<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="pl">
	<id>https://minewiki.pl/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=User002998</id>
	<title>Minecraft Wiki Polska - Wkład użytkownika [pl]</title>
	<link rel="self" type="application/atom+xml" href="https://minewiki.pl/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=User002998"/>
	<link rel="alternate" type="text/html" href="https://minewiki.pl/Specjalna:Wk%C5%82ad/User002998"/>
	<updated>2026-05-03T07:54:27Z</updated>
	<subtitle>Wkład użytkownika</subtitle>
	<generator>MediaWiki 1.42.7</generator>
	<entry>
		<id>https://minewiki.pl/index.php?title=Kody_formatowania&amp;diff=22056</id>
		<title>Kody formatowania</title>
		<link rel="alternate" type="text/html" href="https://minewiki.pl/index.php?title=Kody_formatowania&amp;diff=22056"/>
		<updated>2017-04-09T19:19:44Z</updated>

		<summary type="html">&lt;p&gt;User002998: /* Kody formatowania */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{msgbox&lt;br /&gt;
| bgcol = #bbbbdd&lt;br /&gt;
| title = Artykuł „{{PAGENAME}}” jest w trakcie tłumaczenia.&lt;br /&gt;
| image = Grid Książka z piórem.png&lt;br /&gt;
| text =  Możesz pomóc &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt; [http://pl.minecraftwiki.net{{localurl:{{NAMESPACE}}:{{PAGENAME}}| action=edit}} tłumacząc go]&amp;lt;/span&amp;gt;.&lt;br /&gt;
| width = 350px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Plik:Minecraft Formatowanie.gif|thumb|Książka pokazująca przykładowe formatowanie tekstu.]]&lt;br /&gt;
Tekst w [[Minecraft]] może być formatowany za pomocą [[wikipedia:Paragraf|paragrafu]] (&amp;lt;code&amp;gt;§&amp;lt;/code&amp;gt;). W normalnym trybie rozgrywki (bez modyfikacji i pluginów) wprowadzenie tego znaku jest możliwe tylko w [[Książka z piórem|książce z piórem]]. Opcjonalnie, można użyć [[Programy|zewnętrznych programów]], aby wpisać znak &amp;lt;code&amp;gt;§&amp;lt;/code&amp;gt; w innych miejscach.&lt;br /&gt;
&lt;br /&gt;
== Kody kolorów ==&lt;br /&gt;
&amp;lt;!-- [[Plik:Kolory.png|thumb|right|Hex digit to color mapping. Use § followed by the corresponding color letter/number; e.g. §e will give you yellow.]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wiadomości wysłane z serwera do gracza mogą zawierać kody formatowania, co pozwala np. kolorowanie tekstu.&lt;br /&gt;
 &lt;br /&gt;
Znak paragrafu (§) w wiadomości nakazuje grze zmiane koloru podczas wyświetlania tekstu.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Kod&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Oficjalna nazwa&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Nazwa techniczna&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Główny kolor&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Kolor tła&lt;br /&gt;
|-&lt;br /&gt;
! R&lt;br /&gt;
! G&lt;br /&gt;
! B&lt;br /&gt;
! &amp;lt;abbr title=&amp;quot;Heksadecymalne&amp;quot;&amp;gt;Hex&amp;lt;abbr&amp;gt;&lt;br /&gt;
! R&lt;br /&gt;
! G&lt;br /&gt;
! B&lt;br /&gt;
! Hex&lt;br /&gt;
|- style=&amp;quot;background-color: #000; color: #FFF&amp;quot;&lt;br /&gt;
| §0 || Czarny || black || 0 || 0 || 0 || 000000 || 0 || 0 || 0 || 000000&lt;br /&gt;
|- style=&amp;quot;background-color: #00A; color: #FFF&amp;quot;&lt;br /&gt;
| §1 || Ciemny niebieski || dark_blue || 0 || 0 || 170 || 0000AA || 0 || 0 || 42 || 00002A&lt;br /&gt;
|- style=&amp;quot;background-color: #0A0; color: #FFF&amp;quot;&lt;br /&gt;
| §2 || Ciemny zielony || dark_green || 0 || 170 || 0 || 00AA00 || 0 || 42 || 0 || 002A00&lt;br /&gt;
|- style=&amp;quot;background-color: #0AA; color: #FFF&amp;quot;&lt;br /&gt;
| §3 || Ciemny błękitny || dark_aqua || 0  || 170 || 170 || 00AAAA || 0 || 42 || 42 || 002A2A&lt;br /&gt;
|- style=&amp;quot;background-color: #A00; color: #FFF&amp;quot;&lt;br /&gt;
| §4 || Ciemny czerwony || dark_red || 170 || 0 || 0 || AA0000 || 42 || 0 || 0 || 2A0000&lt;br /&gt;
