User:Hipposgrumm/Memes/Tuff Golem - minecraft.fandom.com

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This user page is about the mob in Minecraft 1.19. For the mob in Minecraft Dungeons that inspired the allay, see MCD:Wisp.
This article is missing information about the chance of finding allays in pillager outposts and woodland mansions. 
Please expand the article to include this information. Further details may exist on the talk page.

The tuff golem ( /əˈleɪ/ uh-ʟᴀʏ) is a small flying wisp-like passive mob. It collects and delivers items for any player that gives it something, or any note block it hears repeatedly playing.

Spawning[]

Pillager outposts[]

Two allays in a cage near a pillager outpost.

Two allays in a cage near a pillager outpost.

Allays can be found surrounding pillager outposts, confined inside dark oak cages. One to three allays can spawn in each cage.

Woodland mansion[]

Two allays inside a woodland mansion cell.

Two allays inside a woodland mansion cell.

Allays can also spawn inside jail cells within woodland mansions. one to three allays can spawn in each cell.

Behavior[]

The allay's luminous texture allows it to be seen clearly in the dark, although it doesn't illuminate its surroundings.

The allay wanders around until a player gives it an item with their use key. The allay starts following the player, seeking out dropped versions of the same item and delivering them to its player. The allay returns to wandering around if any player takes its item back by using an empty hand on it.

The allay locks onto the player that last gave it an item. It follows the player from up to 64 blocks away even if it can't see them, and it seeks items up to 32 blocks away from the player. After delivering items, it has a delay of three seconds until it can seek items again. The allay has a single inventory slot to hold a stack of items (usually 64 items) in addition to the item it got from the player. While the allay does not discern enchantments, special item names, or items in Shulkers when it seeks, it still carries such items in separate trips.

If the allay hears a note block play within 16 blocks of its location, it tries to path find to the note block and then spends 30 seconds around that particular note block, seeking items around it and returning them to it instead of its player. After 30 seconds, the allay returns to targeting its player. A vibration particle emanates from the note block and reaches the allay to indicate the allay has locked on to the note block. Because the allay and the note block interact via a vibration particle, placing wool between the note block and the allay can prevent this interaction.

The allay can pick up items within a radius of about 1.3 blocks from itself and drop items up to 3 blocks away from its target (either the player or a note block).

When an allay hears a jukebox playing, it performs a dance animation. If the jukebox stops playing, or if the allay gets too far away from the jukebox, it stops dancing.

The allay cannot enter water, although it attempts to gather items that are under water.

Allays cannot be harmed by their owners. If they are harmed by another source, they go into a panic state and start moving wildly in random directions. When killed, allays drop the items they were holding. If an allay dies while holding a totem of undying, it instead returns to full health and the totem is destroyed, as with any mob holding a totem of undying. Allays naturally regenerate 2♥ per second if damaged.

In Java Edition, using a lead or a named name tag performs the item's normal function, instead of giving it to the allay.

Allay duplication[]

If the allay is given an amethyst shard while dancing, it plays a small amethyst sound, makes a heart, and duplicates into another allay. After duplication, both allays have a five minute cooldown before being able to duplicate again.

Teleportation[]

Information icon
This feature is exclusive to Bedrock Edition. 

When a player teleports through a Nether portal, the player's allay will teleport as well, even if it does not enter the portal.

The allay cannot teleport to the End.

Sounds[]

Java Edition:
Allays use the Friendly Creatures sound category for entity-dependent sound events.

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Allay seeksFriendly CreaturesRandomly while holding an itementity.allay.ambient_with_itemsubtitles.entity.allay.ambient_with_item0.31.2516
Allay yearnsFriendly CreaturesRandomly while not holding an itementity.allay.ambient_without_itemsubtitles.entity.allay.ambient_without_item0.251.016
Allay diesFriendly CreaturesWhen an allay diesentity.allay.deathsubtitles.entity.allay.death0.61.016
Allay hurtsFriendly CreaturesWhen an allay is damagedentity.allay.hurtsubtitles.entity.allay.hurt0.81.516
Allay chortlesFriendly CreaturesWhen an allay is given an item from a playerentity.allay.item_givensubtitles.entity.allay.item_given0.11.016
Allay allaysFriendly CreaturesWhen an allay's item is removed by a playerentity.allay.item_takensubtitles.entity.allay.item_taken0.11.2516
Allay tossesFriendly CreaturesWhen an allay throws an itementity.allay.item_thrownsubtitles.entity.allay.item_thrown0.251.016

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomly while holding an itemmob.allay.idle_holding0.251.25
Friendly CreaturesRandomly while not holding an itemmob.allay.idle0.121.0
Friendly CreaturesWhen an allay diesmob.allay.death0.51.0
Friendly CreaturesWhen an allay is damagedmob.allay.hurt0.51.0
Friendly CreaturesWhen an allay is given an item from a playermob.allay.item_given0.11.0
Friendly CreaturesWhen an allay's item is removed by a playermob.allay.item_taken0.11.25
Friendly CreaturesWhen an allay throws an itemmob.allay.item_throw0.3varies[sound 1]
  1. Pitch is a random number in this list: 0.5, 0.5625, 0.625, 0.75, 0.9375, 1, 1.125, 1.25, 1.5, 1.875, 2, 2.25, 2.5, 3, 3.75, or 4.

Data values[]

ID[]

Java Edition:

NameIdentifierTranslation key
Allayallayentity.minecraft.allay

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Allayallay134entity.allay.name

Entity data[]

Allays have entity data associated with them that contain various properties.

Java Edition:

Main article: Entity format

User:Hipposgrumm/Memes/Tuff Golem/ED

Bedrock Edition:

See Bedrock Edition level format/Entity format.

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