User:CrowdingFaun624/sandbox - minecraft.fandom.com

Treść tej podstrony pochodzi z artykułu „User:CrowdingFaun624/sandbox” w domenie minecraft.fandom.com na licencji CC BY-NC-SA 3.0
Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
None[sound 1]Hostile CreaturesRandomlyentity.skeleton.ambientNone[sound 1]1.00.8-1.216
  1. a b 200463

2023 April Fool's launcher sounds[]

SoundDescription
When a fire appears [sound 1]
When a fire is extinguished
When fire is enabled
When fire is disabled
  1. If the fire is put out before the sound finishes, the sound stops

Sound table modifications[]

This sound table does not use <br> elements. Try resizing your window, and see what happens!

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Lava dripsBlocksWhen a lava drip from a pointed dripstone lands on a blockblock.pointed_dripstone.drip_lava[sound 1]subtitles.block.pointed_dripstone.drip_lava[sound 2]0.3-1.01.016
  1. Most of the time
  2. But only on Wednesdays

Table 1:

Sounds
Sound Subtitles Source Description Resource location Translation key Volume Pitch Details
Lava drips Blocks When a lava drip from a pointed dripstone lands on a block block.pointed_dripstone.drip_lava subtitles.block.pointed_dripstone.drip_lava 0.3-1.0 1.0
  • block/pointed_dripstone/drip_lava1
  • block/pointed_dripstone/drip_lava2
  • block/pointed_dripstone/drip_lava3
  • block/pointed_dripstone/drip_lava4
  • block/pointed_dripstone/drip_lava5
  • block/pointed_dripstone/drip_lava6
  • Attenuation distance: 16
  • Stream: True
  • other variable: 42

Table 2:

Sounds
Sound Subtitles Source Description Resource location Translation key Volume Pitch Attenuation
distance
Lava drips Blocks When a lava drip from a pointed dripstone lands on a block block.pointed_dripstone.drip_lava subtitles.block.pointed_dripstone.drip_lava 0.3-1.0 1.0 16
Details
Resource location File paths Attenuation
distance
a;sldkjf
block​.pointed_dripstone​.drip_lava
  • block/pointed_dripstone/drip_lava1
  • block/pointed_dripstone/drip_lava2
  • block/pointed_dripstone/drip_lava3
  • block/pointed_dripstone/drip_lava4
  • block/pointed_dripstone/drip_lava5
  • block/pointed_dripstone/drip_lava6
16 stream: True
other variable: 42

Sound history[]

This is simply notes for a more complete history.

Java Edition Classic
June 4, 2009C418 uploaded a mockup video on June 4, 2009, showcasing his sound design for the game dubbed over footage of this version. This is not a developer version; the video is edited.
0.0.22aAdded sounds.[1][2][3][4]
0.0.22a_01Pressing M now mutes sounds.
0.0.23aAdded options for turning on/off sounds and music.
Java Edition Indev
0.31 20100104Added a new sound engine.[5]
20100207-1Switched sound system to use OpenAL.[6]
Java Edition Alpha
v1.1.1Added sliders for the volume of sounds and music.
v1.1.2_01Due a change in how Minecraft downloads its resources, this is the oldest version in which sounds work.
Java Edition
1.4.212w38bUpdated the sound engine.
1.6.1releaseAdded /playsound.
1.7.213w36aAdded sound sliders for juke boxes and note blocks, hostile mobs, passive mobs, players, weather, blocks, ambient/environment, and the master volume.
13w42aRewrote the sound system.
Added the ability for custom sounds using resource packs.
1.7Music now pauses while the game is paused.
1.915w43bAdded subtitles.
16w02aAdded the "Voice/Speech" volume slider.
1.9.3pre2Added /stopsound.
1.1419w12aRewrote the sound system.
19w14aAdded a new sounds section to the debug screen.
1.1922w11aAdded the "Directional Audio" option, which allows for more accurate 3D sound on HRTF-compatible software
Pocket Edition Alpha
Pre-releaseAdded sounds.[7]
v0.1.2Added a toggle for sounds.
v0.7.0Added a volume slider.
v0.12.1Changed the sound engine to allow for multiple sounds.
Pocket Edition
1.0.4alpha 1.0.4.1Music and sounds can now be changed using resource packs.
1.0.5alpha 1.0.5.0Added /playsound and /stopsound.
?Added volume sliders for other things.
Bedrock Edition
1.10.0beta 1.10.0.3Added sound events to the scripting API.
1.2.0beta 1.12.0.2Sound effects can now be triggered by animation events.