|- style=&amp;quot;background-color: #A0A; color: #FFF&amp;quot;&lt;br /&gt;
| §5 || Ciemny fioletowy || dark_purple || 170 || 0 || 170 || AA00AA || 42 || 0 || 42 || 2A002A&lt;br /&gt;
|- style=&amp;quot;background-color: #FA0&amp;quot;&lt;br /&gt;
| §6 || Złoty || gold || 255 || 170 || 0 || FFAA00 || 42 || 42 || 0 || 2A2A00&lt;br /&gt;
|- style=&amp;quot;background-color: #AAA&amp;quot;&lt;br /&gt;
| §7 || Szary || gray || 170 || 170 || 170 || AAAAAA || 42 || 42 || 42 || 2A2A2A&lt;br /&gt;
|- style=&amp;quot;background-color: #555; color: #FFF&amp;quot;&lt;br /&gt;
| §8 || Ciemny szary || dark_gray || 85 || 85 || 85 || 555555 || 21 || 21 || 21 || 151515&lt;br /&gt;
|- style=&amp;quot;background-color: #55F; color: #FFF&amp;quot;&lt;br /&gt;
| §9 || Niebieski || blue || 85 || 85 || 255 || 5555FF || 21 || 21 || 63 || 15153F&lt;br /&gt;
|- style=&amp;quot;background-color: #5F5&amp;quot;&lt;br /&gt;
| §a || Zielony || green || 85 || 255 || 85 || 55FF55 || 21 || 63 || 21 || 153F15&lt;br /&gt;
|- style=&amp;quot;background-color: #5FF&amp;quot;&lt;br /&gt;
| §b || Błękitny || aqua || 85 || 255 || 255 || 55FFFF || 21 || 63 || 63 || 153F3F&lt;br /&gt;
|- style=&amp;quot;background-color: #F55&amp;quot;&lt;br /&gt;
| §c || Czerwony || red || 255 || 85 || 85 || FF5555 || 63 || 21 || 21 || 3F1515&lt;br /&gt;
|- style=&amp;quot;background-color: #F5F&amp;quot;&amp;lt;!--&lt;br /&gt;
Do not change &amp;quot;Light Purple&amp;quot; to &amp;quot;Pink&amp;quot;, it is the in game name --&amp;gt;&lt;br /&gt;
| §d || Jasny fioletowy || light_purple || 255 || 85 || 255 || FF55FF || 63 || 21 || 63 || 3F153F&lt;br /&gt;
|- style=&amp;quot;background-color: #FF5&amp;quot;&lt;br /&gt;
| §e || Żółty || yellow || 255 || 255 || 85 || FFFF55 || 63 || 63 || 21 || 3F3F15&lt;br /&gt;
|- style=&amp;quot;background-color: #FFF&amp;quot;&lt;br /&gt;
| §f || Biały || white || 255 || 255 || 255 || FFFFFF || 63 || 63 || 63 || 3F3F3F&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kody formatowania ==&lt;br /&gt;
&lt;br /&gt;
Tekst może być formatowany symbolem &amp;lt;code&amp;gt;§&amp;lt;/code&amp;gt; oraz znakiem heksadecymalnym, np. &amp;lt;code&amp;gt;§A&amp;lt;/code&amp;gt; powoduje zmiane koloru na &#039;&#039;&#039;zielony&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[INFO] &#039;&#039;&#039;&amp;lt;u&amp;gt;Symbol § może być użyty tylko w książce z piórem w Minecraft without using an external program. Some Bukkit plugins allow you to use § to format other text. The § symbol may be used in the [[server.properties]] file and the Minecraft [[Server]] text box.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To enter &amp;lt;code&amp;gt;§&amp;lt;/code&amp;gt; on Windows with most US/UK English keyboards type {{keys|Alt+2|1}}, or {{keys|Alt+0|1|6|7}} (In both cases, you &#039;&#039;must&#039;&#039; use the Number Pad). On a Mac US keyboard, {{keys|Option+6}} ({{keys|Option+5}} for US Extended). On Linux with the compose key activated, type {{keys|Compose|s|o}}.&lt;br /&gt;
Alternatively, you can copy the character from this page, and press {{keys|Ctrl+V}} to paste the character into a book. Note that this does &#039;&#039;not&#039;&#039; work on the Minecraft chat bar or Command Block GUI.&lt;br /&gt;
&lt;br /&gt;
If a color code is used after a formatting code, the formatting code will be disabled beyond the color code point. For example, &amp;lt;code&amp;gt;§cX§nY&amp;lt;/code&amp;gt; displays as &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;X&amp;lt;u&amp;gt;Y&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;, whereas &amp;lt;code&amp;gt;§nX§cY&amp;lt;/code&amp;gt; displays as &amp;lt;u&amp;gt;X&amp;lt;/u&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Y&amp;lt;/span&amp;gt;. Therefore, when using a color code in tandem with a formatting code, ensure the color code is used first and reuse the formatting code when changing colors. &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;code&amp;gt;§r&amp;lt;/code&amp;gt; can be used to reset all texts format beyond it, e.g. &amp;lt;code&amp;gt;§nXXX§rYYY&amp;lt;/code&amp;gt; displays as &amp;lt;u&amp;gt;XXX&amp;lt;/u&amp;gt;YYY&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;  width=&amp;quot;8px&amp;quot;| Kod&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;  | Oficjalna nazwa&lt;br /&gt;
