |
neutral |
| mob.pillager.celebrate | sounds/mob/pillager/celebrate1 sounds/mob/pillager/celebrate2 sounds/mob/pillager/elebrate3 sounds/mob/pillager/celebrate4 sounds/mob/pillager/horn_celebrate |
hostile |
| mob.pillager.death | sounds/mob/pillager/death1, load_on_low_memory = true sounds/mob/pillager/death2 |
hostile |
| mob.pillager.hurt | sounds/mob/pillager/hurt1, load_on_low_memory = true sounds/mob/pillager/hurt2 sounds/mob/pillager/hurt3 |
hostile |
| mob.pillager.idle | sounds/mob/pillager/idle1 sounds/mob/pillager/idle2 sounds/mob/pillager/idle3 sounds/mob/pillager/idle4 |
hostile |
| mob.rabbit.hurt | sounds/mob/rabbit/hurt1, volume = 0.5 sounds/mob/rabbit/hurt2, volume = 0.5 sounds/mob/rabbit/hurt3, volume = 0.5 sounds/mob/rabbit/hurt4, volume = 0.5 |
neutral |
| mob.rabbit.idle | sounds/mob/rabbit/idle1, volume = 0.25 sounds/mob/rabbit/idle2, volume = 0.25 sounds/mob/rabbit/idle3, volume = 0.25 sounds/mob/rabbit/idle4, volume = 0.25 |
neutral |
| mob.rabbit.hop | sounds/mob/rabbit/hop1, volume = 0.1 sounds/mob/rabbit/hop2, volume = 0.1 sounds/mob/rabbit/hop3, volume = 0.1 sounds/mob/rabbit/hop4, volume = 0.1 |
neutral |
| mob.rabbit.death | sounds/mob/rabbit/bunnymurder, volume = 0.5 | neutral |
| mob.sheep.say | sounds/mob/sheep/say1 sounds/mob/sheep/say2, load_on_low_memory = true sounds/mob/sheep/say3 |
neutral |
| mob.sheep.shear | sounds/mob/sheep/shear | player |
| mob.sheep.step | sounds/mob/sheep/step1 sounds/mob/sheep/step2 sounds/mob/sheep/step3 sounds/mob/sheep/step4 sounds/mob/sheep/step5 |
neutral |
| mob.silverfish.hit | sounds/mob/silverfish/hit1 sounds/mob/silverfish/hit2 sounds/mob/silverfish/hit3 |
hostile |
| mob.silverfish.kill | sounds/mob/silverfish/kill | hostile |
| mob.silverfish.say | sounds/mob/silverfish/say1 sounds/mob/silverfish/say2 sounds/mob/silverfish/say3 sounds/mob/silverfish/say4 |
hostile |
| mob.silverfish.step | sounds/mob/silverfish/step1 sounds/mob/silverfish/step2 sounds/mob/silverfish/step3 sounds/mob/silverfish/step4 |
hostile |
| mob.endermite.hit | sounds/mob/silverfish/hit1 sounds/mob/silverfish/hit2 sounds/mob/silverfish/hit3 |
hostile |
| mob.endermite.kill | sounds/mob/silverfish/kill | hostile |
| mob.endermite.say | sounds/mob/silverfish/say1 sounds/mob/silverfish/say2 sounds/mob/silverfish/say3 sounds/mob/silverfish/say4 |
hostile |
| mob.endermite.step | sounds/mob/silverfish/step1 sounds/mob/silverfish/step2 sounds/mob/silverfish/step3 sounds/mob/silverfish/step4 |
hostile |
| mob.skeleton.death | sounds/mob/skeleton/death | hostile |
| mob.skeleton.hurt | sounds/mob/skeleton/hurt1 sounds/mob/skeleton/hurt2 sounds/mob/skeleton/hurt3 sounds/mob/skeleton/hurt4 |
hostile |
| mob.skeleton.say | sounds/mob/skeleton/say1 sounds/mob/skeleton/say2 sounds/mob/skeleton/say3, load_on_low_memory = true |
hostile |
| mob.skeleton.step | sounds/mob/skeleton/step1, load_on_low_memory = true sounds/mob/skeleton/step2 sounds/mob/skeleton/step3 sounds/mob/skeleton/step4 |
hostile |
| mob.slime.big | sounds/mob/slime/big1 sounds/mob/slime/big2, load_on_low_memory = true sounds/mob/slime/big3 sounds/mob/slime/big4 |
hostile |
| mob.slime.small | sounds/mob/slime/small1 sounds/mob/slime/small2, load_on_low_memory = true sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
hostile |
| mob.slime.attack (subtitle = subtitles.entity.slime.attack) |
sounds/mob/slime/attack1 sounds/mob/slime/attack2 |
hostile |
| mob.slime.death (subtitle = subtitles.entity.slime.death) |
sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4 |
hostile |
| mob.slime.hurt (subtitle = subtitles.entity.slime.hurt) |
sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4 |
hostile |
| mob.slime.jump (subtitle = subtitles.entity.slime.squish) |
sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4 |
hostile |
| mob.slime.squish (subtitle = subtitles.entity.slime.squish) |
sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4 |
hostile |
| mob.snowgolem.death | sounds/mob/snowgolem/death1 sounds/mob/snowgolem/death2 sounds/mob/snowgolem/death3 |
neutral |
| mob.snowgolem.hurt | sounds/mob/snowgolem/hurt1 sounds/mob/snowgolem/hurt2 sounds/mob/snowgolem/hurt3 |
neutral |
| mob.snowgolem.shoot | sounds/random/bow | neutral |
| mob.spider.death | sounds/mob/spider/death | hostile |
| mob.spider.say | sounds/mob/spider/say1 sounds/mob/spider/say2 sounds/mob/spider/say3 sounds/mob/spider/say4, load_on_low_memory = true |
hostile |
| mob.spider.step | sounds/mob/spider/step1, load_on_low_memory = true sounds/mob/spider/step2 sounds/mob/spider/step3 sounds/mob/spider/step4 |
hostile |
| mob.squid.ambient | sounds/mob/squid/ambient1 sounds/mob/squid/ambient2 sounds/mob/squid/ambient3 sounds/mob/squid/ambient4 sounds/mob/squid/ambient5 |
neutral |
| mob.squid.death | sounds/mob/squid/death1 sounds/mob/squid/death2 sounds/mob/squid/death3 |
neutral |
| mob.squid.hurt | sounds/mob/squid/hurt1 sounds/mob/squid/hurt2 sounds/mob/squid/hurt3 sounds/mob/squid/hurt4 |
neutral |
| mob.turtle.ambient | sounds/mob/turtle/idle1 sounds/mob/turtle/idle2 sounds/mob/turtle/idle3 |
neutral |
| mob.turtle_baby.born | sounds/mob/turtle_baby/egg_hatched1 sounds/mob/turtle_baby/egg_hatched2 sounds/mob/turtle_baby/egg_hatched3 |
neutral |
| mob.turtle.death | sounds/mob/turtle/death1 sounds/mob/turtle/death2 sounds/mob/turtle/death3 |
neutral |
| mob.turtle_baby.death | sounds/mob/turtle_baby/death1 sounds/mob/turtle_baby/death2 |
neutral |
| mob.turtle.hurt | sounds/mob/turtle/hurt1 sounds/mob/turtle/hurt2 sounds/mob/turtle/hurt3 sounds/mob/turtle/hurt4 sounds/mob/turtle/hurt5 |
neutral |
| mob.turtle_baby.hurt | sounds/mob/turtle_baby/hurt1 sounds/mob/turtle_baby/hurt2 |
neutral |
| mob.turtle.step | sounds/mob/turtle/walk1 sounds/mob/turtle/walk2 |
neutral |
| mob.turtle_baby.step | sounds/mob/turtle_baby/shamble1 sounds/mob/turtle_baby/shamble2 sounds/mob/turtle_baby/shamble3 sounds/mob/turtle_baby/shamble4 |
neutral |
| mob.turtle.swim | sounds/mob/turtle/swim1 sounds/mob/turtle/swim2 sounds/mob/turtle/swim3 sounds/mob/turtle/swim4 sounds/mob/turtle/swim5 |
neutral |
| mob.stray.ambient | sounds/mob/stray/idle1 sounds/mob/stray/idle2 sounds/mob/stray/idle3 sounds/mob/stray/idle4 |
hostile |
| mob.stray.death | sounds/mob/stray/death1 sounds/mob/stray/death2 |
hostile |
| mob.stray.hurt | sounds/mob/stray/hurt1 sounds/mob/stray/hurt2 sounds/mob/stray/hurt3 sounds/mob/stray/hurt4 |
hostile |
| mob.stray.step | sounds/mob/stray/step1 sounds/mob/stray/step2 sounds/mob/stray/step3 sounds/mob/stray/step4 |
hostile |
| mob.villager.death | sounds/mob/villager/death | neutral |
| mob.villager.haggle | sounds/mob/villager/haggle1 sounds/mob/villager/haggle2 sounds/mob/villager/haggle3 |
neutral |
| mob.villager.hit | sounds/mob/villager/hit1 sounds/mob/villager/hit2 sounds/mob/villager/hit3 sounds/mob/villager/hit4 |
neutral |
| mob.villager.idle | sounds/mob/villager/idle1 sounds/mob/villager/idle2 sounds/mob/villager/idle3 |
neutral |
| mob.villager.no | sounds/mob/villager/no1 sounds/mob/villager/no2 sounds/mob/villager/no3 |
neutral |
| mob.villager.yes | sounds/mob/villager/yes1 sounds/mob/villager/yes2 sounds/mob/villager/yes3 |
neutral |
| mob.vindicator.celebrate | sounds/mob/vindication_illager/celebrate1 sounds/mob/vindication_illager/celebrate2 |
hostile |
| mob.vindicator.death | sounds/mob/vindication_illager/death1 sounds/mob/vindication_illager/death2 |
hostile |
| mob.vindicator.hurt | sounds/mob/vindication_illager/hurt1 sounds/mob/vindication_illager/hurt2 sounds/mob/vindication_illager/hurt3 |
hostile |
| mob.vindicator.idle | sounds/mob/vindication_illager/idle1 sounds/mob/vindication_illager/idle2 sounds/mob/vindication_illager/idle3 sounds/mob/vindication_illager/idle4 sounds/mob/vindication_illager/idle5 |
hostile |
| mob.evocation_fangs.attack | sounds/mob/evocation_illager/fangs | hostile |
| mob.evocation_illager.ambient | sounds/mob/evocation_illager/idle1 sounds/mob/evocation_illager/idle2 sounds/mob/evocation_illager/idle3 sounds/mob/evocation_illager/idle4 |
hostile |
| mob.evocation_illager.cast_spell | sounds/mob/evocation_illager/cast1 sounds/mob/evocation_illager/cast2 |
hostile |
| mob.evocation_illager.celebrate | sounds/mob/evocation_illager/celebrate sounds/mob/evocation_illager/idle1 sounds/mob/evocation_illager/idle2 |
hostile |
| mob.evocation_illager.death | sounds/mob/evocation_illager/death1 sounds/mob/evocation_illager/death2 |
hostile |
| mob.evocation_illager.hurt | sounds/mob/evocation_illager/hurt1 sounds/mob/evocation_illager/hurt2 |
hostile |
| mob.evocation_illager.prepare_attack | sounds/mob/evocation_illager/prepare_attack1 sounds/mob/evocation_illager/prepare_attack2 |
hostile |
| mob.evocation_illager.prepare_summon | sounds/mob/evocation_illager/prepare_summon | hostile |
| mob.evocation_illager.prepare_wololo | sounds/mob/evocation_illager/prepare_wololo | hostile |
| mob.vex.ambient | sounds/mob/vex/idle1 sounds/mob/vex/idle2 sounds/mob/vex/idle3 sounds/mob/vex/idle4 |
hostile |
| mob.vex.death | sounds/mob/vex/death1 sounds/mob/vex/death2 |
hostile |
| mob.vex.hurt | sounds/mob/vex/hurt1 sounds/mob/vex/hurt2 |
hostile |
| mob.vex.charge | sounds/mob/vex/charge1 sounds/mob/vex/charge2 sounds/mob/vex/charge3 |
hostile |
| item.book.page_turn | sounds/item/book/open_flip1, volume = 2 sounds/item/book/open_flip2, volume = 2 sounds/item/book/open_flip3, volume = 2 |
– ("ui") |
| item.book.put | sounds/item/book/close_put1, volume = 4 sounds/item/book/close_put2, volume = 4 |
block |
| block.bell.hit | sounds/block/bell/bell_use01, pitch = 0.95, load_on_low_memory = true sounds/block/bell/bell_use02, pitch = 0.95 sounds/block/bell/bell_use01, pitch = 0.93 sounds/block/bell/bell_use02, pitch = 0.93 sounds/block/bell/bell_use01, pitch = 0.97 sounds/block/bell/bell_use02, pitch = 0.97 |
block |
| item.trident.hit_ground | sounds/item/trident/ground_impact1, volume = 0.9, pitch = 1 sounds/item/trident/ground_impact2, volume = 0.9, pitch = 1 sounds/item/trident/ground_impact3, volume = 0.9, pitch = 1 sounds/item/trident/ground_impact4, volume = 0.9, pitch = 1 |
player |
| item.trident.hit | sounds/item/trident/pierce1 sounds/item/trident/pierce2 sounds/item/trident/pierce3 |
player |
| item.trident.return | sounds/item/trident/return1, volume = 0.8, pitch = 1 sounds/item/trident/return2, volume = 0.8, pitch = 1.2 sounds/item/trident/return3, volume = 0.8, pitch = 0.8 sounds/item/trident/return2, volume = 0.8, pitch = 1 sounds/item/trident/return2, volume = 0.8, pitch = 1.2 sounds/item/trident/return2, volume = 0.8, pitch = 0.8 sounds/item/trident/return3, volume = 0.8, pitch = 1 sounds/item/trident/return3, volume = 0.8, pitch = 1.2 sounds/item/trident/return3, volume = 0.8, pitch = 0.8 |
player |
| item.trident.riptide_1 | sounds/item/trident/riptide_mono1, volume = 1, pitch = 1, load_on_low_memory = true | player |
| item.trident.riptide_2 | sounds/item/trident/riptide_mono2, volume = 1, pitch = 1, load_on_low_memory = true | player |
| item.trident.riptide_3 | sounds/item/trident/riptide_mono3, volume = 1, pitch = 1, load_on_low_memory = true | player |
| item.trident.throw | sounds/item/trident/throw1, volume = 1, pitch = 1, load_on_low_memory = true sounds/item/trident/throw2, volume = 1, pitch = 1 |
player |
| item.trident.thunder (volume = 1000.0, max_distance = 64.0) |
sounds/item/trident/thunder1 sounds/item/trident/thunder2 |
player |
| item.shield.block | sounds/item/shield/block1, volume = 1, pitch = 1, load_on_low_memory = false sounds/item/shield/block2, volume = 1, pitch = 1, load_on_low_memory = false sounds/item/shield/block3, volume = 1, pitch = 1, load_on_low_memory = true sounds/item/shield/block4, volume = 1, pitch = 1, load_on_low_memory = false sounds/item/shield/block5, volume = 1, pitch = 1, load_on_low_memory = false |
player |
| mob.wanderingtrader.idle | sounds/mob/wandering_trader/idle1 sounds/mob/wandering_trader/idle2 sounds/mob/wandering_trader/idle3 sounds/mob/wandering_trader/idle4 sounds/mob/wandering_trader/idle5 |
neutral |
| mob.wanderingtrader.death | sounds/mob/wandering_trader/death | neutral |
| mob.wanderingtrader.disappeared | sounds/mob/wandering_trader/disappeared1 sounds/mob/wandering_trader/disappeared2 |
neutral |
| mob.wanderingtrader.drink_milk | sounds/mob/wandering_trader/drink_milk1 sounds/mob/wandering_trader/drink_milk2 sounds/mob/wandering_trader/drink_milk3 sounds/mob/wandering_trader/drink_milk4 sounds/mob/wandering_trader/drink_milk5 |
neutral |
| mob.wanderingtrader.drink_potion | sounds/mob/wandering_trader/drink_potion, volume = 0.7 sounds/random/drink, volume = 0.65 |
neutral |
| mob.wanderingtrader.haggle | sounds/mob/wandering_trader/haggle1 sounds/mob/wandering_trader/haggle2 sounds/mob/wandering_trader/haggle3 |
neutral |
| mob.wanderingtrader.yes | sounds/mob/wandering_trader/yes1 sounds/mob/wandering_trader/yes2 sounds/mob/wandering_trader/yes3 sounds/mob/wandering_trader/yes4 |
neutral |
| mob.wanderingtrader.no | sounds/mob/wandering_trader/no1 sounds/mob/wandering_trader/no2 sounds/mob/wandering_trader/no3 sounds/mob/wandering_trader/no4 sounds/mob/wandering_trader/no5 |
neutral |
| mob.wanderingtrader.hurt | sounds/mob/wandering_trader/hurt1 sounds/mob/wandering_trader/hurt2 sounds/mob/wandering_trader/hurt3 sounds/mob/wandering_trader/hurt4 |
neutral |
| mob.wanderingtrader.reappeared | sounds/mob/wandering_trader/reappeared1 sounds/mob/wandering_trader/reappeared2 |
neutral |
| mob.witch.ambient | sounds/mob/witch/ambient5, load_on_low_memory = true, pitch = 0.7 sounds/mob/witch/ambient1 sounds/mob/witch/ambient2 sounds/mob/witch/ambient3 sounds/mob/witch/ambient4 sounds/mob/witch/ambient5 |
hostile |
| mob.witch.celebrate | sounds/mob/witch/celebrate sounds/mob/witch/ambient1 sounds/mob/witch/ambient4 |
hostile |
| mob.witch.death | sounds/mob/witch/death1 sounds/mob/witch/death2 sounds/mob/witch/death3 |
hostile |
| mob.witch.hurt | sounds/mob/witch/hurt1 sounds/mob/witch/hurt2 sounds/mob/witch/hurt3 |
hostile |
| mob.witch.drink | sounds/mob/witch/drink1 sounds/mob/witch/drink2 sounds/mob/witch/drink3 sounds/mob/witch/drink4 |
hostile |
| mob.witch.throw | sounds/mob/witch/throw1 sounds/mob/witch/throw2 sounds/mob/witch/throw3 |
hostile |
| mob.wither.ambient | sounds/mob/wither/idle1 sounds/mob/wither/idle2 sounds/mob/wither/idle3 sounds/mob/wither/idle4 |
hostile |
| mob.wither.break_block | sounds/mob/zombie/woodbreak | hostile |
| mob.wither.death | sounds/mob/wither/death | hostile |
| mob.wither.hurt | sounds/mob/wither/hurt1 sounds/mob/wither/hurt2 sounds/mob/wither/hurt3 sounds/mob/wither/hurt4 |
hostile |
| mob.wither.shoot | sounds/mob/wither/shoot, load_on_low_memory = true | hostile |
| mob.wither.spawn | sounds/mob/wither/spawn | hostile |
| mob.wolf.bark | sounds/mob/wolf/bark1 sounds/mob/wolf/bark2 sounds/mob/wolf/bark3 |
neutral |
| mob.wolf.death | sounds/mob/wolf/death | neutral |
| mob.wolf.growl | sounds/mob/wolf/growl1 sounds/mob/wolf/growl2 sounds/mob/wolf/growl3 |
neutral |
| mob.wolf.hurt | sounds/mob/wolf/hurt1 sounds/mob/wolf/hurt2 sounds/mob/wolf/hurt3 |
neutral |
| mob.wolf.panting | sounds/mob/wolf/panting | neutral |
| mob.wolf.shake | sounds/mob/wolf/shake | neutral |
| mob.wolf.step | sounds/mob/wolf/step1 sounds/mob/wolf/step2 sounds/mob/wolf/step3 sounds/mob/wolf/step4 sounds/mob/wolf/step5 |
neutral |
| mob.wolf.whine | sounds/mob/wolf/whine | neutral |
| mob.ocelot.idle | sounds/mob/cat/ocelot/idle1, volume = 0.3 sounds/mob/cat/ocelot/idle2, volume = 0.3 sounds/mob/cat/ocelot/idle3, volume = 0.35 sounds/mob/cat/ocelot/idle4, volume = 0.45 |
neutral |
| mob.ocelot.death | sounds/mob/cat/ocelot/death1, volume = 0.45, pitch = 1 sounds/mob/cat/ocelot/death2, volume = 0.45, pitch = 1 sounds/mob/cat/ocelot/death3, volume = 0.45, pitch = 1 |
neutral |
| mob.cat.eat | sounds/mob/cat/eat1 sounds/mob/cat/eat2 |
neutral |
| mob.cat.hiss | sounds/mob/cat/hiss1, volume = 0.4 sounds/mob/cat/hiss2, volume = 0.4 sounds/mob/cat/hiss3, volume = 0.4 |
neutral |
| mob.cat.hit | sounds/mob/cat/hitt1 sounds/mob/cat/hitt2 sounds/mob/cat/hitt3 |
neutral |
| mob.cat.meow | sounds/mob/cat/meow1, volume = 0.4 sounds/mob/cat/meow2, volume = 0.3 sounds/mob/cat/meow3, volume = 0.4 sounds/mob/cat/meow4, volume = 0.3 |
neutral |
| mob.cat.beg | sounds/mob/cat/beg1, volume = 0.7 sounds/mob/cat/beg2, volume = 0.7 sounds/mob/cat/beg3, volume = 0.7 |
neutral |
| mob.cat.straymeow | sounds/mob/cat/stray/idle1, volume = 0.35 sounds/mob/cat/stray/idle2, volume = 0.35 sounds/mob/cat/stray/idle3, volume = 0.35 sounds/mob/cat/stray/idle4, volume = 0.35 |
neutral |
| mob.cat.purr | sounds/mob/cat/purr1, volume = 0.4 sounds/mob/cat/purr2, volume = 0.4 sounds/mob/cat/purr3, volume = 0.4 |
neutral |
| mob.cat.purreow | sounds/mob/cat/purreow1, volume = 0.4 sounds/mob/cat/purreow2, volume = 0.4 |
neutral |
| mob.polarbear_baby.idle | sounds/mob/polarbear_baby/idle1 sounds/mob/polarbear_baby/idle2 sounds/mob/polarbear_baby/idle3 sounds/mob/polarbear_baby/idle4 |
neutral |
| mob.polarbear.idle | sounds/mob/polarbear/idle1 sounds/mob/polarbear/idle2 sounds/mob/polarbear/idle3 sounds/mob/polarbear/idle4 |
neutral |
| mob.polarbear.step | sounds/mob/polarbear/step1 sounds/mob/polarbear/step2 sounds/mob/polarbear/step3 sounds/mob/polarbear/step4 |
neutral |
| mob.polarbear.warning | sounds/mob/polarbear/warning1 sounds/mob/polarbear/warning2 sounds/mob/polarbear/warning3 sounds/mob/polarbear/warning4 |
hostile |
| mob.polarbear.hurt | sounds/mob/polarbear/hurt1 sounds/mob/polarbear/hurt2 sounds/mob/polarbear/hurt3 sounds/mob/polarbear/hurt4 |
hostile |
| mob.polarbear.death | sounds/mob/polarbear/death1 sounds/mob/polarbear/death2 sounds/mob/polarbear/death3 |
hostile |
| mob.panda_baby.idle (pitch = 1.5) |
sounds/mob/panda/idle1 sounds/mob/panda/idle2 sounds/mob/panda/idle3 sounds/mob/panda/idle4 sounds/mob/panda/nosebreath1 sounds/mob/panda/nosebreath2 sounds/mob/panda/nosebreath3 sounds/mob/panda/pant1 sounds/mob/panda/pant2 |
neutral |
| mob.panda.idle | sounds/mob/panda/idle1 sounds/mob/panda/idle2 sounds/mob/panda/idle3 sounds/mob/panda/idle4 sounds/mob/panda/nosebreath1 sounds/mob/panda/nosebreath2 sounds/mob/panda/nosebreath3 sounds/mob/panda/pant1 sounds/mob/panda/pant2 |
neutral |
| mob.panda.idle.aggressive | sounds/mob/panda/aggressive1 sounds/mob/panda/aggressive2 sounds/mob/panda/aggressive3 sounds/mob/panda/aggressive4, volume = 0.8 sounds/mob/panda/nosebreath2 sounds/mob/panda/nosebreath3 sounds/mob/panda/pant1 sounds/mob/panda/pant2 |
neutral |
| mob.panda.idle.worried | sounds/mob/panda/worried2 sounds/mob/panda/worried3 sounds/mob/panda/worried4 sounds/mob/panda/worried5 sounds/mob/panda/worried6 sounds/mob/panda/pant2 |
neutral |
| mob.panda.step | sounds/mob/panda/step1 sounds/mob/panda/step2 sounds/mob/panda/step3 sounds/mob/panda/step4 sounds/mob/panda/step5 |
neutral |
| mob.panda.presneeze | sounds/mob/panda/pre_sneeze | neutral |
| mob.panda.sneeze | sounds/mob/panda/sneeze1 sounds/mob/panda/sneeze2 sounds/mob/panda/sneeze3 |
neutral |
| mob.panda.hurt | sounds/mob/panda/hurt1 sounds/mob/panda/hurt2 sounds/mob/panda/hurt3 sounds/mob/panda/hurt4 sounds/mob/panda/hurt5 sounds/mob/panda/hurt6 |
hostile |
| mob.panda.death | sounds/mob/panda/death1 sounds/mob/panda/death2 sounds/mob/panda/death3 sounds/mob/panda/death4 |
hostile |
| mob.panda.bite | sounds/mob/panda/bite1 sounds/mob/panda/bite2 sounds/mob/panda/bite3 |
hostile |
| mob.panda.eat | sounds/mob/panda/eat1 sounds/mob/panda/eat2 sounds/mob/panda/eat3 sounds/mob/panda/eat4 sounds/mob/panda/eat5, volume = 0.85 sounds/mob/panda/eat6 sounds/mob/panda/eat7 sounds/mob/panda/eat8 sounds/mob/panda/eat9 sounds/mob/panda/eat10 sounds/mob/panda/eat11 sounds/mob/panda/eat12 |
neutral |
| mob.panda.cant_breed | sounds/mob/panda/cant_breed1 sounds/mob/panda/cant_breed2 sounds/mob/panda/cant_breed3 sounds/mob/panda/cant_breed4 sounds/mob/panda/cant_breed5 |
neutral |
| mob.zombie.death | sounds/mob/zombie/death | hostile |
| mob.zombie.hurt | sounds/mob/zombie/hurt1 sounds/mob/zombie/hurt2 |
hostile |
| mob.zombie.remedy | sounds/mob/zombie/remedy | hostile |
| mob.zombie.unfect | sounds/mob/zombie/unfect | hostile |
| mob.zombie.say | sounds/mob/zombie/say1 sounds/mob/zombie/say2, load_on_low_memory = true sounds/mob/zombie/say3 |
hostile |
| mob.zombie.step | sounds/mob/zombie/step1 sounds/mob/zombie/step2 sounds/mob/zombie/step3 sounds/mob/zombie/step4 sounds/mob/zombie/step5 |
hostile |
| mob.zombie.wood | sounds/mob/zombie/wood1 sounds/mob/zombie/wood2 sounds/mob/zombie/wood3 sounds/mob/zombie/wood4 |
hostile |
| mob.zombie.woodbreak | sounds/mob/zombie/woodbreak | hostile |
| mob.zombiepig.zpig | sounds/mob/zombiepig/zpig1 sounds/mob/zombiepig/zpig2 sounds/mob/zombiepig/zpig3 sounds/mob/zombiepig/zpig4 |
hostile |
| mob.zombiepig.zpigangry | sounds/mob/zombiepig/zpigangry1 sounds/mob/zombiepig/zpigangry2 sounds/mob/zombiepig/zpigangry3 sounds/mob/zombiepig/zpigangry4 |
hostile |
| mob.zombiepig.zpigdeath | sounds/mob/zombiepig/zpigdeath | hostile |
| mob.zombiepig.zpighurt | sounds/mob/zombiepig/zpighurt1, load_on_low_memory = true sounds/mob/zombiepig/zpighurt2 |
hostile |
| mob.zombie_villager.say | sounds/mob/zombie_villager/say1 sounds/mob/zombie_villager/say2, load_on_low_memory = true sounds/mob/zombie_villager/say3 |
hostile |
| mob.zombie_villager.death | sounds/mob/zombie_villager/death | hostile |
| mob.zombie_villager.hurt | sounds/mob/zombie_villager/hurt1 sounds/mob/zombie_villager/hurt2 |
hostile |
| note.banjo (max_distance = 48.0) |
sounds/note/banjo, load_on_low_memory = true | record |
| note.bass (max_distance = 48.0) |
sounds/note/bass, load_on_low_memory = true | record |
| note.bassattack (max_distance = 48.0) |
sounds/note/bassattack, load_on_low_memory = true | record |
| note.bd (max_distance = 48.0) |
sounds/note/bd, load_on_low_memory = true | record |
| note.bell (max_distance = 48.0) |
sounds/note/bell, load_on_low_memory = true | record |
| note.bit (max_distance = 48.0) |
sounds/note/bit, load_on_low_memory = true | record |
| note.cow_bell (max_distance = 48.0) |
sounds/note/cow_bell, load_on_low_memory = true | record |
| note.didgeridoo (max_distance = 48.0) |
sounds/note/didgeridoo, load_on_low_memory = true | record |
| note.flute (max_distance = 48.0) |
sounds/note/flute, load_on_low_memory = true | record |
| note.guitar (max_distance = 48.0) |
sounds/note/guitar, load_on_low_memory = true | record |
| note.harp (max_distance = 48.0) |
sounds/note/harp, load_on_low_memory = true | record |
| note.hat (max_distance = 48.0) |
sounds/note/hat, load_on_low_memory = true | record |
| note.chime (max_distance = 48.0) |
sounds/note/icechime, load_on_low_memory = true | record |
| note.iron_xylophone (max_distance = 48.0) |
sounds/note/iron_xylophone, load_on_low_memory = true | record |
| note.pling (max_distance = 48.0) |
sounds/note/pling, load_on_low_memory = true | record |
| note.snare (max_distance = 48.0) |
sounds/note/snare, load_on_low_memory = true | record |
| note.xylophone (max_distance = 48.0) |
sounds/note/xylobone, load_on_low_memory = true | record |
| portal.portal | sounds/portal/portal | block |
| portal.travel | sounds/portal/travel | ambient |
| portal.trigger | sounds/portal/trigger | ambient |
| random.anvil_break | sounds/random/anvil_break | block |
| random.anvil_land | sounds/random/anvil_land | block |
| random.anvil_use | sounds/random/anvil_use | block |