Miscellaneous[]

Java Edition Indev
0.31 20100124-1Added sounds for arrows.
20100207-2Changed liquid sounds.
20100211Added passive sounds for mobs.
Java Edition Alpha
v1.0.3Added sounds for hostile mobs and cave sounds.
v1.0.5_01Changed snowball throw sound.
v1.0.9Changed cows' sounds.
v1.0.12Slimes now have sounds.
v1.2.0Players no longer make their "oof" sound.
Added new sounds for creepers.
v1.2.3_05Added proper hurt sounds for mobs and players.[more information needed]
Java Edition Beta
1.4Removed spiders' walking sounds.
1.6Test Build 3Added sounds for dispensers.
Doors now make sounds in multiplayer.
1.8Pre-releaseChests now make sounds.
Java Edition
Beta 1.9RC1Changed arrow firing and item throwing sounds.
Changed chest sounds.
Doors, trapdoors, and fences' sounds were changed.
Experience orbs now have unique sounds.
Explosions now have multiple sounds.
Changed damage sound to be genderless.
Added sounds for eating and drinking.
Blazes now have an ambient breathing sound.
Endermen now have unique sounds.
Magma cubes now have unique sounds.
Silverfish now have unique sounds.
Changed arrows' landing sound.
Tools and armor now make sounds when breaking.
1.2.112w06aAdded sounds for cats.
Added for doors being broken by zombies.
1.2Added iron golem sounds.
1.3.112w24aFixed water movement sounds.
Fixed fire sounds.
Fixed extinguish sounds.
Fixed Nether portal sounds.
Fixed lava sounds.
1.4.212w38aAdded unique glass breaking sounds.
Added new grass footstep sounds.
Added new gravel placing and footstep sounds.
Added new ladder footstep sounds.
Added new water sounds.
Lava now makes constant sound.[more information needed]
Added new plant placing sounds.
Added new placing and footstep sounds for sand.
Added new placing and footstep sounds for snow.
Added new footstep sounds for soul sand.
Added new placing and footstep sounds for stone.
Added new placing sounds for torches.
Added new placing and footstep sounds for logs.
Added new flint and steel sounds.
Added new sounds for hoe tilling.
Added new sounds for shearing sheep.
Added new sounds for cows, chickens, endermen, pigs, skeletons, slimes, spiders, zombies.
Added sounds for withers breaking blocks.
Added a level up sound for experience.
12w38bFire charges now make the same sounds as flint and steel.
Added new minecart sounds.
Added a new cave sound.
Changed fall damage sound.
Changed level up sound.
Reverted block placing sounds implemented in 12w38a.
12w39aTweaked some sounds.[more information needed]
12w41aTweaked level up sound.
Level up sound now only plays every five levels.
12w42bAdded sounds for bats.
Added step sounds for silverfish.[8][verify]
Added new sounds for zombies.
Added sounds for zombie pigmen.
1.4Added new sounds for anvils.
Added new sounds for bats.
Added new sounds for ender dragons.
Added new sounds for withers.
Added sounds for villagers being infected and cured.
1.4.612w50aAdded sounds for fireworks.
releaseAdded a sound for when players hit another player with a bow.
1.6.113w22aAdded sounds for donkeys, horses, mules, skeleton horses, zombie horses, and villagers.
1.7.213w36bAdded super secret settings, which played a random sound with a deeper pitch upon activating.
1.814w31aAdded sounds for rabbits.
14w32cAdded sounds for slime blocks.
1.915w38aAdded new idle sounds for skeletons.
15w43aAdded new sounds for weighted pressure plates, wooden pressure plates, fence gates, doors, wooden buttons, and chests.
Added 150 sound events.[9]
15w45aAdded sounds for shulkers being damaged.
15w47aAdded sound events for armor stands.
15w47bAdded new sound events.
15w49aAdded new sound events.
Renamed entity.arrow.successful_hit to entity.arrow.hit_player.
15w49bAdded entity.leashknot.break
Removed entity.hanging.place and entity.hanging.pop.
15w50aAdded new sound events.
16w03aAdded new sound events.
Updated some sounds.
16w04aAdded sound for taking damage from thorns.
Changed rain sounds.
16w06aChanged some sounds.
16w07aAdded new sound events.
pre3Added new sound events.
1.9.1pre1Added new sound events.
1.1016w20aAdded new sound events.
pre1Added new sound events.
pre2Added new sound events.
