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This feature is exclusive to Java Edition.
Changes the executor player's score in a scoreboard objective with a "trigger" criterion, and un-enabled the objective for this player. Allows non-operator players to modify their own scoreboard objectives under tightly controlled conditions. Often used to let players activate systems controlled by data packs or command blocks.
Syntax[]
trigger <objective>
- Adds
1to the current value of<objective>.
trigger <objective> add <value>
- Adds
<value>to the current value of<objective>.
trigger <objective> set <value>
- Sets the value of
<objective>to<value>.
Arguments[]
<objective>: objective
- An enabled scoreboard objective with the "trigger" criterion.
- It must be a valid scoreboard objective name.
<value>: integer
- Specifies the value to be set to or added to the objective.
- Must be a 32-bit integer number.
Result[]
| Command | Trigger | Java Edition |
|---|---|---|
| any | the arguments are not specified correctly | Unparseable |
| the objective does not exist | Failed | |
| the objective isn't the "trigger" type | ||
| the executor is not a player | ||
| the executor isn't on the scoreboard objective. | ||
| the objective has not been "enabled" for the player | ||
| Otherwise | Successful |
Output[]
| Command | Edition | Situation | Success Count | /execute store success ... | /execute store result ... |
|---|---|---|---|---|---|
| any | Java Edition | On fail | 0 | 0 | 0 |
| On success | 1 | 1 | The objective's score of the player after the command is executed. |
History[]
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.8 | 14w06a | Added /trigger. | |||