| hit.anvil | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3, load_on_low_memory = true sounds/step/stone4 sounds/step/stone5 sounds/step/stone6 |
block |
| random.bow | sounds/random/bow | player |
| random.bowhit | sounds/random/bowhit1, load_on_low_memory = true sounds/random/bowhit2 sounds/random/bowhit3 sounds/random/bowhit4 |
player |
| random.break | sounds/random/break, load_on_low_memory = true | player |
| random.burp | sounds/random/burp | player |
| random.chestclosed | sounds/random/chestclosed | block |
| random.chestopen | sounds/random/chestopen | block |
| random.shulkerboxclosed | sounds/block/shulker_box/close | block |
| random.shulkerboxopen | sounds/block/shulker_box/open | block |
| random.enderchestopen | sounds/block/enderchest/open | block |
| random.enderchestclosed | sounds/block/enderchest/close | block |
| random.potion.brewed | sounds/block/brewing_stand/brew1 sounds/block/brewing_stand/brew2 |
block |
| random.click | sounds/random/click, volume = 0.2, load_on_low_memory = true | – ("ui") |
| random.door_close | sounds/random/door_close, volume = 0.4, pitch = 1.0, load_on_low_memory = true sounds/random/door_close, volume = 0.4, pitch = 1.1 sounds/random/door_close, volume = 0.4, pitch = 0.9 |
block |
| random.door_open | sounds/random/door_open, volume = 0.4, pitch = 1.0, load_on_low_memory = true sounds/random/door_open, volume = 0.4, pitch = 1.1 sounds/random/door_open, volume = 0.4, pitch = 0.9 |
block |
| random.drink | sounds/random/drink | player |
| random.eat | sounds/random/eat1, load_on_low_memory = true sounds/random/eat2 sounds/random/eat3 |
player |
| random.explode | sounds/random/explode1, load_on_low_memory = true sounds/random/explode2 sounds/random/explode3 sounds/random/explode4 |
block |
| random.fizz | sounds/random/fizz | block |
| random.fuse | sounds/random/fuse, load_on_low_memory = true | block |
| random.glass | sounds/random/glass1 sounds/random/glass2 sounds/random/glass3 |
block |
| random.levelup | sounds/random/levelup, load_on_low_memory = true | player |
| random.orb | sounds/random/orb, load_on_low_memory = true | player |
| random.pop | sounds/random/pop | player |
| random.pop2 | sounds/random/pop2 | player |
| random.screenshot | sounds/random/happy_cam3 | – ("ui") |
| random.splash | sounds/random/splash, load_on_low_memory = true | player |
| random.swim | sounds/random/swim1 sounds/random/swim2 sounds/random/swim3 sounds/random/swim4, load_on_low_memory = true |
player |
| random.hurt | sounds/random/hurt, load_on_low_memory = true | player |
| random.toast | sounds/random/toast | – ("ui") |
| random.totem | sounds/random/use_totem | player |
| camera.take_picture | sounds/camera/camera_snap1 sounds/camera/camera_snap2 sounds/camera/camera_snap3 |
player |
| use.ladder | sounds/step/ladder1 sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5 |
block |
| hit.ladder | sounds/step/ladder1 sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5 |
block |
| fall.ladder | sounds/step/ladder1 sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5 |
player |
| step.ladder | sounds/step/ladder1, load_on_low_memory = true sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5 |
player |
| use.cloth | sounds/step/cloth1 sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4 |
block |
| hit.cloth | sounds/step/cloth1, load_on_low_memory = true sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4 |
block |
| fall.cloth | sounds/step/cloth1 sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4 |
player |
| step.cloth | sounds/step/cloth1, load_on_low_memory = true sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4 |
player |
| use.grass | sounds/step/grass1 sounds/step/grass2 sounds/step/grass3 sounds/step/grass4 sounds/step/grass5 sounds/step/grass6 |
block |
| hit.grass | sounds/step/grass1, load_on_low_memory = true sounds/step/grass2 sounds/step/grass3 sounds/step/grass4 sounds/step/grass5 sounds/step/grass6 |
block |
| fall.grass | sounds/step/grass1 sounds/step/grass2 sounds/step/grass3 sounds/step/grass4 sounds/step/grass5 sounds/step/grass6 |
player |
| step.grass | sounds/step/grass1, load_on_low_memory = true sounds/step/grass2 sounds/step/grass3 sounds/step/grass4 sounds/step/grass5 sounds/step/grass6 |
player |
| use.gravel | sounds/step/gravel1 sounds/step/gravel2 sounds/step/gravel3 sounds/step/gravel4 |
block |
| hit.gravel | sounds/step/gravel1, load_on_low_memory = true sounds/step/gravel2 sounds/step/gravel3 sounds/step/gravel4 |
block |
| fall.gravel | sounds/step/gravel1 sounds/step/gravel2 sounds/step/gravel3 sounds/step/gravel4 |
player |
| step.gravel | sounds/step/gravel1, volume = 0.3, load_on_low_memory = true sounds/step/gravel2, volume = 0.3 sounds/step/gravel3, volume = 0.3 sounds/step/gravel4, volume = 0.3 |
player |
| use.sand | sounds/step/sand1 sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5 |
block |
| hit.sand | sounds/step/sand1, load_on_low_memory = true sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5 |
block |
| fall.sand | sounds/step/sand1 sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5 |
player |
| step.sand | sounds/step/sand1, load_on_low_memory = true sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5 |
player |
| use.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
block |
| hit.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
block |
| fall.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
player |
| step.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
player |
| use.snow | sounds/step/snow1 sounds/step/snow2 sounds/step/snow3 sounds/step/snow4 |
block |
| hit.snow | sounds/step/snow1, load_on_low_memory = true sounds/step/snow2 sounds/step/snow3 sounds/step/snow4 |
block |
| fall.snow | sounds/step/snow1 sounds/step/snow2 sounds/step/snow3 sounds/step/snow4 |
player |
| step.snow | sounds/step/snow1, load_on_low_memory = true sounds/step/snow2 sounds/step/snow3 sounds/step/snow4 |
player |
| use.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3 sounds/step/stone4 sounds/step/stone5 sounds/step/stone6 |
block |
| hit.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3, load_on_low_memory = true sounds/step/stone4 sounds/step/stone5 sounds/step/stone6 |
block |
| fall.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3 sounds/step/stone4 sounds/step/stone5 sounds/step/stone6 |
player |
| fall.egg | sounds/block/turtle_egg/jump_egg1 sounds/block/turtle_egg/jump_egg2 sounds/block/turtle_egg/jump_egg3 sounds/block/turtle_egg/jump_egg4 |
player |
| step.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3, load_on_low_memory = true sounds/step/stone4 sounds/step/stone5 sounds/step/stone6 |
player |
| use.wood | sounds/step/wood1 sounds/step/wood2 sounds/step/wood3 sounds/step/wood4 sounds/step/wood5 sounds/step/wood6 |
block |
| hit.wood | sounds/step/wood1, load_on_low_memory = true sounds/step/wood2 sounds/step/wood3 sounds/step/wood4 sounds/step/wood5 sounds/step/wood6 |
block |
| fall.wood | sounds/step/wood1 sounds/step/wood2 sounds/step/wood3 sounds/step/wood4 sounds/step/wood5 sounds/step/wood6 |
player |
| step.wood | sounds/step/wood1, volume = 0.4 sounds/step/wood2, volume = 0.4 sounds/step/wood3, volume = 0.4 sounds/step/wood4, volume = 0.4 sounds/step/wood5, volume = 0.4 sounds/step/wood6, volume = 0.4, load_on_low_memory = true |
player |
| jump.cloth | sounds/jump/cloth1 sounds/jump/cloth2, load_on_low_memory = true sounds/jump/cloth3 sounds/jump/cloth4 |
player |
| jump.grass | sounds/jump/grass1 sounds/jump/grass2, load_on_low_memory = true sounds/jump/grass3 sounds/jump/grass4 |
player |
| jump.gravel | sounds/jump/gravel1 sounds/jump/gravel2 sounds/jump/gravel3 sounds/jump/gravel4, load_on_low_memory = true |
player |
| jump.sand | sounds/jump/sand1 sounds/jump/sand2 sounds/jump/sand3 sounds/jump/sand4, load_on_low_memory = true |
player |
| jump.snow | sounds/jump/snow1, load_on_low_memory = true sounds/jump/snow2 sounds/jump/snow3 sounds/jump/snow4 |
player |
| jump.stone | sounds/jump/stone1 sounds/jump/stone2, load_on_low_memory = true sounds/jump/stone3 sounds/jump/stone4 |
player |
| jump.wood | sounds/jump/wood1 sounds/jump/wood2 sounds/jump/wood3 sounds/jump/wood4, load_on_low_memory = true |
player |
| jump.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
player |
| land.cloth | sounds/jump/cloth1 sounds/jump/cloth2 sounds/jump/cloth3 sounds/jump/cloth4 |
player |
| land.grass | sounds/jump/grass1 sounds/jump/grass2 sounds/jump/grass3 sounds/jump/grass4 |
player |
| land.gravel | sounds/jump/gravel1 sounds/jump/gravel2 sounds/jump/gravel3 sounds/jump/gravel4 |
player |
| land.sand | sounds/jump/sand1 sounds/jump/sand2 sounds/jump/sand3 sounds/jump/sand4 |
player |
| land.snow | sounds/jump/snow1 sounds/jump/snow2 sounds/jump/snow3 sounds/jump/snow4 |
player |
| land.stone | sounds/jump/stone1 sounds/jump/stone2 sounds/jump/stone3 sounds/jump/stone4 |
player |
| land.wood | sounds/jump/wood1 sounds/jump/wood2 sounds/jump/wood3 sounds/jump/wood4 |
player |
| land.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
player |
| vr.stutterturn | sounds/vr/turn1 sounds/vr/turn2 sounds/vr/turn3 sounds/vr/turn4 sounds/vr/turn5 |
player |
| record.13 (max_distance = 64.0) |
sounds/music/game/records/13, stream = true, volume = 0.5, load_on_low_memory = true | record |
| record.cat (max_distance = 64.0) |
sounds/music/game/records/cat, stream = true, volume = 0.5, load_on_low_memory = true | record |
| record.blocks (max_distance = 64.0) |
sounds/music/game/records/blocks, stream = true, volume = 0.5, load_on_low_memory = true | record |
| record.chirp (max_distance = 64.0) |
sounds/music/game/records/chirp, stream = true, volume = 0.5, load_on_low_memory = true | record |
| record.far (max_distance = 64.0) |
sounds/music/game/records/far, stream = true, volume = 0.5, load_on_low_memory = true | record |
| record.mall (max_distance = 64.0) |
sounds/music/game/records/mall, stream = true, volume = 0.5, load_on_low_memory = true | record |
| record.mellohi (max_distance = 64.0) |
sounds/music/game/records/mellohi, stream = true, volume = 0.5, load_on_low_memory = true | record |
| record.stal (max_distance = 64.0) |
sounds/music/game/records/stal, stream = true, volume = 0.5, load_on_low_memory = true | record |
| record.strad (max_distance = 64.0) |
sounds/music/game/records/strad, stream = true, volume = 0.5, load_on_low_memory = true | record |
| record.ward (max_distance = 64.0) |
sounds/music/game/records/ward, stream = true, volume = 0.5, load_on_low_memory = true | record |
| record.11 (max_distance = 64.0) |
sounds/music/game/records/11, stream = true, volume = 0.5, load_on_low_memory = true | record |
| record.wait (max_distance = 64.0) |
sounds/music/game/records/wait, stream = true, volume = 0.5, load_on_low_memory = true | record |
| raid.horn (max_distance = 192.0) |
sounds/event/raid/raidhorn_01, load_on_low_memory = true, volume = 1.0 sounds/event/raid/raidhorn_02, volume = 1.0 sounds/event/raid/raidhorn_03, volume = 1.0 sounds/event/raid/raidhorn_04, volume = 1.0 |
neutral |
| music.menu | sounds/music/game/a_familiar_room, stream = true, volume = 0.4 sounds/music/game/bromeliad, stream = true, volume = 0.4 sounds/music/game/crescent_dunes, stream = true, volume = 0.4 sounds/music/game/echo_in_the_wind, stream = true, volume = 0.4 sounds/music/menu/menu1, stream = true, volume = 0.3 sounds/music/menu/menu2, stream = true, volume = 0.3 sounds/music/menu/menu3, stream = true, volume = 0.3 sounds/music/menu/menu4, stream = true, volume = 0.3 |
music |
| music.game | sounds/music/game/calm1, stream = true, volume = 0.2, load_on_low_memory = true sounds/music/game/calm2, stream = true, volume = 0.2, load_on_low_memory = true sounds/music/game/calm3, stream = true, volume = 0.2, load_on_low_memory = true sounds/music/game/hal1, stream = true, volume = 0.1, load_on_low_memory = true sounds/music/game/hal2, stream = true, volume = 0.2, load_on_low_memory = true sounds/music/game/hal3, stream = true, volume = 0.1, load_on_low_memory = true sounds/music/game/hal4, stream = true, volume = 0.2, load_on_low_memory = true sounds/music/game/nuance1, stream = true, volume = 0.3, load_on_low_memory = true sounds/music/game/nuance2, stream = true, volume = 0.3, load_on_low_memory = true sounds/music/game/piano1, stream = true, volume = 0.2, load_on_low_memory = true sounds/music/game/piano2, stream = true, volume = 0.2, load_on_low_memory = true sounds/music/game/piano3, stream = true, volume = 0.2, load_on_low_memory = true sounds/music/game/one_more_day, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/floating_dream, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/left_to_bloom, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/comforting_memories, volume = 0.4, stream = true, load_on_low_memory = true |
music |
| music.game.creative | sounds/music/game/creative/creative1, stream = true, volume = 0.1, load_on_low_memory = true sounds/music/game/creative/creative2, stream = true, volume = 0.1, load_on_low_memory = true sounds/music/game/creative/creative3, stream = true, volume = 0.1, load_on_low_memory = true sounds/music/game/creative/creative4, stream = true, volume = 0.1, load_on_low_memory = true sounds/music/game/creative/creative5, stream = true, volume = 0.1, load_on_low_memory = true sounds/music/game/creative/creative6, stream = true, volume = 0.1, load_on_low_memory = true |
music |
| music.game.water | sounds/music/game/water/axolotl, stream = true, volume = 0.2, load_on_low_memory = true sounds/music/game/water/dragon_fish, stream = true, volume = 0.2, load_on_low_memory = true sounds/music/game/water/shuniji, stream = true, volume = 0.2, load_on_low_memory = true |
music |
| music.game.end | sounds/music/game/end/end, stream = true, volume = 0.2, load_on_low_memory = true | music |
| music.game.endboss | sounds/music/game/end/boss, stream = true, volume = 0.3, load_on_low_memory = true | music |
| music.game.nether | sounds/music/game/nether/nether1, stream = true, volume = 0.15, load_on_low_memory = true sounds/music/game/nether/nether2, stream = true, volume = 0.15, load_on_low_memory = true sounds/music/game/nether/nether3, stream = true, volume = 0.15, load_on_low_memory = true sounds/music/game/nether/nether4, stream = true, volume = 0.15, load_on_low_memory = true |
music |
| music.game.credits | sounds/music/game/end/credits, stream = true, volume = 0.1, load_on_low_memory = true | music |
| random.drink_honey | sounds/random/drink_honey1, load_on_low_memory = true sounds/random/drink_honey2 sounds/random/drink_honey3, volume = 0.35 sounds/random/drink_honey3, volume = 0.75 |
player |
| mob.bee.aggressive (max_distance = 8.0) |
sounds/mob/bee/aggressive1, load_on_low_memory = true sounds/mob/bee/aggressive2 sounds/mob/bee/aggressive3 |
neutral |
| mob.bee.death | sounds/mob/bee/death1, load_on_low_memory = true sounds/mob/bee/death2 |
neutral |
| mob.bee.hurt | sounds/mob/bee/hurt1 sounds/mob/bee/hurt2, load_on_low_memory = true sounds/mob/bee/hurt3 |
neutral |
| mob.bee.loop (max_distance = 6.0) |
sounds/mob/bee/loop1 sounds/mob/bee/loop2 sounds/mob/bee/loop3 sounds/mob/bee/loop4 sounds/mob/bee/loop5, load_on_low_memory = true |
neutral |
| mob.bee.pollinate (max_distance = 12.0) |
sounds/mob/bee/pollinate1, load_on_low_memory = true sounds/mob/bee/pollinate2 sounds/mob/bee/pollinate3 sounds/mob/bee/pollinate4 |
neutral |
| mob.bee.sting | sounds/mob/bee/sting | neutral |
| block.beehive.enter (max_distance = 14.0) |
sounds/block/beehive/enter, load_on_low_memory = true | block |
| block.beehive.exit (max_distance = 14.0) |
sounds/block/beehive/exit, load_on_low_memory = true | block |
| block.beehive.shear | sounds/block/beehive/shear, load_on_low_memory = true | block |
| block.beehive.work (max_distance = 12.0) |
sounds/block/beehive/work1, load_on_low_memory = true sounds/block/beehive/work2 sounds/block/beehive/work3 sounds/block/beehive/work4 |
block |
| block.beehive.drip (max_distance = 8.0) |
sounds/block/beehive/drip1, load_on_low_memory = true sounds/block/beehive/drip2 sounds/block/beehive/drip3 sounds/block/beehive/drip4 |
block |
| ambient.cave | sounds/cave/cave1 sounds/cave/cave2 sounds/cave/cave3 sounds/cave/cave4 sounds/cave/cave5 sounds/cave/cave6 sounds/cave/cave7 sounds/cave/cave8 sounds/cave/cave9 sounds/cave/cave10 sounds/cave/cave11 sounds/cave/cave12 sounds/cave/cave13 sounds/cave/cave14 sounds/cave/cave15 sounds/cave/cave16 sounds/cave/cave17 sounds/cave/cave18 sounds/cave/cave19 |
ambient |
| ambient.crimson_forest.mood | sounds/ambient/nether/crimson_forest/mood1 sounds/ambient/nether/crimson_forest/mood2 sounds/ambient/nether/crimson_forest/mood3 sounds/ambient/nether/crimson_forest/mood4 |
ambient |
| ambient.warped_forest.mood | sounds/ambient/nether/warped_forest/mood1 sounds/ambient/nether/warped_forest/mood2 sounds/ambient/nether/warped_forest/mood3 sounds/ambient/nether/warped_forest/mood4 |
ambient |
| ambient.soulsand_valley.mood | sounds/ambient/nether/soulsand_valley/mood1 sounds/ambient/nether/soulsand_valley/mood2 sounds/ambient/nether/soulsand_valley/mood3 sounds/ambient/nether/soulsand_valley/mood4 |
ambient |
| ambient.nether_wastes.mood | sounds/ambient/nether/nether_wastes/mood1 sounds/ambient/nether/nether_wastes/mood2 sounds/ambient/nether/nether_wastes/mood3 sounds/ambient/nether/nether_wastes/mood4 |
ambient |
| ambient.basalt_deltas.mood | sounds/ambient/nether/nether_wastes/mood1 sounds/ambient/nether/nether_wastes/mood2 sounds/ambient/nether/nether_wastes/mood3 sounds/ambient/nether/nether_wastes/mood4 |
ambient |
| record.pigstep (max_distance = 64.0) |
sounds/music/game/records/pigstep_master, stream = true, volume = 0.5, load_on_low_memory = true | record |
| mob.piglin.ambient (subtitle = subtitles.mob.piglin.ambient) |
sounds/mob/piglin/idle1, load_on_low_memory = true, volume = 0.8 sounds/mob/piglin/idle2, volume = 0.75 sounds/mob/piglin/idle3, volume = 0.8 sounds/mob/piglin/idle4, volume = 0.8 sounds/mob/piglin/idle5, volume = 0.8 |
hostile |
| mob.piglin.angry (subtitle = subtitles.mob.piglin.angry) |
sounds/mob/piglin/angry1, load_on_low_memory = true, volume = 0.7 sounds/mob/piglin/angry2, volume = 0.7 sounds/mob/piglin/angry3, volume = 0.7 sounds/mob/piglin/angry4, volume = 0.7 |
hostile |
| mob.piglin.celebrate (subtitle = subtitles.mob.piglin.celebrate) |
sounds/mob/piglin/celebrate1, load_on_low_memory = true, volume = 0.8 sounds/mob/piglin/celebrate2, volume = 0.8 sounds/mob/piglin/celebrate3, volume = 0.75 sounds/mob/piglin/celebrate4, volume = 0.8 |
hostile |
| mob.piglin.converted_to_zombified (subtitle = subtitles.mob.piglin.converted_to_zombified) |
sounds/mob/piglin/converted1, load_on_low_memory = true, volume = 1 sounds/mob/piglin/converted2, volume = 1 |
hostile |
| mob.piglin.hurt (subtitle = subtitles.mob.piglin.hurt) |
sounds/mob/piglin/hurt1, load_on_low_memory = true, volume = 0.7 sounds/mob/piglin/hurt2, volume = 0.7 sounds/mob/piglin/hurt3, volume = 0.7 |
hostile |
| mob.piglin.death (subtitle = subtitles.mob.piglin.death) |
sounds/mob/piglin/death1, load_on_low_memory = true, volume = 0.7 sounds/mob/piglin/death2, volume = 0.7 sounds/mob/piglin/death3, volume = 0.8 sounds/mob/piglin/death4, volume = 0.8 |
hostile |
| mob.piglin.retreat (subtitle = subtitles.mob.piglin.retreat) |
sounds/mob/piglin/retreat1, load_on_low_memory = true, volume = 0.8 sounds/mob/piglin/retreat2, volume = 0.8 sounds/mob/piglin/retreat3, volume = 0.8 sounds/mob/piglin/retreat4, volume = 0.8 |
hostile |
| mob.piglin.step (subtitle = subtitles.mob.piglin.step) |
sounds/mob/piglin/step1, load_on_low_memory = true, volume = 0.75 sounds/mob/piglin/step2, volume = 0.75 sounds/mob/piglin/step3, volume = 0.75 sounds/mob/piglin/step4, volume = 0.75 sounds/mob/piglin/step5, volume = 0.75 |
hostile |
| mob.piglin.jealous (subtitle = subtitles.mob.piglin.jealous) |
sounds/mob/piglin/jealous1, load_on_low_memory = true, volume = 0.8 sounds/mob/piglin/jealous2, volume = 0.8 sounds/mob/piglin/jealous3, volume = 0.8 sounds/mob/piglin/jealous4, volume = 0.8 sounds/mob/piglin/jealous5, volume = 0.8 |
hostile |
| mob.piglin.admiring_item (subtitle = subtitles.mob.piglin.admiring_item) |
sounds/mob/piglin/admire1, load_on_low_memory = true, volume = 0.8 sounds/mob/piglin/admire2, volume = 0.8 sounds/mob/piglin/celebrate2, volume = 0.8 sounds/mob/piglin/celebrate4, volume = 0.85 |
hostile |
| mob.piglin_brute.ambient (subtitle = subtitles.mob.piglin_brute.ambient) |
sounds/mob/piglin_brute/idle1, load_on_low_memory = true, volume = 0.8 sounds/mob/piglin_brute/idle2, volume = 0.75 sounds/mob/piglin_brute/idle3, volume = 0.8 sounds/mob/piglin_brute/idle4, volume = 0.8 sounds/mob/piglin_brute/idle5, volume = 0.8 |
hostile |
| mob.piglin_brute.angry (subtitle = subtitles.mob.piglin_brute.angry) |
sounds/mob/piglin_brute/angry1, load_on_low_memory = true, volume = 0.7 sounds/mob/piglin_brute/angry2, volume = 0.7 sounds/mob/piglin_brute/angry3, volume = 0.7 sounds/mob/piglin_brute/angry4, volume = 0.7 |
hostile |
| mob.piglin_brute.converted_to_zombified (subtitle = subtitles.mob.piglin_brute.converted_to_zombified) |
sounds/mob/piglin/converted1, load_on_low_memory = true, volume = 1 sounds/mob/piglin/converted2, volume = 1 |
hostile |
| mob.piglin_brute.hurt (subtitle = subtitles.mob.piglin_brute.hurt) |
sounds/mob/piglin_brute/hurt1, load_on_low_memory = true, volume = 0.7 sounds/mob/piglin_brute/hurt2, volume = 0.7 sounds/mob/piglin_brute/hurt3, volume = 0.7 |
hostile |
| mob.piglin_brute.death (subtitle = subtitles.mob.piglin_brute.death) |
sounds/mob/piglin_brute/death1, load_on_low_memory = true, volume = 0.7 sounds/mob/piglin_brute/death2, volume = 0.7 sounds/mob/piglin_brute/death3, volume = 0.8 |
hostile |
| mob.piglin_brute.step (subtitle = subtitles.mob.piglin_brute.step) |
sounds/mob/piglin_brute/step1, load_on_low_memory = true, volume = 0.75 sounds/mob/piglin_brute/step2, volume = 0.75 sounds/mob/piglin_brute/step3, volume = 0.75 sounds/mob/piglin_brute/step4, volume = 0.75 sounds/mob/piglin_brute/step5, volume = 0.75 |
hostile |
| mob.hoglin.angry (subtitle = subtitles.mob.hoglin.angry) |
sounds/mob/hoglin/angry1, load_on_low_memory = true, volume = 1 sounds/mob/hoglin/angry2, volume = 1 sounds/mob/hoglin/angry3, volume = 1 sounds/mob/hoglin/angry4, volume = 1 sounds/mob/hoglin/angry4, volume = 1 sounds/mob/hoglin/angry5, volume = 1 sounds/mob/hoglin/angry6, volume = 1 |
hostile |
| mob.hoglin.attack (subtitle = subtitles.mob.hoglin.attack) |
sounds/mob/hoglin/attack1, load_on_low_memory = true, volume = 0.8 sounds/mob/hoglin/attack2, volume = 0.8 sounds/mob/hoglin/attack1, volume = 0.8, pitch = 0.8 sounds/mob/hoglin/attack2, volume = 0.8, pitch = 0.8 |
hostile |
| mob.hoglin.hurt (subtitle = subtitles.mob.hoglin.hurt) |
sounds/mob/hoglin/hurt1, load_on_low_memory = true, volume = 0.9 sounds/mob/hoglin/hurt2, volume = 0.9 sounds/mob/hoglin/hurt3, volume = 0.9 sounds/mob/hoglin/hurt4, volume = 0.9 |
hostile |
| mob.hoglin.howl (subtitle = subtitles.mob.hoglin.howl) |
sounds/mob/hoglin/howl1, load_on_low_memory = true, volume = 0.9 sounds/mob/hoglin/howl2, volume = 0.9 sounds/mob/hoglin/howl3, volume = 0.9 sounds/mob/hoglin/howl4, volume = 0.9 sounds/mob/hoglin/howl5, volume = 0.9 |
hostile |
| mob.hoglin.death (subtitle = subtitles.mob.hoglin.death) |
sounds/mob/hoglin/death1, load_on_low_memory = true, volume = 0.9 sounds/mob/hoglin/death2, volume = 0.9 sounds/mob/hoglin/death3, volume = 0.9 |
