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Commands/stopsound - minecraft.fandom.com
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Stops a given sound.
Syntax[]
- Java Edition
stopsound <targets> [<source>] [<sound>]
- Bedrock Edition
stopsound <player: target> [sound: string]
Arguments[]
JE: <targets>: entity
BE: player: target: CommandSelector<Player>
- Specifies the command's target.
- Must be a player name, a target selector or a UUID[Java Edition only]. And the target selector must[JE only]/should[BE only] be of player type.
JE: <source>
- Specifies which category in the Music & Sound options the sound falls under. If it is
*, stop sound of all category. - Must be
master,music,record,weather,block,hostile,neutral,player,ambient,voice, or*.
JE: <sound>: resource_location
BE: sound: string: basic_string
- Specifies the sound to stop.
- In Bedrock Edition, must be a string. And it must be a single word that has no space or a quoted string. Should be a sound event defined in sound_definitions.json (for example,
mob.pig.say). - In Java Edition, must be a resource location which will be resolved during command execution into unregistered content or client-side content. Should be a sound event defined in sounds.json (for example,
entity.pig.ambient).
Result[]
| Command | Trigger | Java Edition | Bedrock Edition |
|---|---|---|---|
| any | the arguments are not specified correctly | Unparseable | Unparseable |
player: target is not of player type | N/A | Failed | |
<targets> or player: target fails to resolve to one or more online players | Failed | ||
| Otherwise | Successful | ||
Output[]
| Command | Edition | Situation | Success Count | /execute store success ... | /execute store result ... |
|---|---|---|---|---|---|
| any | Java Edition | On fail | 0 | 0 | 0 |
| On success | 1 | 1 | the number of targeted players | ||
| Bedrock Edition | On fail | 0 | N/A | N/A | |
| On success | the number of targeted players | N/A | N/A |
History[]
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.9.3 | pre2 | Added /stopsound. | |||
| Pocket Edition | |||||
| 1.0.5 | alpha 1.0.5.0 | Added /stopsound. | |||
See also[]
- /playsound, for playing a sound.