User:CrowdingFaun624/sandbox - minecraft.fandom.com
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| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| None[sound 1] | Hostile Creatures | Randomly | entity | None[sound 1] | 1.0 | 0.8-1.2 | 16 | |
2023 April Fool's launcher sounds[]
| Sound | Description |
|---|---|
| When a fire appears [sound 1] | |
| When a fire is extinguished | |
| When fire is enabled | |
| When fire is disabled |
- ↑ If the fire is put out before the sound finishes, the sound stops
Sound table modifications[]
This sound table does not use <br> elements. Try resizing your window, and see what happens!
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Lava drips | Blocks | When a lava drip from a pointed dripstone lands on a block | block[sound 1] | subtitles[sound 2] | 0.3-1.0 | 1.0 | 16 | |
Table 1:
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Details |
| Lava drips | Blocks | When a lava drip from a pointed dripstone lands on a block | block
|
subtitles
|
0.3-1.0 | 1.0 |
| |
Table 2:
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Lava drips | Blocks | When a lava drip from a pointed dripstone lands on a block | block
|
subtitles
|
0.3-1.0 | 1.0 | 16 | |
| Details | |||
|---|---|---|---|
| Resource location | File paths | Attenuation distance |
a;sldkjf |
block.pointed_dripstone.drip_lava
|
|
16 | stream: True other variable: 42 |
Sound history[]
This is simply notes for a more complete history.
| Java Edition Classic | |||||
|---|---|---|---|---|---|
| June 4, 2009 | C418 uploaded a mockup video on June 4, 2009, showcasing his sound design for the game dubbed over footage of this version. This is not a developer version; the video is edited. | ||||
| 0.0.22a | Added sounds.[1][2][3][4] | ||||
| 0.0.22a_01 | Pressing M now mutes sounds. | ||||
| 0.0.23a | Added options for turning on/off sounds and music. | ||||
| Java Edition Indev | |||||
| 0.31 20100104 | Added a new sound engine.[5] | ||||
| 20100207-1 | Switched sound system to use OpenAL.[6] | ||||
| Java Edition Alpha | |||||
| v1.1.1 | Added sliders for the volume of sounds and music. | ||||
| v1.1.2_01 | Due a change in how Minecraft downloads its resources, this is the oldest version in which sounds work. | ||||
| Java Edition | |||||
| 1.4.2 | 12w38b | Updated the sound engine. | |||
| 1.6.1 | release | Added /playsound. | |||
| 1.7.2 | 13w36a | Added sound sliders for juke boxes and note blocks, hostile mobs, passive mobs, players, weather, blocks, ambient/environment, and the master volume. | |||
| 13w42a | Rewrote the sound system. | ||||
| Added the ability for custom sounds using resource packs. | |||||
| 1.7 | Music now pauses while the game is paused. | ||||
| 1.9 | 15w43b | Added subtitles. | |||
| 16w02a | Added the "Voice/Speech" volume slider. | ||||
| 1.9.3 | pre2 | Added /stopsound. | |||
| 1.14 | 19w12a | Rewrote the sound system. | |||
| 19w14a | Added a new sounds section to the debug screen. | ||||
| 1.19 | 22w11a | Added the "Directional Audio" option, which allows for more accurate 3D sound on HRTF-compatible software | |||
| Pocket Edition Alpha | |||||
| Pre-release | Added sounds.[7] | ||||
| v0.1.2 | Added a toggle for sounds. | ||||
| v0.7.0 | Added a volume slider. | ||||
| v0.12.1 | Changed the sound engine to allow for multiple sounds. | ||||
| Pocket Edition | |||||
| 1.0.4 | alpha 1.0.4.1 | Music and sounds can now be changed using resource packs. | |||
| 1.0.5 | alpha 1.0.5.0 | Added /playsound and /stopsound. | |||
| ? | Added volume sliders for other things. | ||||
| Bedrock Edition | |||||
| 1.10.0 | beta 1.10.0.3 | Added sound events to the scripting API. | |||
| 1.2.0 | beta 1.12.0.2 | Sound effects can now be triggered by animation events. | |||
Miscellaneous[]
| Java Edition Indev | |||||
|---|---|---|---|---|---|
| 0.31 20100124-1 | Added sounds for arrows. | ||||
| 20100207-2 | Changed liquid sounds. | ||||
| 20100211 | Added passive sounds for mobs. | ||||