hostile |
| mob.hoglin.retreat (subtitle = subtitles.mob.hoglin.retreat) |
sounds/mob/hoglin/retreat1, load_on_low_memory = true, volume = 0.9 sounds/mob/hoglin/retreat2, volume = 0.9 sounds/mob/hoglin/retreat3, volume = 0.9 sounds/mob/hoglin/idle11, volume = 0.9 |
hostile |
| mob.hoglin.step (subtitle = subtitles.mob.hoglin.step) |
sounds/mob/hoglin/step1, load_on_low_memory = true, volume = 1 sounds/mob/hoglin/step2, volume = 1 sounds/mob/hoglin/step3, volume = 1 sounds/mob/hoglin/step4, volume = 1 sounds/mob/hoglin/step5, volume = 1 sounds/mob/hoglin/step6, volume = 1 |
hostile |
| mob.hoglin.ambient (subtitle = subtitles.mob.hoglin.ambient) |
sounds/mob/hoglin/idle1, load_on_low_memory = true, volume = 0.65 sounds/mob/hoglin/idle2, volume = 0.9 sounds/mob/hoglin/idle3, volume = 0.9 sounds/mob/hoglin/idle4, volume = 0.7 sounds/mob/hoglin/idle4, volume = 0.9 sounds/mob/hoglin/idle5, volume = 0.9 sounds/mob/hoglin/idle6, volume = 0.9 sounds/mob/hoglin/idle7, volume = 0.9 sounds/mob/hoglin/idle8, volume = 0.9 sounds/mob/hoglin/idle9, volume = 0.9 sounds/mob/hoglin/idle10, volume = 0.9 sounds/mob/hoglin/idle11, volume = 0.9 |
hostile |
| mob.strider.death | sounds/mob/strider/death1, load_on_low_memory = true sounds/mob/strider/death2 sounds/mob/strider/death3 sounds/mob/strider/death4 |
neutral |
| mob.strider.hurt | sounds/mob/strider/hurt1, load_on_low_memory = true sounds/mob/strider/hurt2 sounds/mob/strider/hurt3 sounds/mob/strider/hurt4 |
neutral |
| mob.strider.idle | sounds/mob/strider/idle1, load_on_low_memory = true sounds/mob/strider/idle2 sounds/mob/strider/idle3 sounds/mob/strider/idle4 sounds/mob/strider/idle5 sounds/mob/strider/idle6 |
neutral |
| mob.strider.step | sounds/mob/strider/step1 sounds/mob/strider/step2 sounds/mob/strider/step3 sounds/mob/strider/step4 sounds/mob/strider/step5 |
neutral |
| mob.strider.step_lava | sounds/mob/strider/step_lava1 sounds/mob/strider/step_lava2 sounds/mob/strider/step_lava3 sounds/mob/strider/step_lava4 sounds/mob/strider/step_lava5 sounds/mob/strider/step_lava6 |
neutral |
| mob.strider.eat | sounds/mob/strider/eat1 sounds/mob/strider/eat2 sounds/mob/strider/eat3 |
neutral |
| mob.strider.tempt | sounds/mob/strider/tempt1 sounds/mob/strider/tempt2 sounds/mob/strider/tempt3 sounds/mob/strider/tempt4 sounds/mob/strider/tempt5 |
neutral |
| mob.strider.panic | sounds/mob/strider/panic1 sounds/mob/strider/panic2 sounds/mob/strider/panic3 sounds/mob/strider/panic4 sounds/mob/strider/panic5 |
neutral |
| music.game.soulsand_valley | sounds/music/game/nether/so_below, stream = true, volume = 0.15, load_on_low_memory = true | music |
| music.game.crimson_forest | sounds/music/game/nether/chrysopoeia, stream = true, load_on_low_memory = true, volume = 0.5, weight = 7 sounds/music/game/nether/nether1, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether2, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether3, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether4, stream = true, load_on_low_memory = true, weight = 1 |
music |
| music.game.nether_wastes | sounds/music/game/nether/rubedo, stream = true, load_on_low_memory = true, volume = 0.5, weight = 6 sounds/music/game/nether/nether1, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether2, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether3, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether4, stream = true, load_on_low_memory = true, weight = 1 |
music |
| use.soul_sand | sounds/step/soul_sand1, load_on_low_memory = true sounds/step/soul_sand2 sounds/step/soul_sand3 sounds/step/soul_sand4 sounds/step/soul_sand5 |
block |
| dig.soul_sand | sounds/dig/soul_sand1, load_on_low_memory = true sounds/dig/soul_sand2 sounds/dig/soul_sand3 sounds/dig/soul_sand4 sounds/dig/soul_sand5 sounds/dig/soul_sand6 sounds/dig/soul_sand7 sounds/dig/soul_sand8 sounds/dig/soul_sand9 |
block |
| hit.soul_sand | sounds/step/soul_sand1, load_on_low_memory = true sounds/step/soul_sand2 sounds/step/soul_sand3 sounds/step/soul_sand4 sounds/step/soul_sand5 |
block |
| fall.soul_sand | sounds/step/soul_sand1 sounds/step/soul_sand2 sounds/step/soul_sand3 sounds/step/soul_sand4 sounds/step/soul_sand5 |
player |
| step.soul_sand | sounds/step/soul_sand1 sounds/step/soul_sand2 sounds/step/soul_sand3, load_on_low_memory = true sounds/step/soul_sand4 sounds/step/soul_sand5 |
player |
| jump.soul_sand | sounds/step/soul_sand1 sounds/step/soul_sand2, load_on_low_memory = true sounds/step/soul_sand3 sounds/step/soul_sand4 sounds/step/soul_sand5 |
player |
| land.soul_sand | sounds/step/soul_sand1 sounds/step/soul_sand2 sounds/step/soul_sand3 sounds/step/soul_sand4 sounds/step/soul_sand5 |
player |
| use.soul_soil | sounds/step/soul_soil1, load_on_low_memory = true sounds/step/soul_soil2 sounds/step/soul_soil3 sounds/step/soul_soil4 sounds/step/soul_soil5 |
block |
| dig.soul_soil | sounds/dig/soul_soil1, load_on_low_memory = true sounds/dig/soul_soil2 sounds/dig/soul_soil3 sounds/dig/soul_soil4 sounds/dig/soul_soil5 sounds/dig/soul_soil6 |
block |
| hit.soul_soil | sounds/step/soul_soil1, load_on_low_memory = true sounds/step/soul_soil2 sounds/step/soul_soil3 sounds/step/soul_soil4 sounds/step/soul_soil5 |
block |
| fall.soul_soil | sounds/step/soul_soil1 sounds/step/soul_soil2 sounds/step/soul_soil3 sounds/step/soul_soil4 sounds/step/soul_soil5 |
player |
| step.soul_soil | sounds/step/soul_soil3, load_on_low_memory = true sounds/step/soul_soil1 sounds/step/soul_soil2 sounds/step/soul_soil4 sounds/step/soul_soil5 |
player |
| jump.soul_soil | sounds/step/soul_soil1 sounds/step/soul_soil2, load_on_low_memory = true sounds/step/soul_soil3 sounds/step/soul_soil4 sounds/step/soul_soil5 |
player |
| land.soul_soil | sounds/step/soul_soil1 sounds/step/soul_soil2 sounds/step/soul_soil3 sounds/step/soul_soil4 sounds/step/soul_soil5 |
player |
| use.nylium | sounds/step/nylium1, load_on_low_memory = true sounds/step/nylium2 sounds/step/nylium3 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6 |
block |
| dig.nylium | sounds/dig/nylium1, load_on_low_memory = true sounds/dig/nylium2 sounds/dig/nylium3 sounds/dig/nylium4 sounds/dig/nylium5 sounds/dig/nylium6 |
block |
| hit.nylium | sounds/step/nylium1, load_on_low_memory = true sounds/step/nylium2 sounds/step/nylium3 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6 |
block |
| fall.nylium | sounds/step/nylium1 sounds/step/nylium2 sounds/step/nylium3 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6 |
player |
| step.nylium | sounds/step/nylium3, load_on_low_memory = true sounds/step/nylium1 sounds/step/nylium2 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6 |
player |
| jump.nylium | sounds/step/nylium1 sounds/step/nylium2, load_on_low_memory = true sounds/step/nylium3 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6 |
player |
| land.nylium | sounds/step/nylium1 sounds/step/nylium2 sounds/step/nylium3 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6 |
player |
| use.roots | sounds/step/roots1, load_on_low_memory = true sounds/step/roots2 sounds/step/roots3 sounds/step/roots4 sounds/step/roots5 |
block |
| dig.roots | sounds/dig/roots1, load_on_low_memory = true sounds/dig/roots2 sounds/dig/roots3 sounds/dig/roots4 sounds/dig/roots5 sounds/dig/roots6 |
block |
| hit.roots | sounds/step/roots1, load_on_low_memory = true sounds/step/roots2 sounds/step/roots3 sounds/step/roots4 sounds/step/roots5 |
block |
| fall.roots | sounds/step/roots1 sounds/step/roots2 sounds/step/roots3 sounds/step/roots4 sounds/step/roots5 |
player |
| step.roots | sounds/step/roots3, load_on_low_memory = true sounds/step/roots1 sounds/step/roots2 sounds/step/roots4 sounds/step/roots5 |
player |
| jump.roots | sounds/step/roots1 sounds/step/roots2, load_on_low_memory = true sounds/step/roots3 sounds/step/roots4 sounds/step/roots5 |
player |
| land.roots | sounds/step/roots1 sounds/step/roots2 sounds/step/roots3 sounds/step/roots4 sounds/step/roots5 |
player |
| dig.fungus | sounds/dig/fungus1, load_on_low_memory = true sounds/dig/fungus2 sounds/dig/fungus3 sounds/dig/fungus4 sounds/dig/fungus5 sounds/dig/fungus6 |
block |
| use.stem | sounds/step/stem1, load_on_low_memory = true sounds/step/stem2 sounds/step/stem3 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6 |
block |
| dig.stem | sounds/dig/stem1, load_on_low_memory = true sounds/dig/stem2 sounds/dig/stem3 sounds/dig/stem4 sounds/dig/stem5 sounds/dig/stem6 |
block |
| hit.stem | sounds/step/stem1, load_on_low_memory = true sounds/step/stem2 sounds/step/stem3 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6 |
block |
| fall.stem | sounds/step/stem1 sounds/step/stem2 sounds/step/stem3 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6 |
player |
| step.stem | sounds/step/stem3, load_on_low_memory = true sounds/step/stem1 sounds/step/stem2 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6 |
player |
| jump.stem | sounds/step/stem1 sounds/step/stem2, load_on_low_memory = true sounds/step/stem3 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6 |
player |
| land.stem | sounds/step/stem1 sounds/step/stem2 sounds/step/stem3 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6 |
player |
| use.shroomlight | sounds/step/shroomlight1, load_on_low_memory = true sounds/step/shroomlight2 sounds/step/shroomlight3 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6 |
block |
| dig.shroomlight | sounds/dig/shroomlight1, load_on_low_memory = true sounds/dig/shroomlight2 sounds/dig/shroomlight3 sounds/dig/shroomlight4 sounds/dig/shroomlight5 |
block |
| hit.shroomlight | sounds/step/shroomlight1, load_on_low_memory = true sounds/step/shroomlight2 sounds/step/shroomlight3 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6 |
block |
| fall.shroomlight | sounds/step/shroomlight1 sounds/step/shroomlight2 sounds/step/shroomlight3 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6 |
player |
| step.shroomlight | sounds/step/shroomlight3, load_on_low_memory = true sounds/step/shroomlight1 sounds/step/shroomlight2 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6 |
player |
| jump.shroomlight | sounds/step/shroomlight1 sounds/step/shroomlight2, load_on_low_memory = true sounds/step/shroomlight3 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6 |
player |
| land.shroomlight | sounds/step/shroomlight1 sounds/step/shroomlight2 sounds/step/shroomlight3 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6 |
player |
| use.basalt | sounds/step/basalt1, load_on_low_memory = true sounds/step/basalt2 sounds/step/basalt3 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6 |
block |
| dig.basalt | sounds/dig/basalt1, load_on_low_memory = true sounds/dig/basalt2 sounds/dig/basalt3 sounds/dig/basalt4 sounds/dig/basalt5 |
block |
| hit.basalt | sounds/step/basalt1, load_on_low_memory = true sounds/step/basalt2 sounds/step/basalt3 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6 |
block |
| fall.basalt | sounds/step/basalt1 sounds/step/basalt2 sounds/step/basalt3 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6 |
player |
| step.basalt | sounds/step/basalt3, load_on_low_memory = true sounds/step/basalt1 sounds/step/basalt2 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6 |
player |
| jump.basalt | sounds/step/basalt1 sounds/step/basalt2, load_on_low_memory = true sounds/step/basalt3 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6 |
player |
| land.basalt | sounds/step/basalt1 sounds/step/basalt2 sounds/step/basalt3 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6 |
player |
| use.bone_block | sounds/step/bone_block1, load_on_low_memory = true sounds/step/bone_block2 sounds/step/bone_block3 sounds/step/bone_block4 sounds/step/bone_block5 |
block |
| dig.bone_block | sounds/dig/bone_block1, load_on_low_memory = true sounds/dig/bone_block2 sounds/dig/bone_block3 sounds/dig/bone_block4 sounds/dig/bone_block5 |
block |
| hit.bone_block | sounds/step/bone_block1, load_on_low_memory = true sounds/step/bone_block2 sounds/step/bone_block3 sounds/step/bone_block4 sounds/step/bone_block5 |
block |
| fall.bone_block | sounds/step/bone_block1 sounds/step/bone_block2 sounds/step/bone_block3 sounds/step/bone_block4 sounds/step/bone_block5 |
player |
| step.bone_block | sounds/step/bone_block3, load_on_low_memory = true sounds/step/bone_block1 sounds/step/bone_block2 sounds/step/bone_block4 sounds/step/bone_block5 |
player |
| jump.bone_block | sounds/step/bone_block1 sounds/step/bone_block2, load_on_low_memory = true sounds/step/bone_block3 sounds/step/bone_block4 sounds/step/bone_block5 |
player |
| land.bone_block | sounds/step/bone_block1 sounds/step/bone_block2 sounds/step/bone_block3 sounds/step/bone_block4 sounds/step/bone_block5 |
player |
| use.nether_brick | sounds/step/nether_brick1, load_on_low_memory = true sounds/step/nether_brick2 sounds/step/nether_brick3 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6 |
block |
| dig.nether_brick | sounds/dig/nether_brick1, load_on_low_memory = true sounds/dig/nether_brick2 sounds/dig/nether_brick3 sounds/dig/nether_brick4 sounds/dig/nether_brick5 sounds/dig/nether_brick6 |
block |
| hit.nether_brick | sounds/step/nether_brick1, load_on_low_memory = true sounds/step/nether_brick2 sounds/step/nether_brick3 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6 |
block |
| fall.nether_brick | sounds/step/nether_brick1 sounds/step/nether_brick2 sounds/step/nether_brick3 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6 |
player |
| step.nether_brick | sounds/step/nether_brick3, load_on_low_memory = true sounds/step/nether_brick1 sounds/step/nether_brick2 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6 |
player |
| jump.nether_brick | sounds/step/nether_brick1 sounds/step/nether_brick2, load_on_low_memory = true sounds/step/nether_brick3 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6 |
player |
| land.nether_brick | sounds/step/nether_brick1 sounds/step/nether_brick2 sounds/step/nether_brick3 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6 |
player |
| use.netherrack | sounds/step/netherrack1, load_on_low_memory = true sounds/step/netherrack2 sounds/step/netherrack3 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6 |
block |
| dig.netherrack | sounds/dig/netherrack1, load_on_low_memory = true sounds/dig/netherrack2 sounds/dig/netherrack3 sounds/dig/netherrack4 sounds/dig/netherrack5 sounds/dig/netherrack6 |
block |
| hit.netherrack | sounds/step/netherrack1, load_on_low_memory = true sounds/step/netherrack2 sounds/step/netherrack3 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6 |
block |
| fall.netherrack | sounds/step/netherrack1 sounds/step/netherrack2 sounds/step/netherrack3 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6 |
player |
| step.netherrack | sounds/step/netherrack3, load_on_low_memory = true sounds/step/netherrack1 sounds/step/netherrack2 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6 |
player |
| jump.netherrack | sounds/step/netherrack1 sounds/step/netherrack2, load_on_low_memory = true sounds/step/netherrack3 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6 |
player |
| land.netherrack | sounds/step/netherrack1 sounds/step/netherrack2 sounds/step/netherrack3 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6 |
player |
| use.nether_sprouts | sounds/step/nether_sprouts1, load_on_low_memory = true sounds/step/nether_sprouts2 sounds/step/nether_sprouts3 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5 |
block |
| dig.nether_sprouts | sounds/dig/nether_sprouts1, load_on_low_memory = true sounds/dig/nether_sprouts2 sounds/dig/nether_sprouts3 sounds/dig/nether_sprouts4 |
block |
| hit.nether_sprouts | sounds/step/nether_sprouts1, load_on_low_memory = true sounds/step/nether_sprouts2 sounds/step/nether_sprouts3 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5 |
block |
| fall.nether_sprouts | sounds/step/nether_sprouts1 sounds/step/nether_sprouts2 sounds/step/nether_sprouts3 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5 |
player |
| step.nether_sprouts | sounds/step/nether_sprouts3, load_on_low_memory = true sounds/step/nether_sprouts1 sounds/step/nether_sprouts2 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5 |
player |
| jump.nether_sprouts | sounds/step/nether_sprouts1 sounds/step/nether_sprouts2, load_on_low_memory = true sounds/step/nether_sprouts3 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5 |
player |
| land.nether_sprouts | sounds/step/nether_sprouts1 sounds/step/nether_sprouts2 sounds/step/nether_sprouts3 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5 |
player |
| use.nether_wart | sounds/step/nether_wart1, load_on_low_memory = true sounds/step/nether_wart2 sounds/step/nether_wart3 sounds/step/nether_wart4 sounds/step/nether_wart5 |
block |
| dig.nether_wart | sounds/dig/nether_wart1, load_on_low_memory = true sounds/dig/nether_wart2 sounds/dig/nether_wart3 sounds/dig/nether_wart4 sounds/dig/nether_wart5 sounds/dig/nether_wart6 |
block |
| hit.nether_wart | sounds/step/nether_wart1, load_on_low_memory = true sounds/step/nether_wart2 sounds/step/nether_wart3 sounds/step/nether_wart4 sounds/step/nether_wart5 |
block |
| fall.nether_wart | sounds/step/nether_wart1 sounds/step/nether_wart2 sounds/step/nether_wart3 sounds/step/nether_wart4 sounds/step/nether_wart5 |
player |
| step.nether_wart | sounds/step/nether_wart3, load_on_low_memory = true sounds/step/nether_wart1 sounds/step/nether_wart2 sounds/step/nether_wart4 sounds/step/nether_wart5 |
player |
| jump.nether_wart | sounds/step/nether_wart1 sounds/step/nether_wart2, load_on_low_memory = true sounds/step/nether_wart3 sounds/step/nether_wart4 sounds/step/nether_wart5 |
player |
| land.nether_wart | sounds/step/nether_wart1 sounds/step/nether_wart2 sounds/step/nether_wart3 sounds/step/nether_wart4 sounds/step/nether_wart5 |
player |
| use.nether_gold_ore | sounds/step/nether_gold_ore1, load_on_low_memory = true sounds/step/nether_gold_ore2 sounds/step/nether_gold_ore3 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5 |
block |
| dig.nether_gold_ore | sounds/dig/nether_gold_ore1, load_on_low_memory = true sounds/dig/nether_gold_ore2 sounds/dig/nether_gold_ore3 sounds/dig/nether_gold_ore4 |
block |
| hit.nether_gold_ore | sounds/step/nether_gold_ore1, load_on_low_memory = true sounds/step/nether_gold_ore2 sounds/step/nether_gold_ore3 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5 |
block |
| fall.nether_gold_ore | sounds/step/nether_gold_ore1 sounds/step/nether_gold_ore2 sounds/step/nether_gold_ore3 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5 |
player |
| step.nether_gold_ore | sounds/step/nether_gold_ore3, load_on_low_memory = true sounds/step/nether_gold_ore1 sounds/step/nether_gold_ore2 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5 |
player |
| jump.nether_gold_ore | sounds/step/nether_gold_ore1 sounds/step/nether_gold_ore2, load_on_low_memory = true sounds/step/nether_gold_ore3 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5 |
player |
| land.nether_gold_ore | sounds/step/nether_gold_ore1 sounds/step/nether_gold_ore2 sounds/step/nether_gold_ore3 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5 |
player |
| use.ancient_debris | sounds/step/ancient_debris1, load_on_low_memory = true sounds/step/ancient_debris2 sounds/step/ancient_debris3 sounds/step/ancient_debris4 sounds/step/ancient_debris5 |
block |
| dig.ancient_debris | sounds/dig/ancient_debris1, load_on_low_memory = true sounds/dig/ancient_debris2 sounds/dig/ancient_debris3 sounds/dig/ancient_debris4 sounds/dig/ancient_debris5 |
block |
| hit.ancient_debris | sounds/step/ancient_debris1, load_on_low_memory = true sounds/step/ancient_debris2 sounds/step/ancient_debris3 sounds/step/ancient_debris4 sounds/step/ancient_debris5 |
block |
| fall.ancient_debris | sounds/step/ancient_debris1 sounds/step/ancient_debris2 sounds/step/ancient_debris3 sounds/step/ancient_debris4 sounds/step/ancient_debris5 |
player |
| step.ancient_debris | sounds/step/ancient_debris3, load_on_low_memory = true sounds/step/ancient_debris1 sounds/step/ancient_debris2 sounds/step/ancient_debris4 sounds/step/ancient_debris5 |
player |
| jump.ancient_debris | sounds/step/ancient_debris1 sounds/step/ancient_debris2, load_on_low_memory = true sounds/step/ancient_debris3 sounds/step/ancient_debris4 sounds/step/ancient_debris5 |
player |
| land.ancient_debris | sounds/step/ancient_debris1 sounds/step/ancient_debris2 sounds/step/ancient_debris3 sounds/step/ancient_debris4 sounds/step/ancient_debris5 |
player |
| use.honey_block | sounds/step/honey_block1, load_on_low_memory = true sounds/step/honey_block2 sounds/step/honey_block3 sounds/step/honey_block4 sounds/step/honey_block5 |
block |
| dig.honey_block | sounds/dig/honey_block1, load_on_low_memory = true sounds/dig/honey_block2 sounds/dig/honey_block3 sounds/dig/honey_block4 sounds/dig/honey_block5 |
block |
| hit.honey_block | sounds/step/honey_block1, load_on_low_memory = true sounds/step/honey_block2 sounds/step/honey_block3 sounds/step/honey_block4 sounds/step/honey_block5 |
block |
| fall.honey_block | sounds/step/honey_block1 sounds/step/honey_block2 sounds/step/honey_block3 sounds/step/honey_block4 sounds/step/honey_block5 |
player |
| step.honey_block | sounds/step/honey_block3, load_on_low_memory = true sounds/step/honey_block1 sounds/step/honey_block2 sounds/step/honey_block4 sounds/step/honey_block5 |
player |
| jump.honey_block | sounds/step/honey_block1 sounds/step/honey_block2, load_on_low_memory = true sounds/step/honey_block3 sounds/step/honey_block4 sounds/step/honey_block5 |
player |
| land.honey_block | sounds/step/honey_block1 sounds/step/honey_block2 sounds/step/honey_block3 sounds/step/honey_block4 sounds/step/honey_block5 |
player |
| use.netherite | sounds/step/netherite1, load_on_low_memory = true sounds/step/netherite2 sounds/step/netherite3 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6 |
block |
| dig.netherite | sounds/dig/netherite1, load_on_low_memory = true sounds/dig/netherite2 sounds/dig/netherite3 sounds/dig/netherite4 |
block |
| hit.netherite | sounds/step/netherite1, load_on_low_memory = true sounds/step/netherite2 sounds/step/netherite3 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6 |
block |
| fall.netherite | sounds/step/netherite1 sounds/step/netherite2 sounds/step/netherite3 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6 |
player |
| step.netherite | sounds/step/netherite3, load_on_low_memory = true sounds/step/netherite1 sounds/step/netherite2 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6 |
player |
| jump.netherite | sounds/step/netherite1 sounds/step/netherite2, load_on_low_memory = true sounds/step/netherite3 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6 |
player |
| land.netherite | sounds/step/netherite1 sounds/step/netherite2 sounds/step/netherite3 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6 |
player |
| use.coral | sounds/step/coral1, load_on_low_memory = true sounds/step/coral2 sounds/step/coral3 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6 |
block |
| dig.coral | sounds/dig/coral1, load_on_low_memory = true sounds/dig/coral2 sounds/dig/coral3 sounds/dig/coral4 |
block |
| hit.coral | sounds/step/coral1, load_on_low_memory = true sounds/step/coral2 sounds/step/coral3 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6 |
block |