|-&lt;br /&gt;
| §k || Efekt Matrixa&lt;br /&gt;
|-&lt;br /&gt;
| §l || &#039;&#039;&#039;Pogrubienie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| §m || &amp;lt;s&amp;gt;Przekreślenie&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| §n || &amp;lt;u&amp;gt;Podkreślenie&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| §o || &#039;&#039;Pochylenie&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| §r || Reset&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Notatka: The random characters placed after &amp;lt;code&amp;gt;§k&amp;lt;/code&amp;gt; will always be the same width as the original characters, except if using &amp;lt;code&amp;gt;[&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;]&amp;lt;/code&amp;gt; in 1.4.5 - 1.5.2. For example, any random character cycled through where the letter &amp;quot;m&amp;quot; would be wide characters while any random character in the spot an &amp;quot;i&amp;quot; would be narrow characters.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Przykładowy tekst ===&lt;br /&gt;
&lt;br /&gt;
The following text can be pasted into a Book and Quill to produce what is shown in the picture at the top of the page:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;§nMinecraft Formatting&lt;br /&gt;
&lt;br /&gt;
§r§00 §11 §22 §33&lt;br /&gt;
§44 §55 §66 §77&lt;br /&gt;
§88 §99 §aa §bb&lt;br /&gt;
§cc §dd §ee §ff&lt;br /&gt;
&lt;br /&gt;
§r§0k §kMinecraft&lt;br /&gt;
§rl §lMinecraft&lt;br /&gt;
§rm §mMinecraft&lt;br /&gt;
§rn §nMinecraft&lt;br /&gt;
§ro §oMinecraft&lt;br /&gt;
§rr §rMinecraft&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Użycie w [[server.properties]] oraz pack.mcmeta ==&lt;br /&gt;
&lt;br /&gt;
In order to get a MOTD colored or formatted you need to put \u00A7 instead of the §. So for example, §5 would turn into \u00A75. The full list of these is listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Kod&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Oficjalna nazwa&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;abbr title=&amp;quot;Kod MOTD&amp;quot;&amp;gt;Kod MOTD&amp;lt;abbr&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #000; color: #FFF&amp;quot;&lt;br /&gt;
| §0 || Black || \u00A70&lt;br /&gt;
|- style=&amp;quot;background-color: #00A; color: #FFF&amp;quot;&lt;br /&gt;
| §1 || Dark Blue || \u00A71&lt;br /&gt;
|- style=&amp;quot;background-color: #0A0; color: #FFF&amp;quot;&lt;br /&gt;
| §2 || Dark Green || \u00A72&lt;br /&gt;
|- style=&amp;quot;background-color: #0AA; color: #FFF&amp;quot;&lt;br /&gt;
| §3 || Dark Aqua || \u00A73&lt;br /&gt;
|- style=&amp;quot;background-color: #A00; color: #FFF&amp;quot;&lt;br /&gt;
| §4 || Dark Red || \u00A74&lt;br /&gt;
|- style=&amp;quot;background-color: #A0A; color: #FFF&amp;quot;&lt;br /&gt;
| §5 || Dark Purple || \u00A75&lt;br /&gt;
|- style=&amp;quot;background-color: #FA0&amp;quot;&lt;br /&gt;
| §6 || Gold || \u00A76&lt;br /&gt;
|- style=&amp;quot;background-color: #AAA&amp;quot;&lt;br /&gt;
| §7 || Gray || \u00A77&lt;br /&gt;
|- style=&amp;quot;background-color: #555; color: #FFF&amp;quot;&lt;br /&gt;
| §8 || Dark Gray || \u00A78&lt;br /&gt;
|- style=&amp;quot;background-color: #55F; color: #FFF&amp;quot;&lt;br /&gt;
| §9 || Blue || \u00A79&lt;br /&gt;
|- style=&amp;quot;background-color: #5F5&amp;quot;&lt;br /&gt;
| §a || Green || \u00A7a&lt;br /&gt;
|- style=&amp;quot;background-color: #5FF&amp;quot;&lt;br /&gt;
| §b || Aqua || \u00A7b&lt;br /&gt;
|- style=&amp;quot;background-color: #F55&amp;quot;&lt;br /&gt;