| Java Edition Alpha | |||||
| v1.0.3 | Added sounds for hostile mobs and cave sounds. | ||||
| v1.0.5_01 | Changed snowball throw sound. | ||||
| v1.0.9 | Changed cows' sounds. | ||||
| v1.0.12 | Slimes now have sounds. | ||||
| v1.2.0 | Players no longer make their "oof" sound. | ||||
| Added new sounds for creepers. | |||||
| v1.2.3_05 | Added proper hurt sounds for mobs and players.[more information needed] | ||||
| Java Edition Beta | |||||
| 1.4 | Removed spiders' walking sounds. | ||||
| 1.6 | Test Build 3 | Added sounds for dispensers. | |||
| Doors now make sounds in multiplayer. | |||||
| 1.8 | Pre-release | Chests now make sounds. | |||
| Java Edition | |||||
| Beta 1.9 | RC1 | Changed arrow firing and item throwing sounds. | |||
| Changed chest sounds. | |||||
| Doors, trapdoors, and fences' sounds were changed. | |||||
| Experience orbs now have unique sounds. | |||||
| Explosions now have multiple sounds. | |||||
| Changed damage sound to be genderless. | |||||
| Added sounds for eating and drinking. | |||||
| Blazes now have an ambient breathing sound. | |||||
| Endermen now have unique sounds. | |||||
| Magma cubes now have unique sounds. | |||||
| Silverfish now have unique sounds. | |||||
| Changed arrows' landing sound. | |||||
| Tools and armor now make sounds when breaking. | |||||
| 1.2.1 | 12w06a | Added sounds for cats. | |||
| Added for doors being broken by zombies. | |||||
| 1.2 | Added iron golem sounds. | ||||
| 1.3.1 | 12w24a | Fixed water movement sounds. | |||
| Fixed fire sounds. | |||||
| Fixed extinguish sounds. | |||||
| Fixed Nether portal sounds. | |||||
| Fixed lava sounds. | |||||
| 1.4.2 | 12w38a | Added unique glass breaking sounds. | |||
| Added new grass footstep sounds. | |||||
| Added new gravel placing and footstep sounds. | |||||
| Added new ladder footstep sounds. | |||||
| Added new water sounds. | |||||
| Lava now makes constant sound.[more information needed] | |||||
| Added new plant placing sounds. | |||||
| Added new placing and footstep sounds for sand. | |||||
| Added new placing and footstep sounds for snow. | |||||
| Added new footstep sounds for soul sand. | |||||
| Added new placing and footstep sounds for stone. | |||||
| Added new placing sounds for torches. | |||||
| Added new placing and footstep sounds for logs. | |||||
| Added new flint and steel sounds. | |||||
| Added new sounds for hoe tilling. | |||||
| Added new sounds for shearing sheep. | |||||
| Added new sounds for cows, chickens, endermen, pigs, skeletons, slimes, spiders, zombies. | |||||
| Added sounds for withers breaking blocks. | |||||
| Added a level up sound for experience. | |||||
| 12w38b | Fire charges now make the same sounds as flint and steel. | ||||
| Added new minecart sounds. | |||||
| Added a new cave sound. | |||||
| Changed fall damage sound. | |||||
| Changed level up sound. | |||||
| Reverted block placing sounds implemented in 12w38a. | |||||
| 12w39a | Tweaked some sounds.[more information needed] | ||||
| 12w41a | Tweaked level up sound. | ||||
| Level up sound now only plays every five levels. | |||||
| 12w42b | Added sounds for bats. | ||||
| Added step sounds for silverfish.[8][verify] | |||||
| Added new sounds for zombies. | |||||
| Added sounds for zombie pigmen. | |||||
| 1.4 | Added new sounds for anvils. | ||||
| Added new sounds for bats. | |||||
| Added new sounds for ender dragons. | |||||
| Added new sounds for withers. | |||||
| Added sounds for villagers being infected and cured. | |||||
| 1.4.6 | 12w50a | Added sounds for fireworks. | |||
| release | Added a sound for when players hit another player with a bow. | ||||
| 1.6.1 | 13w22a | Added sounds for donkeys, horses, mules, skeleton horses, zombie horses, and villagers. | |||
| 1.7.2 | 13w36b | Added super secret settings, which played a random sound with a deeper pitch upon activating. | |||
| 1.8 | 14w31a | Added sounds for rabbits. | |||
| 14w32c | Added sounds for slime blocks. | ||||