| fall.coral | sounds/step/coral1 sounds/step/coral2 sounds/step/coral3 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6 |
player |
| step.coral | sounds/step/coral3, load_on_low_memory = true sounds/step/coral1 sounds/step/coral2 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6 |
player |
| jump.coral | sounds/step/coral1 sounds/step/coral2, load_on_low_memory = true sounds/step/coral3 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6 |
player |
| land.coral | sounds/step/coral1 sounds/step/coral2 sounds/step/coral3 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6 |
player |
| mob.zoglin.death | sounds/mob/zoglin/death1 sounds/mob/zoglin/death2 sounds/mob/zoglin/death3 |
hostile |
| mob.zoglin.angry | sounds/mob/zoglin/angry1 sounds/mob/zoglin/angry2 sounds/mob/zoglin/angry3 |
hostile |
| mob.zoglin.idle | sounds/mob/zoglin/idle1, load_on_low_memory = true sounds/mob/zoglin/idle2 sounds/mob/zoglin/idle3 sounds/mob/zoglin/idle4 sounds/mob/zoglin/idle5 sounds/mob/zoglin/idle6 |
hostile |
| mob.zoglin.hurt | sounds/mob/zoglin/hurt1, load_on_low_memory = true sounds/mob/zoglin/hurt2 sounds/mob/zoglin/hurt3 |
hostile |
| mob.zoglin.step | sounds/mob/zoglin/step1 sounds/mob/zoglin/step2 sounds/mob/zoglin/step3 sounds/mob/zoglin/step4 sounds/mob/zoglin/step5 |
hostile |
| mob.zoglin.attack | sounds/mob/zoglin/attack1 sounds/mob/zoglin/attack2 |
hostile |
| respawn_anchor.charge | sounds/block/respawn_anchor/charge1 sounds/block/respawn_anchor/charge2 sounds/block/respawn_anchor/charge3 |
block |
| respawn_anchor.deplete | sounds/block/respawn_anchor/deplete1 sounds/block/respawn_anchor/deplete2 |
block |
| respawn_anchor.set_spawn | sounds/block/respawn_anchor/set_spawn1 sounds/block/respawn_anchor/set_spawn2 sounds/block/respawn_anchor/set_spawn3 |
block |
| respawn_anchor.ambient (max_distance = 7.0) |
sounds/block/respawn_anchor/ambient1 sounds/block/respawn_anchor/ambient2 sounds/block/respawn_anchor/ambient3 |
block |
| lodestone_compass.link_compass_to_lodestone (max_distance = 7.0) |
sounds/item/lock_compass1 sounds/item/lock_compass2 |
block |
| dig.lodestone | sounds/dig/lodestone1, load_on_low_memory = true sounds/dig/lodestone2 sounds/dig/lodestone3 sounds/dig/lodestone4 |
block |
| use.chain | sounds/step/chain1, load_on_low_memory = true sounds/step/chain2 sounds/step/chain3 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6 |
block |
| dig.chain | sounds/dig/chain1, load_on_low_memory = true sounds/dig/chain2 sounds/dig/chain3 sounds/dig/chain4 |
block |
| hit.chain | sounds/step/chain1, load_on_low_memory = true sounds/step/chain2 sounds/step/chain3 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6 |
block |
| fall.chain | sounds/step/chain1 sounds/step/chain2 sounds/step/chain3 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6 |
player |
| step.chain | sounds/step/chain3, load_on_low_memory = true sounds/step/chain1 sounds/step/chain2 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6 |
player |
| jump.chain | sounds/step/chain1 sounds/step/chain2, load_on_low_memory = true sounds/step/chain3 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6 |
player |
| land.chain | sounds/step/chain1 sounds/step/chain2 sounds/step/chain3 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6 |
player |
| use.vines | sounds/step/vines1, load_on_low_memory = true sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5 |
block |
| dig.vines | sounds/dig/vines1, load_on_low_memory = true sounds/dig/vines2 sounds/dig/vines3 sounds/dig/vines4 sounds/dig/vines5 sounds/dig/vines6 |
block |
| hit.vines | sounds/step/vines1, load_on_low_memory = true sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5 |
block |
| fall.vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5 |
player |
| step.vines | sounds/step/vines3, load_on_low_memory = true sounds/step/vines1 sounds/step/vines2 sounds/step/vines4 sounds/step/vines5 |
player |
| jump.vines | sounds/step/vines1 sounds/step/vines2, load_on_low_memory = true sounds/step/vines3 sounds/step/vines4 sounds/step/vines5 |
player |
| land.vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5 |
player |
| particle.soul_escape (max_distance = 12.0) |
sounds/particle/soulspeed1, volume = 0.25 sounds/particle/soulspeed2, volume = 0.25 sounds/particle/soulspeed3, volume = 0.25 sounds/particle/soulspeed4, volume = 0.25 sounds/particle/soulspeed5, volume = 0.25 sounds/particle/soulspeed6, volume = 0.25 sounds/particle/soulspeed7, volume = 0.25 sounds/particle/soulspeed8, volume = 0.25 sounds/particle/soulspeed9, volume = 0.25 sounds/particle/soulspeed10, volume = 0.25 sounds/particle/soulspeed11, volume = 0.25 sounds/particle/soulspeed12, volume = 0.25 sounds/particle/soulspeed13, volume = 0.25 |
player |
| smithing_table.use | sounds/random/smithing_table1, load_on_low_memory = true sounds/random/smithing_table2 sounds/random/smithing_table3 |
block |
| armor.equip_netherite | sounds/armor/equip_netherite1 sounds/armor/equip_netherite2 sounds/armor/equip_netherite3 sounds/armor/equip_netherite4 |
player |
| mob.phantom.flap | sounds/mob/phantom/flap1 sounds/mob/phantom/flap2 sounds/mob/phantom/flap3 sounds/mob/phantom/flap4 sounds/mob/phantom/flap5 sounds/mob/phantom/flap6 |
hostile |
| ambient.crimson_forest.loop | sounds/ambient/nether/crimson_forest/ambience, stream = true, is3D = false, volume = 4.0 | ambient |
| ambient.crimson_forest.additions | sounds/ambient/nether/crimson_forest/addition1, is3D = false, volume = 0.4, weight = 3 sounds/ambient/nether/crimson_forest/addition2, is3D = false, volume = 0.5, weight = 3 sounds/ambient/nether/crimson_forest/addition3, is3D = false, volume = 0.32, weight = 3 sounds/ambient/nether/crimson_forest/particles1, is3D = false, volume = 0.4, weight = 35 sounds/ambient/nether/crimson_forest/particles2, is3D = false, volume = 0.4, weight = 35 sounds/ambient/nether/crimson_forest/particles3, is3D = false, volume = 0.4, weight = 35 sounds/ambient/nether/crimson_forest/shine1, is3D = false, volume = 0.1, pitch = 0.5, weight = 6 sounds/ambient/nether/crimson_forest/shine2, is3D = false, volume = 0.1, pitch = 0.5, weight = 6 sounds/ambient/nether/crimson_forest/shine3, is3D = false, volume = 0.1, pitch = 0.5, weight = 6 sounds/ambient/nether/crimson_forest/shroom1, is3D = false, volume = 0.25, weight = 2 sounds/ambient/nether/crimson_forest/shroom2, is3D = false, volume = 0.25, weight = 2 sounds/ambient/nether/crimson_forest/shroom3, is3D = false, volume = 0.25, weight = 2 sounds/ambient/nether/crimson_forest/twang1, is3D = false, volume = 0.25, weight = 2 sounds/ambient/nether/crimson_forest/voom1, is3D = false, volume = 0.7, weight = 4 sounds/ambient/nether/crimson_forest/voom1, is3D = false, volume = 0.7, pitch = 0.8, weight = 4 sounds/ambient/nether/crimson_forest/voom2, is3D = false, volume = 0.7, weight = 4 sounds/ambient/nether/crimson_forest/voom2, is3D = false, volume = 0.7, pitch = 0.8, weight = 4 |
ambient |
| ambient.warped_forest.loop | sounds/ambient/nether/warped_forest/ambience, stream = true, is3D = false, volume = 4.0 | ambient |
| ambient.warped_forest.additions | sounds/ambient/nether/warped_forest/addition1, is3D = false, volume = 0.06, pitch = 0.8, weight = 3 sounds/ambient/nether/warped_forest/addition2, is3D = false, volume = 0.06, pitch = 0.7, weight = 3 sounds/ambient/nether/warped_forest/addition3, is3D = false, volume = 0.06, pitch = 0.1, weight = 3 sounds/ambient/nether/warped_forest/addition4, is3D = false, volume = 0.07, weight = 3 sounds/ambient/nether/warped_forest/addition5, is3D = false, volume = 0.07, weight = 3 sounds/ambient/nether/warped_forest/addition6, is3D = false, volume = 0.15, weight = 1 sounds/ambient/nether/warped_forest/enish1, is3D = false, volume = 0.1, pitch = 0.2, weight = 10 sounds/ambient/nether/warped_forest/enish2, is3D = false, volume = 0.1, pitch = 0.2, weight = 6 sounds/ambient/nether/warped_forest/enish3, is3D = false, volume = 0.07, pitch = 0.2, weight = 6 sounds/ambient/nether/warped_forest/help1, is3D = false, volume = 0.2, weight = 1 sounds/ambient/nether/warped_forest/help2, is3D = false, volume = 0.2, weight = 1 sounds/ambient/nether/warped_forest/here1, is3D = false, volume = 0.1, weight = 2 sounds/ambient/nether/warped_forest/here1, is3D = false, volume = 0.1, pitch = 0.7, weight = 2 sounds/ambient/nether/warped_forest/here2, is3D = false, volume = 0.2, weight = 3 sounds/ambient/nether/warped_forest/here2, is3D = false, volume = 0.2, pitch = 0.7, weight = 3 sounds/ambient/nether/warped_forest/here3, is3D = false, volume = 0.2, weight = 3 sounds/ambient/nether/crimson_forest/addition1, is3D = false, volume = 0.3, weight = 1 sounds/ambient/nether/crimson_forest/particles1, is3D = false, volume = 0.4, pitch = 0.8, weight = 40 sounds/ambient/nether/crimson_forest/particles2, is3D = false, volume = 0.3, pitch = 0.8, weight = 40 sounds/ambient/nether/crimson_forest/particles3, is3D = false, volume = 0.3, pitch = 0.8, weight = 40 |
ambient |
| ambient.soulsand_valley.loop | sounds/ambient/nether/soulsand_valley/ambience, stream = true, is3D = false, volume = 4.0 | ambient |
| ambient.soulsand_valley.additions | sounds/ambient/nether/soulsand_valley/sand1, is3D = false, weight = 25, volume = 0.2 sounds/ambient/nether/soulsand_valley/sand2, is3D = false, weight = 25, volume = 0.2 sounds/ambient/nether/soulsand_valley/sand3, is3D = false, weight = 2, volume = 0.4 sounds/ambient/nether/soulsand_valley/voices1, is3D = false, weight = 5, volume = 0.4 sounds/ambient/nether/soulsand_valley/voices2, is3D = false, weight = 5, volume = 0.4 sounds/ambient/nether/soulsand_valley/voices3, is3D = false, weight = 5, volume = 0.4 sounds/ambient/nether/soulsand_valley/voices4, is3D = false, weight = 5, volume = 0.8 sounds/ambient/nether/soulsand_valley/voices5, is3D = false, weight = 5, volume = 0.4 sounds/ambient/nether/soulsand_valley/voices5, is3D = false, weight = 5, pitch = 0.7, volume = 0.15 sounds/ambient/nether/soulsand_valley/whisper1, is3D = false, weight = 5, volume = 0.9 sounds/ambient/nether/soulsand_valley/whisper2, is3D = false, weight = 5, volume = 0.9 sounds/ambient/nether/soulsand_valley/whisper3, is3D = false, weight = 5, volume = 0.9 sounds/ambient/nether/soulsand_valley/whisper4, is3D = false, weight = 5, volume = 0.9 sounds/ambient/nether/soulsand_valley/whisper5, is3D = false, weight = 5, volume = 0.9 sounds/ambient/nether/soulsand_valley/whisper6, is3D = false, weight = 5, volume = 0.9 sounds/ambient/nether/soulsand_valley/whisper7, is3D = false, weight = 5, volume = 0.9 sounds/ambient/nether/soulsand_valley/whisper8, is3D = false, weight = 5, volume = 1 sounds/ambient/nether/soulsand_valley/wind1, is3D = false, weight = 25, volume = 0.3 sounds/ambient/nether/soulsand_valley/wind1, is3D = false, weight = 25, pitch = 0.75, volume = 0.3 sounds/ambient/nether/soulsand_valley/wind2, is3D = false, weight = 25, volume = 0.25 sounds/ambient/nether/soulsand_valley/wind2, is3D = false, weight = 25, pitch = 0.75, volume = 0.3 sounds/ambient/nether/soulsand_valley/wind3, is3D = false, weight = 25, volume = 0.25 sounds/ambient/nether/soulsand_valley/wind3, is3D = false, weight = 25, pitch = 0.75, volume = 0.3 sounds/ambient/nether/soulsand_valley/wind4, is3D = false, weight = 25, volume = 0.3 sounds/ambient/nether/soulsand_valley/wind4, is3D = false, weight = 25, pitch = 0.75, volume = 0.3 sounds/ambient/nether/soulsand_valley/with1, is3D = false, weight = 4, volume = 0.6 |
ambient |
| ambient.nether_wastes.loop | sounds/ambient/nether/nether_wastes/ambience, stream = true, is3D = false, volume = 4.0 | ambient |
| ambient.nether_wastes.additions | sounds/ambient/nether/nether_wastes/addition1, is3D = false, weight = 1, volume = 0.3 sounds/ambient/nether/nether_wastes/addition2, is3D = false, weight = 1, volume = 0.3 sounds/ambient/nether/nether_wastes/addition3, is3D = false, weight = 1, volume = 0.1 sounds/ambient/nether/nether_wastes/addition4, is3D = false, weight = 5, volume = 0.67 sounds/ambient/nether/nether_wastes/addition5, is3D = false, weight = 1, volume = 0.3 sounds/ambient/nether/nether_wastes/addition6, is3D = false, weight = 1, volume = 0.3 sounds/ambient/nether/nether_wastes/addition7, is3D = false, weight = 1, volume = 0.3 sounds/ambient/nether/nether_wastes/addition8, is3D = false, weight = 5, volume = 0.67 sounds/ambient/nether/nether_wastes/dark1, is3D = false, weight = 5, volume = 0.9 sounds/ambient/nether/nether_wastes/dark2, is3D = false, weight = 5, volume = 0.9 sounds/ambient/nether/nether_wastes/ground1, is3D = false, weight = 3, volume = 0.25 sounds/ambient/nether/nether_wastes/ground2, is3D = false, weight = 1, volume = 0.4 sounds/ambient/nether/nether_wastes/ground3, is3D = false, weight = 1, volume = 0.4 sounds/ambient/nether/nether_wastes/ground4, is3D = false, weight = 1, volume = 0.4 |
ambient |
| ambient.basalt_deltas.loop | sounds/ambient/nether/basalt_deltas/ambience, stream = true, is3D = false, volume = 4.0 | ambient |
| ambient.basalt_deltas.additions | sounds/ambient/nether/basalt_deltas/basaltground1, is3D = false, weight = 10, volume = 0.55 sounds/ambient/nether/basalt_deltas/basaltground2, is3D = false, weight = 10, volume = 0.55 sounds/ambient/nether/basalt_deltas/basaltground3, is3D = false, weight = 10, volume = 0.55 sounds/ambient/nether/basalt_deltas/click1, is3D = false, weight = 20, volume = 0.19 sounds/ambient/nether/basalt_deltas/click2, is3D = false, weight = 20, volume = 0.19 sounds/ambient/nether/basalt_deltas/click3, is3D = false, weight = 20, volume = 0.19 sounds/ambient/nether/basalt_deltas/click4, is3D = false, weight = 20, volume = 0.25 sounds/ambient/nether/basalt_deltas/click5, is3D = false, weight = 20, volume = 0.25 sounds/ambient/nether/basalt_deltas/click6, is3D = false, weight = 20, volume = 0.01 sounds/ambient/nether/basalt_deltas/click7, is3D = false, weight = 25, volume = 0.01 sounds/ambient/nether/basalt_deltas/click8, is3D = false, weight = 25, volume = 0.01 sounds/ambient/nether/basalt_deltas/debris1, is3D = false, weight = 40, volume = 0.35 sounds/ambient/nether/basalt_deltas/debris2, is3D = false, weight = 40, volume = 0.35 sounds/ambient/nether/basalt_deltas/debris3, is3D = false, weight = 40, volume = 0.35 sounds/ambient/nether/basalt_deltas/heavy_click1, is3D = false, weight = 20, volume = 0.25 sounds/ambient/nether/basalt_deltas/heavy_click2, is3D = false, weight = 20, volume = 0.25 sounds/ambient/nether/basalt_deltas/long_debris1, is3D = false, weight = 40, volume = 0.35 sounds/ambient/nether/basalt_deltas/long_debris2, is3D = false, weight = 40, volume = 0.35 sounds/ambient/nether/basalt_deltas/plode1, is3D = false, weight = 10, volume = 0.5 sounds/ambient/nether/basalt_deltas/plode2, is3D = false, weight = 10, volume = 0.5 sounds/ambient/nether/basalt_deltas/plode3, is3D = false, weight = 10, volume = 0.5 sounds/ambient/nether/basalt_deltas/twist1, is3D = false, weight = 1, volume = 0.66 sounds/ambient/nether/basalt_deltas/twist2, is3D = false, weight = 1, volume = 0.66 sounds/ambient/nether/basalt_deltas/twist3, is3D = false, weight = 1, volume = 0.77 sounds/ambient/nether/basalt_deltas/twist4, is3D = false, weight = 1, volume = 0.66 sounds/ambient/nether/soulsand_valley/wind1, is3D = false, weight = 25, volume = 0.3 sounds/ambient/nether/soulsand_valley/wind2, is3D = false, weight = 25, volume = 0.25 sounds/ambient/nether/soulsand_valley/wind3, is3D = false, weight = 25, volume = 0.25 sounds/ambient/nether/soulsand_valley/wind4, is3D = false, weight = 25, volume = 0.3 |
ambient |
| sign.ink_sac.use | sounds/item/ink_sac/ink_sac1, load_on_low_memory = true sounds/item/ink_sac/ink_sac2 sounds/item/ink_sac/ink_sac3 |
– |
| sign.dye.use | sounds/item/dye/dye, load_on_low_memory = true | – |
| mob.goat.prepare_ram | sounds/mob/goat/pre_ram1, volume = 0.8 sounds/mob/goat/pre_ram2, volume = 0.8 sounds/mob/goat/pre_ram3, volume = 0.8 sounds/mob/goat/pre_ram4, volume = 0.8 |
hostile |
| mob.goat.prepare_ram.screamer | sounds/mob/goat/screaming_pre_ram1, volume = 0.8 sounds/mob/goat/screaming_pre_ram2, volume = 0.8 sounds/mob/goat/screaming_pre_ram3, volume = 0.8 sounds/mob/goat/screaming_pre_ram4, volume = 0.8 sounds/mob/goat/screaming_pre_ram5, volume = 0.8 |
hostile |
| mob.goat.ram_impact | sounds/mob/goat/impact1, volume = 0.8 sounds/mob/goat/impact2, volume = 0.8 sounds/mob/goat/impact3, volume = 0.8 |
hostile |
| mob.goat.ram_impact.screamer | sounds/mob/goat/impact1, volume = 0.8 sounds/mob/goat/impact2, volume = 0.8 sounds/mob/goat/impact2, volume = 0.8 |
hostile |
| mob.goat.eat | sounds/mob/goat/eat1 sounds/mob/goat/eat2 sounds/mob/goat/eat3 |
neutral |
| mob.goat.ambient | sounds/mob/goat/idle1, volume = 0.82 sounds/mob/goat/idle2, volume = 0.82 sounds/mob/goat/idle3, volume = 0.84 sounds/mob/goat/idle4, volume = 0.84 sounds/mob/goat/idle5, volume = 0.84 sounds/mob/goat/idle6, volume = 0.84 sounds/mob/goat/idle7, volume = 0.83 sounds/mob/goat/idle8, volume = 0.84 |
neutral |
| mob.goat.ambient.screamer | sounds/mob/goat/idle1, volume = 0.82 sounds/mob/goat/idle2, volume = 0.82 sounds/mob/goat/idle3, volume = 0.84 sounds/mob/goat/idle4, volume = 0.84 sounds/mob/goat/idle5, volume = 0.84 sounds/mob/goat/idle6, volume = 0.84 sounds/mob/goat/idle7, volume = 0.83 sounds/mob/goat/idle8, volume = 0.84 sounds/mob/goat/scream1, volume = 0.9 sounds/mob/goat/scream2, volume = 0.9 sounds/mob/goat/scream3, volume = 0.9 sounds/mob/goat/scream4, volume = 0.9 sounds/mob/goat/scream5, volume = 0.9 sounds/mob/goat/scream6, volume = 0.9 sounds/mob/goat/scream7, volume = 0.9 sounds/mob/goat/scream8, volume = 0.9 sounds/mob/goat/scream9, volume = 0.9 |
neutral |
| mob.goat.death | sounds/mob/goat/death1, volume = 0.65 sounds/mob/goat/death2, volume = 0.65 sounds/mob/goat/death3, volume = 0.65 sounds/mob/goat/death4, volume = 0.65 sounds/mob/goat/death5, volume = 0.65 |
neutral |
| mob.goat.death.screamer | sounds/mob/goat/screaming_death1, volume = 0.65 sounds/mob/goat/screaming_death2, volume = 0.65 sounds/mob/goat/screaming_death3, volume = 0.65 |
neutral |
| mob.goat.hurt | sounds/mob/goat/hurt1, volume = 0.65 sounds/mob/goat/hurt2, volume = 0.65 sounds/mob/goat/hurt3, volume = 0.65 sounds/mob/goat/hurt4, volume = 0.65 |
neutral |
| mob.goat.hurt.screamer | sounds/mob/goat/screaming_hurt1, volume = 0.65 sounds/mob/goat/screaming_hurt2, volume = 0.65 sounds/mob/goat/screaming_hurt3, volume = 0.65 |
neutral |
| mob.goat.milk.screamer | sounds/mob/goat/screaming_milk1 sounds/mob/goat/screaming_milk2 sounds/mob/goat/screaming_milk3 sounds/mob/goat/screaming_milk4 sounds/mob/goat/screaming_milk5 |
neutral |
| mob.goat.step | sounds/mob/goat/step1, volume = 1 sounds/mob/goat/step2, volume = 1 sounds/mob/goat/step3, volume = 1 sounds/mob/goat/step4, volume = 1 sounds/mob/goat/step5, volume = 1 sounds/mob/goat/step6, volume = 1 |
neutral |
| dig.powder_snow | sounds/block/powder_snow/break1 sounds/block/powder_snow/break2 sounds/block/powder_snow/break3 sounds/block/powder_snow/break4 sounds/block/powder_snow/break5 sounds/block/powder_snow/break6 sounds/block/powder_snow/break7 |
block |
| fall.powder_snow | sounds/block/powder_snow/step1 sounds/block/powder_snow/step2 sounds/block/powder_snow/step3 sounds/block/powder_snow/step4 sounds/block/powder_snow/step5 sounds/block/powder_snow/step6 sounds/block/powder_snow/step7 sounds/block/powder_snow/step8 sounds/block/powder_snow/step9 sounds/block/powder_snow/step10 |
player |
| hit.powder_snow | sounds/block/powder_snow/step1, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step2, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step3, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step4, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step5, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step6, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step7, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step8, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step9, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step10, volume = 0.83, pitch = 1.3 |
block |
| place.powder_snow | sounds/block/powder_snow/break1 sounds/block/powder_snow/break2 sounds/block/powder_snow/break3 sounds/block/powder_snow/break4 sounds/block/powder_snow/break5 sounds/block/powder_snow/break6 sounds/block/powder_snow/break7 |
block |
| step.powder_snow | sounds/block/powder_snow/step1 sounds/block/powder_snow/step2 sounds/block/powder_snow/step3 sounds/block/powder_snow/step4 sounds/block/powder_snow/step5 sounds/block/powder_snow/step6 sounds/block/powder_snow/step7 sounds/block/powder_snow/step8 sounds/block/powder_snow/step9 sounds/block/powder_snow/step10 |
player |
| bucket.fill_powder_snow | sounds/bucket/fill_powder_snow1 sounds/bucket/fill_powder_snow2 |
player |
| bucket.empty_powder_snow | sounds/bucket/empty_powder_snow1 sounds/bucket/empty_powder_snow2 |
block |
| mob.axolotl.attack | sounds/mob/axolotl/attack1 sounds/mob/axolotl/attack2 sounds/mob/axolotl/attack3 sounds/mob/axolotl/attack4 |
neutral |
| mob.axolotl.idle_water | sounds/mob/axolotl/idle1 sounds/mob/axolotl/idle2 sounds/mob/axolotl/idle3 sounds/mob/axolotl/idle4 sounds/mob/axolotl/idle5 |
neutral |
| mob.axolotl.idle | sounds/mob/axolotl/idle_air1 sounds/mob/axolotl/idle_air2 sounds/mob/axolotl/idle_air3 sounds/mob/axolotl/idle_air4 sounds/mob/axolotl/idle_air5 |
neutral |
| mob.axolotl.splash | sounds/mob/axolotl/splash1, volume = 0.9, pitch = 1.2 sounds/mob/axolotl/splash2, volume = 0.9, pitch = 1.2 sounds/mob/axolotl/splash3, volume = 0.9, pitch = 1.2 |
neutral |
| mob.axolotl.swim | sounds/mob/axolotl/swim1 sounds/mob/axolotl/swim2 sounds/mob/axolotl/swim3 sounds/mob/axolotl/swim4 sounds/mob/axolotl/swim5 sounds/mob/axolotl/swim6 sounds/mob/axolotl/swim7 |
neutral |
| mob.axolotl.death | sounds/mob/axolotl/death1 sounds/mob/axolotl/death2 |
neutral |
| mob.axolotl.hurt | sounds/mob/axolotl/hurt1 sounds/mob/axolotl/hurt2 sounds/mob/axolotl/hurt3 sounds/mob/axolotl/hurt4 |
neutral |
| component.jump_to_block | sounds/component/jump_to_block/jump1 sounds/component/jump_to_block/jump2 |
neutral |
| mob.glow_squid.ambient | sounds/mob/glow_squid/ambient1 sounds/mob/glow_squid/ambient2 sounds/mob/glow_squid/ambient3 sounds/mob/glow_squid/ambient4 sounds/mob/glow_squid/ambient5 |
neutral |
| mob.glow_squid.death | sounds/mob/glow_squid/death1 sounds/mob/glow_squid/death2 sounds/mob/glow_squid/death3 |
neutral |
| mob.glow_squid.hurt | sounds/mob/glow_squid/hurt1 sounds/mob/glow_squid/hurt2 sounds/mob/glow_squid/hurt3 sounds/mob/glow_squid/hurt4 |
neutral |
| mob.glow_squid.ink_squirt | sounds/mob/glow_squid/squirt1 sounds/mob/glow_squid/squirt2 sounds/mob/glow_squid/squirt3 |
neutral |
| mob.player.hurt_drown | sounds/mob/player/hurt/drown1 sounds/mob/player/hurt/drown2, load_on_low_memory = true sounds/mob/player/hurt/drown3 sounds/mob/player/hurt/drown4 |
player |
| mob.player.hurt_on_fire | sounds/mob/player/hurt/fire_hurt1 sounds/mob/player/hurt/fire_hurt2, load_on_low_memory = true sounds/mob/player/hurt/fire_hurt3 |
player |
| mob.player.hurt_freeze | sounds/mob/player/hurt/freeze_hurt1 sounds/mob/player/hurt/freeze_hurt2, load_on_low_memory = true sounds/mob/player/hurt/freeze_hurt3 sounds/mob/player/hurt/freeze_hurt4 sounds/mob/player/hurt/freeze_hurt5 |
player |
| use.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6 |
block |
| break.dripstone_block | sounds/block/dripstone/break1 sounds/block/dripstone/break2 sounds/block/dripstone/break3 sounds/block/dripstone/break4 sounds/block/dripstone/break5 |