| §c || Red || \u00A7c&lt;br /&gt;
|- style=&amp;quot;background-color: #F5F&amp;quot;&lt;br /&gt;
| §d || Light Purple || \u00A7d&lt;br /&gt;
|- style=&amp;quot;background-color: #FF5&amp;quot;&lt;br /&gt;
| §e || Yellow || \u00A7e&lt;br /&gt;
|- style=&amp;quot;background-color: #FFF&amp;quot;&lt;br /&gt;
| §f || White || \u00A7f&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §k || Obfuscated || \u00A7k&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §l || &#039;&#039;&#039;Bold&#039;&#039;&#039; || \u00A7l&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §m || &amp;lt;s&amp;gt;Strikethrough&amp;lt;/s&amp;gt; || \u00A7m&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §n || &amp;lt;u&amp;gt;Underline&amp;lt;/u&amp;gt; || \u00A7n&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §o || &#039;&#039;Italic&#039;&#039; || \u00A7o&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §r || Reset || \u00A7r&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| \n || Extra line || \n&lt;br /&gt;
|}&lt;br /&gt;
=== Kompatybilność ze starszymi wersjami ===&lt;br /&gt;
Formatowanie tekstu mogło być użyte &amp;lt;code&amp;gt;motd&amp;lt;/code&amp;gt; line in a server.properties file, but the section signs must be escaped as &amp;lt;code&amp;gt;\u00A7&amp;lt;/code&amp;gt;. If a section sign is entered directly, the server will replace it with &amp;lt;code&amp;gt;\u00C2\u00A7&amp;lt;/code&amp;gt; (Â§); clients will display the \u00C2 character as a question mark. Delete the \u00C2 character in the MOTD if it comes with a bunch of question marks. This will happen if you are using minecraft version [[1.2.5]] or below, or something is not compatible.&lt;br /&gt;
&lt;br /&gt;
== Użycie w nazwach własnych paczek tekstur ==&lt;br /&gt;
&lt;br /&gt;
Formatowanie tekstu może być użyte w nazwach &amp;lt;!-- i description --&amp;gt; w plikach językowych używając &amp;lt;code&amp;gt;§&amp;lt;code&amp;gt; then any of the numbers/letters displayed above. This is also used in &amp;lt;code&amp;gt;end.txt&amp;lt;code&amp;gt; and &amp;lt;code&amp;gt;credits.txt&amp;lt;code&amp;gt;. An example of this is &amp;lt;code&amp;gt;§bDiamond§r&amp;lt;code&amp;gt; to make the name of a diamond appear as &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Diamond&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Użycie w nazwach światów ==&lt;br /&gt;
&lt;br /&gt;
With the use of external tools, such as [[Programs and editors/NBTExplorer|NBTExplorer]], world names can have custom colors and formatting codes. To modify the name, you can choose the LevelName tag in the world&#039;s level.dat. In this example, LevelName is set to:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;§1R§2e§3d§4s§5t§6o§7n§8e §9C§ar§be§ca§dt§ei§fo§1n§2s&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- [[Plik:ColouredLevel.png]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, you can rename the world&#039;s folder to contain one of the codes. In the world selection menu, the specified color or effect will appear.&lt;br /&gt;
&lt;br /&gt;
You can also use a resource pack with a § already in the world name when creating a world and all the user has to do is to change the color code after the §.&lt;br /&gt;
&lt;br /&gt;
== Użycie w nazwach serwerów ==&lt;br /&gt;
&lt;br /&gt;
With the use of a third party tool such as NBTExplorer, server names can have custom colors. To utilize this functionality you select the Name attribute in the servers.dat file in your .minecraft directory using your third party tool. In the following example the Name tag is set to:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;§4§lMinecraft §6§lServer&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- [[Plik:ColouredServer.PNG]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Minecraft}}&amp;lt;!-- {{Rozgrywka}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Kategoria:Mechanika gry]]&lt;br /&gt;