| 1.9 | 15w38a | Added new idle sounds for skeletons. | |||
| 15w43a | Added new sounds for weighted pressure plates, wooden pressure plates, fence gates, doors, wooden buttons, and chests. | ||||
| Added 150 sound events.[9] | |||||
| 15w45a | Added sounds for shulkers being damaged. | ||||
| 15w47a | Added sound events for armor stands. | ||||
| 15w47b | Added new sound events. | ||||
| 15w49a | Added new sound events. | ||||
Renamed entity.arrow.successful_hit to entity.arrow.hit_player. | |||||
| 15w49b | Added entity.leashknot.break | ||||
Removed entity.hanging.place and entity.hanging.pop. | |||||
| 15w50a | Added new sound events. | ||||
| 16w03a | Added new sound events. | ||||
| Updated some sounds. | |||||
| 16w04a | Added sound for taking damage from thorns. | ||||
| Changed rain sounds. | |||||
| 16w06a | Changed some sounds. | ||||
| 16w07a | Added new sound events. | ||||
| pre3 | Added new sound events. | ||||
| 1.9.1 | pre1 | Added new sound events. | |||
| 1.10 | 16w20a | Added new sound events. | |||
| pre1 | Added new sound events. | ||||
| pre2 | Added new sound events. | ||||
| 1.11 | 16w39a | Added unique sounds for wither skeletons and zombie villagers. | |||
| 16w41a | Added sound for elytra equipping. | ||||
| 1.12 | 17w13a | Added parrots, which mimic other mobs. | |||
| Changed the sound of a fishing bobber being thrown. | |||||
| 17w16a | Added new sound events for note blocks. | ||||
| Added sounds for reeling in a fishing bobber (version exclusive [more information needed]. | |||||
| 17w17a | Added new sounds for note blocks. | ||||
| Added new sounds for parrots, illusioners, casting and reeling a fishing rod, throwing an eye of ender, putting an eye of ender in portal frames, completing a End portal, and boat paddling. | |||||
| pre3 | Added unique sounds for fire and drowning damage. | ||||
| 1.13 | 18w02a | Added a nineteenth cave sound. | |||
| 18w08a | Added a sound for squids shooting ink. | ||||
| 18w10a | Added a new entering and exiting sound for water. | ||||
| Added a loop and several ambient sounds while underwater. | |||||
| 18w10b | Added more underwater ambience sounds. | ||||
| Added sounds for tropical fish. | |||||
| 18w19a | Added sounds for beacons and conduits. | ||||
| 18w19b | Added entity.husk.converted_to_zombie. | ||||
| 18w21b | Added sounds for husks converting to zombies.[10] | ||||
| 18w22a | Sea pickles and turtle eggs now make sounds when the amount in a stack is increased.[11] | ||||
| pre1 | Added a new flapping sound for phantoms. | ||||
| pre5 | Changed the names of many sound events. | ||||
| pre6 | Added coral_block and wet_grass sound types. | ||||
| pre7 | Changed endermen in sound event names to enderman. | ||||
| 1.14 | 18w50a | Added sounds for bells and raid horns. | |||
| 19w03a | Added sounds for barrels, blast furnaces, grindstones, smokers, and sweet berry bushes. | ||||
| Added placement sounds for crops and nether wart. | |||||
| 19w04a | Added sounds for crafting using a stonecutter. | ||||
| 19w05a | Added unique placing sounds for sweet berry bushes. | ||||
| Added unique placing and breaking sounds for lanterns. | |||||
| 19w06a | Added sounds for cartography tables. | ||||
| 19w08a | Added new sounds for mooshrooms. | ||||
| 19w09a | Added new note block sounds. | ||||
| Added new drinking sounds for wandering traders. | |||||
| 19w11a | Added new sounds for blast furnaces, cauldrons, fletching tables, smithing tables, smokers, and lecterns. | ||||
| 19w13a | Added a celebration sound for illagers and witches. | ||||
| 19w13b | Added a unique sound for ringing a bell during a raid. | ||||
| 1.14.2 | Pre-Release 1 | Added sounds for when villagers pick up items or plant crops. | |||
| 1.15 | 19w41a | Added cracking and healing sounds for iron golems. | |||
| 1.16 | 20w06a | Added unique sounds for many blocks. | |||
| Updated block sounds for bone blocks, netherrack, soul sand, nether wart blocks, nether bricks (and variants), and nether quartz ore. | |||||