block |
| place.dripstone_block | sounds/block/dripstone/break1 sounds/block/dripstone/break2 sounds/block/dripstone/break3 sounds/block/dripstone/break4 sounds/block/dripstone/break5 |
block |
| hit.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6 |
block |
| fall.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6 |
player |
| step.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6 |
player |
| jump.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6 |
player |
| land.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6 |
player |
| use.pointed_dripstone | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6 |
block |
| break.pointed_dripstone | sounds/block/dripstone/break1 sounds/block/dripstone/break2 sounds/block/dripstone/break3 sounds/block/dripstone/break4 sounds/block/dripstone/break5 |
block |
| place.pointed_dripstone | sounds/block/dripstone/break1 sounds/block/dripstone/break2 sounds/block/dripstone/break3 sounds/block/dripstone/break4 sounds/block/dripstone/break5 |
block |
| hit.pointed_dripstone | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6 |
block |
| fall.pointed_dripstone | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6 |
player |
| step.pointed_dripstone | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6 |
player |
| jump.pointed_dripstone | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6 |
player |
| land.pointed_dripstone | sounds/block/pointed_dripstone/land1 sounds/block/pointed_dripstone/land2 sounds/block/pointed_dripstone/land3 sounds/block/pointed_dripstone/land4 sounds/block/pointed_dripstone/land5 |
player |
| drip.water.pointed_dripstone | sounds/block/pointed_dripstone/drip_water1 sounds/block/pointed_dripstone/drip_water2 sounds/block/pointed_dripstone/drip_water3 sounds/block/pointed_dripstone/drip_water4 sounds/block/pointed_dripstone/drip_water5 sounds/block/pointed_dripstone/drip_water6 sounds/block/pointed_dripstone/drip_water7 sounds/block/pointed_dripstone/drip_water8 sounds/block/pointed_dripstone/drip_water9 sounds/block/pointed_dripstone/drip_water10 sounds/block/pointed_dripstone/drip_water11 sounds/block/pointed_dripstone/drip_water12 sounds/block/pointed_dripstone/drip_water13 sounds/block/pointed_dripstone/drip_water14 sounds/block/pointed_dripstone/drip_water15 |
block |
| cauldron_drip.water.pointed_dripstone | sounds/block/pointed_dripstone/drip_water_cauldron1 sounds/block/pointed_dripstone/drip_water_cauldron2 sounds/block/pointed_dripstone/drip_water_cauldron3 sounds/block/pointed_dripstone/drip_water_cauldron4 sounds/block/pointed_dripstone/drip_water_cauldron5 sounds/block/pointed_dripstone/drip_water_cauldron6 sounds/block/pointed_dripstone/drip_water_cauldron7 sounds/block/pointed_dripstone/drip_water_cauldron8 |
block |
| drip.lava.pointed_dripstone | sounds/block/pointed_dripstone/drip_lava1 sounds/block/pointed_dripstone/drip_lava2 sounds/block/pointed_dripstone/drip_lava3 sounds/block/pointed_dripstone/drip_lava4 sounds/block/pointed_dripstone/drip_lava5 sounds/block/pointed_dripstone/drip_lava6 |
block |
| cauldron_drip.lava.pointed_dripstone | sounds/block/pointed_dripstone/drip_lava_cauldron1 sounds/block/pointed_dripstone/drip_lava_cauldron2 sounds/block/pointed_dripstone/drip_lava_cauldron3 sounds/block/pointed_dripstone/drip_lava_cauldron4 |
block |
| use.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6 |
block |
| dig.deepslate | sounds/block/deepslate/break1 sounds/block/deepslate/break2 sounds/block/deepslate/break3 sounds/block/deepslate/break4 |
block |
| hit.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6 |
block |
| place.deepslate | sounds/block/deepslate/place1 sounds/block/deepslate/place2 sounds/block/deepslate/place3 sounds/block/deepslate/place4 sounds/block/deepslate/place5 sounds/block/deepslate/place6 |
block |
| fall.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6 |
player |
| step.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6 |
player |
| jump.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6 |
player |
| land.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6 |
player |
| use.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5 sounds/block/deepslate_bricks/step6 |
block |
| dig.deepslate_bricks | sounds/block/deepslate_bricks/place1 sounds/block/deepslate_bricks/place2 sounds/block/deepslate_bricks/place3 sounds/block/deepslate_bricks/place4 sounds/block/deepslate_bricks/place5 sounds/block/deepslate_bricks/place6 |
block |
| hit.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5 |
block |
| place.deepslate_bricks | sounds/block/deepslate_bricks/place1 sounds/block/deepslate_bricks/place2 sounds/block/deepslate_bricks/place3 sounds/block/deepslate_bricks/place4 sounds/block/deepslate_bricks/place5 sounds/block/deepslate_bricks/place6 |
block |
| fall.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5 sounds/block/deepslate_bricks/step6 |
player |
| step.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5 |
player |
| jump.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5 |
player |
| land.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5 |
player |
| place.copper | sounds/block/copper/break1 sounds/block/copper/break2 sounds/block/copper/break3 sounds/block/copper/break4 |
block |
| step.copper | sounds/block/copper/step1 sounds/block/copper/step2 sounds/block/copper/step3 sounds/block/copper/step4 sounds/block/copper/step5 sounds/block/copper/step6 |
player |
| use.copper | sounds/block/copper/step1 sounds/block/copper/step2 sounds/block/copper/step3 sounds/block/copper/step4 sounds/block/copper/step5 sounds/block/copper/step6 |
block |
| dig.copper | sounds/block/copper/break1 sounds/block/copper/break2 sounds/block/copper/break3 sounds/block/copper/break4 |
block |
| fall.copper | sounds/block/copper/step1 sounds/block/copper/step2 sounds/block/copper/step3 sounds/block/copper/step4 sounds/block/copper/step5 sounds/block/copper/step6 |
player |
| hit.copper | sounds/block/copper/step1 sounds/block/copper/step2 sounds/block/copper/step3 sounds/block/copper/step4 sounds/block/copper/step5 sounds/block/copper/step6 |
block |
| copper.wax.on | sounds/item/honeycomb/wax_on1 sounds/item/honeycomb/wax_on2 sounds/item/honeycomb/wax_on3 |
neutral |
| copper.wax.off | sounds/item/axe/wax_off1 sounds/item/axe/wax_off2 sounds/item/axe/wax_off3 |
neutral |
| scrape | sounds/item/axe/scrape1 sounds/item/axe/scrape2 sounds/item/axe/scrape3 |
neutral |
| break.big_dripleaf | sounds/block/big_dripleaf/break1 sounds/block/big_dripleaf/break2 sounds/block/big_dripleaf/break3 sounds/block/big_dripleaf/break4 sounds/block/big_dripleaf/break5 sounds/block/big_dripleaf/break6 |
block |
| fall.big_dripleaf | sounds/block/big_dripleaf/step1 sounds/block/big_dripleaf/step2 sounds/block/big_dripleaf/step3 sounds/block/big_dripleaf/step4 sounds/block/big_dripleaf/step5 sounds/block/big_dripleaf/step6 |
player |
| hit.big_dripleaf | sounds/block/big_dripleaf/step1 sounds/block/big_dripleaf/step2 sounds/block/big_dripleaf/step3 sounds/block/big_dripleaf/step4 sounds/block/big_dripleaf/step5 sounds/block/big_dripleaf/step6 |
block |
| jump.big_dripleaf | sounds/block/big_dripleaf/step1 sounds/block/big_dripleaf/step2 sounds/block/big_dripleaf/step3 sounds/block/big_dripleaf/step4 sounds/block/big_dripleaf/step5 sounds/block/big_dripleaf/step6 |
player |
| land.big_dripleaf | sounds/block/big_dripleaf/step1 sounds/block/big_dripleaf/step2 sounds/block/big_dripleaf/step3 sounds/block/big_dripleaf/step4 sounds/block/big_dripleaf/step5 sounds/block/big_dripleaf/step6 |
player |
| place.big_dripleaf | sounds/block/big_dripleaf/break1 sounds/block/big_dripleaf/break2 sounds/block/big_dripleaf/break3 sounds/block/big_dripleaf/break4 sounds/block/big_dripleaf/break5 sounds/block/big_dripleaf/break6 |
block |
| step.big_dripleaf | sounds/block/big_dripleaf/step1 sounds/block/big_dripleaf/step2 sounds/block/big_dripleaf/step3 sounds/block/big_dripleaf/step4 sounds/block/big_dripleaf/step5 sounds/block/big_dripleaf/step6 |
player |
| tilt_down.big_dripleaf | sounds/block/big_dripleaf/tilt_down1 sounds/block/big_dripleaf/tilt_down2 sounds/block/big_dripleaf/tilt_down3 sounds/block/big_dripleaf/tilt_down4 sounds/block/big_dripleaf/tilt_down5 |
block |
| tilt_up.big_dripleaf | sounds/block/big_dripleaf/tilt_up1 sounds/block/big_dripleaf/tilt_up2 sounds/block/big_dripleaf/tilt_up3 sounds/block/big_dripleaf/tilt_up4 |
block |
| break.hanging_roots | sounds/block/hanging_roots/break1 sounds/block/hanging_roots/break2 sounds/block/hanging_roots/break3 sounds/block/hanging_roots/break4 |
block |
| place.hanging_roots | sounds/block/hanging_roots/break1 sounds/block/hanging_roots/break2 sounds/block/hanging_roots/break3 sounds/block/hanging_roots/break4 |
block |
| use.hanging_roots | sounds/block/hanging_roots/break1 sounds/block/hanging_roots/break2 sounds/block/hanging_roots/break3 sounds/block/hanging_roots/break4 |
block |
| hit.hanging_roots | sounds/block/hanging_roots/step1 sounds/block/hanging_roots/step2 sounds/block/hanging_roots/step3 sounds/block/hanging_roots/step4 sounds/block/hanging_roots/step5 sounds/block/hanging_roots/step6 |
block |
| fall.hanging_roots | sounds/block/hanging_roots/step1 sounds/block/hanging_roots/step2 sounds/block/hanging_roots/step3 sounds/block/hanging_roots/step4 sounds/block/hanging_roots/step5 sounds/block/hanging_roots/step6 |
player |
| step.hanging_roots | sounds/block/hanging_roots/step1 sounds/block/hanging_roots/step2 sounds/block/hanging_roots/step3 sounds/block/hanging_roots/step4 sounds/block/hanging_roots/step5 sounds/block/hanging_roots/step6 |
player |
| jump.hanging_roots | sounds/block/hanging_roots/step1 sounds/block/hanging_roots/step2 sounds/block/hanging_roots/step3 sounds/block/hanging_roots/step4 sounds/block/hanging_roots/step5 sounds/block/hanging_roots/step6 |
player |
| land.hanging_roots | sounds/block/hanging_roots/step1 sounds/block/hanging_roots/step2 sounds/block/hanging_roots/step3 sounds/block/hanging_roots/step4 sounds/block/hanging_roots/step5 sounds/block/hanging_roots/step6 |
player |
| break.spore_blossom | sounds/block/spore_blossom/break1 sounds/block/spore_blossom/break2 sounds/block/spore_blossom/break3 sounds/block/spore_blossom/break4 sounds/block/spore_blossom/break5 |
block |
| fall.spore_blossom | sounds/block/spore_blossom/step1 sounds/block/spore_blossom/step2 sounds/block/spore_blossom/step3 sounds/block/spore_blossom/step4 sounds/block/spore_blossom/step5 sounds/block/spore_blossom/step6 |
player |
| hit.spore_blossom | sounds/block/spore_blossom/break1 sounds/block/spore_blossom/break2 sounds/block/spore_blossom/break3 sounds/block/spore_blossom/break4 sounds/block/spore_blossom/break5 |
block |
| place.spore_blossom | sounds/block/spore_blossom/break1 sounds/block/spore_blossom/break2 sounds/block/spore_blossom/break3 sounds/block/spore_blossom/break4 sounds/block/spore_blossom/break5 |
block |
| step.spore_blossom | sounds/block/spore_blossom/step1 sounds/block/spore_blossom/step2 sounds/block/spore_blossom/step3 sounds/block/spore_blossom/step4 sounds/block/spore_blossom/step5 sounds/block/spore_blossom/step6 |
player |
| land.spore_blossom | sounds/block/spore_blossom/step1 sounds/block/spore_blossom/step2 sounds/block/spore_blossom/step3 sounds/block/spore_blossom/step4 sounds/block/spore_blossom/step5 sounds/block/spore_blossom/step6 |
player |
| jump.spore_blossom | sounds/block/spore_blossom/step1 sounds/block/spore_blossom/step2 sounds/block/spore_blossom/step3 sounds/block/spore_blossom/step4 sounds/block/spore_blossom/step5 sounds/block/spore_blossom/step6 |
player |
| use.spore_blossom | sounds/block/spore_blossom/step1 sounds/block/spore_blossom/step2 sounds/block/spore_blossom/step3 sounds/block/spore_blossom/step4 sounds/block/spore_blossom/step5 sounds/block/spore_blossom/step6 |
block |
| dig.azalea_leaves | sounds/block/azalea_leaves/break1 sounds/block/azalea_leaves/break2 sounds/block/azalea_leaves/break3 sounds/block/azalea_leaves/break4 sounds/block/azalea_leaves/break5 sounds/block/azalea_leaves/break6 sounds/block/azalea_leaves/break7 |
block |
| fall.azalea_leaves | sounds/block/azalea_leaves/step1 sounds/block/azalea_leaves/step2 sounds/block/azalea_leaves/step3 sounds/block/azalea_leaves/step4 sounds/block/azalea_leaves/step5 |
player |
| hit.azalea_leaves | sounds/block/azalea_leaves/step1, volume = 0.83, pitch = 1.3 sounds/block/azalea_leaves/step2, volume = 0.83, pitch = 1.3 sounds/block/azalea_leaves/step3, volume = 0.83, pitch = 1.3 sounds/block/azalea_leaves/step4, volume = 0.83, pitch = 1.3 sounds/block/azalea_leaves/step5, volume = 0.83, pitch = 1.3 |
block |
| place.azalea_leaves | sounds/block/azalea_leaves/break1 sounds/block/azalea_leaves/break2 sounds/block/azalea_leaves/break3 sounds/block/azalea_leaves/break4 sounds/block/azalea_leaves/break5 sounds/block/azalea_leaves/break6 sounds/block/azalea_leaves/break7 |
block |
| step.azalea_leaves | sounds/block/azalea_leaves/step1 sounds/block/azalea_leaves/step2 sounds/block/azalea_leaves/step3 sounds/block/azalea_leaves/step4 sounds/block/azalea_leaves/step5 |
player |
| break.azalea | sounds/block/azalea/break1 sounds/block/azalea/break2 sounds/block/azalea/break3 sounds/block/azalea/break4 sounds/block/azalea/break5 sounds/block/azalea/break6 |
block |
| fall.azalea | sounds/block/azalea/step1 sounds/block/azalea/step2 sounds/block/azalea/step3 sounds/block/azalea/step4 sounds/block/azalea/step5 sounds/block/azalea/step6 |
player |
| hit.azalea | sounds/block/azalea/step1 sounds/block/azalea/step2 sounds/block/azalea/step3 sounds/block/azalea/step4 sounds/block/azalea/step5 sounds/block/azalea/step6 |
block |
| jump.azalea | sounds/block/azalea/step1 sounds/block/azalea/step2 sounds/block/azalea/step3 sounds/block/azalea/step4 sounds/block/azalea/step5 sounds/block/azalea/step6 |
player |
| land.azalea | sounds/block/azalea/step1 sounds/block/azalea/step2 sounds/block/azalea/step3 sounds/block/azalea/step4 sounds/block/azalea/step5 sounds/block/azalea/step6 |
player |
| place.azalea | sounds/block/azalea/break1 sounds/block/azalea/break2 sounds/block/azalea/break3 sounds/block/azalea/break4 sounds/block/azalea/break5 sounds/block/azalea/break6 |
block |
| step.azalea | sounds/block/azalea/step1 sounds/block/azalea/step2 sounds/block/azalea/step3 sounds/block/azalea/step4 sounds/block/azalea/step5 sounds/block/azalea/step6 |
player |
| use.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5 |
block |
| dig.cave_vines | sounds/block/cave_vines/break1 sounds/block/cave_vines/break2 sounds/block/cave_vines/break3 sounds/block/cave_vines/break4 sounds/block/cave_vines/break5 |
block |
| hit.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5 |
block |
| fall.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5 |
player |
| step.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5 |
player |
| jump.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5 |
player |
| land.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5 |
player |
| pick_berries.cave_vines | sounds/block/sweet_berry_bush/pick_from_bush1 sounds/block/sweet_berry_bush/pick_from_bush2 |
block |
| use.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6 |
block |
| dig.moss | sounds/block/moss/break1 sounds/block/moss/break2 sounds/block/moss/break3 sounds/block/moss/break4 sounds/block/moss/break5 |
block |
| hit.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6 |
block |
| fall.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6 |
player |
| step.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6 |
player |
| place.moss | sounds/block/moss/break1 sounds/block/moss/break2 sounds/block/moss/break3 sounds/block/moss/break4 sounds/block/moss/break5 |
block |
| land.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6 |
player |
| jump.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6 |
player |
| item.spyglass.use | sounds/item/spyglass/use | player |
| item.spyglass.stop_using | sounds/item/spyglass/stop | player |
| break.amethyst_block | sounds/block/amethyst/break1, volume = 1 sounds/block/amethyst/break2, volume = 1 sounds/block/amethyst/break3, volume = 1 sounds/block/amethyst/break4, volume = 1 |
block |
| chime.amethyst_block | sounds/block/amethyst/shimmer, volume = 1 | block |
| fall.amethyst_block | sounds/block/amethyst/step1, volume = 1 sounds/block/amethyst/step2, volume = 1 sounds/block/amethyst/step3, volume = 1 sounds/block/amethyst/step4, volume = 1 sounds/block/amethyst/step5, volume = 1 sounds/block/amethyst/step6, volume = 1 sounds/block/amethyst/step7, volume = 1 sounds/block/amethyst/step8, volume = 1 sounds/block/amethyst/step9, volume = 1 sounds/block/amethyst/step10, volume = 1 sounds/block/amethyst/step11, volume = 1 sounds/block/amethyst/step12, volume = 1 sounds/block/amethyst/step14, volume = 1 |
player |
| hit.amethyst_block | sounds/block/amethyst/step1, volume = 1 sounds/block/amethyst/step2, volume = 1 sounds/block/amethyst/step3, volume = 1 sounds/block/amethyst/step4, volume = 1 sounds/block/amethyst/step5, volume = 1 sounds/block/amethyst/step6, volume = 1 sounds/block/amethyst/step7, volume = 1 sounds/block/amethyst/step8, volume = 1 sounds/block/amethyst/step9, volume = 1 sounds/block/amethyst/step10, volume = 1 sounds/block/amethyst/step11, volume = 1 sounds/block/amethyst/step12, volume = 1 |
block |
| place.amethyst_block | sounds/block/amethyst/place1, volume = 1 sounds/block/amethyst/place2, volume = 1 sounds/block/amethyst/place3, volume = 1 sounds/block/amethyst/place4, volume = 1 |
block |
| step.amethyst_block | sounds/block/amethyst/step1, volume = 1 sounds/block/amethyst/step2, volume = 1 sounds/block/amethyst/step3, volume = 1 sounds/block/amethyst/step4, volume = 1 sounds/block/amethyst/step5, volume = 1 sounds/block/amethyst/step6, volume = 1 sounds/block/amethyst/step7, volume = 1 sounds/block/amethyst/step8, volume = 1 sounds/block/amethyst/step9, volume = 1 sounds/block/amethyst/step10, volume = 1 sounds/block/amethyst/step11, volume = 1 sounds/block/amethyst/step12, volume = 1 sounds/block/amethyst/step13, volume = 1 sounds/block/amethyst/step14, volume = 1 |
player |
| break.amethyst_cluster | sounds/block/amethyst_cluster/break1, pitch = 0.8, volume = 0.8 sounds/block/amethyst_cluster/break2, pitch = 0.8, volume = 0.8 sounds/block/amethyst_cluster/break3, pitch = 0.8, volume = 0.8 sounds/block/amethyst_cluster/break4, pitch = 0.8, volume = 0.8 |
block |
| fall.amethyst_cluster | sounds/block/amethyst/step1, volume = 1 sounds/block/amethyst/step2, volume = 1 sounds/block/amethyst/step3, volume = 1 sounds/block/amethyst/step4, volume = 1 sounds/block/amethyst/step5, volume = 1 sounds/block/amethyst/step6, volume = 1 sounds/block/amethyst/step7, volume = 1 sounds/block/amethyst/step8, volume = 1 sounds/block/amethyst/step9, volume = 1 sounds/block/amethyst/step10, volume = 1 sounds/block/amethyst/step11, volume = 1 sounds/block/amethyst/step12, volume = 1 sounds/block/amethyst/step14, volume = 1 |
player |
| hit.amethyst_cluster | sounds/block/amethyst/step1, volume = 1 sounds/block/amethyst/step2, volume = 1 sounds/block/amethyst/step3, volume = 1 sounds/block/amethyst/step4, volume = 1 sounds/block/amethyst/step5, volume = 1 sounds/block/amethyst/step6, volume = 1 sounds/block/amethyst/step7, volume = 1 sounds/block/amethyst/step8, volume = 1 sounds/block/amethyst/step9, volume = 1 sounds/block/amethyst/step10, volume = 1 sounds/block/amethyst/step11, volume = 1 sounds/block/amethyst/step12, volume = 1 |
block |
| place.amethyst_cluster | sounds/block/amethyst_cluster/place1, volume = 0.9 sounds/block/amethyst_cluster/place2, volume = 0.9 sounds/block/amethyst_cluster/place3, volume = 0.9 sounds/block/amethyst_cluster/place4, volume = 0.9 |
block |
| step.amethyst_cluster | sounds/block/amethyst/step1, volume = 1 sounds/block/amethyst/step2, volume = 1 sounds/block/amethyst/step3, volume = 1 sounds/block/amethyst/step4, volume = 1 sounds/block/amethyst/step5, volume = 1 sounds/block/amethyst/step6, volume = 1 sounds/block/amethyst/step7, volume = 1 sounds/block/amethyst/step8, volume = 1 sounds/block/amethyst/step9, volume = 1 sounds/block/amethyst/step10, volume = 1 sounds/block/amethyst/step11, volume = 1 sounds/block/amethyst/step12, volume = 1 sounds/block/amethyst/step13, volume = 1 sounds/block/amethyst/step14, volume = 1 |
player |
| break.large_amethyst_bud | sounds/block/amethyst_cluster/break1, pitch = 0.85, volume = 0.7 sounds/block/amethyst_cluster/break2, pitch = 0.85, volume = 0.7 sounds/block/amethyst_cluster/break3, pitch = 0.85, volume = 0.7 sounds/block/amethyst_cluster/break4, pitch = 0.85, volume = 0.7 |
block |
| place.large_amethyst_bud | sounds/block/amethyst_cluster/place1, volume = 0.75 sounds/block/amethyst_cluster/place2, volume = 0.75 sounds/block/amethyst_cluster/place3, volume = 0.75 sounds/block/amethyst_cluster/place4, volume = 0.75 |
block |
| break.medium_amethyst_bud | sounds/block/amethyst_cluster/break1, pitch = 0.95, volume = 0.55 sounds/block/amethyst_cluster/break2, pitch = 0.95, volume = 0.55 sounds/block/amethyst_cluster/break3, pitch = 0.95, volume = 0.55 sounds/block/amethyst_cluster/break4, pitch = 0.95, volume = 0.55 |
block |
| place.medium_amethyst_bud | sounds/block/amethyst_cluster/place1, pitch: = 1.1, volume = 0.5 sounds/block/amethyst_cluster/place2, pitch: = 1.1, volume = 0.5 sounds/block/amethyst_cluster/place3, pitch: = 1.1, volume = 0.5 sounds/block/amethyst_cluster/place4, pitch: = 1.1, volume = 0.5 |
block |
| break.small_amethyst_bud | sounds/block/amethyst_cluster/break1, volume = 0.4 sounds/block/amethyst_cluster/break2, volume = 0.4 sounds/block/amethyst_cluster/break3, volume = 0.4 sounds/block/amethyst_cluster/break4, volume = 0.4 |
block |
| place.small_amethyst_bud | sounds/block/amethyst_cluster/place1, pitch: = 1.2, volume = 0.4 sounds/block/amethyst_cluster/place2, pitch: = 1.2, volume = 0.4 sounds/block/amethyst_cluster/place3, pitch: = 1.2, volume = 0.4 sounds/block/amethyst_cluster/place4, pitch: = 1.2, volume = 0.4 |
block |
| break.tuff | sounds/block/tuff/break1, volume = 1 sounds/block/tuff/break2, volume = 1 sounds/block/tuff/break3, volume = 1 sounds/block/tuff/break4, volume = 1 |
block |
| step.tuff | sounds/block/tuff/step1, volume = 1 sounds/block/tuff/step2, volume = 1 sounds/block/tuff/step3, volume = 1 sounds/block/tuff/step4, volume = 1 sounds/block/tuff/step5, volume = 1 sounds/block/tuff/step6, volume = 1 |
player |
| place.tuff | sounds/block/tuff/break1, volume = 1 sounds/block/tuff/break2, volume = 1 sounds/block/tuff/break3, volume = 1 sounds/block/tuff/break4, volume = 1 |
block |
| hit.tuff | sounds/block/tuff/step1, volume = 1 sounds/block/tuff/step2, volume = 1 sounds/block/tuff/step3, volume = 1 sounds/block/tuff/step4, volume = 1 sounds/block/tuff/step5, volume = 1 sounds/block/tuff/step6, volume = 1 |
block |
| fall.tuff | sounds/block/tuff/step1, volume = 1 sounds/block/tuff/step2, volume = 1 sounds/block/tuff/step3, volume = 1 sounds/block/tuff/step4, volume = 1 sounds/block/tuff/step5, volume = 1 sounds/block/tuff/step6, volume = 1 |
player |
| break.calcite | sounds/block/calcite/break1, volume = 0.9 sounds/block/calcite/break2, volume = 0.9 sounds/block/calcite/break3, volume = 0.9 sounds/block/calcite/break4, volume = 0.9 |
block |