&lt;br /&gt;
[[de:Formatierungscodes]]&lt;br /&gt;
[[en:Formatting codes]]&lt;br /&gt;
[[es:Códigos de formato]]&lt;br /&gt;
[[ja:装飾コード]]&lt;br /&gt;
[[ru:Форматирование текста]]&lt;br /&gt;
[[zh:样式代码]]&lt;/div&gt;</summary>
		<author><name>User002998</name></author>
	</entry>
	<entry>
		<id>https://minewiki.pl/index.php?title=Kody_formatowania&amp;diff=22055</id>
		<title>Kody formatowania</title>
		<link rel="alternate" type="text/html" href="https://minewiki.pl/index.php?title=Kody_formatowania&amp;diff=22055"/>
		<updated>2017-04-09T19:15:42Z</updated>

		<summary type="html">&lt;p&gt;User002998: /* Kody kolorów */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{msgbox&lt;br /&gt;
| bgcol = #bbbbdd&lt;br /&gt;
| title = Artykuł „{{PAGENAME}}” jest w trakcie tłumaczenia.&lt;br /&gt;
| image = Grid Książka z piórem.png&lt;br /&gt;
| text =  Możesz pomóc &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt; [http://pl.minecraftwiki.net{{localurl:{{NAMESPACE}}:{{PAGENAME}}| action=edit}} tłumacząc go]&amp;lt;/span&amp;gt;.&lt;br /&gt;
| width = 350px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Plik:Minecraft Formatowanie.gif|thumb|Książka pokazująca przykładowe formatowanie tekstu.]]&lt;br /&gt;
Tekst w [[Minecraft]] może być formatowany za pomocą [[wikipedia:Paragraf|paragrafu]] (&amp;lt;code&amp;gt;§&amp;lt;/code&amp;gt;). W normalnym trybie rozgrywki (bez modyfikacji i pluginów) wprowadzenie tego znaku jest możliwe tylko w [[Książka z piórem|książce z piórem]]. Opcjonalnie, można użyć [[Programy|zewnętrznych programów]], aby wpisać znak &amp;lt;code&amp;gt;§&amp;lt;/code&amp;gt; w innych miejscach.&lt;br /&gt;
&lt;br /&gt;
== Kody kolorów ==&lt;br /&gt;
&amp;lt;!-- [[Plik:Kolory.png|thumb|right|Hex digit to color mapping. Use § followed by the corresponding color letter/number; e.g. §e will give you yellow.]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wiadomości wysłane z serwera do gracza mogą zawierać kody formatowania, co pozwala np. kolorowanie tekstu.&lt;br /&gt;
 &lt;br /&gt;
Znak paragrafu (§) w wiadomości nakazuje grze zmiane koloru podczas wyświetlania tekstu.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Kod&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Oficjalna nazwa&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Nazwa techniczna&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Główny kolor&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Kolor tła&lt;br /&gt;
|-&lt;br /&gt;
! R&lt;br /&gt;
! G&lt;br /&gt;
! B&lt;br /&gt;
! &amp;lt;abbr title=&amp;quot;Heksadecymalne&amp;quot;&amp;gt;Hex&amp;lt;abbr&amp;gt;&lt;br /&gt;
! R&lt;br /&gt;
! G&lt;br /&gt;
! B&lt;br /&gt;
! Hex&lt;br /&gt;
|- style=&amp;quot;background-color: #000; color: #FFF&amp;quot;&lt;br /&gt;
| §0 || Czarny || black || 0 || 0 || 0 || 000000 || 0 || 0 || 0 || 000000&lt;br /&gt;
|- style=&amp;quot;background-color: #00A; color: #FFF&amp;quot;&lt;br /&gt;
| §1 || Ciemny niebieski || dark_blue || 0 || 0 || 170 || 0000AA || 0 || 0 || 42 || 00002A&lt;br /&gt;
|- style=&amp;quot;background-color: #0A0; color: #FFF&amp;quot;&lt;br /&gt;
| §2 || Ciemny zielony || dark_green || 0 || 170 || 0 || 00AA00 || 0 || 42 || 0 || 002A00&lt;br /&gt;
|- style=&amp;quot;background-color: #0AA; color: #FFF&amp;quot;&lt;br /&gt;
| §3 || Ciemny błękitny || dark_aqua || 0  || 170 || 170 || 00AAAA || 0 || 42 || 42 || 002A2A&lt;br /&gt;
|- style=&amp;quot;background-color: #A00; color: #FFF&amp;quot;&lt;br /&gt;
| §4 || Ciemny czerwony || dark_red || 170 || 0 || 0 || AA0000 || 42 || 0 || 0 || 2A0000&lt;br /&gt;
|- style=&amp;quot;background-color: #A0A; color: #FFF&amp;quot;&lt;br /&gt;
| §5 || Ciemny fioletowy || dark_purple || 170 || 0 || 170 || AA00AA || 42 || 0 || 42 || 2A002A&lt;br /&gt;
|- style=&amp;quot;background-color: #FA0&amp;quot;&lt;br /&gt;
