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	<title>Moduł:Dźwięki/Dane/azalea - Historia wersji</title>
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	<updated>2026-04-24T16:31:33Z</updated>
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		<id>https://minewiki.pl/index.php?title=Modu%C5%82:D%C5%BAwi%C4%99ki/Dane/azalea&amp;diff=129883&amp;oldid=prev</id>
		<title>Igorczewski6524: Utworzono nową stronę &quot;return {     ikona = &quot;Plik:Azalia.png&quot;,     java = {         {             pliki = { &quot;Azalea break1.ogg&quot;, &quot;Azalea break2.ogg&quot;, &quot;Azalea break3.ogg&quot;, &quot;Azalea break4.ogg&quot;, &quot;Azalea break5.ogg&quot;, &quot;Azalea break6.ogg&quot; },             zdarzenia = {                 {                      captions = &quot;Zniszczono blok&quot;,                     source   = &quot;Blocks&quot;,                      desc     = &quot;Gra, gdy zniszczono blok&quot;,                     id       = &quot;block.azalea.break&quot;,…&quot;</title>
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		<updated>2026-01-06T20:07:15Z</updated>

		<summary type="html">&lt;p&gt;Utworzono nową stronę &amp;quot;return {     ikona = &amp;quot;Plik:Azalia.png&amp;quot;,     java = {         {             pliki = { &amp;quot;Azalea break1.ogg&amp;quot;, &amp;quot;Azalea break2.ogg&amp;quot;, &amp;quot;Azalea break3.ogg&amp;quot;, &amp;quot;Azalea break4.ogg&amp;quot;, &amp;quot;Azalea break5.ogg&amp;quot;, &amp;quot;Azalea break6.ogg&amp;quot; },             zdarzenia = {                 {                      captions = &amp;quot;Zniszczono blok&amp;quot;,                     source   = &amp;quot;Blocks&amp;quot;,                      desc     = &amp;quot;Gra, gdy zniszczono blok&amp;quot;,                     id       = &amp;quot;block.azalea.break&amp;quot;,…&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nowa strona&lt;/b&gt;&lt;/p&gt;&lt;div&gt;return {&lt;br /&gt;
    ikona = &amp;quot;Plik:Azalia.png&amp;quot;,&lt;br /&gt;
    java = {&lt;br /&gt;
        {&lt;br /&gt;
            pliki = { &amp;quot;Azalea break1.ogg&amp;quot;, &amp;quot;Azalea break2.ogg&amp;quot;, &amp;quot;Azalea break3.ogg&amp;quot;, &amp;quot;Azalea break4.ogg&amp;quot;, &amp;quot;Azalea break5.ogg&amp;quot;, &amp;quot;Azalea break6.ogg&amp;quot; },&lt;br /&gt;
            zdarzenia = {&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;Zniszczono blok&amp;quot;,&lt;br /&gt;
                    source   = &amp;quot;Blocks&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy zniszczono blok&amp;quot;,&lt;br /&gt;
                    id       = &amp;quot;block.azalea.break&amp;quot;,&lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.break&amp;quot;,&lt;br /&gt;
                    vol      = &amp;quot;1,0&amp;quot;,&lt;br /&gt;
                    pitch    = &amp;quot;1,0&amp;quot;,&lt;br /&gt;
                    dist     = &amp;quot;16&amp;quot;,&lt;br /&gt;
                },&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;Umieszczono blok&amp;quot;,&lt;br /&gt;
                    source   = &amp;quot;Blocks&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy umieszczono blok&amp;quot;,&lt;br /&gt;
                    id       = &amp;quot;block.azalea.place&amp;quot;,&lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.place&amp;quot;,&lt;br /&gt;
                    vol      = &amp;quot;1,0&amp;quot;,&lt;br /&gt;
                    pitch    = &amp;quot;1,0&amp;quot;,&lt;br /&gt;
                    dist     = &amp;quot;16&amp;quot;,&lt;br /&gt;
                },&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        {&lt;br /&gt;
            pliki = { &amp;quot;azalea step1.ogg&amp;quot;, &amp;quot;azalea step2.ogg&amp;quot;, &amp;quot;azalea step3.ogg&amp;quot;, &amp;quot;azalea step4.ogg&amp;quot;, &amp;quot;azalea step5.ogg&amp;quot;, &amp;quot;azalea step6.ogg&amp;quot; },&lt;br /&gt;
            zdarzenia = {&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;Niszczenie bloku&amp;quot;,&lt;br /&gt;
                    source   = &amp;quot;Blocks&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy blok jest nw trakcie niszczenia&amp;quot;,&lt;br /&gt;
                    id       = &amp;quot;block.azalea.hit&amp;quot;,&lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.hit&amp;quot;,&lt;br /&gt;
                    vol      = &amp;quot;0,25&amp;quot;,&lt;br /&gt;
                    pitch    = &amp;quot;0,5&amp;quot;,&lt;br /&gt;
                    dist     = &amp;quot;16&amp;quot;,&lt;br /&gt;
                },&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;Niszczenie bloku&amp;quot;,&lt;br /&gt;
                    source   = &amp;quot;Entity-Dependent&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy byt upada na blok i otrzymuje od tego obrażenia&amp;quot;,&lt;br /&gt;
                    id       = &amp;quot;block.azalea.fall&amp;quot;,&lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.fall&amp;quot;,&lt;br /&gt;
                    vol      = &amp;quot;0,5&amp;quot;,&lt;br /&gt;
                    pitch    = &amp;quot;0,75&amp;quot;,&lt;br /&gt;
                    dist     = &amp;quot;16&amp;quot;,&lt;br /&gt;
                },&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;Kroku&amp;quot;,&lt;br /&gt;
