Moduł:Dźwięki/Dane/bamboo wood hanging sign
< Moduł:Dźwięki | Dane
W tym module nie ma dokumentacji. Jeśli wiesz jak używać tego modułu, proszę, podaj odpowiednie informacje.
return {
ikona = "Bambusowa podwieszana tabliczka ściana.png",
java = {
{
pliki = { "Bamboo wood hanging sign break1.ogg", "Bamboo wood hanging sign break2.ogg", "Bamboo wood hanging sign break3.ogg", "Bamboo wood hanging sign break4.ogg" },
zdarzenia = {
{
captions = "Zniszczono blok",
source = "Blocks",
desc = "Gra, gdy zniszczono blok",
id = "block.bamboo_wood_hanging_sign.break",
key = "subtitles.block.generic.break",
vol = "0,8",
pitch = "0,8",
dist = "16",
},
{
captions = "Umieszczono blok",
source = "Blocks",
desc = "Gra, gdy umieszczono blok",
id = "block.bamboo_wood_hanging_sign.place",
key = "subtitles.block.generic.place",
vol = "0,8",
pitch = "0,8",
dist = "16",
}
}
},
{
pliki = { "Bamboo wood hanging sign step1.ogg", "Bamboo wood hanging sign step2.ogg", "Bamboo wood hanging sign step3.ogg", "Bamboo wood hanging sign step4.ogg" },
zdarzenia = {
{
captions = "Niszczenie bloku",
source = "Blocks",
desc = "Gra, gdy blok jest w trakcie niszczenia",
id = "block.bamboo_wood_hanging_sign.hit",
key = "subtitles.block.generic.hit",
vol = "0,175",
pitch = "0,55",
dist = "16",
},
{
captions = "Coś spadło na blok",
source = "Entity-Dependent",
desc = "Gra, gdy byt spada na blok i otrzymuje od tego obrażenia",
id = "block.bamboo_wood_hanging_sign.fall",
key = "subtitles.block.generic.fall",
vol = "0,5",
pitch = "0,75",
dist = "16",
},
{
captions = "Kroki",
source = "Entity-Dependent",
desc = "Gra, gdy byt chodzi po bloku",
id = "block.bamboo_wood_hanging_sign.step",
key = "subtitles.block.generic.footsteps",
vol = "0,15",
pitch = "1,0",
dist = "16",
}
}
}
},
bedrock = {
{
pliki = { "Bamboo wood hanging sign break1.ogg", "Bamboo wood hanging sign break2.ogg", "Bamboo wood hanging sign break3.ogg", "Bamboo wood hanging sign break4.ogg" },
zdarzenia = {
{
captions = "?",
source = "Blocks",
desc = "Gra, gdy zniszczono blok",
id = "break.bamboo_wood_hanging_sign",
key = "?",
vol = "1,0",
pitch = "0,8-1,0"
},
{
captions = "?",
source = "Blocks",
desc = "Gra, gdy umieszczono blok",
id = "break.bamboo_wood_hanging_sign",
key = "?",
vol = "1,0",
pitch = "0,8-1,0"
}
}
},
{
pliki = { "Bamboo wood hanging sign step1.ogg", "Bamboo wood hanging sign step2.ogg", "Bamboo wood hanging sign step3.ogg", "Bamboo wood hanging sign step4.ogg" },
zdarzenia = {
{
captions = "?",
source = "Players",
desc = "Gra, gdy blok jest w trakcie niszczenia",
id = "step.bamboo_wood_hanging_sign",
key = "?",
vol = "0,7",
pitch = "0,5"
},
{
captions = "?",
source = "Players",
desc = "Gra, gdy byt spada na blok i otrzymuje od tego obrażenia",
id = "step.bamboo_wood_hanging_sign",
key = "?",
vol = "0,4",
pitch = "1,0"
},
{
captions = "?",
source = "Players",
desc = "Gra, gdy byt chodzi po bloku",
id = "step.bamboo_wood_hanging_sign",
key = "?",
vol = "0,2",
pitch = "1,0"
},
{
captions = "?",
source = "Players",
desc = "Gra, gdy byt zeskakuje z bloku",
id = "step.bamboo_wood_hanging_sign",
key = "?",
vol = "0,12",
pitch = "1,0"
},
{
captions = "?",
source = "Players",
desc = "Gra, gdy byt spada na blok, ale nie otrzymuje od tego obrażeń",
id = "step.bamboo_wood_hanging_sign",
key = "?",
vol = "0,18",
pitch = "1,0"
}
}
}
}
}