| §6 || Złoty || gold || 255 || 170 || 0 || FFAA00 || 42 || 42 || 0 || 2A2A00&lt;br /&gt;
|- style=&amp;quot;background-color: #AAA&amp;quot;&lt;br /&gt;
| §7 || Szary || gray || 170 || 170 || 170 || AAAAAA || 42 || 42 || 42 || 2A2A2A&lt;br /&gt;
|- style=&amp;quot;background-color: #555; color: #FFF&amp;quot;&lt;br /&gt;
| §8 || Ciemny szary || dark_gray || 85 || 85 || 85 || 555555 || 21 || 21 || 21 || 151515&lt;br /&gt;
|- style=&amp;quot;background-color: #55F; color: #FFF&amp;quot;&lt;br /&gt;
| §9 || Niebieski || blue || 85 || 85 || 255 || 5555FF || 21 || 21 || 63 || 15153F&lt;br /&gt;
|- style=&amp;quot;background-color: #5F5&amp;quot;&lt;br /&gt;
| §a || Zielony || green || 85 || 255 || 85 || 55FF55 || 21 || 63 || 21 || 153F15&lt;br /&gt;
|- style=&amp;quot;background-color: #5FF&amp;quot;&lt;br /&gt;
| §b || Błękitny || aqua || 85 || 255 || 255 || 55FFFF || 21 || 63 || 63 || 153F3F&lt;br /&gt;
|- style=&amp;quot;background-color: #F55&amp;quot;&lt;br /&gt;
| §c || Czerwony || red || 255 || 85 || 85 || FF5555 || 63 || 21 || 21 || 3F1515&lt;br /&gt;
|- style=&amp;quot;background-color: #F5F&amp;quot;&amp;lt;!--&lt;br /&gt;
Do not change &amp;quot;Light Purple&amp;quot; to &amp;quot;Pink&amp;quot;, it is the in game name --&amp;gt;&lt;br /&gt;
| §d || Jasny fioletowy || light_purple || 255 || 85 || 255 || FF55FF || 63 || 21 || 63 || 3F153F&lt;br /&gt;
|- style=&amp;quot;background-color: #FF5&amp;quot;&lt;br /&gt;
| §e || Żółty || yellow || 255 || 255 || 85 || FFFF55 || 63 || 63 || 21 || 3F3F15&lt;br /&gt;
|- style=&amp;quot;background-color: #FFF&amp;quot;&lt;br /&gt;
| §f || Biały || white || 255 || 255 || 255 || FFFFFF || 63 || 63 || 63 || 3F3F3F&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kody formatowania ==&lt;br /&gt;
&lt;br /&gt;
Tekst może być formatowany symbolem &amp;lt;code&amp;gt;§&amp;lt;/code&amp;gt; followed by a character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[INFO] &#039;&#039;&#039;&amp;lt;u&amp;gt;Symbol § może być użyty tylko w książce z piórem w Minecraft without using an external program. Some Bukkit plugins allow you to use § to format other text. The § symbol may be used in the [[server.properties]] file and the Minecraft [[Server]] text box.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To enter &amp;lt;code&amp;gt;§&amp;lt;/code&amp;gt; on Windows with most US/UK English keyboards type {{keys|Alt+2|1}}, or {{keys|Alt+0|1|6|7}} (In both cases, you &#039;&#039;must&#039;&#039; use the Number Pad). On a Mac US keyboard, {{keys|Option+6}} ({{keys|Option+5}} for US Extended). On Linux with the compose key activated, type {{keys|Compose|s|o}}.&lt;br /&gt;
Alternatively, you can copy the character from this page, and press {{keys|Ctrl+V}} to paste the character into a book. Note that this does &#039;&#039;not&#039;&#039; work on the Minecraft chat bar or Command Block GUI.&lt;br /&gt;
&lt;br /&gt;
If a color code is used after a formatting code, the formatting code will be disabled beyond the color code point. For example, &amp;lt;code&amp;gt;§cX§nY&amp;lt;/code&amp;gt; displays as &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;X&amp;lt;u&amp;gt;Y&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;, whereas &amp;lt;code&amp;gt;§nX§cY&amp;lt;/code&amp;gt; displays as &amp;lt;u&amp;gt;X&amp;lt;/u&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Y&amp;lt;/span&amp;gt;. Therefore, when using a color code in tandem with a formatting code, ensure the color code is used first and reuse the formatting code when changing colors. &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;code&amp;gt;§r&amp;lt;/code&amp;gt; can be used to reset all texts format beyond it, e.g. &amp;lt;code&amp;gt;§nXXX§rYYY&amp;lt;/code&amp;gt; displays as &amp;lt;u&amp;gt;XXX&amp;lt;/u&amp;gt;YYY&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;  width=&amp;quot;8px&amp;quot;| Kod&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;  | Oficjalna nazwa&lt;br /&gt;