| step.calcite | sounds/block/calcite/step1, volume = 1 sounds/block/calcite/step2, volume = 1 sounds/block/calcite/step3, volume = 1 sounds/block/calcite/step4, volume = 1 sounds/block/calcite/step5, volume = 1 sounds/block/calcite/step6, volume = 1 |
player |
| place.calcite | sounds/block/calcite/place1, volume = 0.94 sounds/block/calcite/place2, volume = 0.94 sounds/block/calcite/place3, volume = 0.94 sounds/block/calcite/place4, volume = 0.94 |
block |
| hit.calcite | sounds/block/calcite/step1, volume = 1 sounds/block/calcite/step2, volume = 1 sounds/block/calcite/step3, volume = 1 sounds/block/calcite/step4, volume = 1 sounds/block/calcite/step5, volume = 1 sounds/block/calcite/step6, volume = 1 |
block |
| fall.calcite | sounds/block/calcite/step1, volume = 1 sounds/block/calcite/step2, volume = 1 sounds/block/calcite/step3, volume = 1 sounds/block/calcite/step4, volume = 1 sounds/block/calcite/step5, volume = 1 sounds/block/calcite/step6, volume = 1 |
player |
| item.bone_meal.use | sounds/item/bonemeal/bonemeal1 sounds/item/bonemeal/bonemeal2 sounds/item/bonemeal/bonemeal3 sounds/item/bonemeal/bonemeal4 sounds/item/bonemeal/bonemeal5 |
block |
| mob.squid.ink_squirt | sounds/mob/squid/squirt1 sounds/mob/squid/squirt2 sounds/mob/squid/squirt3 |
neutral |
| mob.skeleton.convert_to_stray | sounds/mob/stray/convert1 sounds/mob/stray/convert2 sounds/mob/stray/convert3 |
neutral |
| cake.add_candle | sounds/block/cake/add_candle1 sounds/block/cake/add_candle2 sounds/block/cake/add_candle3 |
block |
| ambient.candle | sounds/block/candle/ambient1, volume = 0.7, pitch = 0.8 sounds/block/candle/ambient2, volume = 0.7, pitch = 0.8 sounds/block/candle/ambient3, volume = 0.7, pitch = 0.8 sounds/block/candle/ambient1, volume = 0.8, pitch = 0.9 sounds/block/candle/ambient2, volume = 0.8, pitch = 0.9 sounds/block/candle/ambient3, volume = 0.8, pitch = 0.9 sounds/block/candle/ambient1, volume = 1 sounds/block/candle/ambient2, volume = 1 sounds/block/candle/ambient3, volume = 1 |
block |
| extinguish.candle | sounds/block/candle/extinguish1, volume = 1 sounds/block/candle/extinguish2, volume = 1 sounds/block/candle/extinguish3, volume = 1 sounds/block/candle/extinguish1, volume = 1.0, pitch = 0.9 sounds/block/candle/extinguish2, volume = 1.0, pitch = 0.9 sounds/block/candle/extinguish3, volume = 1.0, pitch = 0.9 sounds/block/candle/extinguish1, volume = 1.0, pitch = 1.1 sounds/block/candle/extinguish2, volume = 1.0, pitch = 1.1 sounds/block/candle/extinguish3, volume = 1.0, pitch = 1.1 sounds/block/candle/extinguish1, volume = 0.9, pitch = 0.9 sounds/block/candle/extinguish2, volume = 0.9, pitch = 0.9 sounds/block/candle/extinguish3, volume = 0.9, pitch = 0.9 sounds/block/candle/extinguish1, volume = 0.9, pitch = 1.1 sounds/block/candle/extinguish2, volume = 0.9, pitch = 1.1 sounds/block/candle/extinguish3, volume = 0.9, pitch = 1.1 sounds/block/candle/extinguish1, volume = 0.9, pitch = 1.0 sounds/block/candle/extinguish2, volume = 0.9, pitch = 1.0 sounds/block/candle/extinguish3, volume = 0.9, pitch = 1.0 |
block |
| use.candle | sounds/block/candle/step1 sounds/block/candle/step2 sounds/block/candle/step3 |
block |
| dig.candle | sounds/block/candle/break1 sounds/block/candle/break2 sounds/block/candle/break3 |
block |
| step.candle | sounds/block/candle/step1 sounds/block/candle/step2 sounds/block/candle/step3 |
block |
| hit.candle | sounds/block/candle/step1 sounds/block/candle/step2 sounds/block/candle/step3 |
block |
| block.click | sounds/random/click, volume = 0.2 | block |
| use.dirt_with_roots | sounds/block/rooted_dirt/step1 sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6 |
block |
| break.dirt_with_roots | sounds/block/rooted_dirt/break1 sounds/block/rooted_dirt/break2 sounds/block/rooted_dirt/break3 sounds/block/rooted_dirt/break4 |
block |
| hit.dirt_with_roots | sounds/block/rooted_dirt/step1, load_on_low_memory = true sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6 |
block |
| place.dirt_with_roots | sounds/block/rooted_dirt/step1 sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6 |
block |
| fall.dirt_with_roots | sounds/block/rooted_dirt/step1 sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6 |
player |
| step.dirt_with_roots | sounds/block/rooted_dirt/step1, load_on_low_memory = true sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6 |
player |
| jump.dirt_with_roots | sounds/block/rooted_dirt/step1 sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6, load_on_low_memory = true |
player |
| land.dirt_with_roots | sounds/block/rooted_dirt/step1 sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6 |
player |
| block.bowhit | sounds/random/bowhit1 sounds/random/bowhit2 sounds/random/bowhit3 sounds/random/bowhit4 |
block |
| music.game.dripstone_caves | sounds/music/game/wending, load_on_low_memory = true, stream = true, volume = 0.4, weight = 2 sounds/music/game/infinite_amethyst, load_on_low_memory = true, stream = true, volume = 0.4, weight = 1 sounds/music/game/an_ordinary_day, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal1, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal4, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/nuance1, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/nuance2, load_on_low_memory = true, stream = true, weight = 1 |
music |
| music.game.grove | sounds/music/game/comforting_memories, load_on_low_memory = true, stream = true, volume = 0.4, weight = 1 sounds/music/game/infinite_amethyst, load_on_low_memory = true, stream = true, volume = 0.4, weight = 1 sounds/music/game/wending, load_on_low_memory = true, stream = true, volume = 0.4, weight = 1 sounds/music/game/piano3, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/calm1, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/calm2, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/calm3, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/nuance1, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/nuance2, load_on_low_memory = true, stream = true, weight = 1 |
music |
| music.game.jagged_peaks | sounds/music/game/floating_dream, load_on_low_memory = true, stream = true, volume = 0.4 sounds/music/game/stand_tall, load_on_low_memory = true, stream = true, volume = 0.4 sounds/music/game/wending, load_on_low_memory = true, stream = true, volume = 0.4 sounds/music/game/piano1, load_on_low_memory = true, stream = true sounds/music/game/piano2, load_on_low_memory = true, stream = true sounds/music/game/piano3, load_on_low_memory = true, stream = true sounds/music/game/nuance1, load_on_low_memory = true, stream = true sounds/music/game/nuance2, load_on_low_memory = true, stream = true sounds/music/game/hal1, load_on_low_memory = true, stream = true sounds/music/game/hal2, load_on_low_memory = true, stream = true |
music |
| music.game.lush_caves | sounds/music/game/an_ordinary_day, stream = true, volume = 0.4, weight = 2 sounds/music/game/left_to_bloom, stream = true, volume = 0.4, weight = 4 sounds/music/game/one_more_day, stream = true, volume = 0.4, weight = 2 sounds/music/game/floating_dream, stream = true, volume = 0.4, weight = 2 sounds/music/game/piano3, stream = true, weight = 2 sounds/music/game/calm1, stream = true, weight = 2 sounds/music/game/calm2, stream = true, weight = 2 sounds/music/game/calm3, stream = true, weight = 2 sounds/music/game/aerie, stream = true, volume = 0.4 sounds/music/game/firebugs, stream = true, volume = 0.4 sounds/music/game/labyrinthine, stream = true, volume = 0.4 |
music |
| music.game.meadow | sounds/music/game/one_more_day, load_on_low_memory = true, stream = true, volume = 0.4, weight = 2 sounds/music/game/left_to_bloom, load_on_low_memory = true, stream = true, volume = 0.4, weight = 1 sounds/music/game/hal1, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal2, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal3, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal4, load_on_low_memory = true, stream = true, weight = 1 |
music |
| music.game.frozen_peaks | sounds/music/game/stand_tall, load_on_low_memory = true, stream = true, volume = 0.4, weight = 2 sounds/music/game/one_more_day, load_on_low_memory = true, stream = true, volume = 0.4, weight = 1 sounds/music/game/piano1, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/piano2, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/piano3, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal1, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal2, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal3, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal4, load_on_low_memory = true, stream = true, weight = 1 |
music |
| music.game.snowy_slopes | sounds/music/game/an_ordinary_day, load_on_low_memory = true, stream = true, volume = 0.4, weight = 1 sounds/music/game/stand_tall, load_on_low_memory = true, stream = true, volume = 0.4, weight = 1 sounds/music/game/one_more_day, load_on_low_memory = true, stream = true, volume = 0.4, weight = 1 sounds/music/game/hal1, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal2, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal3, load_on_low_memory = true, stream = true, weight = 1 |
music |
| music.game.stony_peaks | sounds/music/game/stand_tall, load_on_low_memory = true, stream = true, volume = 0.4, weight = 2 sounds/music/game/wending, load_on_low_memory = true, stream = true, volume = 0.4, weight = 1 sounds/music/game/piano1, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/piano2, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/piano3, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal1, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal2, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal3, load_on_low_memory = true, stream = true, weight = 1 sounds/music/game/hal4, load_on_low_memory = true, stream = true, weight = 1 |
music |
| music.game.basalt_deltas | sounds/music/game/nether/so_below, stream = true, load_on_low_memory = true, volume = 0.5, weight = 7 sounds/music/game/nether/nether1, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether2, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether3, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether4, stream = true, load_on_low_memory = true, weight = 1 |
music |
| music.game.soul_sand_valley | sounds/music/game/nether/so_below, stream = true, load_on_low_memory = true, volume = 0.5, weight = 7 sounds/music/game/nether/nether1, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether2, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether3, stream = true, load_on_low_memory = true, weight = 1 sounds/music/game/nether/nether4, stream = true, load_on_low_memory = true, weight = 1 |
music |
| music.game.warped_forest | music | |
| record.otherside (max_distance = 64.0) |
sounds/music/game/records/otherside, stream = true, volume = 0.5, load_on_low_memory = true | – |
| mob.irongolem.crack | sounds/mob/irongolem/crack1, volume = 0.8 sounds/mob/irongolem/crack2, volume = 0.8 sounds/mob/irongolem/crack1, volume = 0.8, pitch = 0.8 sounds/mob/irongolem/crack2, volume = 0.8, pitch = 0.8 |
neutral |
| mob.irongolem.repair | sounds/mob/irongolem/repair | neutral |
| mob.warden.nearby_close (max_distance = 80.0) |
sounds/mob/warden/nearby_close_1 sounds/mob/warden/nearby_close_2 sounds/mob/warden/nearby_close_3 sounds/mob/warden/nearby_close_4 |
hostile |
| mob.warden.nearby_closer (max_distance = 80.0) |
sounds/mob/warden/nearby_closer_1 sounds/mob/warden/nearby_closer_2 sounds/mob/warden/nearby_closer_3 |
hostile |
| mob.warden.nearby_closest (max_distance = 80.0) |
sounds/mob/warden/nearby_closest_1 sounds/mob/warden/nearby_closest_2 sounds/mob/warden/nearby_closest_3 |
hostile |
| mob.warden.agitated (max_distance = 80.0) |
sounds/mob/warden/agitated_1 sounds/mob/warden/agitated_2 sounds/mob/warden/agitated_3 sounds/mob/warden/agitated_4 sounds/mob/warden/agitated_5 sounds/mob/warden/agitated_6 |
hostile |
| mob.warden.angry (max_distance = 80.0) |
sounds/mob/warden/angry_1 sounds/mob/warden/angry_2 sounds/mob/warden/angry_3 sounds/mob/warden/angry_4 sounds/mob/warden/angry_5 sounds/mob/warden/angry_6 |
hostile |
| mob.warden.listening (max_distance = 160.0) |
sounds/mob/warden/listening_1 sounds/mob/warden/listening_2 sounds/mob/warden/listening_3 sounds/mob/warden/listening_4 sounds/mob/warden/listening_5 |
hostile |
| mob.warden.listening_angry (max_distance = 160.0) |
sounds/mob/warden/listening_angry_1 sounds/mob/warden/listening_angry_2 sounds/mob/warden/listening_angry_3 sounds/mob/warden/listening_angry_4 sounds/mob/warden/listening_angry_5 |
hostile |
| mob.warden.sniff (max_distance = 80.0) |
sounds/mob/warden/sniff_1 sounds/mob/warden/sniff_2 sounds/mob/warden/sniff_3 sounds/mob/warden/sniff_4 |
hostile |
| mob.warden.dig (max_distance = 80.0) |
sounds/mob/warden/dig | hostile |
| mob.warden.emerge (max_distance = 80.0) |
sounds/mob/warden/emerge | hostile |
| mob.warden.roar (max_distance = 48.0) |
sounds/mob/warden/roar_1 sounds/mob/warden/roar_2 sounds/mob/warden/roar_3 sounds/mob/warden/roar_4 sounds/mob/warden/roar_5 |
hostile |
| mob.warden.step (max_distance = 160.0) |
sounds/mob/warden/step_1 sounds/mob/warden/step_2 sounds/mob/warden/step_3 sounds/mob/warden/step_4 |
hostile |
| mob.warden.idle (max_distance = 64.0) |
sounds/mob/warden/idle_1 sounds/mob/warden/idle_2 sounds/mob/warden/idle_3 sounds/mob/warden/idle_4 sounds/mob/warden/idle_5 sounds/mob/warden/idle_6 sounds/mob/warden/idle_7 sounds/mob/warden/idle_8 sounds/mob/warden/idle_9 sounds/mob/warden/idle_10 sounds/mob/warden/idle_11 sounds/mob/warden/idle_12 |
hostile |
| mob.warden.heartbeat (max_distance = 80.0) |
sounds/mob/warden/heartbeat_1 sounds/mob/warden/heartbeat_2 sounds/mob/warden/heartbeat_3 sounds/mob/warden/heartbeat_4 |
hostile |
| mob.warden.clicking (max_distance = 80.0) |
sounds/mob/warden/tendril_clicks_1 sounds/mob/warden/tendril_clicks_2 sounds/mob/warden/tendril_clicks_3 sounds/mob/warden/tendril_clicks_4 sounds/mob/warden/tendril_clicks_5 sounds/mob/warden/tendril_clicks_6 |
hostile |
| mob.warden.attack (max_distance = 80.0) |
sounds/mob/warden/attack_impact_1 sounds/mob/warden/attack_impact_2 |
hostile |
| mob.warden.hurt | sounds/mob/warden/hurt_1 sounds/mob/warden/hurt_2 sounds/mob/warden/hurt_3 sounds/mob/warden/hurt_4 |
hostile |
| mob.warden.death | sounds/mob/warden/death_1 sounds/mob/warden/death_2 |
hostile |
| use.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6 |
block |
| break.sculk_sensor | sounds/block/sculk_sensor/break1 sounds/block/sculk_sensor/break2 sounds/block/sculk_sensor/break3 sounds/block/sculk_sensor/break4 sounds/block/sculk_sensor/break5 |
block |
| place.sculk_sensor | sounds/block/sculk_sensor/place1 sounds/block/sculk_sensor/place2 sounds/block/sculk_sensor/place3 sounds/block/sculk_sensor/place4 sounds/block/sculk_sensor/place5 |
block |
| hit.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6 |
block |
| fall.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6 |
player |
| step.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6 |
player |
| jump.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6 |
player |
| land.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6 |
player |
| power.on.sculk_sensor | sounds/block/sculk_sensor/sculk_clicking1 sounds/block/sculk_sensor/sculk_clicking2 sounds/block/sculk_sensor/sculk_clicking3 sounds/block/sculk_sensor/sculk_clicking4 sounds/block/sculk_sensor/sculk_clicking5 sounds/block/sculk_sensor/sculk_clicking6 |
block |
| power.off.sculk_sensor | sounds/block/sculk_sensor/sculk_clicking_stop1 sounds/block/sculk_sensor/sculk_clicking_stop2 sounds/block/sculk_sensor/sculk_clicking_stop3 sounds/block/sculk_sensor/sculk_clicking_stop4 sounds/block/sculk_sensor/sculk_clicking_stop5 |
block |
| bloom.sculk_catalyst | sounds/particle/soulspeed1 sounds/particle/soulspeed2 sounds/particle/soulspeed3 sounds/particle/soulspeed4 sounds/particle/soulspeed5 sounds/particle/soulspeed6 sounds/particle/soulspeed7 sounds/particle/soulspeed8 sounds/particle/soulspeed9 sounds/particle/soulspeed10 sounds/particle/soulspeed11 sounds/particle/soulspeed12 sounds/particle/soulspeed13 |
block |
| hit.sculk_catalyst | sounds/block/sculk_catalyst/step1 sounds/block/sculk_catalyst/step2 sounds/block/sculk_catalyst/step3 sounds/block/sculk_catalyst/step4 sounds/block/sculk_catalyst/step5 sounds/block/sculk_catalyst/step6 |
block |
| step.sculk_catalyst | sounds/block/sculk_catalyst/step1 sounds/block/sculk_catalyst/step2 sounds/block/sculk_catalyst/step3 sounds/block/sculk_catalyst/step4 sounds/block/sculk_catalyst/step5 sounds/block/sculk_catalyst/step6 |
neutral |
| place.sculk_catalyst | sounds/block/sculk_catalyst/place1 sounds/block/sculk_catalyst/place2 sounds/block/sculk_catalyst/place3 sounds/block/sculk_catalyst/place4 sounds/block/sculk_catalyst/place5 |
block |
| break.sculk_catalyst | sounds/block/sculk_catalyst/break1 sounds/block/sculk_catalyst/break2 sounds/block/sculk_catalyst/break3 sounds/block/sculk_catalyst/break4 sounds/block/sculk_catalyst/break5 sounds/block/sculk_catalyst/break6 sounds/block/sculk_catalyst/break7 sounds/block/sculk_catalyst/break8 sounds/block/sculk_catalyst/break9 sounds/block/sculk_catalyst/break10 |
block |
| step.sculk_vein | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6 |
block |
| break.sculk_vein | sounds/block/sculk_vein/break1 sounds/block/sculk_vein/break2 sounds/block/sculk_vein/break3 sounds/block/sculk_vein/break4 sounds/block/sculk_vein/break5 |
block |
| spread.sculk | sounds/block/sculk/spread1 sounds/block/sculk/spread2 sounds/block/sculk/spread3 sounds/block/sculk/spread4 sounds/block/sculk/spread5 |
neutral |
| charge.sculk | sounds/block/sculk/charge1 sounds/block/sculk/charge2 sounds/block/sculk/charge3 sounds/block/sculk/charge4 sounds/block/sculk/charge5 |
neutral |
| hit.sculk | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6 |
block |
| step.sculk | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6 |
neutral |
| place.sculk | sounds/block/sculk/place1 sounds/block/sculk/place2 sounds/block/sculk/place3 sounds/block/sculk/place4 sounds/block/sculk/place5 |
block |
| break.sculk | sounds/block/sculk/break1 sounds/block/sculk/break2 sounds/block/sculk/break3 sounds/block/sculk/break4 sounds/block/sculk/break5 sounds/block/sculk/break6 sounds/block/sculk/break7 sounds/block/sculk/break8 sounds/block/sculk/break9 sounds/block/sculk/break10 sounds/block/sculk/break11 sounds/block/sculk/break12 sounds/block/sculk/break13 sounds/block/sculk/break14 |
block |
| fall.sculk_shrieker | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6 |
neutral |
| hit.sculk_shrieker | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6 |
block |
| step.sculk_shrieker | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6 |
block |
| place.sculk_shrieker | sounds/block/sculk_shrieker/place1 sounds/block/sculk_shrieker/place2 sounds/block/sculk_shrieker/place3 sounds/block/sculk_shrieker/place4 sounds/block/sculk_shrieker/place5 |
block |
| break.sculk_shrieker | sounds/block/sculk_shrieker/break1 sounds/block/sculk_shrieker/break2 sounds/block/sculk_shrieker/break3 sounds/block/sculk_shrieker/break4 sounds/block/sculk_shrieker/break5 sounds/block/sculk_shrieker/break6 |
block |
| shriek.sculk_shrieker (max_distance = 32.0) |
sounds/block/sculk_shrieker/shriek1, volume = 0.85 sounds/block/sculk_shrieker/shriek2, volume = 0.85 sounds/block/sculk_shrieker/shriek3, volume = 0.85 sounds/block/sculk_shrieker/shriek4, volume = 0.85 sounds/block/sculk_shrieker/shriek5, volume = 0.85 |
block |
| mob.frog.death | sounds/mob/frog/death1, volume = 0.65 sounds/mob/frog/death2, volume = 0.65 sounds/mob/frog/death3, volume = 0.65 |
neutral |
| mob.frog.eat | sounds/mob/frog/eat1, volume = 0.6 sounds/mob/frog/eat1, pitch = 0.9, volume = 0.6 sounds/mob/frog/eat2, volume = 0.6 sounds/mob/frog/eat2, pitch = 0.9, volume = 0.6 sounds/mob/frog/eat3, volume = 0.6 sounds/mob/frog/eat3, pitch = 0.9, volume = 0.6 sounds/mob/frog/eat4, volume = 0.6 sounds/mob/frog/eat4, pitch = 0.9, volume = 0.6 |
neutral |
| mob.frog.hurt | sounds/mob/frog/hurt1 sounds/mob/frog/hurt2 sounds/mob/frog/hurt3 sounds/mob/frog/hurt4 sounds/mob/frog/hurt5 |
neutral |
| mob.frog.ambient | sounds/mob/frog/idle1, volume = 0.8, pitch = 0.95 sounds/mob/frog/idle2, volume = 0.82, pitch = 0.9 sounds/mob/frog/idle3, volume = 0.9, pitch = 0.9 sounds/mob/frog/idle4, volume = 0.8, pitch = 0.95 sounds/mob/frog/idle5, volume = 0.85, pitch = 0.9 sounds/mob/frog/idle6, volume = 0.9, pitch = 0.9 sounds/mob/frog/idle7, volume = 0.7, pitch = 0.9 sounds/mob/frog/idle8, volume = 0.3, pitch = 0.9 |
neutral |
| mob.frog.jump_to_block | sounds/mob/frog/long_jump1, volume = 0.12 sounds/mob/frog/long_jump1, volume = 0.12, pitch = 0.8 sounds/mob/frog/long_jump2, volume = 0.12 sounds/mob/frog/long_jump2, volume = 0.12, pitch = 0.8 sounds/mob/frog/long_jump3, volume = 0.12 sounds/mob/frog/long_jump3, volume = 0.12, pitch = 0.8 sounds/mob/frog/long_jump4, volume = 0.12 sounds/mob/frog/long_jump4, volume = 0.12, pitch = 0.8 |
neutral |
| mob.frog.step | sounds/mob/frog/step1, volume = 1 sounds/mob/frog/step2, volume = 1 sounds/mob/frog/step3, volume = 1 sounds/mob/frog/step4, volume = 1 |
neutral |
| mob.frog.tongue | sounds/mob/frog/tongue1, volume = 0.5 sounds/mob/frog/tongue2, volume = 0.5 sounds/mob/frog/tongue3, volume = 0.5 sounds/mob/frog/tongue4, volume = 0.5 |
hostile |
| break.frog_spawn | sounds/block/frog_spawn/break1 sounds/block/frog_spawn/break2 sounds/block/frog_spawn/break3 sounds/block/frog_spawn/break4 |
block |
| hatch.frog_spawn | sounds/block/frog_spawn/hatch1 sounds/block/frog_spawn/hatch2 sounds/block/frog_spawn/hatch3 sounds/block/frog_spawn/hatch4 sounds/block/frog_spawn/hatch5 |
block |
| step.frog_spawn | sounds/block/frog_spawn/step1 sounds/block/frog_spawn/step2 sounds/block/frog_spawn/step3 sounds/block/frog_spawn/step4 sounds/block/frog_spawn/step5 sounds/block/frog_spawn/step6 |
block |
| break.froglight | sounds/block/froglight/break1 sounds/block/froglight/break2 sounds/block/froglight/break3 sounds/block/froglight/break4 |
block |
| step.froglight | sounds/block/froglight/step1 sounds/block/froglight/step2 sounds/block/froglight/step3 sounds/block/froglight/step4 sounds/block/froglight/step5 sounds/block/froglight/step6 |
block |
| mob.frog.lay_spawn | sounds/mob/frog/lay_spawn1, volume = 0.25, pitch = 1.0 sounds/mob/frog/lay_spawn2, volume = 0.25, pitch = 1.0 |
hostile |
| mob.tadpole.death | sounds/mob/tadpole/death1, volume = 0.65 sounds/mob/tadpole/death2, volume = 0.65 |
neutral |
| mob.tadpole.hurt | sounds/mob/tadpole/hurt1 sounds/mob/tadpole/hurt2 sounds/mob/tadpole/hurt3 sounds/mob/tadpole/hurt4 |
neutral |
| mob.tadpole.convert_to_frog | sounds/mob/frog/idle1, volume = 0.8, pitch = 0.95 sounds/mob/frog/idle2, volume = 0.82, pitch = 0.9 sounds/mob/frog/idle3, volume = 0.9, pitch = 0.9 sounds/mob/frog/idle4, volume = 0.8, pitch = 0.95 sounds/mob/frog/idle5, volume = 0.85, pitch = 0.9 sounds/mob/frog/idle6, volume = 0.9, pitch = 0.9 sounds/mob/frog/idle7, volume = 0.7, pitch = 0.9 sounds/mob/frog/idle8, volume = 0.3, pitch = 0.9 |
neutral |
| mob.allay.death | sounds/mob/allay/death1, volume = 0.5 sounds/mob/allay/death2, volume = 0.5 |
neutral |
| mob.allay.hurt | sounds/mob/allay/hurt1, volume = 0.5 sounds/mob/allay/hurt2, volume = 0.5 |
neutral |
| mob.allay.item_given | sounds/mob/allay/item_given1, volume = 0.1 sounds/mob/allay/item_given2, volume = 0.1 sounds/mob/allay/item_given3, volume = 0.1 sounds/mob/allay/item_given4, volume = 0.1 |
