File:Survival iron farm2.png - minecraft.fandom.com

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Summary[]

Second build of survival-mode iron golem farm, using fences instead of glass to block doors. In Bedrock edition (pre-1.11), the seed −1000 spawns you right next to a village that generates over a deep ravine; it's a great seed with more villages nearby, as well as a couple of monster spawners near the surface before the next village to the southeast. This farm was built in an empty quadrant of the ravine village. My son and I made our home base in a building partially sunken into the ravine (behind the building on the right) generated on top of a solid shaft of cobblestone. We dug a second floor below the first, and that second floor has access to the trap tunnel of the iron farm.

This particular farm sometimes spawns a golem outside the fence, which may be due to an unaccounted-for door somewhere. Even with a golem roaming around, other golems still get harvested by the farm, and it still generates enough iron for our needs. And we grew to like having another golem to protect us. Eventually we fenced it off against the rail of the pit, broke the pit rail, and dumped a bucket of water next to the golem to sweep it into the pit.

Since Bedrock Edition 1.11, the -1000 seed doesn't generate villages in the same locations. So you spawn near the ravine, but no village is there. It's a pity, that was a fun seed with lots of good resources.

Licensing[]

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