|-&lt;br /&gt;
| §k || Efekt Matrixa&lt;br /&gt;
|-&lt;br /&gt;
| §l || &#039;&#039;&#039;Pogrubienie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| §m || &amp;lt;s&amp;gt;Przekreślenie&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| §n || &amp;lt;u&amp;gt;Podkreślenie&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| §o || &#039;&#039;Pochylenie&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| §r || Reset&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Notatka: The random characters placed after &amp;lt;code&amp;gt;§k&amp;lt;/code&amp;gt; will always be the same width as the original characters, except if using &amp;lt;code&amp;gt;[&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;]&amp;lt;/code&amp;gt; in 1.4.5 - 1.5.2. For example, any random character cycled through where the letter &amp;quot;m&amp;quot; would be wide characters while any random character in the spot an &amp;quot;i&amp;quot; would be narrow characters.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Przykładowy tekst ===&lt;br /&gt;
&lt;br /&gt;
The following text can be pasted into a Book and Quill to produce what is shown in the picture at the top of the page:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;§nMinecraft Formatting&lt;br /&gt;
&lt;br /&gt;
§r§00 §11 §22 §33&lt;br /&gt;
§44 §55 §66 §77&lt;br /&gt;
§88 §99 §aa §bb&lt;br /&gt;
§cc §dd §ee §ff&lt;br /&gt;
&lt;br /&gt;
§r§0k §kMinecraft&lt;br /&gt;
§rl §lMinecraft&lt;br /&gt;
§rm §mMinecraft&lt;br /&gt;
§rn §nMinecraft&lt;br /&gt;
§ro §oMinecraft&lt;br /&gt;
§rr §rMinecraft&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Użycie w [[server.properties]] oraz pack.mcmeta ==&lt;br /&gt;
&lt;br /&gt;
In order to get a MOTD colored or formatted you need to put \u00A7 instead of the §. So for example, §5 would turn into \u00A75. The full list of these is listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Kod&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Oficjalna nazwa&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;abbr title=&amp;quot;Kod MOTD&amp;quot;&amp;gt;Kod MOTD&amp;lt;abbr&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #000; color: #FFF&amp;quot;&lt;br /&gt;
| §0 || Black || \u00A70&lt;br /&gt;
|- style=&amp;quot;background-color: #00A; color: #FFF&amp;quot;&lt;br /&gt;
| §1 || Dark Blue || \u00A71&lt;br /&gt;
|- style=&amp;quot;background-color: #0A0; color: #FFF&amp;quot;&lt;br /&gt;
| §2 || Dark Green || \u00A72&lt;br /&gt;
|- style=&amp;quot;background-color: #0AA; color: #FFF&amp;quot;&lt;br /&gt;
| §3 || Dark Aqua || \u00A73&lt;br /&gt;
|- style=&amp;quot;background-color: #A00; color: #FFF&amp;quot;&lt;br /&gt;
| §4 || Dark Red || \u00A74&lt;br /&gt;
|- style=&amp;quot;background-color: #A0A; color: #FFF&amp;quot;&lt;br /&gt;
| §5 || Dark Purple || \u00A75&lt;br /&gt;
|- style=&amp;quot;background-color: #FA0&amp;quot;&lt;br /&gt;
| §6 || Gold || \u00A76&lt;br /&gt;
|- style=&amp;quot;background-color: #AAA&amp;quot;&lt;br /&gt;
| §7 || Gray || \u00A77&lt;br /&gt;
|- style=&amp;quot;background-color: #555; color: #FFF&amp;quot;&lt;br /&gt;
| §8 || Dark Gray || \u00A78&lt;br /&gt;
|- style=&amp;quot;background-color: #55F; color: #FFF&amp;quot;&lt;br /&gt;
| §9 || Blue || \u00A79&lt;br /&gt;
|- style=&amp;quot;background-color: #5F5&amp;quot;&lt;br /&gt;
| §a || Green || \u00A7a&lt;br /&gt;
|- style=&amp;quot;background-color: #5FF&amp;quot;&lt;br /&gt;
| §b || Aqua || \u00A7b&lt;br /&gt;
|- style=&amp;quot;background-color: #F55&amp;quot;&lt;br /&gt;
| §c || Red || \u00A7c&lt;br /&gt;
|- style=&amp;quot;background-color: #F5F&amp;quot;&lt;br /&gt;
| §d || Light Purple || \u00A7d&lt;br /&gt;
|- style=&amp;quot;background-color: #FF5&amp;quot;&lt;br /&gt;
| §e || Yellow || \u00A7e&lt;br /&gt;
|- style=&amp;quot;background-color: #FFF&amp;quot;&lt;br /&gt;
