User:Capopanzone/Item - minecraft.fandom.com
The Creative inventory is filled with a wide variety of items.
Items are objects that exist only within the player's inventory and hands; that is, they cannot be directly placed in the game world.
Behavior[]
Some items, when used, place a block or entity version of themselves into the game world. Put simply, they are an item when in the inventory, and a block when placed. For example, boats turn into an entity when placed, and beds turn into a group of blocks when placed. When selected in the hotbar, items briefly display their names above the HUD.
The only method by which items can be properly displayed within the game environment is with the use of item frames.
List of items[]
Education Edition only[]
These items can be accessed only in Education Edition. The portfolio and camera are obtainable through Creative mode and the /give command.
Unimplemented items[]
Some items are unimplemented, or have been mentioned to be implemented in the future.
Removed items[]
Removed items no longer exist in current versions of the game.
Video[]
History[]
| Java Edition Classic | |||||
|---|---|---|---|---|---|
| 0.24_SURVIVAL_TEST | Arrows were added as an object and were fired by pressing Tab ↹. | ||||
| Java Edition Indev | |||||
| December 31, 2009 | Added the inventory, and with it, the first "non-tile" items. | ||||
| Notch was hard at work making items and the inventory fully functional.[1][2] | |||||
| 0.31 | January 11, 2010, 1 | Added the first functioning items: iron shovel, iron pickaxe, iron axe, and flint and steel. | |||
| Because the crafting system did not exist at this point, these items were automatically added to the inventory after creating a new world.[3] | |||||
| Apples were added, but they currently serve no function. | |||||
| January 22, 2010 | Can now place blocks on resource items | ||||
| Dropped items now experience gravity. | |||||
| January 24, 2010 | Can now drop a whole stack of items instead of just one at a time. | ||||
| January 28, 2010 | Items are now 3D. | ||||
| January 29, 2010 | Added crafting. | ||||
| Right-clicking drops one of a stack. | |||||
| Added the following items: diamonds (originally emeralds), iron ingots, gold ingots, sticks, bowls, mushrooms, mushroom stew, bows, signs, pickaxes, swords, shovels, and axes (iron, diamond, and golden). | |||||
| January 30, 2010 | Crafting improved; now has 36 recipes. | ||||
| Java Edition | |||||
| 1.3.1 | 12w15a | Stackable items now stack outside inventory when thrown to the ground individually. | |||
| 1.8 | 14w25a | All items are now models, some are still generated from item icons. | |||
| Resource packs can make models for all items. | |||||
| 1.13 | 17w49a | Items can be "tagged" with an ID. | |||
Issues[]
Issues relating to "Capopanzone/Item" are maintained on the bug tracker. Report issues there.