| Ghasts' audible distance is smaller. | |||||
| Small slimes now have jump and squish sounds. | |||||
| 20w07a | Added sounds for hoglins. | ||||
| Snow golems now make a sound when being sheared. | |||||
| 20w09a | Changed portal sounds to the Ambient/Environment sound category (Previously had no sound category[verify]). | ||||
| Changed shearing sounds to the Players sound category (from Friendly Creatures). | |||||
| 20w10a | Added 95 new ambient sounds to the Nether. | ||||
| 20w11a | Fire no longer makes wool sounds when broken. | ||||
| Smithing tables now make a sound when used. | |||||
| Vines and now make a sound when climbed. | |||||
| 20w12a | Added sounds for respawn anchors. | ||||
| Changed how cave sounds are played. | |||||
| 20w14a | Added sounds for zoglins. | ||||
| 20w15a | Added new Nether music. | ||||
| Added 31 ambient sounds for basalt deltas. | |||||
| 20w17a | Added new sounds for chains. | ||||
| Gilded blackstone and nether gold ore now use the same sounds as Nether quartz ore. | |||||
| 20w21a | Added sound event for foxes eating chorus fruit. | ||||
| Pre-release 3 | Horses now use their jumping sound. | ||||
| 1.17 | 21w03a | Signs now have a dyeing sound. | |||
| 21w05a | Vines now use the vine sound type. | ||||
| 21w08a | Deepslate now has unique sounds. | ||||
| 21w15a | Added sounds for using bone meal. | ||||
| Added more sounds for screaming goats. | |||||
| 1.18 | 21w37a | When shears are used on the tip of a plant, a sound is made. | |||
| 1.19 | 22w16a | Bucket of aquatic mob sounds now play for tadpole buckets. | |||
| Allays now make a sound when they toss an item. | |||||
| Tadpoles now make a sound when they grow up into a frog. | |||||
| 22w17a | Added goat horns, which make sounds. | ||||
| Updated several allay sounds. | |||||
| Pre-release 1 | Equipping armor in the inventory now creates sound. | ||||
Corrected entity.frog.tounge to entity.frog.tongue. | |||||
| Pre-release 2 | Reverted the equipping sound feature from the previous version. | ||||
| 1.19.3 | 22w42a | Added the Nether wood sound type. | |||
| 22w44a | Changed the sounds the lilypad sound type uses. | ||||
| 22w45a | Added the Nether wood hanging sign sound type. | ||||
| 1.20 (Experimental) | 22w42a | Added the bamboo wood sound type. | |||
| 22w45a | Added the bamboo wood hanging sign sound type. | ||||
| 22w46a | When placing a mob head on a note block, that note block will now play one of the ambient sounds of that mob when played by a player or powered by redstone. | ||||
| 1.19.3 Pre-release 1 | Player heads can now play custom sound events. | ||||
| Pocket Edition Alpha | |||||
| v0.3.0 | Added new sounds. | ||||
| v0.3.3 | Added fall damage sounds. | ||||
| v0.7.2 | Added new sounds for zombie pigmen. | ||||
| v0.7.4 | Added sounds for breaking tools. | ||||
| Added sounds for using flint and steel. | |||||
| Added sounds for fire. | |||||
| v0.8.0 | Added new sounds for arrows. | ||||
| v0.10.0 | Changed doors' sounds. | ||||
| Changed flint and steel's sound. | |||||
| v0.12.1 | build 1 | Added climbing sounds for ladders. | |||
| Added sounds for water and lava. | |||||
| build 10 | Changed the sounds of explosions. | ||||
| Changed the sounds of lava. | |||||
| Changed the sounds of flint and steel. | |||||
| Changed hurt sounds to be genderless and less fleshy. | |||||
| build 12 | Changed the sounds of fishing rods. | ||||
| Changed digging and walking sounds to match Java Edition. | |||||
| Removed the walking sounds of silverfish. | |||||
| Added new death sounds for skeletons and wither skeletons. | |||||
| build 13 | Added sounds for ghasts. | ||||
| v0.13.0 | ? | Added new sounds for pigs, cows, silverfish, and chickens. | |||
| Changed anvils' sounds.[verify] | |||||
| v0.14.0 | build 1 | Added sounds for witches. | |||
| ? | Added sounds for item frames. | ||||
| v0.15.0 | build 1 | Added sounds for pigs accelerating. | |||
| Added sounds for paintings placing and breaking. | |||||