1.1116w39aAdded unique sounds for wither skeletons and zombie villagers.
16w41aAdded sound for elytra equipping.
1.1217w13aAdded parrots, which mimic other mobs.
Changed the sound of a fishing bobber being thrown.
17w16aAdded new sound events for note blocks.
Added sounds for reeling in a fishing bobber (version exclusive [more information needed].
17w17aAdded new sounds for note blocks.
Added new sounds for parrots, illusioners, casting and reeling a fishing rod, throwing an eye of ender, putting an eye of ender in portal frames, completing a End portal, and boat paddling.
pre3Added unique sounds for fire and drowning damage.
1.1318w02aAdded a nineteenth cave sound.
18w08aAdded a sound for squids shooting ink.
18w10aAdded a new entering and exiting sound for water.
Added a loop and several ambient sounds while underwater.
18w10bAdded more underwater ambience sounds.
Added sounds for tropical fish.
18w19aAdded sounds for beacons and conduits.
18w19bAdded entity.husk.converted_to_zombie.
18w21bAdded sounds for husks converting to zombies.[10]
18w22aSea pickles and turtle eggs now make sounds when the amount in a stack is increased.[11]
pre1Added a new flapping sound for phantoms.
pre5Changed the names of many sound events.
pre6Added coral_block and wet_grass sound types.
pre7Changed endermen in sound event names to enderman.
1.1418w50aAdded sounds for bells and raid horns.
19w03aAdded sounds for barrels, blast furnaces, grindstones, smokers, and sweet berry bushes.
Added placement sounds for crops and nether wart.
19w04aAdded sounds for crafting using a stonecutter.
19w05aAdded unique placing sounds for sweet berry bushes.
Added unique placing and breaking sounds for lanterns.
19w06aAdded sounds for cartography tables.
19w08aAdded new sounds for mooshrooms.
19w09aAdded new note block sounds.
Added new drinking sounds for wandering traders.
19w11aAdded new sounds for blast furnaces, cauldrons, fletching tables, smithing tables, smokers, and lecterns.
19w13aAdded a celebration sound for illagers and witches.
19w13bAdded a unique sound for ringing a bell during a raid.
1.14.2Pre-Release 1Added sounds for when villagers pick up items or plant crops.
1.1519w41aAdded cracking and healing sounds for iron golems.
1.1620w06aAdded unique sounds for many blocks.
Updated block sounds for bone blocks, netherrack, soul sand, nether wart blocks, nether bricks (and variants), and nether quartz ore.
Ghasts' audible distance is smaller.
Small slimes now have jump and squish sounds.
20w07aAdded sounds for hoglins.
Snow golems now make a sound when being sheared.
20w09aChanged portal sounds to the Ambient/Environment sound category (Previously had no sound category[verify]).
Changed shearing sounds to the Players sound category (from Friendly Creatures).
20w10aAdded 95 new ambient sounds to the Nether.
20w11aFire no longer makes wool sounds when broken.
Smithing tables now make a sound when used.
Vines and now make a sound when climbed.
20w12aAdded sounds for respawn anchors.
Changed how cave sounds are played.
20w14aAdded sounds for zoglins.
20w15aAdded new Nether music.
Added 31 ambient sounds for basalt deltas.
20w17aAdded new sounds for chains.
Gilded blackstone and nether gold ore now use the same sounds as Nether quartz ore.
20w21aAdded sound event for foxes eating chorus fruit.
Pre-release 3Horses now use their jumping sound.
1.1721w03aSigns now have a dyeing sound.
21w05aVines now use the vine sound type.
21w08aDeepslate now has unique sounds.
21w15aAdded sounds for using bone meal.
Added more sounds for screaming goats.
1.1821w37aWhen shears are used on the tip of a plant, a sound is made.
1.1922w16aBucket of aquatic mob sounds now play for tadpole buckets.
Allays now make a sound when they toss an item.
Tadpoles now make a sound when they grow up into a frog.
22w17aAdded goat horns, which make sounds.
Updated several allay sounds.
Pre-release 1Equipping armor in the inventory now creates sound.
Corrected entity.frog.tounge to entity.frog.tongue.
Pre-release 2Reverted the equipping sound feature from the previous version.
1.19.322w42aAdded the Nether wood sound type.
22w44aChanged the sounds the lilypad sound type uses.