| §f || White || \u00A7f&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §k || Obfuscated || \u00A7k&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §l || &#039;&#039;&#039;Bold&#039;&#039;&#039; || \u00A7l&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §m || &amp;lt;s&amp;gt;Strikethrough&amp;lt;/s&amp;gt; || \u00A7m&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §n || &amp;lt;u&amp;gt;Underline&amp;lt;/u&amp;gt; || \u00A7n&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §o || &#039;&#039;Italic&#039;&#039; || \u00A7o&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| §r || Reset || \u00A7r&lt;br /&gt;
|- style=&amp;quot;background-color: #330066; color: #FFF&amp;quot;&lt;br /&gt;
| \n || Extra line || \n&lt;br /&gt;
|}&lt;br /&gt;
=== Kompatybilność ze starszymi wersjami ===&lt;br /&gt;
Formatowanie tekstu mogło być użyte &amp;lt;code&amp;gt;motd&amp;lt;/code&amp;gt; line in a server.properties file, but the section signs must be escaped as &amp;lt;code&amp;gt;\u00A7&amp;lt;/code&amp;gt;. If a section sign is entered directly, the server will replace it with &amp;lt;code&amp;gt;\u00C2\u00A7&amp;lt;/code&amp;gt; (Â§); clients will display the \u00C2 character as a question mark. Delete the \u00C2 character in the MOTD if it comes with a bunch of question marks. This will happen if you are using minecraft version [[1.2.5]] or below, or something is not compatible.&lt;br /&gt;
&lt;br /&gt;
== Użycie w nazwach własnych paczek tekstur ==&lt;br /&gt;
&lt;br /&gt;
Formatowanie tekstu może być użyte w nazwach &amp;lt;!-- i description --&amp;gt; w plikach językowych używając &amp;lt;code&amp;gt;§&amp;lt;code&amp;gt; then any of the numbers/letters displayed above. This is also used in &amp;lt;code&amp;gt;end.txt&amp;lt;code&amp;gt; and &amp;lt;code&amp;gt;credits.txt&amp;lt;code&amp;gt;. An example of this is &amp;lt;code&amp;gt;§bDiamond§r&amp;lt;code&amp;gt; to make the name of a diamond appear as &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Diamond&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Użycie w nazwach światów ==&lt;br /&gt;
&lt;br /&gt;
With the use of external tools, such as [[Programs and editors/NBTExplorer|NBTExplorer]], world names can have custom colors and formatting codes. To modify the name, you can choose the LevelName tag in the world&#039;s level.dat. In this example, LevelName is set to:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;§1R§2e§3d§4s§5t§6o§7n§8e §9C§ar§be§ca§dt§ei§fo§1n§2s&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- [[Plik:ColouredLevel.png]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, you can rename the world&#039;s folder to contain one of the codes. In the world selection menu, the specified color or effect will appear.&lt;br /&gt;
&lt;br /&gt;
You can also use a resource pack with a § already in the world name when creating a world and all the user has to do is to change the color code after the §.&lt;br /&gt;
&lt;br /&gt;
== Użycie w nazwach serwerów ==&lt;br /&gt;
&lt;br /&gt;
With the use of a third party tool such as NBTExplorer, server names can have custom colors. To utilize this functionality you select the Name attribute in the servers.dat file in your .minecraft directory using your third party tool. In the following example the Name tag is set to:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;§4§lMinecraft §6§lServer&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- [[Plik:ColouredServer.PNG]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Minecraft}}&amp;lt;!-- {{Rozgrywka}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Kategoria:Mechanika gry]]&lt;br /&gt;
&lt;br /&gt;
[[de:Formatierungscodes]]&lt;br /&gt;
[[en:Formatting codes]]&lt;br /&gt;
[[es:Códigos de formato]]&lt;br /&gt;
[[ja:装飾コード]]&lt;br /&gt;
[[ru:Форматирование текста]]&lt;br /&gt;
[[zh:样式代码]]&lt;/div&gt;</summary>
		<author><name>User002998</name></author>
	</entry>
</feed>