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This article is about the status effect. For health regeneration in general, see Healing.
For the feature in Minecraft Dungeons, see MCD:Regeneration.
Regeneration is a status effect that restores a player's (or mob's) health over time without interference from hunger.
Effect[]
The amount of health healed over time is shown in the table below:
| Level | Ticks per |
|
|---|---|---|
| 1 | 50 | 0.4 |
| 2 | 25 | 0.8 |
| 3 | 12 | 1.67 |
| 4 | 6 | 3.33 |
| 5 | 3 | 6.67 |
| 6+ | 1 | 20 |
Amplifiers outside the range 0–31 (corresponding to levels 1–32) are used modulo 32, making level 33 the same as level 1, etc.
Causes[]
| Cause | Potency | Length | Notes |
|---|---|---|---|
| Potion of Regeneration | I | 0:45 | 18 |
| Potion of Regeneration (extended) | I | 1:30[JE only] 2:00[BE only] |
36 |
| Potion of Regeneration II | II | 0:22 | 17.6 |
| Splash Potion of Regeneration | I | 0:45[JE only] 0:33[BE only] |
18 |
| Splash Potion of Regeneration (extended) | I | 1:30 | 36 |
| Splash Potion of Regeneration II | II | 0:22[JE only] 0:16[BE only] |
17.6 |
| Lingering Potion of Regeneration | I | 0:11 | The health regenerated depends how long the entity spent in the cloud. |
| Lingering Potion of Regeneration (extended) | I | 0:22[JE only] 0:30[BE only] |
The health regenerated depends how long the entity spent in the cloud. |
| Lingering Potion of Regeneration II | II | 0:05 | The health regenerated depends how long the entity spent in the cloud. |
| Arrow of Regeneration | I | 0:05 | 2 |
| Arrow of Regeneration (extended) | I | 0:11[JE only] 0:15[BE only] |
4.4 |
| Arrow of Regeneration II | II | 0:02 | 1.6 |
| Beacon set to Regeneration | I | 0:17 | Replenishes when in range. Requires beacon pyramid level 4. Due to a bug[note 1], beacon regeneration works at only 5⁄8 the normal regeneration speed. |
| Suspicious Stew | I | 0:08[JE only] 0:06[BE only] |
Must be made with Oxeye Daisy. Regenerates 3.2 |
| Golden Apple | II | 0:05 | 4 |
| Enchanted Golden Apple | II[JE only] V[BE only] |
0:20[JE only] 0:30[BE only] |
16 |
| Totem of Undying | II | 0:45[JE only] 0:40[BE only] |
When being revived by it. Regenerates 36 |
| Spawning within the world | I | ∞ | Applies only to spiders on Hard difficulty.[JE only] |
| Unlocking trades | I | 0:10 | Applies only to villagers. Regenerates 4 |
| Having low health | I | 0:10 | Applies only to axolotls. |
| Killing a mob | I | +0:05 * number of axolotls nearby | When killing a mob that can be targeted by an axolotl while an axolotl is nearby |
Brewing[]
Immune mobs[]
Undead mobs and ender dragons are unaffected by Regeneration.
Data values[]
ID[]
This section is about the effect IDs. For the IDs on potions, see Potion § Item data. For for the IDs on tipped arrows, see Arrow § Metadata.