                    source   = &amp;quot;Entity-Dependent&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy byt chodzi po bloku&amp;quot;,&lt;br /&gt;
                    id       = &amp;quot;block.azalea.step&amp;quot;,&lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.footsteps&amp;quot;,&lt;br /&gt;
                    vol      = &amp;quot;0,15&amp;quot;,&lt;br /&gt;
                    pitch    = &amp;quot;1,0&amp;quot;,&lt;br /&gt;
                    dist     = &amp;quot;16&amp;quot;,&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
&lt;br /&gt;
    bedrock = {&lt;br /&gt;
        {&lt;br /&gt;
            pliki = { &amp;quot;Azalea break1.ogg&amp;quot;, &amp;quot;Azalea break2.ogg&amp;quot;, &amp;quot;Azalea break3.ogg&amp;quot;, &amp;quot;Azalea break4.ogg&amp;quot;, &amp;quot;Azalea break5.ogg&amp;quot;, &amp;quot;Azalea break6.ogg&amp;quot; },&lt;br /&gt;
            zdarzenia = {&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;?&amp;quot;, &lt;br /&gt;
                    source   = &amp;quot;Blocks&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy zniszczono blok&amp;quot;, &lt;br /&gt;
                    id       = &amp;quot;break.azalea&amp;quot;, &lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.break&amp;quot;, &lt;br /&gt;
                    vol      = &amp;quot;1,0&amp;quot;, &lt;br /&gt;
                    pitch    = &amp;quot;0,8-1,0&amp;quot; &lt;br /&gt;
                },&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;?&amp;quot;, &lt;br /&gt;
                    source   = &amp;quot;Blocks&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy umieszczono blok&amp;quot;, &lt;br /&gt;
                    id       = &amp;quot;place.azalea&amp;quot;, &lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.place&amp;quot;, &lt;br /&gt;
                    vol      = &amp;quot;1,0&amp;quot;, &lt;br /&gt;
                    pitch    = &amp;quot;0,8-1,0&amp;quot; &lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        {&lt;br /&gt;
            pliki = { &amp;quot;azalea step1.ogg&amp;quot;, &amp;quot;azalea step2.ogg&amp;quot;, &amp;quot;azalea step3.ogg&amp;quot;, &amp;quot;azalea step4.ogg&amp;quot;, &amp;quot;azalea step5.ogg&amp;quot;, &amp;quot;azalea step6.ogg&amp;quot; },&lt;br /&gt;
            zdarzenia = {&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;?&amp;quot;, &lt;br /&gt;
                    source   = &amp;quot;Blocks&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy blok jest w trakcie niszczenia&amp;quot;, &lt;br /&gt;
                    id       = &amp;quot;hit.azalea&amp;quot;, &lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.hit&amp;quot;, &lt;br /&gt;
                    vol      = &amp;quot;0,35&amp;quot;, &lt;br /&gt;
                    pitch    = &amp;quot;0,5&amp;quot; &lt;br /&gt;
                },&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;?&amp;quot;, &lt;br /&gt;
                    source   = &amp;quot;Friendly Mobs&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy byt spada na blok i otrzymuje od tego obrażenia&amp;quot;, &lt;br /&gt;
                    id       = &amp;quot;fall.azalea&amp;quot;, &lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.footsteps&amp;quot;, &lt;br /&gt;
                    vol      = &amp;quot;0,4&amp;quot;, &lt;br /&gt;
                    pitch    = &amp;quot;1,0&amp;quot; &lt;br /&gt;
                },&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;?&amp;quot;, &lt;br /&gt;
                    source   = &amp;quot;Friendly Mobs&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy byt chodzi po bloku&amp;quot;, &lt;br /&gt;
                    id       = &amp;quot;fall.azalea&amp;quot;, &lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.footsteps&amp;quot;, &lt;br /&gt;
                    vol      = &amp;quot;0,4&amp;quot;, &lt;br /&gt;
                    pitch    = &amp;quot;1,0&amp;quot; &lt;br /&gt;
                },&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;?&amp;quot;, &lt;br /&gt;
                    source   = &amp;quot;Friendly Mobs&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy byt zeskakuje z bloku&amp;quot;, &lt;br /&gt;
                    id       = &amp;quot;jump.azalea&amp;quot;, &lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.footsteps&amp;quot;, &lt;br /&gt;
                    vol      = &amp;quot;0,4&amp;quot;, &lt;br /&gt;
                    pitch    = &amp;quot;1,0&amp;quot; &lt;br /&gt;
                },&lt;br /&gt;
                { &lt;br /&gt;
                    captions = &amp;quot;?&amp;quot;, &lt;br /&gt;
                    source   = &amp;quot;Friendly Mobs&amp;quot;, &lt;br /&gt;
                    desc     = &amp;quot;Gra, gdy byt spada na blok, ale nie otrzymuje od tego obrażeń.&amp;quot;, &lt;br /&gt;
                    id       = &amp;quot;land.azalea&amp;quot;, &lt;br /&gt;
                    key      = &amp;quot;subtitles.block.generic.footsteps&amp;quot;, &lt;br /&gt;
                    vol      = &amp;quot;0,14&amp;quot;, &lt;br /&gt;
                    pitch    = &amp;quot;1,0&amp;quot; &lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Igorczewski6524</name></author>
	</entry>
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