Daniel Rosenfeld
C418 jest uznawany za twórcę muzyki do Minecraft. Stworzył muzykę do świata Minecraft, m.in.: odgłosy jaskiń, płyty zielone i złote. Stworzył także różne efekty dźwiękowe do gry, takie jak odgłosy chodzenia, niszczenia bloków, obrażeń. Wydał także album Minecraft, który można przesłuchać (a nawet kupić wspierając rozwój C418) na tej stronie.
| Daniel Rosenfeld | |
| Narodowość | Niemiecka |
| Zajęcie | Niezależny muzyk |
Muzyka w Minecraft
Oto lista utworów (nazwy nadane od 4 marca) wprowadzonych do gry przez C418.
| Nazwa | Płyta muzyczna | Gra | Dostępność | Oryginalny | Ścieżka dźwiękowa |
|---|---|---|---|---|---|
| Calm1 "Minecraft" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Calm2 "Clark" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Calm3 "Sweden" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Hal1 "Subwoofer Lullaby" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Hal2 "Living Mice" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Hal3 "Haggstrom" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Hal4 "Danny" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Nuance1 "Key" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Nuance2 "Oxygene" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Piano1 "Dry Hands" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Piano2 "Wet Hands" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Piano3 "Mice on Venus" | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| 13 | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Cat | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| 11 | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Blocks | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Chirp | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Far | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Mall | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Mellohi | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Stal | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Strad | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Ward | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
| Where We Are now | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # | class="tc-default" style="background: # |