22w45aAdded the Nether wood hanging sign sound type.
1.20
(Experimental)
22w42aAdded the bamboo wood sound type.
22w45aAdded the bamboo wood hanging sign sound type.
22w46aWhen placing a mob head on a note block, that note block will now play one of the ambient sounds of that mob when played by a player or powered by redstone.
1.19.3 Pre-release 1Player heads can now play custom sound events.
Pocket Edition Alpha
v0.3.0Added new sounds.
v0.3.3Added fall damage sounds.
v0.7.2Added new sounds for zombie pigmen.
v0.7.4Added sounds for breaking tools.
Added sounds for using flint and steel.
Added sounds for fire.
v0.8.0Added new sounds for arrows.
v0.10.0Changed doors' sounds.
Changed flint and steel's sound.
v0.12.1build 1Added climbing sounds for ladders.
Added sounds for water and lava.
build 10Changed the sounds of explosions.
Changed the sounds of lava.
Changed the sounds of flint and steel.
Changed hurt sounds to be genderless and less fleshy.
build 12Changed the sounds of fishing rods.
Changed digging and walking sounds to match Java Edition.
Removed the walking sounds of silverfish.
Added new death sounds for skeletons and wither skeletons.
build 13Added sounds for ghasts.
v0.13.0?Added new sounds for pigs, cows, silverfish, and chickens.
Changed anvils' sounds.[verify]
v0.14.0build 1Added sounds for witches.
?Added sounds for item frames.
v0.15.0build 1Added sounds for pigs accelerating.
Added sounds for paintings placing and breaking.
?Added sounds for jumping on blocks.
v0.16.0build 1Added sounds for using buckets.
Added sounds for placing beds.[12]
Added sounds for making grass paths.
Added new sounds for squids.
build 4Added new sounds for withers.
Added idle sounds for creepers and untamed ocelots.
build 5Added sounds for husks and strays.
Added sounds for minecarts.
Pocket Edition
1.0.0alpha 0.17.0.2Added ignition sounds for minecarts with TNT and creepers.
Creepers no longer make idle sounds.
Zombie villagers, silverfish, squid, and husks now make their proper sounds.
Added unique sounds for snow golems.
Fixed zombie villagers' cure sound.
alpha 1.0.0.0Fixed ender pearls' sound effects.
Added throwing sounds to lingering potions.
Fixed pig saddling sounds.
Fixed wither summoning sounds.
Added sounds for boats and minecarts being broken.
alpha 1.0.0.1Added sounds for shulker projectiles and chorus fruit.
1.1.0alpha 1.1.0.0Added sounds for horses jumping.
alpha 1.1.0.9Changed zombie villagers' sounds to match Java Edition.
Bedrock Edition
1.2beta 1.2.0.2Added sounds for witches drinking potions.
Added evokers' sound for turning sheep blue.
Added sounds for leash knots being placed.
beta 1.2.0.18Nether portals now make sounds when exiting them.
beta 1.2.0.22Changed creepers' exploding sounds.
beta 1.2.0.25Rebalanced most of the game's sounds.
Added sounds for placing eyes of ender into end portal frames.
1.2.1Fixed firework rockets' low sound range.
Added the sound for combining items in an anvil.
1.2.3beta 1.2.3.3Added sounds for filling bottles with dragon's breath.
1.2.6.1Added sounds for mobs being fed.
1.2.13beta 1.2.13.5Ender chests, brewing stands, armor stands, and furnaces now make proper sounds.
Armor now has sounds when equipped from the hotbar.
End gateways now have sounds when moving through them.
1.5.0beta 1.5.0.4Added sounds for beacons and conduits.
1.10.0beta 1.10.0.3Added placement sounds for crops and nether warts.
Added sounds for pillagers.
1.11.0beta 1.11.0.1Added sounds for bells, campfires, grindstones, lanterns, raids, ravagers, and sweet berry bushes.
Added sounds for ravagers.
beta 1.11.0.4Added sounds for villagers' job sites while they are being used.
beta 1.11.0.5Added a placeholder sound for fletching tables being used.[13]
1.12.0beta 1.12.0.2Added a sound for when a villager cannot trade, such as during a raid.
Added new sounds for villagers and wandering traders.
beta 1.12.0.4Increased the frequency and volume of raid mobs during raids to make them easier to locate.
1.13.0beta 1.13.0.1Beacons now play beacon sounds instead of conduit sounds.
Creative mode players no longer make fall damage sounds.
beta 1.13.0.9Added eleven different note block types.