neutral |
| mob.allay.item_taken | sounds/mob/allay/item_taken1, volume = 0.1, pitch = 1.25 sounds/mob/allay/item_taken2, volume = 0.1, pitch = 1.25 sounds/mob/allay/item_taken3, volume = 0.1, pitch = 1.25 sounds/mob/allay/item_taken4, volume = 0.1, pitch = 1.25 |
neutral |
| mob.allay.item_thrown | sounds/mob/allay/throw, volume = 0.3, pitch = 0.5 sounds/mob/allay/throw, volume = 0.3, pitch = 0.5625 sounds/mob/allay/throw, volume = 0.3, pitch = 0.625 sounds/mob/allay/throw, volume = 0.3, pitch = 0.75 sounds/mob/allay/throw, volume = 0.3, pitch = 0.9375 sounds/mob/allay/throw, volume = 0.3, pitch = 1 sounds/mob/allay/throw, volume = 0.3, pitch = 1.125 sounds/mob/allay/throw, volume = 0.3, pitch = 1.25 sounds/mob/allay/throw, volume = 0.3, pitch = 1.5 sounds/mob/allay/throw, volume = 0.3, pitch = 1.875 sounds/mob/allay/throw, volume = 0.3, pitch = 2 sounds/mob/allay/throw, volume = 0.3, pitch = 2.25 sounds/mob/allay/throw, volume = 0.3, pitch = 2.5 sounds/mob/allay/throw, volume = 0.3, pitch = 3 sounds/mob/allay/throw, volume = 0.3, pitch = 3.75 sounds/mob/allay/throw, volume = 0.3, pitch = 4 |
neutral |
| mob.allay.idle | sounds/mob/allay/idle_without_item1, volume = 0.12 sounds/mob/allay/idle_without_item2, volume = 0.12 sounds/mob/allay/idle_without_item3, volume = 0.12 sounds/mob/allay/idle_without_item4, volume = 0.12 |
neutral |
| mob.allay.idle_holding | sounds/mob/allay/idle_with_item1, volume = 0.25, pitch = 1.25 sounds/mob/allay/idle_with_item2, volume = 0.25, pitch = 1.25 sounds/mob/allay/idle_with_item3, volume = 0.25, pitch = 1.25 sounds/mob/allay/idle_with_item4, volume = 0.25, pitch = 1.25 |
neutral |
| mob.warden.sonic_boom (max_distance = 160.0) |
sounds/mob/warden/sonic_boom1 sounds/mob/warden/sonic_boom2 sounds/mob/warden/sonic_boom3 sounds/mob/warden/sonic_boom4 |
hostile |
| mob.warden.sonic_charge (max_distance = 160.0) |
sounds/mob/warden/sonic_charge1 sounds/mob/warden/sonic_charge2 sounds/mob/warden/sonic_charge3 sounds/mob/warden/sonic_charge4 |
hostile |
| block.mangrove_roots.break | sounds/block/mangrove_roots/break1 sounds/block/mangrove_roots/break2 sounds/block/mangrove_roots/break3 sounds/block/mangrove_roots/break4 sounds/block/mangrove_roots/break5 sounds/block/mangrove_roots/break6 |
block |
| block.mangrove_roots.fall | sounds/block/mangrove_roots/step1 sounds/block/mangrove_roots/step2 sounds/block/mangrove_roots/step3 sounds/block/mangrove_roots/step4 sounds/block/mangrove_roots/step5 sounds/block/mangrove_roots/step6 |
block |
| block.mangrove_roots.hit | sounds/block/mangrove_roots/step1 sounds/block/mangrove_roots/step2 sounds/block/mangrove_roots/step3 sounds/block/mangrove_roots/step4 sounds/block/mangrove_roots/step5 sounds/block/mangrove_roots/step6 |
block |
| block.mangrove_roots.place | sounds/block/mangrove_roots/break1 sounds/block/mangrove_roots/break2 sounds/block/mangrove_roots/break3 sounds/block/mangrove_roots/break4 sounds/block/mangrove_roots/break5 sounds/block/mangrove_roots/break6 |
block |
| block.mangrove_roots.step | sounds/block/mangrove_roots/step1 sounds/block/mangrove_roots/step2 sounds/block/mangrove_roots/step3 sounds/block/mangrove_roots/step4 sounds/block/mangrove_roots/step5 sounds/block/mangrove_roots/step6 |
block |
| block.muddy_mangrove_roots.break | sounds/block/muddy_mangrove_roots/break1 sounds/block/muddy_mangrove_roots/break2 sounds/block/muddy_mangrove_roots/break3 sounds/block/muddy_mangrove_roots/break4 sounds/block/muddy_mangrove_roots/break5 sounds/block/muddy_mangrove_roots/break6 |
block |
| block.muddy_mangrove_roots.fall | sounds/block/muddy_mangrove_roots/step1 sounds/block/muddy_mangrove_roots/step2 sounds/block/muddy_mangrove_roots/step3 sounds/block/muddy_mangrove_roots/step4 sounds/block/muddy_mangrove_roots/step5 sounds/block/muddy_mangrove_roots/step6 |
block |
| block.muddy_mangrove_roots.hit | sounds/block/muddy_mangrove_roots/step1 sounds/block/muddy_mangrove_roots/step2 sounds/block/muddy_mangrove_roots/step3 sounds/block/muddy_mangrove_roots/step4 sounds/block/muddy_mangrove_roots/step5 sounds/block/muddy_mangrove_roots/step6 |
block |
| block.muddy_mangrove_roots.place | sounds/block/muddy_mangrove_roots/break1 sounds/block/muddy_mangrove_roots/break2 sounds/block/muddy_mangrove_roots/break3 sounds/block/muddy_mangrove_roots/break4 sounds/block/muddy_mangrove_roots/break5 sounds/block/muddy_mangrove_roots/break6 |
block |
| block.muddy_mangrove_roots.step | sounds/block/muddy_mangrove_roots/step1 sounds/block/muddy_mangrove_roots/step2 sounds/block/muddy_mangrove_roots/step3 sounds/block/muddy_mangrove_roots/step4 sounds/block/muddy_mangrove_roots/step5 sounds/block/muddy_mangrove_roots/step6 |
block |
| block.mud_bricks.break | sounds/block/mud_bricks/break1 sounds/block/mud_bricks/break2 sounds/block/mud_bricks/break3 sounds/block/mud_bricks/break4 sounds/block/mud_bricks/break5 sounds/block/mud_bricks/break6 |
block |
| block.mud_bricks.fall | sounds/block/mud_bricks/step1 sounds/block/mud_bricks/step2 sounds/block/mud_bricks/step3 sounds/block/mud_bricks/step4 sounds/block/mud_bricks/step5 sounds/block/mud_bricks/step6 |
block |
| block.mud_bricks.hit | sounds/block/mud_bricks/step1 sounds/block/mud_bricks/step2 sounds/block/mud_bricks/step3 sounds/block/mud_bricks/step4 sounds/block/mud_bricks/step5 sounds/block/mud_bricks/step6 |
block |
| block.mud_bricks.place | sounds/block/mud_bricks/break1 sounds/block/mud_bricks/break2 sounds/block/mud_bricks/break3 sounds/block/mud_bricks/break4 sounds/block/mud_bricks/break5 sounds/block/mud_bricks/break6 |
block |
| block.mud_bricks.step | sounds/block/mud_bricks/step1 sounds/block/mud_bricks/step2 sounds/block/mud_bricks/step3 sounds/block/mud_bricks/step4 sounds/block/mud_bricks/step5 sounds/block/mud_bricks/step6 |
block |
| block.mud.break | sounds/block/mud/break1 sounds/block/mud/break2 sounds/block/mud/break3 sounds/block/mud/break4 sounds/block/mud/break5 sounds/block/mud/break6 |
block |
| block.mud.fall | sounds/block/mud/step1 sounds/block/mud/step2 sounds/block/mud/step3 sounds/block/mud/step4 sounds/block/mud/step5 sounds/block/mud/step6 |
block |
| block.mud.hit | sounds/block/mud/step1 sounds/block/mud/step2 sounds/block/mud/step3 sounds/block/mud/step4 sounds/block/mud/step5 sounds/block/mud/step6 |
block |
| block.mud.place | sounds/block/mud/break1 sounds/block/mud/break2 sounds/block/mud/break3 sounds/block/mud/break4 sounds/block/mud/break5 sounds/block/mud/break6 |
block |
| block.mud.step | sounds/block/mud/step1 sounds/block/mud/step2 sounds/block/mud/step3 sounds/block/mud/step4 sounds/block/mud/step5 sounds/block/mud/step6 |
block |
| block.packed_mud.break | sounds/block/packed_mud/break1 sounds/block/packed_mud/break2 sounds/block/packed_mud/break3 sounds/block/packed_mud/break4 sounds/block/packed_mud/break5 sounds/block/packed_mud/break6 |
block |
| block.packed_mud.fall | sounds/block/packed_mud/step1 sounds/block/packed_mud/step2 sounds/block/packed_mud/step3 sounds/block/packed_mud/step4 sounds/block/packed_mud/step5 sounds/block/packed_mud/step6 |
block |
| block.packed_mud.hit | sounds/block/packed_mud/step1 sounds/block/packed_mud/step2 sounds/block/packed_mud/step3 sounds/block/packed_mud/step4 sounds/block/packed_mud/step5 sounds/block/packed_mud/step6 |
block |
| block.packed_mud.place | sounds/block/packed_mud/break1 sounds/block/packed_mud/break2 sounds/block/packed_mud/break3 sounds/block/packed_mud/break4 sounds/block/packed_mud/break5 sounds/block/packed_mud/break6 |
block |
| block.packed_mud.step | sounds/block/packed_mud/step1 sounds/block/packed_mud/step2 sounds/block/packed_mud/step3 sounds/block/packed_mud/step4 sounds/block/packed_mud/step5 sounds/block/packed_mud/step6 |
block |
| music.game.deep_dark | sounds/music/game/ancestry, stream = true | music |
| music.game.swamp_music | sounds/music/game/aerie, stream = true sounds/music/game/firebugs, stream = true sounds/music/game/labyrinthine, stream = true |
music |
| music.game_and_wild_equal_chance | sounds/music/game/calm1, stream = true, volume = 0.2 sounds/music/game/calm2, stream = true, volume = 0.2 sounds/music/game/calm3, stream = true, volume = 0.2 sounds/music/game/hal1, stream = true, volume = 0.1 sounds/music/game/hal2, stream = true, volume = 0.2 sounds/music/game/hal3, stream = true, volume = 0.1 sounds/music/game/hal4, stream = true, volume = 0.2 sounds/music/game/nuance1, stream = true, volume = 0.3 sounds/music/game/nuance2, stream = true, volume = 0.3 sounds/music/game/piano1, stream = true, volume = 0.2 sounds/music/game/piano2, stream = true, volume = 0.2 sounds/music/game/piano3, stream = true, volume = 0.2 sounds/music/game/one_more_day, volume = 0.4, stream = true sounds/music/game/floating_dream, volume = 0.4, stream = true sounds/music/game/left_to_bloom, volume = 0.4, stream = true sounds/music/game/comforting_memories, volume = 0.4, stream = true sounds/music/game/aerie, stream = true, volume = 0.4 sounds/music/game/firebugs, stream = true, volume = 0.4 sounds/music/game/labyrinthine, stream = true, volume = 0.4 |
music |
| music.game_and_wild_favor_game | sounds/music/game/calm1, stream = true, volume = 0.2, weight = 3 sounds/music/game/calm2, stream = true, volume = 0.2, weight = 3 sounds/music/game/calm3, stream = true, volume = 0.2, weight = 3 sounds/music/game/hal1, stream = true, volume = 0.1, weight = 3 sounds/music/game/hal2, stream = true, volume = 0.2, weight = 3 sounds/music/game/hal3, stream = true, volume = 0.1, weight = 3 sounds/music/game/hal4, stream = true, volume = 0.2, weight = 3 sounds/music/game/nuance1, stream = true, volume = 0.3, weight = 3 sounds/music/game/nuance2, stream = true, volume = 0.3, weight = 3 sounds/music/game/piano1, stream = true, volume = 0.2, weight = 3 sounds/music/game/piano2, stream = true, volume = 0.2, weight = 3 sounds/music/game/piano3, stream = true, volume = 0.2, weight = 3 sounds/music/game/one_more_day, volume = 0.4, stream = true, weight = 3 sounds/music/game/floating_dream, volume = 0.4, stream = true, weight = 3 sounds/music/game/left_to_bloom, volume = 0.4, stream = true, weight = 3 sounds/music/game/comforting_memories, volume = 0.4, stream = true, weight = 3 sounds/music/game/aerie, stream = true, volume = 0.4 sounds/music/game/firebugs, stream = true, volume = 0.4 sounds/music/game/labyrinthine, stream = true, volume = 0.4 |
music |
| mob.goat.horn_break | sounds/mob/goat/horn_break1 sounds/mob/goat/horn_break2 sounds/mob/goat/horn_break3 sounds/mob/goat/horn_break4 |
hostile |
| horn.call.0 | sounds/item/horn/call0 | record |
| horn.call.1 | sounds/item/horn/call1 | record |
| horn.call.2 | sounds/item/horn/call2 | record |
| horn.call.3 | sounds/item/horn/call3 | record |
| horn.call.4 | sounds/item/horn/call4 | record |
| horn.call.5 | sounds/item/horn/call5 | record |
| horn.call.6 | sounds/item/horn/call6 | record |
| horn.call.7 | sounds/item/horn/call7 | record |
| record.5 (max_distance = 64.0) |
sounds/music/game/records/5, stream = true, volume = 0.5, load_on_low_memory = true | – |
| block.enchanting_table.use | sounds/block/enchanting_table/enchant1, volume = 1 sounds/block/enchanting_table/enchant2, volume = 1 sounds/block/enchanting_table/enchant3, volume = 1 |
block |
| random.wood_click | sounds/random/wood_click, volume = 0.3, load_on_low_memory = true | block |
| break.nether_wood | sounds/block/nether_wood/break1 sounds/block/nether_wood/break2 sounds/block/nether_wood/break3 sounds/block/nether_wood/break4 |
block |
| fall.nether_wood | sounds/block/nether_wood/step1 sounds/block/nether_wood/step2 sounds/block/nether_wood/step3 sounds/block/nether_wood/step4 sounds/block/nether_wood/step5 |
player |
| hit.nether_wood | sounds/block/nether_wood/step1 sounds/block/nether_wood/step2 sounds/block/nether_wood/step3 sounds/block/nether_wood/step4 sounds/block/nether_wood/step5 |
block |
| place.nether_wood | sounds/block/nether_wood/break1 sounds/block/nether_wood/break2 sounds/block/nether_wood/break3 sounds/block/nether_wood/break4 |
block |
| step.nether_wood | sounds/block/nether_wood/step1 sounds/block/nether_wood/step2 sounds/block/nether_wood/step3 sounds/block/nether_wood/step4 sounds/block/nether_wood/step5 |
player |
| click_off.nether_wood_button | sounds/block/nether_wood_button/nether_wood_button | block |
| click_on.nether_wood_button | sounds/block/nether_wood_button/nether_wood_button | block |
| close.nether_wood_door | sounds/block/nether_wood_door/toggle1 sounds/block/nether_wood_door/toggle2 sounds/block/nether_wood_door/toggle3 sounds/block/nether_wood_door/toggle4 |
block |
| open.nether_wood_door | sounds/block/nether_wood_door/toggle1 sounds/block/nether_wood_door/toggle2 sounds/block/nether_wood_door/toggle3 sounds/block/nether_wood_door/toggle4 |
block |
| close.nether_wood_fence_gate | sounds/block/nether_wood_fence/toggle1 sounds/block/nether_wood_fence/toggle2 sounds/block/nether_wood_fence/toggle3 sounds/block/nether_wood_fence/toggle4 |
block |
| open.nether_wood_fence_gate | sounds/block/nether_wood_fence/toggle1 sounds/block/nether_wood_fence/toggle2 sounds/block/nether_wood_fence/toggle3 sounds/block/nether_wood_fence/toggle4 |
block |
| click_off.nether_wood_pressure_plate | sounds/random/click, pitch = 0.7, volume = 0.3 | block |
| click_on.nether_wood_pressure_plate | sounds/random/click, pitch = 0.8, volume = 0.3 | block |
| close.nether_wood_trapdoor | sounds/block/nether_wood_trapdoor/toggle1 sounds/block/nether_wood_trapdoor/toggle2 sounds/block/nether_wood_trapdoor/toggle3 sounds/block/nether_wood_trapdoor/toggle4 |
block |
| open.nether_wood_trapdoor | sounds/block/nether_wood_trapdoor/toggle1 sounds/block/nether_wood_trapdoor/toggle2 sounds/block/nether_wood_trapdoor/toggle3 sounds/block/nether_wood_trapdoor/toggle4 |
block |
| open.iron_door | sounds/block/iron_door/open1, volume = 0.9 sounds/block/iron_door/open2, volume = 0.9 sounds/block/iron_door/open3, volume = 0.9 sounds/block/iron_door/open4, volume = 0.9 |
block |
| close.iron_door | sounds/block/iron_door/close1, volume = 0.9 sounds/block/iron_door/close2, volume = 0.9 sounds/block/iron_door/close3, volume = 0.9 sounds/block/iron_door/close4, volume = 0.9 |
block |
| open.wooden_door | sounds/block/wooden_door/open1, volume = 0.9 sounds/block/wooden_door/open2, volume = 0.9 |
block |
| close.wooden_door | sounds/block/wooden_door/close1, volume = 0.9 sounds/block/wooden_door/close2, volume = 0.9 sounds/block/wooden_door/close3, volume = 0.9 |
block |
| close.wooden_trapdoor | sounds/block/wooden_trapdoor/close1, volume = 0.9 sounds/block/wooden_trapdoor/close2, volume = 0.9 sounds/block/wooden_trapdoor/close3, volume = 0.9 |
block |
| open.wooden_trapdoor | sounds/block/wooden_trapdoor/open1, volume = 0.9 sounds/block/wooden_trapdoor/open2, volume = 0.9 sounds/block/wooden_trapdoor/open3, volume = 0.9 sounds/block/wooden_trapdoor/open4, volume = 0.9 sounds/block/wooden_trapdoor/open5, volume = 0.9 |
block |
| close.iron_trapdoor | sounds/block/iron_trapdoor/close1, volume = 0.9 sounds/block/iron_trapdoor/close2, volume = 0.9 sounds/block/iron_trapdoor/close3, volume = 0.9 sounds/block/iron_trapdoor/close4, volume = 0.9 |
block |
| open.iron_trapdoor | sounds/block/iron_trapdoor/open1, volume = 0.9 sounds/block/iron_trapdoor/open2, volume = 0.9 sounds/block/iron_trapdoor/open3, volume = 0.9 sounds/block/iron_trapdoor/open4, volume = 0.9 |
block |
| click_off.stone_pressure_plate | sounds/random/click, pitch = 0.5, volume = 0.3 | block |
| click_on.stone_pressure_plate | sounds/random/click, pitch = 0.6, volume = 0.3 | block |
| click_off.wooden_pressure_plate | sounds/random/click, pitch = 0.7, volume = 0.3 | block |
| click_on.wooden_pressure_plate | sounds/random/click, pitch = 0.8, volume = 0.3 | block |
| click_off.metal_pressure_plate | sounds/random/click, pitch = 0.65, volume = 0.3 | block |
| click_on.metal_pressure_plate | sounds/random/click, pitch = 0.75, volume = 0.3 | block |
| close.fence_gate | sounds/block/fence_gate/close1, volume = 0.9 sounds/block/fence_gate/close2, volume = 0.9 |
block |
| open.fence_gate | sounds/block/fence_gate/open1, volume = 0.9 sounds/block/fence_gate/open2, volume = 0.9 |
block |
| random.stone_click | sounds/random/click, volume = 0.3, load_on_low_memory = true | block |
| random.lever_click | sounds/random/click, volume = 0.3, load_on_low_memory = true | block |
| mob.sniffer.death | sounds/mob/sniffer/death1 sounds/mob/sniffer/death2 |
neutral |
| mob.sniffer.stand_up | sounds/mob/sniffer/digging_stop1 sounds/mob/sniffer/digging_stop2 |
neutral |
| mob.sniffer.digging | sounds/mob/sniffer/longdig1 sounds/mob/sniffer/longdig2 |
neutral |
| mob.sniffer.eat | sounds/mob/sniffer/eat1, volume = 0.7 sounds/mob/sniffer/eat2, volume = 0.7 sounds/mob/sniffer/eat3, volume = 0.7 |
neutral |
| mob.sniffer.happy | sounds/mob/sniffer/happy1 sounds/mob/sniffer/happy2 sounds/mob/sniffer/happy3 sounds/mob/sniffer/happy4 sounds/mob/sniffer/happy5 |
neutral |
| mob.sniffer.hurt | sounds/mob/sniffer/hurt1 sounds/mob/sniffer/hurt2 sounds/mob/sniffer/hurt3 |
neutral |
| mob.sniffer.idle | sounds/mob/sniffer/idle1 sounds/mob/sniffer/idle2 sounds/mob/sniffer/idle3 sounds/mob/sniffer/idle4 sounds/mob/sniffer/idle5 sounds/mob/sniffer/idle6 sounds/mob/sniffer/idle7 sounds/mob/sniffer/idle8 sounds/mob/sniffer/idle9 sounds/mob/sniffer/idle10 sounds/mob/sniffer/idle11 |
neutral |
| mob.sniffer.sniffsniff | sounds/mob/sniffer/scenting1 sounds/mob/sniffer/scenting2 sounds/mob/sniffer/scenting3 |
neutral |
| mob.sniffer.searching | sounds/mob/sniffer/searching1, volume = 1.0 sounds/mob/sniffer/searching1, volume = 0.8 sounds/mob/sniffer/searching2, volume = 1.0 sounds/mob/sniffer/searching2, volume = 0.8 sounds/mob/sniffer/searching3, volume = 1.0 sounds/mob/sniffer/searching3, volume = 0.8 sounds/mob/sniffer/searching4, volume = 1.0 sounds/mob/sniffer/searching4, volume = 0.8 sounds/mob/sniffer/searching5, volume = 1.0 sounds/mob/sniffer/searching5, volume = 0.8 sounds/mob/sniffer/searching6, volume = 1.0 sounds/mob/sniffer/searching6, volume = 0.8 |
neutral |
| mob.sniffer.long_sniff | sounds/mob/sniffer/sniffing1 sounds/mob/sniffer/sniffing2 sounds/mob/sniffer/sniffing3 |
neutral |
| mob.sniffer.step | sounds/mob/sniffer/step1 sounds/mob/sniffer/step2 sounds/mob/sniffer/step3 sounds/mob/sniffer/step4 sounds/mob/sniffer/step5 sounds/mob/sniffer/step6 |
neutral |
| mob.sniffer.plop | sounds/mob/sniffer/plop | neutral |
| mob.sniffer.drop_seed | sounds/random/pop, pitch = 0.6, volume = 0.8 sounds/random/pop, pitch = 0.7, volume = 0.8 sounds/random/pop, pitch = 0.8, volume = 0.8 |
neutral |
| block.sniffer_egg.crack | sounds/block/turtle_egg/egg_crack1 sounds/block/turtle_egg/egg_crack2 sounds/block/turtle_egg/egg_crack3 sounds/block/turtle_egg/egg_crack4 sounds/block/turtle_egg/egg_crack5 |
block |
| block.sniffer_egg.hatch | sounds/block/turtle_egg/egg_break1 sounds/block/turtle_egg/egg_break2 |
block |
| mob.camel.ambient | sounds/mob/camel/ambient1, volume = 0.45 sounds/mob/camel/ambient2, volume = 0.45 sounds/mob/camel/ambient3, volume = 0.5 sounds/mob/camel/ambient4, volume = 0.5 sounds/mob/camel/ambient5, volume = 0.5 sounds/mob/camel/ambient6, volume = 0.5 sounds/mob/camel/ambient7, volume = 0.3 sounds/mob/camel/ambient8, volume = 0.3 |
neutral |
| mob.camel.dash | sounds/mob/camel/dash1 sounds/mob/camel/dash2 sounds/mob/camel/dash3 sounds/mob/camel/dash4 sounds/mob/camel/dash5 sounds/mob/camel/dash6 |
neutral |
| mob.camel.dash_ready | sounds/mob/camel/dash_ready1, volume = 0.25 | neutral |
| mob.camel.death | sounds/mob/camel/death1 sounds/mob/camel/death2 |
neutral |
| mob.camel.eat | sounds/mob/camel/eat1, volume = 0.2 sounds/mob/camel/eat2, volume = 0.2 sounds/mob/camel/eat3, volume = 0.2 sounds/mob/camel/eat4, volume = 0.2 sounds/mob/camel/eat5, volume = 0.2 |
neutral |
| mob.camel.hurt | sounds/mob/camel/hurt1 sounds/mob/camel/hurt2 sounds/mob/camel/hurt3 sounds/mob/camel/hurt4 |
neutral |
| mob.camel.sit | sounds/mob/camel/sit1, volume = 0.3 sounds/mob/camel/sit2, volume = 0.3 sounds/mob/camel/sit3, volume = 0.3 sounds/mob/camel/sit4, volume = 0.3 |
neutral |
| mob.camel.stand | sounds/mob/camel/stand1, volume = 0.3 sounds/mob/camel/stand2, volume = 0.3 sounds/mob/camel/stand3, volume = 0.3 sounds/mob/camel/stand4, volume = 0.3 sounds/mob/camel/stand5, volume = 0.3 |
neutral |
| mob.camel.step | sounds/mob/camel/step1, volume = 0.5 sounds/mob/camel/step2, volume = 0.5 sounds/mob/camel/step3, volume = 0.5 sounds/mob/camel/step4, volume = 0.5 sounds/mob/camel/step5, volume = 0.5 sounds/mob/camel/step6, volume = 0.5 |
neutral |
| mob.camel.step_sand | sounds/mob/camel/step_sand1, volume = 0.45 sounds/mob/camel/step_sand2, volume = 0.45 sounds/mob/camel/step_sand3, volume = 0.45 sounds/mob/camel/step_sand4, volume = 0.45 sounds/mob/camel/step_sand5, volume = 0.45 sounds/mob/camel/step_sand6, volume = 0.45 |
neutral |
| step.hanging_sign | sounds/block/hanging_sign/step1 sounds/block/hanging_sign/step2 sounds/block/hanging_sign/step3 sounds/block/hanging_sign/step4 |
player |
| break.hanging_sign | sounds/block/hanging_sign/break1 sounds/block/hanging_sign/break2 sounds/block/hanging_sign/break3 sounds/block/hanging_sign/break4 |
block |
| step.nether_wood_hanging_sign | sounds/block/nether_wood_hanging_sign/step1 sounds/block/nether_wood_hanging_sign/step2 sounds/block/nether_wood_hanging_sign/step3 sounds/block/nether_wood_hanging_sign/step4 |
player |
| break.nether_wood_hanging_sign | sounds/block/nether_wood_hanging_sign/break1 sounds/block/nether_wood_hanging_sign/break2 sounds/block/nether_wood_hanging_sign/break3 sounds/block/nether_wood_hanging_sign/break4 |
block |
| step.bamboo_wood_hanging_sign | sounds/block/bamboo_wood_hanging_sign/step1 sounds/block/bamboo_wood_hanging_sign/step2 sounds/block/bamboo_wood_hanging_sign/step3 sounds/block/bamboo_wood_hanging_sign/step4 |
player |
| break.bamboo_wood_hanging_sign | sounds/block/bamboo_wood_hanging_sign/break1 sounds/block/bamboo_wood_hanging_sign/break2 sounds/block/bamboo_wood_hanging_sign/break3 sounds/block/bamboo_wood_hanging_sign/break4 |
block |
| break.bamboo_wood | sounds/block/bamboo_wood/break1, volume = 0.9 sounds/block/bamboo_wood/break2, volume = 0.9 sounds/block/bamboo_wood/break3, volume = 0.9 sounds/block/bamboo_wood/break4, volume = 0.9 sounds/block/bamboo_wood/break5, volume = 0.9 |
block |
| fall.bamboo_wood | sounds/block/bamboo_wood/step1 sounds/block/bamboo_wood/step2 sounds/block/bamboo_wood/step3 sounds/block/bamboo_wood/step4 sounds/block/bamboo_wood/step5 sounds/block/bamboo_wood/step6 |
player |
| hit.bamboo_wood | sounds/block/bamboo_wood/step1, volume = 0.9 sounds/block/bamboo_wood/step2, volume = 0.9 sounds/block/bamboo_wood/step3, volume = 0.9 sounds/block/bamboo_wood/step4, volume = 0.9 sounds/block/bamboo_wood/step5, volume = 0.9 sounds/block/bamboo_wood/step6, volume = 0.9 |
block |
| place.bamboo_wood | sounds/block/bamboo_wood/break1, volume = 0.9 sounds/block/bamboo_wood/break2, volume = 0.9 sounds/block/bamboo_wood/break3, volume = 0.9 sounds/block/bamboo_wood/break4, volume = 0.9 sounds/block/bamboo_wood/break5, volume = 0.9 |
block |
| step.bamboo_wood | sounds/block/bamboo_wood/step1 sounds/block/bamboo_wood/step2 sounds/block/bamboo_wood/step3 sounds/block/bamboo_wood/step4 sounds/block/bamboo_wood/step5 sounds/block/bamboo_wood/step6 |
player |
| click_off.bamboo_wood_button | sounds/block/bamboo_wood_button/bamboo_wood_button | block |