| ? | Added sounds for jumping on blocks. | ||||
| v0.16.0 | build 1 | Added sounds for using buckets. | |||
| Added sounds for placing beds.[12] | |||||
| Added sounds for making grass paths. | |||||
| Added new sounds for squids. | |||||
| build 4 | Added new sounds for withers. | ||||
| Added idle sounds for creepers and untamed ocelots. | |||||
| build 5 | Added sounds for husks and strays. | ||||
| Added sounds for minecarts. | |||||
| Pocket Edition | |||||
| 1.0.0 | alpha 0.17.0.2 | Added ignition sounds for minecarts with TNT and creepers. | |||
| Creepers no longer make idle sounds. | |||||
| Zombie villagers, silverfish, squid, and husks now make their proper sounds. | |||||
| Added unique sounds for snow golems. | |||||
| Fixed zombie villagers' cure sound. | |||||
| alpha 1.0.0.0 | Fixed ender pearls' sound effects. | ||||
| Added throwing sounds to lingering potions. | |||||
| Fixed pig saddling sounds. | |||||
| Fixed wither summoning sounds. | |||||
| Added sounds for boats and minecarts being broken. | |||||
| alpha 1.0.0.1 | Added sounds for shulker projectiles and chorus fruit. | ||||
| 1.1.0 | alpha 1.1.0.0 | Added sounds for horses jumping. | |||
| alpha 1.1.0.9 | Changed zombie villagers' sounds to match Java Edition. | ||||
| Bedrock Edition | |||||
| 1.2 | beta 1.2.0.2 | Added sounds for witches drinking potions. | |||
| Added evokers' sound for turning sheep blue. | |||||
| Added sounds for leash knots being placed. | |||||
| beta 1.2.0.18 | Nether portals now make sounds when exiting them. | ||||
| beta 1.2.0.22 | Changed creepers' exploding sounds. | ||||
| beta 1.2.0.25 | Rebalanced most of the game's sounds. | ||||
| Added sounds for placing eyes of ender into end portal frames. | |||||
| 1.2.1 | Fixed firework rockets' low sound range. | ||||
| Added the sound for combining items in an anvil. | |||||
| 1.2.3 | beta 1.2.3.3 | Added sounds for filling bottles with dragon's breath. | |||
| 1.2.6.1 | Added sounds for mobs being fed. | ||||
| 1.2.13 | beta 1.2.13.5 | Ender chests, brewing stands, armor stands, and furnaces now make proper sounds. | |||
| Armor now has sounds when equipped from the hotbar. | |||||
| End gateways now have sounds when moving through them. | |||||
| 1.5.0 | beta 1.5.0.4 | Added sounds for beacons and conduits. | |||
| 1.10.0 | beta 1.10.0.3 | Added placement sounds for crops and nether warts. | |||
| Added sounds for pillagers. | |||||
| 1.11.0 | beta 1.11.0.1 | Added sounds for bells, campfires, grindstones, lanterns, raids, ravagers, and sweet berry bushes. | |||
| Added sounds for ravagers. | |||||
| beta 1.11.0.4 | Added sounds for villagers' job sites while they are being used. | ||||
| beta 1.11.0.5 | Added a placeholder sound for fletching tables being used.[13] | ||||
| 1.12.0 | beta 1.12.0.2 | Added a sound for when a villager cannot trade, such as during a raid. | |||
| Added new sounds for villagers and wandering traders. | |||||
| beta 1.12.0.4 | Increased the frequency and volume of raid mobs during raids to make them easier to locate. | ||||
| 1.13.0 | beta 1.13.0.1 | Beacons now play beacon sounds instead of conduit sounds. | |||
| Creative mode players no longer make fall damage sounds. | |||||
| beta 1.13.0.9 | Added eleven different note block types. | ||||
| 1.14.0 | beta 1.14.0.2 | Changed honeycomb blocks to use stone sounds instead of slime sounds. | |||
| 1.16.0 | beta 1.16.0.53 | Scaffolding now makes the correct sounds. | |||
| beta 1.16.0.57 | Added ambient cave sounds. | ||||
| Added ambient sounds for Nether biomes. | |||||
| Added sounds for honey blocks, honeycomb blocks, netherrack, nether brick, nether quartz ore, bone blocks, and soul sand. | |||||
| Piglins and hoglins now have unique sounds. | |||||
| beta 1.16.0.63 | Added sounds for chains, respawn anchors, lodestones, and smithing tables. | ||||
| 1.16.20 | beta 1.16.20.50 | Nether planks now make wood sounds. | |||
| Vines and Nether vines now make sounds when climbed. | |||||