1.14.0beta 1.14.0.2Changed honeycomb blocks to use stone sounds instead of slime sounds.
1.16.0beta 1.16.0.53Scaffolding now makes the correct sounds.
beta 1.16.0.57Added ambient cave sounds.
Added ambient sounds for Nether biomes.
Added sounds for honey blocks, honeycomb blocks, netherrack, nether brick, nether quartz ore, bone blocks, and soul sand.
Piglins and hoglins now have unique sounds.
beta 1.16.0.63Added sounds for chains, respawn anchors, lodestones, and smithing tables.
1.16.20beta 1.16.20.50Nether planks now make wood sounds.
Vines and Nether vines now make sounds when climbed.
Added unique sounds for equipping netherite armor.
Added unique sounds for zoglins.
1.16.100beta 1.16.100.51Turtles now make sounds when laying turtle eggs.
beta 1.16.100.57Pitches written in sound_definitions.json are now correctly played.
Phantoms now make a flapping sound.
1.16.210beta 1.16.210.50Added new ambient sounds for Nether biomes.
beta 1.16.210.53Fixed powder snow sounds.
1.17.0beta 1.17.0.50Added sounds for scraping and oxidization.
Added sounds for using bone meal.
Added damage sounds for burning, freezing, and drowning.
beta 1.17.0.54Added new goat sounds.
Squids and glow squids now have specific sounds for squirting ink.
beta 1.17.0.56Skeletons now have correct sounds when converting to strays.
1.17.30beta 1.17.20.20Block interaction click sounds are now controlled by the Blocks volume slider.
Amethyst, deepslate, moss, and powder snow's walking sounds are now affected by the Players volume slider.
Jumping and landing sounds are now controlled by the Players volume slider.
Dripstone drip sounds are now controlled by the Blocks volume slider.
Turtle eggs no longer make bone meal sounds.
Big dripleaves now have distinct tilt up sounds.
1.18.10beta 1.18.10.26Iron golems now make sounds when cracking and being repaired.
Added sounds for tadpoles and frogs.
1.19.0beta 1.19.0.20Added sounds for allays.
Updated sounds for wandering traders.
Added new warden sounds.
beta 1.19.0.24Added sounds for froglights and frogspawn.
beta 1.19.0.26Added music for the Wild Update.
beta 1.19.0.28Added sounds for allays throwing items.
1.19.10beta 1.19.10.20Equipping armor through the inventory now plays a sound.
Equipping non-armor things as armor now plays a generic equip sound.
beta 1.19.10.21Mangrove propagules now make grass sounds.
1.19.20beta 1.19.20.22Sculk catalysts now make blooming sounds when blooming.
beta 1.19.20.23Goat horn sounds now use the Jukebox/Note Blocks volume slider.
1.19.30beta 1.19.30.20Enchantment tables now make sounds when enchanting items.
1.19.50beta 1.19.50.21Buttons, doors, fence gates, and trapdoors' sounds now match Java Edition.
Added Nether wood and bamboo wood sound types.
1.19.60beta 1.19.60.20Heads and skulls now make sounds when placed on note blocks.
Added unique sounds for chiseled bookshelves.
beta 1.19.60.22Player sound slider now correctly adjusts step and fall sounds for bamboo blocks, hanging signs, nether wood types, and chiseled bookshelves.
beta 1.19.60.23Increased sculk shriekers' sounds.
  1. IRC logs: "P4:58:39 <08Notch> yeah, this is very basic sound". (21:58:39 UTC)
  2. IRC logs: "P4:59:46 <akuryo> SOUND IS HERE" (21:59:46 UTC)
  3. IRC logs: "P5:00:04 <AlLnAtuRalX> I hear music?" [...] "P5:00:59 <Quatroking> what the hell is this music" [...] "P5:03:36 <Lmaoboat> Lol, I heared the music after a a while without it, and I was about to yell at my brother for playing the piano again" (22:00:04 to 22:03:36 UTC)
  4. IRC logs: "P5:01:51 <C418> I should have made hard techno" [...] "P5:46:34 <08Notch> no, C418 did the music" (22:01:51 & 22:46:34 UTC)
  5. New sound engine implemented – The Word of Notch, January 5, 2010
  6. And software sound is now gone – The Word of Notch, February 7, 2010
  7. https://youtu.be/jxfj84mdfl8
  8. MC-117609
  9. "Done with the code for captions, just need data to show now! Btw, you should have 150+ extra soundevents in the last snapshot!"@_grum (Erik Broes) on X, October 22, 2015
  10. MC-129677
  11. MC-129720
  12. MCPE-14250
  13. (This has still not been changed four years later whyyyy)