| click_on.bamboo_wood_button | sounds/block/bamboo_wood_button/bamboo_wood_button | block |
| close.bamboo_wood_door | sounds/block/bamboo_wood_door/toggle1, volume = 0.9 sounds/block/bamboo_wood_door/toggle2, volume = 0.9 sounds/block/bamboo_wood_door/toggle3, volume = 0.9 sounds/block/bamboo_wood_door/toggle4, volume = 0.9 |
block |
| open.bamboo_wood_door | sounds/block/bamboo_wood_door/toggle1, volume = 0.9 sounds/block/bamboo_wood_door/toggle2, volume = 0.9 sounds/block/bamboo_wood_door/toggle3, volume = 0.9 sounds/block/bamboo_wood_door/toggle4, volume = 0.9 |
block |
| close.bamboo_wood_fence_gate | sounds/block/bamboo_wood_fence/toggle1, pitch = 1.1, volume = 0.9 sounds/block/bamboo_wood_fence/toggle2, pitch = 1.1, volume = 0.9 sounds/block/bamboo_wood_fence/toggle3, pitch = 1.1, volume = 0.9 sounds/block/bamboo_wood_fence/toggle4, pitch = 1.1, volume = 0.9 |
block |
| open.bamboo_wood_fence_gate | sounds/block/bamboo_wood_fence/toggle1, pitch = 1.1, volume = 0.9 sounds/block/bamboo_wood_fence/toggle2, pitch = 1.1, volume = 0.9 sounds/block/bamboo_wood_fence/toggle3, pitch = 1.1, volume = 0.9 sounds/block/bamboo_wood_fence/toggle4, pitch = 1.1, volume = 0.9 |
block |
| click_off.bamboo_wood_pressure_plate | sounds/random/click, pitch = 0.7, volume = 0.3 | block |
| click_on.bamboo_wood_pressure_plate | sounds/random/click, pitch = 0.8, volume = 0.3 | block |
| close.bamboo_wood_trapdoor | sounds/block/bamboo_wood_trapdoor/toggle1 sounds/block/bamboo_wood_trapdoor/toggle2 sounds/block/bamboo_wood_trapdoor/toggle3 sounds/block/bamboo_wood_trapdoor/toggle4 |
block |
| open.bamboo_wood_trapdoor | sounds/block/bamboo_wood_trapdoor/toggle1 sounds/block/bamboo_wood_trapdoor/toggle2 sounds/block/bamboo_wood_trapdoor/toggle3 sounds/block/bamboo_wood_trapdoor/toggle4 |
block |
| break.chiseled_bookshelf | sounds/block/chiseled_bookshelf/break1, volume = 1.0 sounds/block/chiseled_bookshelf/break2, volume = 1.0 sounds/block/chiseled_bookshelf/break3, volume = 1.0 sounds/block/chiseled_bookshelf/break4, volume = 1.0 sounds/block/chiseled_bookshelf/break5, volume = 1.0 sounds/block/chiseled_bookshelf/break6, volume = 1.0 |
block |
| hit.chiseled_bookshelf | sounds/block/chiseled_bookshelf/step1, volume = 1.0 sounds/block/chiseled_bookshelf/step2, volume = 1.0 sounds/block/chiseled_bookshelf/step3, volume = 1.0 sounds/block/chiseled_bookshelf/step4, volume = 1.0 sounds/block/chiseled_bookshelf/step5, volume = 1.0 |
block |
| place.chiseled_bookshelf | sounds/block/chiseled_bookshelf/break1, volume = 1.0 sounds/block/chiseled_bookshelf/break2, volume = 1.0 sounds/block/chiseled_bookshelf/break3, volume = 1.0 sounds/block/chiseled_bookshelf/break4, volume = 1.0 sounds/block/chiseled_bookshelf/break5, volume = 1.0 sounds/block/chiseled_bookshelf/break6, volume = 1.0 |
block |
| step.chiseled_bookshelf | sounds/block/chiseled_bookshelf/step1, volume = 1.0 sounds/block/chiseled_bookshelf/step2, volume = 1.0 sounds/block/chiseled_bookshelf/step3, volume = 1.0 sounds/block/chiseled_bookshelf/step4, volume = 1.0 sounds/block/chiseled_bookshelf/step5, volume = 1.0 |
player |
| insert.chiseled_bookshelf | sounds/block/chiseled_bookshelf/insert1, volume = 0.8 sounds/block/chiseled_bookshelf/insert1, pitch = 0.85, volume = 0.8 sounds/block/chiseled_bookshelf/insert1, pitch = 1.1, volume = 0.8 sounds/block/chiseled_bookshelf/insert2, volume = 0.8 sounds/block/chiseled_bookshelf/insert2, pitch = 0.85, volume = 0.8 sounds/block/chiseled_bookshelf/insert2, pitch = 1.1, volume = 0.8 sounds/block/chiseled_bookshelf/insert3, volume = 0.8 sounds/block/chiseled_bookshelf/insert3, pitch = 0.85, volume = 0.8 sounds/block/chiseled_bookshelf/insert3, pitch = 1.1, volume = 0.8 sounds/block/chiseled_bookshelf/insert4, volume = 0.8 sounds/block/chiseled_bookshelf/insert4, pitch = 0.85, volume = 0.8 sounds/block/chiseled_bookshelf/insert4, pitch = 1.1, volume = 0.8 |
block |
| insert_enchanted.chiseled_bookshelf | sounds/block/chiseled_bookshelf/insert_enchanted1, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted1, pitch = 0.85, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted1, pitch = 1.1, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted2, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted2, pitch = 0.85, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted2, pitch = 1.1, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted3, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted3, pitch = 0.85, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted3, pitch = 1.1, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted4, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted4, pitch = 0.85, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted4, pitch = 1.1, volume = 0.8 |
block |
| pickup.chiseled_bookshelf | sounds/block/chiseled_bookshelf/pickup1, volume = 0.8 sounds/block/chiseled_bookshelf/pickup1, pitch = 0.8, volume = 0.8 sounds/block/chiseled_bookshelf/pickup1, pitch = 1.1, volume = 0.8 sounds/block/chiseled_bookshelf/pickup2, volume = 0.8 sounds/block/chiseled_bookshelf/pickup2, pitch = 0.8, volume = 0.8 sounds/block/chiseled_bookshelf/pickup2, pitch = 1.1, volume = 0.8 sounds/block/chiseled_bookshelf/pickup3, volume = 0.8 sounds/block/chiseled_bookshelf/pickup3, pitch = 0.8, volume = 0.8 sounds/block/chiseled_bookshelf/pickup3, pitch = 1.1, volume = 0.8 |
block |
| pickup_enchanted.chiseled_bookshelf | sounds/block/chiseled_bookshelf/pickup_enchanted1, volume = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted1, pitch = 0.8, volume = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted1, pitch = 1.1, volume = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted2, volume = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted2, pitch = 0.8, volume = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted2, pitch = 1.1, volume = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted3, volume = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted3, pitch = 0.8, volume = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted3, pitch = 1.1, volume = 0.8 |
block |
| break.decorated_pot | sounds/block/decorated_pot/break1, volume = 1.0 sounds/block/decorated_pot/break2, volume = 1.0 sounds/block/decorated_pot/break3, volume = 1.0 sounds/block/decorated_pot/break4, volume = 1.0 |
block |
| step.decorated_pot | sounds/block/decorated_pot/step1, volume = 1.0 sounds/block/decorated_pot/step2, volume = 1.0 sounds/block/decorated_pot/step3, volume = 1.0 sounds/block/decorated_pot/step4, volume = 1.0 sounds/block/decorated_pot/step5, volume = 1.0 |
block |
| shatter.decorated_pot | sounds/block/decorated_pot/shatter1, volume = 1.0 sounds/block/decorated_pot/shatter2, volume = 1.0 sounds/block/decorated_pot/shatter3, volume = 1.0 sounds/block/decorated_pot/shatter4, volume = 1.0 sounds/block/decorated_pot/shatter5, volume = 1.0 sounds/block/decorated_pot/shatter6, volume = 1.0 |
block |
| break.suspicious_sand | sounds/block/suspicious_sand/break1 sounds/block/suspicious_sand/break2 sounds/block/suspicious_sand/break3 sounds/block/suspicious_sand/break4 sounds/block/suspicious_sand/break5 sounds/block/suspicious_sand/break6 |
block |
| hit.suspicious_sand | sounds/block/suspicious_sand/step1 sounds/block/suspicious_sand/step2 sounds/block/suspicious_sand/step3 sounds/block/suspicious_sand/step4 sounds/block/suspicious_sand/step5 |
block |
| place.suspicious_sand | sounds/block/suspicious_sand/place1 sounds/block/suspicious_sand/place2 sounds/block/suspicious_sand/place3 sounds/block/suspicious_sand/place4 sounds/block/suspicious_sand/place5 |
block |
| step.suspicious_sand | sounds/block/suspicious_sand/step1 sounds/block/suspicious_sand/step2 sounds/block/suspicious_sand/step3 sounds/block/suspicious_sand/step4 sounds/block/suspicious_sand/step5 |
player |
| brush.suspicious_sand | sounds/item/brush/brushing_sand1 sounds/item/brush/brushing_sand2 sounds/item/brush/brushing_sand3 sounds/item/brush/brushing_sand4 |
player |
| brush_completed.suspicious_sand | sounds/item/brush/brushing_sand_complete1 sounds/item/brush/brushing_sand_complete2 sounds/item/brush/brushing_sand_complete3 sounds/item/brush/brushing_sand_complete4 sounds/item/brush/brushing_sand_complete5 |
player |
| break.suspicious_gravel | sounds/block/suspicious_gravel/break1 sounds/block/suspicious_gravel/break2 sounds/block/suspicious_gravel/break3 sounds/block/suspicious_gravel/break4 sounds/block/suspicious_gravel/break5 sounds/block/suspicious_gravel/break6 |
block |
| hit.suspicious_gravel | sounds/block/suspicious_gravel/step1 sounds/block/suspicious_gravel/step2 sounds/block/suspicious_gravel/step3 sounds/block/suspicious_gravel/step4 |
block |
| place.suspicious_gravel | sounds/block/suspicious_gravel/place1 sounds/block/suspicious_gravel/place2 sounds/block/suspicious_gravel/place3 sounds/block/suspicious_gravel/place4 |
block |
| step.suspicious_gravel | sounds/block/suspicious_gravel/step1 sounds/block/suspicious_gravel/step2 sounds/block/suspicious_gravel/step3 sounds/block/suspicious_gravel/step4 |
player |
| brush.suspicious_gravel | sounds/item/brush/brushing_gravel1 sounds/item/brush/brushing_gravel2 sounds/item/brush/brushing_gravel3 sounds/item/brush/brushing_gravel4 |
player |
| brush_completed.suspicious_gravel | sounds/item/brush/brushing_gravel_complete1 sounds/item/brush/brushing_gravel_complete2 sounds/item/brush/brushing_gravel_complete3 sounds/item/brush/brushing_gravel_complete4 sounds/item/brush/brushing_gravel_complete5 |
player |
| brush.generic | sounds/item/brush/brushing_generic1 sounds/item/brush/brushing_generic2 sounds/item/brush/brushing_generic3 sounds/item/brush/brushing_generic4 |
player |
| note.enderdragon (max_distance = 48.0) |
sounds/mob/enderdragon/growl1 sounds/mob/enderdragon/growl2 sounds/mob/enderdragon/growl3 sounds/mob/enderdragon/growl4 |
record |
| note.skeleton (max_distance = 48.0) |
sounds/mob/skeleton/step1 sounds/mob/skeleton/step2 sounds/mob/skeleton/step3 sounds/mob/skeleton/step4 |
record |
| note.witherskeleton (max_distance = 48.0) |
sounds/mob/skeleton/step1 sounds/mob/skeleton/step2 sounds/mob/skeleton/step3 sounds/mob/skeleton/step4 |
record |
| note.zombie (max_distance = 48.0) |
sounds/mob/zombie/say1 sounds/mob/zombie/say2 sounds/mob/zombie/say3 |
record |
| note.creeper (max_distance = 48.0) |
sounds/random/fuse | record |
| note.piglin (max_distance = 48.0) |
sounds/mob/piglin/angry1 sounds/mob/piglin/angry2 sounds/mob/piglin/angry3 sounds/mob/piglin/angry4 |
record |
| break.cherry_wood | sounds/block/cherry_wood/break1 sounds/block/cherry_wood/break2 sounds/block/cherry_wood/break3 sounds/block/cherry_wood/break4 sounds/block/cherry_wood/break5 |
block |
| fall.cherry_wood | sounds/block/cherry_wood/step1 sounds/block/cherry_wood/step2 sounds/block/cherry_wood/step3 sounds/block/cherry_wood/step4 sounds/block/cherry_wood/step5 sounds/block/cherry_wood/step6 |
player |
| hit.cherry_wood | sounds/block/cherry_wood/step1 sounds/block/cherry_wood/step2 sounds/block/cherry_wood/step3 sounds/block/cherry_wood/step4 sounds/block/cherry_wood/step5 sounds/block/cherry_wood/step6 |
block |
| place.cherry_wood | sounds/block/cherry_wood/break1 sounds/block/cherry_wood/break2 sounds/block/cherry_wood/break3 sounds/block/cherry_wood/break4 sounds/block/cherry_wood/break5 |
block |
| step.cherry_wood | sounds/block/cherry_wood/step1 sounds/block/cherry_wood/step2 sounds/block/cherry_wood/step3 sounds/block/cherry_wood/step4 sounds/block/cherry_wood/step5 sounds/block/cherry_wood/step6 |
player |
| click_off.cherry_wood_button | sounds/block/cherry_wood_button/cherry_wood_click | block |
| click_on.cherry_wood_button | sounds/block/cherry_wood_button/cherry_wood_click | block |
| close.cherry_wood_door | sounds/block/cherry_wood_door/toggle1 sounds/block/cherry_wood_door/toggle2 sounds/block/cherry_wood_door/toggle3 sounds/block/cherry_wood_door/toggle4 |
block |
| open.cherry_wood_door | sounds/block/cherry_wood_door/toggle1 sounds/block/cherry_wood_door/toggle2 sounds/block/cherry_wood_door/toggle3 sounds/block/cherry_wood_door/toggle4 |
block |
| close.cherry_wood_fence_gate | sounds/block/cherry_wood_fence_gate/toggle1 sounds/block/cherry_wood_fence_gate/toggle2 sounds/block/cherry_wood_fence_gate/toggle3 sounds/block/cherry_wood_fence_gate/toggle4 |
block |
| open.cherry_wood_fence_gate | sounds/block/cherry_wood_fence_gate/toggle1 sounds/block/cherry_wood_fence_gate/toggle2 sounds/block/cherry_wood_fence_gate/toggle3 sounds/block/cherry_wood_fence_gate/toggle4 |
block |
| click_off.cherry_wood_pressure_plate | sounds/random/click, pitch = 0.7, volume = 0.3 | block |
| click_on.cherry_wood_pressure_plate | sounds/random/click, pitch = 0.8, volume = 0.3 | block |
| close.cherry_wood_trapdoor | sounds/block/cherry_wood_trapdoor/toggle1 sounds/block/cherry_wood_trapdoor/toggle2 sounds/block/cherry_wood_trapdoor/toggle3 sounds/block/cherry_wood_trapdoor/toggle4 |
block |
| open.cherry_wood_trapdoor | sounds/block/cherry_wood_trapdoor/toggle1 sounds/block/cherry_wood_trapdoor/toggle2 sounds/block/cherry_wood_trapdoor/toggle3 sounds/block/cherry_wood_trapdoor/toggle4 |
block |
| step.cherry_wood_hanging_sign | sounds/block/cherry_wood_hanging_sign/step1 sounds/block/cherry_wood_hanging_sign/step2 sounds/block/cherry_wood_hanging_sign/step3 sounds/block/cherry_wood_hanging_sign/step4 |
player |
| break.cherry_wood_hanging_sign | sounds/block/cherry_wood_hanging_sign/break1 sounds/block/cherry_wood_hanging_sign/break2 sounds/block/cherry_wood_hanging_sign/break3 sounds/block/cherry_wood_hanging_sign/break4 |
block |
| break.cherry_leaves | sounds/block/cherry_leaves/break1 sounds/block/cherry_leaves/break2 sounds/block/cherry_leaves/break3 sounds/block/cherry_leaves/break4 sounds/block/cherry_leaves/break5 |
block |
| fall.cherry_leaves | sounds/block/cherry_leaves/step1 sounds/block/cherry_leaves/step2 sounds/block/cherry_leaves/step3 sounds/block/cherry_leaves/step4 sounds/block/cherry_leaves/step5 |
player |
| hit.cherry_leaves | sounds/block/cherry_leaves/step1 sounds/block/cherry_leaves/step2 sounds/block/cherry_leaves/step3 sounds/block/cherry_leaves/step4 sounds/block/cherry_leaves/step5 |
block |
| place.cherry_leaves | sounds/block/cherry_leaves/break1 sounds/block/cherry_leaves/break2 sounds/block/cherry_leaves/break3 sounds/block/cherry_leaves/break4 sounds/block/cherry_leaves/break5 |
block |
| step.cherry_leaves | sounds/block/cherry_leaves/step1 sounds/block/cherry_leaves/step2 sounds/block/cherry_leaves/step3 sounds/block/cherry_leaves/step4 sounds/block/cherry_leaves/step5 |
block |
| break.pink_petals | sounds/block/cherry_leaves/break1, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/break2, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/break3, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/break4, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/break5, pitch = 1.2, volume = 0.8 |
block |
| fall.pink_petals | sounds/block/cherry_leaves/step1, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step2, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step3, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step4, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step5, pitch = 1.2, volume = 0.8 |
player |
| hit.pink_petals | sounds/block/cherry_leaves/step1, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step2, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step3, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step4, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step5, pitch = 1.2, volume = 0.8 |
block |
| place.pink_petals | sounds/block/cherry_leaves/break1, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/break2, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/break3, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/break4, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/break5, pitch = 1.2, volume = 0.8 |
block |
| step.pink_petals | sounds/block/cherry_leaves/step1, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step2, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step3, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step4, pitch = 1.2, volume = 0.8 sounds/block/cherry_leaves/step5, pitch = 1.2, volume = 0.8 |
player |
| resonate.amethyst_block | sounds/block/amethyst/resonate1, volume = 3.0 sounds/block/amethyst/resonate2, volume = 3.0 sounds/block/amethyst/resonate3, volume = 3.0 sounds/block/amethyst/resonate4, volume = 3.0 |
block |
| block.sign.waxed_interact_fail (max_distance = 16.0) |
sounds/block/sign/waxed_interact_fail1 sounds/block/sign/waxed_interact_fail1, pitch = 0.9 sounds/block/sign/waxed_interact_fail2, pitch = 0.8 sounds/block/sign/waxed_interact_fail2, pitch = 0.9 sounds/block/sign/waxed_interact_fail3, pitch = 0.8 sounds/block/sign/waxed_interact_fail3, pitch = 0.9 |
block |
| music.overworld.desert | sounds/music/game/crescent_dunes, stream = true, volume = 0.4, weight = 3 sounds/music/game/hal1, stream = true sounds/music/game/hal2, stream = true sounds/music/game/hal3, stream = true sounds/music/game/hal4, stream = true sounds/music/game/nuance1, stream = true sounds/music/game/nuance2, stream = true sounds/music/game/one_more_day, stream = true, volume = 0.4 |
music |
| music.overworld.mesa | sounds/music/game/crescent_dunes, stream = true, volume = 0.4, weight = 2 sounds/music/game/echo_in_the_wind, stream = true, volume = 0.4 sounds/music/game/hal1, stream = true sounds/music/game/hal2, stream = true sounds/music/game/hal3, stream = true sounds/music/game/hal4, stream = true sounds/music/game/nuance1, stream = true sounds/music/game/nuance2, stream = true sounds/music/game/one_more_day, stream = true, volume = 0.4 sounds/music/game/piano1, stream = true sounds/music/game/piano2, stream = true sounds/music/game/piano3, stream = true |
music |
| music.overworld.bamboo_jungle | music/game/bromeliad, stream = true, volume = 0.4, weight = 2 music/game/hal1, stream = true music/game/hal2, stream = true music/game/hal3, stream = true music/game/hal4, stream = true music/game/left_to_bloom, stream = true, volume = 0.4 music/game/nuance1, stream = true music/game/nuance2, stream = true music/game/piano1, stream = true music/game/piano2, stream = true music/game/piano3, stream = true |
music |
| music.overworld.cherry_grove | sounds/music/game/bromeliad, stream = true, volume = 0.4, weight = 3 sounds/music/game/calm1, stream = true sounds/music/game/calm2, stream = true sounds/music/game/calm3, stream = true sounds/music/game/echo_in_the_wind, stream = true, volume = 0.4, weight = 3 sounds/music/game/left_to_bloom, stream = true, volume = 0.4 |
music |
| music.overworld.flower_forest | sounds/music/game/bromeliad, stream = true, volume = 0.4 sounds/music/game/echo_in_the_wind, stream = true, volume = 0.4 sounds/music/game/hal1, stream = true sounds/music/game/hal2, stream = true sounds/music/game/hal3, stream = true sounds/music/game/hal4, stream = true sounds/music/game/left_to_bloom, stream = true, volume = 0.4 sounds/music/game/nuance1, stream = true sounds/music/game/nuance2, stream = true |
music |
| music.overworld.jungle | sounds/music/game/bromeliad, stream = true, volume = 0.4, weight = 3 sounds/music/game/hal1, stream = true sounds/music/game/hal2, stream = true sounds/music/game/hal3, stream = true sounds/music/game/hal4, stream = true sounds/music/game/left_to_bloom, volume = 0.4 sounds/music/game/nuance1, stream = true sounds/music/game/nuance2, stream = true sounds/music/game/piano1, stream = true sounds/music/game/piano2, stream = true sounds/music/game/piano3, stream = true |
music |
| music.overworld.jungle_edge | sounds/music/game/bromeliad, stream = true, volume = 0.4, weight = 2 sounds/music/game/hal1, stream = true sounds/music/game/hal2, stream = true sounds/music/game/hal3, stream = true sounds/music/game/hal4, stream = true sounds/music/game/left_to_bloom, stream = true, volume = 0.4 sounds/music/game/nuance1, stream = true sounds/music/game/nuance2, stream = true sounds/music/game/piano1, stream = true sounds/music/game/piano2, stream = true sounds/music/game/piano3, stream = true |
music |
| record.relic (max_distance = 64.0) |
sounds/music/game/records/relic, stream = true, volume = 0.5, load_on_low_memory = true | – |
| random.toast_recipe_unlocking_in | sounds/random/toast_recipe_unlocking_in | – ("ui") |
| random.toast_recipe_unlocking_out | sounds/random/toast_recipe_unlocking_out | – ("ui") |
| damage.thorns | sounds/enchant/thorns/hit1 sounds/enchant/thorns/hit2 sounds/enchant/thorns/hit3 sounds/enchant/thorns/hit4 |
player |
| pumpkin.carve | sounds/block/pumpkin/carve1 sounds/block/pumpkin/carve2 |
block |
| mob.husk.convert_to_zombie | sounds/mob/husk/convert1 sounds/mob/husk/convert2 |
hostile |
| mob.hoglin.converted_to_zombified | sounds/mob/hoglin/converted1 sounds/mob/hoglin/converted2 |
hostile |
| ambient.underwater.enter | sounds/ambient/underwater/enter1, volume = 0.8 sounds/ambient/underwater/enter2, volume = 0.8 sounds/ambient/underwater/enter3, volume = 0.8 |
player |
| ambient.underwater.exit | sounds/ambient/underwater/exit1 sounds/ambient/underwater/exit2 sounds/ambient/underwater/exit3 |
player |
| chemistry | ||
|---|---|---|
| Sound Event | Sound File Used | Category |
| balloon.pop | sounds/mob/balloon_pop, volume = 10.0 | neutral |
| elemconstruct.active | sounds/block/elemconstruct_active | – |
| lt.reaction.fire | sounds/fire/fire, volume = 2.0 | – |
| sparkler.active | sounds/random/fuse, load_on_low_memory = true | – ("sparkler") |
1.20.40[]
| vanilla_1.20.40 | ||
|---|---|---|
| Sound Event | Sound File Used | Category |
| horn.call.0 (max_distance = 256.0) |
sounds/item/horn/call0 | hostile |
| horn.call.1 (max_distance = 256.0) |
sounds/item/horn/call1 | hostile |
| horn.call.2 (max_distance = 256.0) |
sounds/item/horn/call2 | hostile |
| horn.call.3 (max_distance = 256.0) |
sounds/item/horn/call3 | hostile |
| horn.call.4 (max_distance = 256.0) |
sounds/item/horn/call4 | hostile |
| horn.call.5 (max_distance = 256.0) |
sounds/item/horn/call5 | hostile |
| horn.call.6 (max_distance = 256.0) |
sounds/item/horn/call6 | hostile |
| horn.call.7 (max_distance = 256.0) |
sounds/item/horn/call7 | hostile |
| entity.wither_skeleton.ambient | sounds/mob/wither_skeleton/idle1 sounds/mob/wither_skeleton/idle2 sounds/mob/wither_skeleton/idle3 |
hostile |
| entity.wither_skeleton.hurt | sounds/mob/wither_skeleton/hurt1 sounds/mob/wither_skeleton/hurt2 sounds/mob/wither_skeleton/hurt3 sounds/mob/wither_skeleton/hurt4 |
hostile |
| entity.wither_skeleton.death | sounds/mob/wither_skeleton/death1 sounds/mob/wither_skeleton/death2 |
hostile |
| entity.wither_skeleton.step | sounds/mob/wither_skeleton/step1 sounds/mob/wither_skeleton/step2 sounds/mob/wither_skeleton/step3 sounds/mob/wither_skeleton/step4 |
hostile |
| mob.cat.beg_for_food | sounds/mob/cat/beg1 sounds/mob/cat/beg2 sounds/mob/cat/beg3 |
neutral |
| bottle.fill | sounds/bottle/fill1 sounds/bottle/fill2 sounds/bottle/fill3 sounds/bottle/fill4 |
– ("bottle") |
| bottle.empty | sounds/bottle/empty1 sounds/bottle/empty2 |
– ("bottle") |
| note.witherskeleton (max_distance = 48.0) |
sounds/mob/wither_skeleton/step1 sounds/mob/wither_skeleton/step2 sounds/mob/wither_skeleton/step3 sounds/mob/wither_skeleton/step4 |
record |
| entity.generic.splash | sounds/liquid/splash sounds/liquid/splash2 |
ambient |