| Added unique sounds for equipping netherite armor. | |||||
| Added unique sounds for zoglins. | |||||
| 1.16.100 | beta 1.16.100.51 | Turtles now make sounds when laying turtle eggs. | |||
| beta 1.16.100.57 | Pitches written in sound_definitions.json are now correctly played. | ||||
| Phantoms now make a flapping sound. | |||||
| 1.16.210 | beta 1.16.210.50 | Added new ambient sounds for Nether biomes. | |||
| beta 1.16.210.53 | Fixed powder snow sounds. | ||||
| 1.17.0 | beta 1.17.0.50 | Added sounds for scraping and oxidization. | |||
| Added sounds for using bone meal. | |||||
| Added damage sounds for burning, freezing, and drowning. | |||||
| beta 1.17.0.54 | Added new goat sounds. | ||||
| Squids and glow squids now have specific sounds for squirting ink. | |||||
| beta 1.17.0.56 | Skeletons now have correct sounds when converting to strays. | ||||
| 1.17.30 | beta 1.17.20.20 | Block interaction click sounds are now controlled by the Blocks volume slider. | |||
| Amethyst, deepslate, moss, and powder snow's walking sounds are now affected by the Players volume slider. | |||||
| Jumping and landing sounds are now controlled by the Players volume slider. | |||||
| Dripstone drip sounds are now controlled by the Blocks volume slider. | |||||
| Turtle eggs no longer make bone meal sounds. | |||||
| Big dripleaves now have distinct tilt up sounds. | |||||
| 1.18.10 | beta 1.18.10.26 | Iron golems now make sounds when cracking and being repaired. | |||
| Added sounds for tadpoles and frogs. | |||||
| 1.19.0 | beta 1.19.0.20 | Added sounds for allays. | |||
| Updated sounds for wandering traders. | |||||
| Added new warden sounds. | |||||
| beta 1.19.0.24 | Added sounds for froglights and frogspawn. | ||||
| beta 1.19.0.26 | Added music for the Wild Update. | ||||
| beta 1.19.0.28 | Added sounds for allays throwing items. | ||||
| 1.19.10 | beta 1.19.10.20 | Equipping armor through the inventory now plays a sound. | |||
| Equipping non-armor things as armor now plays a generic equip sound. | |||||
| beta 1.19.10.21 | Mangrove propagules now make grass sounds. | ||||
| 1.19.20 | beta 1.19.20.22 | Sculk catalysts now make blooming sounds when blooming. | |||
| beta 1.19.20.23 | Goat horn sounds now use the Jukebox/Note Blocks volume slider. | ||||
| 1.19.30 | beta 1.19.30.20 | Enchantment tables now make sounds when enchanting items. | |||
| 1.19.50 | beta 1.19.50.21 | Buttons, doors, fence gates, and trapdoors' sounds now match Java Edition. | |||
| Added Nether wood and bamboo wood sound types. | |||||
| 1.19.60 | beta 1.19.60.20 | Heads and skulls now make sounds when placed on note blocks. | |||
| Added unique sounds for chiseled bookshelves. | |||||
| beta 1.19.60.22 | Player sound slider now correctly adjusts step and fall sounds for bamboo blocks, hanging signs, nether wood types, and chiseled bookshelves. | ||||
| beta 1.19.60.23 | Increased sculk shriekers' sounds. | ||||
- ↑ IRC logs: "P4:58:39 <08Notch> yeah, this is very basic sound". (21:58:39 UTC)
- ↑ IRC logs: "P4:59:46 <akuryo> SOUND IS HERE" (21:59:46 UTC)
- ↑ IRC logs: "P5:00:04 <AlLnAtuRalX> I hear music?" [...] "P5:00:59 <Quatroking> what the hell is this music" [...] "P5:03:36 <Lmaoboat> Lol, I heared the music after a a while without it, and I was about to yell at my brother for playing the piano again" (22:00:04 to 22:03:36 UTC)
- ↑ IRC logs: "P5:01:51 <C418> I should have made hard techno" [...] "P5:46:34 <08Notch> no, C418 did the music" (22:01:51 & 22:46:34 UTC)
- ↑ New sound engine implemented – The Word of Notch, January 5, 2010
- ↑ And software sound is now gone – The Word of Notch, February 7, 2010
- ↑ https://youtu.be/jxfj84mdfl8
- ↑ MC-117609
- ↑ "Done with the code for captions, just need data to show now! Btw, you should have 150+ extra soundevents in the last snapshot!" – @_grum (Erik Broes) on X, October 22, 2015
- ↑ MC-129677
- ↑ MC-129720
- ↑ MCPE-14250
- ↑ (This has still not been changed four years later whyyyy)