Moduł:Dźwięki/Dane/big dripleaf
< Moduł:Dźwięki | Dane
W tym module nie ma dokumentacji. Jeśli wiesz jak używać tego modułu, proszę, podaj odpowiednie informacje.
return {
ikona = "Wielka mimoza.png",
java = {
{
pliki = { "big_dripleaf break1.ogg", "big_dripleaf break2.ogg", "big_dripleaf break3.ogg", "big_dripleaf break4.ogg", "big_dripleaf break5.ogg", "big_dripleaf break6.ogg" },
zdarzenia = {
{
captions = "Zniszczono blok",
source = "Blocks",
desc = "Gra, gdy zniszczono blok",
id = "block.big_dripleaf.break",
key = "subtitles.block.generic.break",
vol = "1,0",
pitch = "0,8",
dist = "16",
},
{
captions = "Umieszczono blok",
source = "Blocks",
desc = "Gra, gdy umieszczono blok",
id = "block.big_dripleaf.place",
key = "subtitles.block.generic.place",
vol = "1,0",
pitch = "0,8",
dist = "16",
}
}
},
{
pliki = { "big_dripleaf step1.ogg", "big_dripleaf step2.ogg", "big_dripleaf step3.ogg", "big_dripleaf step4.ogg", "big_dripleaf step5.ogg", "big_dripleaf step6.ogg" },
zdarzenia = {
{
captions = "Niszczenie bloku",
source = "Blocks",
desc = "Gra, gdy blok jest w trakcie niszczenia",
id = "block.big_dripleaf.hit",
key = "subtitles.block.generic.hit",
vol = "0,25",
pitch = "0,5",
dist = "16",
},
{
captions = "Coś spadło na blok",
source = "Entity-Dependen",
desc = "Gra, gdy byt spada na blok i otrzymuje od tego obrażenia",
id = "block.big_dripleaf.fall",
key = "subtitles.block.generic.fall",
vol = "0,5",
pitch = "0,75",
dist = "16",
},
{
captions = "Kroki",
source = "Entity-Dependen",
desc = "Gra, gdy byt chodzi po bloku",
id = "block.big_dripleaf.step",
key = "subtitles.block.generic.footsteps",
vol = "0,15",
pitch = "1,0",
dist = "16",
}
}
},
{
pliki = { "Big_dripleaf tilt_down1.ogg", "Big_dripleaf tilt_down2.ogg", "Big_dripleaf tilt_down3.ogg", "Big_dripleaf tilt_down4.ogg", "Big_dripleaf tilt_down5.ogg" },
zdarzenia = {
{
captions = "Spadkoliść opada",
source = "Blocks",
desc = "Gra, gdy spadkoliść opada",
id = "block.big_dripleaf.tilt_down",
key = "subtitles.block.big_dripleaf.tilt_down",
vol = "1,0",
pitch = "0,8-1,2",
dist = "16",
},
}
},
{
pliki = { "Big_dripleaf tilt_up1.ogg", "Big_dripleaf tilt_up2.ogg", "Big_dripleaf tilt_up3.ogg", "Big_dripleaf tilt_up4.ogg" },
zdarzenia = {
{
captions = "Spadkoliść się unosi",
source = "Blocks",
desc = "Gra, gdy spadkoliść unosi się",
id = "block.big_dripleaf.tilt_up",
key = "subtitles.block.big_dripleaf.tilt_up",
vol = "1,0",
pitch = "0,8-1,2",
dist = "16",
},
}
}
},
bedrock = {
{
pliki = { "big_dripleaf break1.ogg", "big_dripleaf break2.ogg", "big_dripleaf break3.ogg", "big_dripleaf break4.ogg", "big_dripleaf break5.ogg", "big_dripleaf break6.ogg" },
zdarzenia = {
{
captions = "?",
source = "Blocks",
desc = "Gra, gdy zniszczono blok",
id = "break.big_dripleaf",
key = "?",
vol = "1,0",
pitch = "0,8-1,0"
},
{
captions = "?",
source = "Blocks",
desc = "Gra, gdy umieszczono blok",
id = "place.big_dripleaf",
key = "?",
vol = "1,0",
pitch = "0,8-1,0"
}
}
},
{
pliki = { "big_dripleaf step1.ogg", "big_dripleaf step2.ogg", "big_dripleaf step3.ogg", "big_dripleaf step4.ogg", "big_dripleaf step5.ogg", "big_dripleaf step6.ogg" },
zdarzenia = {
{
captions = "?",
source = "Blocks",
desc = "Gra, gdy blok jest w trakcie niszczenia",
id = "hit.big_dripleaf",
key = "?",
vol = "0,35",
pitch = "0,5"
},
{
captions = "?",
source = "Players",
desc = "Gra, gdy byt spada na blok i otrzymuje od tego obrażenia",
id = "fall.big_dripleaf",
key = "?",
vol = "0,4",
pitch = "1,0"
},
{
captions = "?",
source = "Players",
desc = "Gra, gdy byt chodzi po bloku",
id = "step.big_dripleaf",
key = "?",
vol = "0,17",
pitch = "1,0"
},
{
captions = "?",
source = "Players",
desc = "Gra, gdy byt zeskakuje z bloku",
id = "jump.big_dripleaf",
key = "?",
vol = "0,12",
pitch = "1,0"
},
{
captions = "?",
source = "Players",
desc = "Gra, gdy byt spada na blok, ale nie otrzymuje od tego obrażeń",
id = "land.big_dripleaf",
key = "?",
vol = "0,14",
pitch = "1,0"
}
}
},
{
pliki = { "Big_dripleaf tilt_down1.ogg", "Big_dripleaf tilt_down2.ogg", "Big_dripleaf tilt_down3.ogg", "Big_dripleaf tilt_down4.ogg", "Big_dripleaf tilt_down5.ogg" },
zdarzenia = {
{
captions = "?",
source = "Blocks",
desc = "Gra, gdy spadkoliść opada",
id = "tilt_down.big_dripleaf",
key = "?",
vol = "1,0",
pitch = "0,8-1,2"
}
}
},
{
pliki = { "Big_dripleaf tilt_up1.ogg", "Big_dripleaf tilt_up2.ogg", "Big_dripleaf tilt_up3.ogg", "Big_dripleaf tilt_up4.ogg" },
zdarzenia = {
{
captions = "?",
source = "Blocks",
desc = "Gra, gdy spadkoliść się podnosi",
id = "tilt_up.big_dripleaf",
key = "?",
vol = "1,0",
pitch = "0,8-1,2"
}
}
}
}
}