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This feature is exclusive to Java Edition.
Sets the default game mode (Creative, Survival, etc.) for new players entering a multiplayer server. If in multiplayer and force-gamemode in the server.properties file is true, or if in LAN world, all online players are set to this game mode.
Syntax[]
defaultgamemode <gamemode>
Arguments[]
<gamemode>: gamemode
- Specifies the default game mode.
- Must be one of the following:
survivalfor Survival modecreativefor Creative modeadventurefor Adventure modespectatorfor Spectator mode
Result[]
| Command | Trigger | Java Edition |
|---|---|---|
| any | the arguments are not specified correctly | Unparseable |
| Otherwise | Successful |
Output[]
| Command | Edition | Situation | Success Count | /execute store success ... | /execute store result ... |
|---|---|---|---|---|---|
| any | Java Edition | If in multiplayer, and force-gamemode in the server.properties file is true | 1 | 1 | the number of online players whose game mode is changed |
| Otherwise | 1 | 1 | 0 |
Examples[]
- To set the default game mode to survival:
defaultgamemode survival
See also[]
/gamemode– changes a player's game mode
History[]
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.3.1 | 12w22a | Added /defaultgamemode. | |||
| 1.8 | 14w05a | Added spectator to /defaultgamemode. | |||
| 1.19.3 | 22w45a | Now this command accepts a gamemode argument, instead of literal subcommands. | |||