Stitched terrain.png - minecraft.fandom.com

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Painting JE2 BE2
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This page describes content that exists only in outdated versions of Java Edition. 
This feature used to be in the game, but has ever since been removed. It may or may not return in a future update.
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debug.stitched_terrain.png in , the last version to actually use this file.

debug.stitched_terrain.png in 13w17a, the last version to actually use this file.

stitched_terrain.png was a texture atlas generated by the game in .minecraft, comprised of the game's block textures.

Whether it was actually used for block textures is unknown, as it can be removed from .minecraft at runtime seemingly without affecting the game. In addition, a sister atlas, stitched_items.png, has several invisible pixels shown at full intensity. As such, this atlas may just be a debugging byproduct - more information is needed on this matter. Its renaming to debug.stitched_terrain.png in 13w09a further supports this theory.

History[]

Java Edition
1.513w02a
13w02a stitched terrain
stitched_terrain.png is now generated by the game.
13w02b
13w02b stitched terrain
A new version of stitched_terrain.png is now generated.
13w03a
13w03a stitched terrain
A new version of stitched_terrain.png is now generated.
13w04a
13w04a stitched terrain
A new version of stitched_terrain.png is now generated.
13w09aThe file has been renamed from stitched_terrain.png to debug.stitched_terrain.png.
The ordering of sprites has changed direction.
13w09a debug.stitched terrain
A new version of debug.stitched_terrain.png is now generated.
13w10a
13w10a debug.stitched terrain
A new version of debug.stitched_terrain.png is now generated.
2.0
2.0-blue debug.stitched terrain
This version of debug.stitched_terrain.png is generated by Blue and Purple.
1.6.113w16a
13w16a debug.stitched terrain
A new version of debug.stitched_terrain.png is now generated.
13w17a
13w17a debug.stitched terrain
A new version of debug.stitched_terrain.png is now generated.
13w18adebug.stitched_terrain.png no longer appears to be generated by this version or subsequent versions. Whether this means a new texture atlas format is used, or if the debug generation of these atlases has stopped but they are still generated internally in a harder to access way, is currently unknown.