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Regeneration | regeneration | 10 | effect.minecraft.regeneration |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Regeneration | regeneration | 10 | potion.regeneration |
Advancements[]
|
|
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
|---|---|---|---|---|---|---|
|
|
![]() | A Furious Cocktail | Have every potion effect applied at the same time | Local Brewery | Have all of these 17 status effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. | nether/all_potions
|
|
|
![]() | How Did We Get Here? | Have every effect applied at the same time | A Furious Cocktail | Have all of these 34 status effects applied to the player at the same time:
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | nether/all_effects
|
|
|
![]() | The Healing Power of Friendship! | Team up with an axolotl and win a fight | The Cutest Predator | Have the Regeneration effect applied from assisting an axolotl or it killing a mob. | husbandry/kill_axolotl_target
|
History[]
| Java Edition Beta | |||||
|---|---|---|---|---|---|
| 1.8 | Pre-release | Added Regeneration. This effect can be obtained through golden apples. | |||
| Java Edition | |||||
| 1.0.0 | Beta 1.9 Prerelease 2 | ||||
| Added some potions. Some would give the regeneration effect. | |||||
| Milk now clears regeneration. | |||||
| Beta 1.9 Prerelease 3 | Completely reworked potions and made them more intuitive. Regeneration now comes from a different potion. | ||||
| 1.3.1 | 12w21a | Added enchanted golden apples, which can give the player Regeneration IV for 30 seconds. | |||
| Villagers can now receive regeneration after unlocking new trades.[verify] | |||||
| 1.4.2 | 12w32a | Added the Beacon, which can give the player Regeneration.[verify] | |||
| 1.6.1 | 13w23a | Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 | |||
| 13w24a | Spiders now have a chance of spawning with the Regeneration status effect on Hard difficulty. | ||||
| 13w24b | The Regeneration effect from golden apples has been has been increased from IV to V. | ||||
| 1.9 | 15w31a | Added the Arrow of Regeneration. | |||
| 15w33a | Added the Lingering Potion of Regeneration. | ||||
| 15w37a | The Regeneration effect from golden apples has been reduced to Regeneration I (from II in Java Edition 1.8). | ||||
| Enchanted golden apples now give Regeneration II (down from V) for 20 seconds (down from 30 seconds). | |||||
| 15w44a | The Regeneration effect from golden apples has been returned to Regeneration II, as it had been in 1.8. | ||||
| 1.11 | 16w39a | Added the Totem of Undying, which can give the player regeneration. | |||
| 1.14 | 18w43a | Suspicious stew added, which can give the player regeneration. | |||
| 18w43b | |||||
| 1.17 | 20w51a | Axolotls now receive Regeneration I when they have low health. | |||
| Pocket Edition Alpha | |||||
| v0.11.0 | build 1 | ||||
| v0.12.1 | build 1 | Regeneration can now be obtained from golden apples, enchanted apples, and potion of Regeneration as well as its splash potion variant. | |||
| v0.15.0 | build 1 | Added the arrow of Regeneration, which inflicts Regeneration. | |||
| v0.16.0 | build 4 | Regeneration can now be obtained via beacons. | |||
| Pocket Edition | |||||
| 1.0.0 | alpha 0.17.0.1 | Regeneration can now be obtained from lingering potions of Regeneration. | |||
| 1.0.4 | alpha 1.0.4.0 | Villagers can now receive regeneration after unlocking new trades. | |||
| 1.1.0 | alpha 1.1.0.0 | Regeneration can now be obtained from a totem of undying. | |||
| Bedrock Edition | |||||
| ? | Enchanted apples now give Regeneration V rather than IV. | ||||
| 1.11.0 | beta 1.11.0.5 | ||||
| 1.13.0 | beta 1.13.0.9 | Regeneration can now be obtained from suspicious stew. | |||
| Legacy Console Edition | |||||
| TU5 | CU1 | 1.0 | Patch 1 | 1.0.1 | |
| TU7 | Added the Potion of Regeneration and Splash Potion of Regeneration. | ||||
| TU14 | 1.04 | Villagers can now receive regeneration after unlocking new trades.[verify] | |||
| TU19 | CU7 | 1.12 | Regeneration can now be obtained from a beacon. | ||
| TU46 | CU36 | 1.38 | Patch 15 | Added the Lingering Potion of Regeneration. | |
| Added the Arrow of Regeneration. | |||||
| TU54 | CU44 | 1.52 | Patch 24 | 1.0.4 | Added the totem of undying, which grants Regeneration. |
| 1.90 | |||||

